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	<id>https://agesalternities.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BJones</id>
	<title>Ages and Alternities - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://agesalternities.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BJones"/>
	<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php/Special:Contributions/BJones"/>
	<updated>2026-06-15T09:57:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20220108&amp;diff=6454</id>
		<title>Sapphire:Sessions:20220108</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20220108&amp;diff=6454"/>
		<updated>2026-06-14T19:25:40Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Springboard&#039;&#039;&#039;&lt;br /&gt;
*Sapphire&lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Adventure Days 26 (9:00 PM) to Adventure Days 27 (@2:00 AM)&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson&lt;br /&gt;
**Sylas&lt;br /&gt;
**Dain Keyfiel&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==   &lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFhSAFwPvD44cZvm5U?e=aCvNod &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Super Summary ==&lt;br /&gt;
.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Character Perspective of ____________________________==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20211211|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20220122|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20211211&amp;diff=6453</id>
		<title>Sapphire:Sessions:20211211</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20211211&amp;diff=6453"/>
		<updated>2026-06-14T19:25:02Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Springboard&#039;&#039;&#039;&lt;br /&gt;
*Sapphire Sea - Sapphire&lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Adventure Days 24 (8:00 PM) to Adventure Days 26 (@9:00 PM)&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson&lt;br /&gt;
**Sylas&lt;br /&gt;
**Dain Keyfiel&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==   &lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFhR4yTBji03pjJdAp?e=WhET2C  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Super Summary ==&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Perspective of ____________________________==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20211113|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20220108|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20211113&amp;diff=6452</id>
		<title>Sapphire:Sessions:20211113</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20211113&amp;diff=6452"/>
		<updated>2026-06-13T15:43:12Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Transitions / Portals &#039;&#039;&#039;&lt;br /&gt;
*Sapphire Sea - Sapphire&lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Adventure Days 21 (Noon) to Adventure Days 24 (@8:00 PM)&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson&lt;br /&gt;
**Sylas&lt;br /&gt;
**Dain Keyfiel&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==   &lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFhRl2wYx5yZ71yJpH?e=YnfdJS&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Super Summary ==&lt;br /&gt;
.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Character Perspective of ____________________________==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20211030|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20211211|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20211016&amp;diff=6451</id>
		<title>Sapphire:Sessions:20211016</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20211016&amp;diff=6451"/>
		<updated>2026-06-13T15:42:31Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Transitions / Portals &#039;&#039;&#039;&lt;br /&gt;
*Corbolt&lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Adventure Days 17 (@Sundown) to Adventure Days 18 (10:00 AM)&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson&lt;br /&gt;
**Sylas&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==  &lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFhQ-1qalIJFoXO3FC?e=nC83fO &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Super Summary ==&lt;br /&gt;
.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Character Perspective of ____________________________==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20211002|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20211030|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20211016&amp;diff=6450</id>
		<title>Sapphire:Sessions:20211016</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20211016&amp;diff=6450"/>
		<updated>2026-06-12T15:06:56Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Transitions / Portals &#039;&#039;&#039;&lt;br /&gt;
*Corbolt&lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Adventure Days 17 (@Sundown) to Adventure Days 18 (10:00 AM)&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson&lt;br /&gt;
**Sylas&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==  &lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFhQ-1qalIJFoXO3FC?e=nC83fO &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Super Summary ==&lt;br /&gt;
.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Perspective of ____________________________==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20211002|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20211030|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20211002&amp;diff=6449</id>
		<title>Sapphire:Sessions:20211002</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20211002&amp;diff=6449"/>
		<updated>2026-06-12T15:05:11Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Transitions / Portals &#039;&#039;&#039;&lt;br /&gt;
*Sapphire to Corbolt&lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Adventure Days 12 to Adventure Days 17 (@Sundown)&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson&lt;br /&gt;
**Sylas&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==  &lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFhQypK2jPm_tBVrK-?e=ntBgg9&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Super Summary ==&lt;br /&gt;
.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Perspective of ____________________________==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20201114|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20211016|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20201017&amp;diff=6448</id>
		<title>Sapphire:Sessions:20201017</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20201017&amp;diff=6448"/>
		<updated>2026-06-11T15:07:36Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chalker makes a throwing motion and, using his magnetism, moves Magekiller over Intrinsius and around, striking Jumpsuit in the back. JS drops to his knees, raising his hands to the heavens; a glow envelops him as he pulls power from the anchor. Two of the dark halflings flank Chalker; one swings wildly at Chalker, the other at Intrinsius, and both miss. The other two DHs stand to either side and slightly in front of JS. Shawna interposes herself in front of the &amp;quot;borehole&amp;quot; in her &#039;&#039;Utter Dome&#039;&#039; and she begins to glow. Intrinsius attacks JS; DH1 parries one attack but DH2 fails and Intrinsius delivers a solid hit.&lt;br /&gt;
&lt;br /&gt;
Chalker pulls Magekiller halfway out and plunges it back in, then steps toward JS. Shawna sends the &amp;quot;friendly stone force&amp;quot; to attack the DHs. Overcoming the &amp;quot;will&amp;quot; of the anchor, she sends a force blast at JS. Eyes glazed, JS screams &amp;quot;pleadingly&amp;quot; and appears to shrink. DH1 swings at Intrinsius and misses. DH2 attacks Intrinsius, whose parry causes DH2&#039;s sword to crack. DH3 attacks Chalker (who parries) and almost fumbles his sword. DH4 presses up against Chalker&#039;s left arm (&amp;quot;tried something that didn&#039;t work&amp;quot;). JS&#039;s glow dims slightly; he gestures with his left hand to no apparent effect. Intrinsius strikes DH1 twice; his opponents armor looks like light leather but has the damage resistance of chainmail.&lt;br /&gt;
&lt;br /&gt;
Something rips Magekiller from Chalker&#039;s grasp and pulls it out of JS&#039;s back. DH4 gets behind Chalker and tries to jump on his back. DH3 swings, Chalker parries, and DH3&#039;s sword shatters. DH1 lands what should have been a critical hit on Intrinsius, but his sword shatters and Intrinsius is only bruised. Chalker re-establishes control of Magekiller, but something else also has hold of the dagger. Intrinsius (since his opponent is now unarmed) drops his weapons and strikes DH1 hard with karate. Shawna uses the power from the anchor to disintegrate all the dark copper on JS and the other four DHs. The dark copper turns into many puffs of smoke, and Shawna &amp;quot;senses surprise from somewhere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker steps sideways and chops JS&#039;s neck (where there is no visible armor, but the DR of chainmail). JS collapses &amp;quot;like a deflated balloon&amp;quot;; around him smoke swirls and then is sucked away. Intrinsius judo-throws DH1 at DH2; the latter dodges, DH1 hits the floor and goes limp. DH2 tries to grab Intrinsius, who throws him to the ground on his back. DH3 draws a belt knife, failing a fast-draw; Chalker shakes his head at him. DH4 fast-draws a knife; Chalker nods at him. Shawna increases gravity on all the DHs by a factor of six; JS is &amp;quot;squashed like a beach ball,&amp;quot; DH3 falls to his knees, and DH4 struggles to stay upright.&lt;br /&gt;
&lt;br /&gt;
DH2 tries and fails to rise. As if through molasses DH3 lunges at Chalker; Chalker lets him hit, then tells him &amp;quot;Good job.&amp;quot; DH4 seems to just stare in Chalker&#039;s direction (looking past Chalker toward the anchor, he had &amp;quot;tried something and failed&amp;quot;). Intrinsius picks up his weapons; they seem to jump into his hands. The other force holding Magekiller fades by half.&lt;br /&gt;
&lt;br /&gt;
Chalker stabs DH3 in the vitals; DH3 collapses. Intrinsius sheathes his weapons. DH2 manages to sit up, tearing muscles in his back; Intrinsius utters a sympathetic &amp;quot;Ouch.&amp;quot; Shawna senses two of the four portals (or &amp;quot;gates&amp;quot;) linked to the anchor; one is on a schooner in Gu-Win harbor.&lt;br /&gt;
&lt;br /&gt;
Magekiller is now under Chalker&#039;s control; the other hold was from the anchor&#039;s automatic defenses. The anchor sent out an alarm lasting three seconds. Chalker finishes off DH2, then checks on Tara.&lt;br /&gt;
&lt;br /&gt;
Shawna exerts her will to destroy the portal on the schooner; a tremendous explosion seems to shake reality itself. Shawna tightens her control on the anchor.&lt;br /&gt;
&lt;br /&gt;
Tara wakes up. Intrinsius casts &#039;&#039;Minor Healing&#039;&#039; on DH2 (who is still pinned to the floor). The other wounded DHs are dead.&lt;br /&gt;
&lt;br /&gt;
Chalker examines JS. The jumpsuit is made of a slippery material (&amp;quot;plastic or vinyl&amp;quot;) woven through with what was dark copper thread (now turned to smoke). His &#039;&#039;Penetrating Vision&#039;&#039; into JS&#039;s corpse verifies that this was a dark halfling. There are &amp;quot;empty spots&amp;quot; inside the body; the heart and liver are enlarged and there is an extra heart above one thigh, and there is an extra organ that other DHs he&#039;s seen did not have. Chalker finishes peeling JS&#039;s armor off. &lt;br /&gt;
&lt;br /&gt;
Shawna pinpoints the second portal inside a wagon in an encampment in the countryside, 60 miles away.&lt;br /&gt;
&lt;br /&gt;
Shawna extends an aura of &#039;&#039;Fear&#039;&#039; to all the dark halflings in Gu-Win. In the bay, all the DHs caught in the wreckage of the schooner either drown or die of terror. In the city, the DHs are merely &amp;quot;impeded&amp;quot; by the &#039;&#039;Fear&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Intrinsius senses that his pet flame &amp;quot;wants to help Tara.&amp;quot; He pulls the flame from his pocket and approaches the elf. Something &amp;quot;burns away&amp;quot; from Tara; she takes a deep breath as warmth flows through her body, then nods gratefully to Intrinsius.&lt;br /&gt;
&lt;br /&gt;
Leaving Tara to guard Shawna, Chalker and Intrinsius go to the armory. All the weapons here are fine or very fine (the latter contain dark copper). Intrinsius claims the one magic sword, and Chalker picks up a very fine shortsword. They check on Loop and Cal, who are both okay and have nothing to report.&lt;br /&gt;
&lt;br /&gt;
Chalker wants to check out the door he couldn&#039;t see through. This time he peers through the dark field. Past the door is a landing and a tunnel to the right. He opens the door and steps through, and the field dissipates. There is a switch beside the door. The tunnel is straight, 6 1/2&#039; high, and wide enough for two DH. There are no side doors. Chalker figures the tunnel runs 3/4 mile to the docks.&lt;br /&gt;
&lt;br /&gt;
Chalker tells Intrinsius there&#039;s no dark copper in his magic sword. &amp;quot;I hope it doesn&#039;t turn you into a dark halfling.&amp;quot; &amp;quot;Yeah, they&#039;re short.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Some force from the astral plane is slowing Shawna, but not seriously. She succeeds in warping the wagon portal; it does not explode, but it is unusable and would take quite some time to repair. She catches slight feedback from her effort, and uses a bit of energy to refresh herself.&lt;br /&gt;
&lt;br /&gt;
Chalker walks counterclockwise around the sphere. The wall seems to be 15&#039; thick, but he knows it can&#039;t be more than 2&#039; thick. In the fourth quarter the wall only seems 5&#039; thick and he finds a sliding switch sunk 1&amp;quot; into the wall. The area is a sphere within a cube. The fourth quarter is paved with concrete and the walls are retractable. There is a 15&#039; wide &amp;quot;roadway&amp;quot; leading away.&lt;br /&gt;
&lt;br /&gt;
Shawna asks Intrinsius, &amp;quot;Why aren&#039;t you in the fighting?&amp;quot; Intrinsius: &amp;quot;Is there still fighting? Do you want me to go there?&amp;quot; Shawna looks away. Chalker: &amp;quot;Where is the fighting?&amp;quot; Shawna extends her senses; 45 of the elves are around the dock, 30 are scattered and moving, possibly being pursued. Chalker, Intrinsius, Loop, and Cal take the tunnel to the docks.&lt;br /&gt;
&lt;br /&gt;
Shawna locates the third portal &amp;quot;north of here somewhere.&amp;quot; The fourth she locates precisely, north-northwest of Gu-Win among some standing stones within a &amp;quot;power point.&amp;quot; The portal is &amp;quot;freshly placed but not active yet.&amp;quot; Nearby are 24 dark halflings and a &amp;quot;strong&amp;quot; human mage. One of the DHs resembles Jumpsuit.&lt;br /&gt;
&lt;br /&gt;
Chalker opens a door with a slap and the four emerge into a warehouse. They hear sounds of battle and shouted commands in Elven and DH. Some humans are fighting alongside the DH but the elves are trying not to kill humans. Chalker counts four dead elves and six dead DHs. The DHs are moving as if impeded, and many of them have pain in their expressions. He easily sees the DHs&#039; tactical weak points. Intrinsius thinks the DH are trying to get to the warehouse.&lt;br /&gt;
&lt;br /&gt;
Chalker orders Loop and Cal to bludgeon the humans in the head, but try not to kill them. He tells Intrinsius to attack the weaker DH first. Every DH has at least 10 humans around them.&lt;br /&gt;
&lt;br /&gt;
Willing flame to surround his body, Intrinsius sprints toward four DH. Chalker orders Loop and Cal to block for him as he runs toward another group of DH. One DH has different markings on his clothing; Intrinsius veers toward that group, drawing his katana and his new magic sword.&lt;br /&gt;
&lt;br /&gt;
Cal and Loop are blocking quite efficiently. One DH freezes in panic when Chalker draws his new sword. Intrinsius stops and shouts to the humans, &amp;quot;Stand down! I&#039;m not here for you.&amp;quot; All six humans turn and run away toward the city, leaving two DH facing Intrinsius. One DH (Leader1) curses in its own language.&lt;br /&gt;
&lt;br /&gt;
Chalker thrusts his new sword into Leader2&#039;s vitals and leaves it there. Intrinsius salutes the two DH, &amp;quot;Now, time to die.&amp;quot; L1 smiles, his sword &amp;quot;glowing with a dark copper sheen.&amp;quot; Intrinsius attacks, striking twice. [He makes a Health roll and misses a Will roll, and gains a 4-point pool of energy pulled from his victim.] &amp;quot;OMG, I&#039;m a necromancer!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker invokes &#039;&#039;Flame On!&#039;&#039; and stabs DH1, who drops. Intrinsius is hit but his flames damage his attacker even more. [Shawna crits on Power Investiture; the JS gets &#039;fidgety&#039;.]&lt;br /&gt;
&lt;br /&gt;
Intrinsius crit fails &#039;&#039;Major Healing&#039;&#039;, does a slight amount of damage to himself, and smells brimstone. Chalker badly hurts L2. Intrinsius uses the 4-point mana pool to cast &#039;&#039;Major Healing&#039;&#039; on himself. [This &amp;quot;dark spiritual energy&amp;quot; was corrupt, and later he will need to pray to Santash for purification. &amp;quot;Well, there is darkness within us all.&amp;quot;] One DH turns and runs away from Intrinsius toward a group of humans. L1 gestures.&lt;br /&gt;
&lt;br /&gt;
Chalker pulls both swords out at an angle, and L2 drops. He hooks Intrinsius&#039; belt knife. Intrinsius finishes off L1. Chalker puts the knife in the runner&#039;s butt. Intrinsius chases down the runner.&lt;br /&gt;
&lt;br /&gt;
DHs all flee from Chalker and Intrinsius, and the elves engage the DH. Some of the humans fight. Chalker kills 4 DH, Intrinsius kills 7 DH. Over the next five minutes, they clear the warehouse area. They notice the blown-up schooner 30 yards off the docks; one of the dead DH in the water wears a jumpsuit. The elf leader tells them there had been 30 DH in the area, so 13 of them have fled. Chalker: &amp;quot;If I&#039;m not mistaken, we&#039;re supposed to kill all of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Over the next hour, elves herd DH into Chalker and Intrinsius&#039; path to be killed. Intrinsius&#039; pet flame is very happy to fry the DH (increased power from Phor).&lt;br /&gt;
&lt;br /&gt;
Shawna [crit] vaporizes the portal and the power point. She is made aware the power point was once dedicated to Asseraah; she re-dedicates it to Santash, and Yasseph approves. She is assured that all the DH in the area were obliterated and the human mage was &amp;quot;translated to Dar.&amp;quot; Shawna feels somewhat fatigued, but she [crit on Will] maintains control of the anchor. She locates the fourth portal, which is &amp;quot;very well protected&amp;quot; in Cliff Hollow. It was the original entry point to Erethel for the DH.&lt;br /&gt;
&lt;br /&gt;
Intrinsius counts on his fire to help keep humans away, and continues using non-lethal force against them. Chalker&#039;s objective is to kill the 30 remaining DH over the next two hours. All DH react with fear to Chalker&#039;s new sword. Elves use magic to track down hidden DH.&lt;br /&gt;
&lt;br /&gt;
At the end of the two hours, the last of the DH is dead. The elf leader thanks Chalker and Intrinsius. Chalker asks if the DH influence has worn off of the humans; EL says they are still under some influence. 24 humans are injured, six dead; 14 elves were killed. In total, 85 DH were killed. Chalker realizes there are 14 DH unaccounted for.&lt;br /&gt;
&lt;br /&gt;
Chalker sends Cal and Loop to retrieve the jumpsuit from the water. He directs EL to get the humans to go back to their normal lives, and send rangers to search out the remaining DHs.&lt;br /&gt;
&lt;br /&gt;
Shawna&#039;s prayer invokes Santash, Solash, Yasseph, Gauder, and Dar. The anchor point allows the DH to remain on Erethel. Their entry point was through Cliff Hollow, and there is &amp;quot;weakness/darkness&amp;quot; there. Shawna speaks at length with Yasseph; &amp;quot;Asseraah must be cast down. Asseraah, Aup, Aaoo and their cronies endanger our world&#039;s existence.&amp;quot; Yasseph: &amp;quot;The dark halflings that have come here will be transported to Dar&#039;s realm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna writes in her journey book, &#039;&#039;Come to the Chamber of the Sphere.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chalker takes Cal and Loop to the armory to pick out new weapons, then loads up Tiny Wagon with the rest.&lt;br /&gt;
&lt;br /&gt;
Intrinsius prays to Santash for spiritual purification, and he is perfectly cleansed.&lt;br /&gt;
&lt;br /&gt;
Chalker speaks with Roo. Chalker: &amp;quot;We should go to the dark halflings&#039; world.&amp;quot; Roo: &amp;quot;A message, delivered to their world, in person -- are you volunteering to take a message for Mensep? You are the best qualified of mortals. Fate and fortune go with you.&amp;quot; Chalker: &amp;quot;I will deliver the message. I feel strongly about that.&amp;quot; Roo: &amp;quot;The god of messengers will contact you. They need to be informed... no dark halflings that have come here will return.&amp;quot; Chalker: &amp;quot;I&#039;m confused.&amp;quot; Roo: &amp;quot;Even in your confusion, you are wiser than most.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
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		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20200725&amp;diff=6447</id>
		<title>Sapphire:Sessions:20200725</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20200725&amp;diff=6447"/>
		<updated>2026-06-11T15:06:17Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chalker picks up the twisted rod. The metal content is the same, but it no longer feels &amp;quot;strange.&amp;quot; He puts the rod into a bag, then tries to sense more of the metal; in one of the newer buildings he senses a tiny amount, less than an ounce. He feels that &amp;quot;something flashed&amp;quot; outside of town to the SSE.&lt;br /&gt;
&lt;br /&gt;
Everyone in the group is brought back to consciousness and healed.&lt;br /&gt;
&lt;br /&gt;
Intrinsius&#039; &#039;&#039;Essential Flame&#039;&#039; diminishes but he wills it back. He feels that it will only burn what he wills it to. He places it on his left shoulder. Loop nervously backs away.&lt;br /&gt;
&lt;br /&gt;
Shawna finds nine more of the leather-clad mercs, unconscious. Searching one merc, Don Marley, she turns up a coin from a private guild on Myretrius. She suggests that Chalker question the merc to find out why they hired out to the dark halflings. Chalker has Cal and Loop gather the mercs&#039; weapons and stow them in Tiny Wagon.&lt;br /&gt;
&lt;br /&gt;
When Chalker awakens Marley, the latter&#039;s eyes immediately glance over at Intrinsius, who is sitting nearby with the &#039;&#039;Essential Flame&#039;&#039; cupped in one hand, heating the blade of one of his big knives. &amp;quot;What&#039;s he doing?&amp;quot; Chalker: &amp;quot;He&#039;s the backup plan. If you don&#039;t talk to me, you&#039;ll talk to him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Alex&amp;quot; is the mercs&#039; captain. They were hired &amp;quot;a while ago&amp;quot; and brought &amp;quot;a long way&amp;quot; on a fast ship. Their orders were to serve as security for the town, and that there was a trap for a high-ranking person. Their second-in-command is Lt Winston Hale, and the highest-ranking merc in the building is Sgt Harry Loftus.&lt;br /&gt;
&lt;br /&gt;
Chalker puts Loftus in the chair and wakes him up. &amp;quot;You&#039;re the man in charge?&amp;quot; &amp;quot;What do you want to know? ... We were waiting for a magical signal.&amp;quot; &amp;quot;The other six of you are dead, so you&#039;re in charge now.&amp;quot; &amp;quot;I know some stuff but you&#039;re not going to get deep info. I&#039;ll share what I know; I&#039;m not being paid enough to be tortured.&amp;quot; A crew of DHs ran the ship. They docked at Gu-Win and marched overland accompanied by three DHs, sometimes at night over &amp;quot;weird terrain.&amp;quot; The strategy seemed &amp;quot;crazy&amp;quot; to him. Chalker: &amp;quot;Where are the other two dark halflings?&amp;quot; Loftus: &amp;quot;One of them checked something, then left before the trap was sprung.&amp;quot; &amp;quot;Was the trap for us?&amp;quot; &amp;quot;I don&#039;t know who the trap was for. ... The ship was a very fast schooner, with a crew of at least ten. There were another dozen at the dock in Gu-Win.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sgt Loftus&#039; &#039;&#039;Aura&#039;&#039; is consistent with being a mercenary, callous and greedy. Chalker detects a &amp;quot;weak spot&amp;quot; around the left side of Loftus&#039; head of a sort he has never seen before.&lt;br /&gt;
&lt;br /&gt;
Loftus continues, &amp;quot;There were 30 in my company, and we all came to Ashley. Six were with the greeting committee, six were their reinforcements, nine are here in this building, and I don&#039;t know where the other nine are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Fire mage, we&#039;re going to tie everyone&#039;s feet and go look for the rest of their crew.&amp;quot; Intrinsius sets his red-hot knife in front of the mercs as Loftus assures Chalker &amp;quot;I won&#039;t cause any trouble.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna locates the town&#039;s administration building where she finds a short, slightly-built man slumped over a desk. He has been &amp;quot;touched heavily&amp;quot; by the DH. Scattered on his desk are letters addressed to the mayors of towns mainly to the north and west to &amp;quot;receive representatives ... to recruit for an opportunity&amp;quot; to be presented by someone called Siveth. The letters are signed by Jadon Wise. Shawna reasons that Siveth must be a dark halfling. She picks up the list of towns and a sample letter, and slings the clerk over her shoulder.&lt;br /&gt;
&lt;br /&gt;
Shawna drops the clerk at Chalker&#039;s feet and summarizes her findings. The clerk&#039;s aura has a weak area with &amp;quot;hooks&amp;quot; held by a DH. Chalker sits on the clerk&#039;s chest and hands Intrinsius a knife; &amp;quot;Can you heat this up?&amp;quot; Chalker takes the heated knife and presses the red-hot blade into the clerk&#039;s forehead; the clerk wakes up screaming. His name is Alan Briggs. Chalker: &amp;quot;Where are the dark halflings?&amp;quot; AB: &amp;quot;I don&#039;t know.&amp;quot; Chalker again presses the knife to his skin; &amp;quot;I thought I was clear.&amp;quot; AB: &amp;quot;I really don&#039;t know -- They went to coordinate this plan -- One planted the wand, another said &#039;Perimeter check,&#039; they said something I didn&#039;t understand, then the mayor left.&amp;quot; Chalker: &amp;quot;Tell me what the letters are about.&amp;quot; AB: &amp;quot;I was finishing them up, to go out tomorrow -- to bring all towns into an alliance... Ashley will serve as the center... Ash appeared and supported this plan.&amp;quot; Chalker: &amp;quot;You actually &#039;&#039;saw&#039;&#039; Ash.&amp;quot; AB: &amp;quot;Of course... over six feet tall, fire-red hair and beard, red and gold flaming leathers...&amp;quot; Chalker: &amp;quot;You&#039;ve been very helpful.&amp;quot; He searches AB, taking 3s 7c but leaving the town&#039;s signet ring, then marches him over to where the mercs are and ties him up.&lt;br /&gt;
&lt;br /&gt;
Chalker asks Sgt Loftus what his company&#039;s fee is; the number quoted is rather high for this area. Intrinsius has heard about this mercenary guild; they are considered elite and have a good reputation, though the &amp;quot;trap&amp;quot; was &amp;quot;militarily inept.&amp;quot; Intrinsius says, &amp;quot;You&#039;re not worth that much money.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna becomes aware that the DH is shielded and is at least three miles outside of town to the SE. She senses five people in the town with DH influence, four weak and one strong. She heads toward the &amp;quot;strong&amp;quot; influence, coming to a newly-built building, its doors closed but its windows shattered. Drawing her sword, she shoulders open the door. Inside she finds nine mercenaries around a table. The one with the heavy DH taint is slumped at the head of the table, one hand cupped over a small, smooth pebble. The other eight all had their swords drawn. All nine are wearing rank insignia. An object 8.5&amp;quot; x 11&amp;quot; had been bolted to the wall but has been removed.&lt;br /&gt;
&lt;br /&gt;
In one wall is what looks like a metal door only 4&#039; high. A dangerous/creepy/unholy feeling emanates from it. She kicks the door twice and it swings open. She ducks and steps in. The room beyond is 10&#039;x10&#039;x10&#039; and completely dark, the floor covered with soft carpeting that lacks any impressions except a 1&#039;x1&#039; square. Two chairs to the left and two to the right are placed against the side walls. Across from the door is a squared-off chunk of stone. [Though it is featureless, lacking any furnishings, symbols, or carvings, the GM repeatedly calls it an &#039;altar.&#039;] Shawna feels it is &amp;quot;an affront to the Chosen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker enters the same building and picks up the pebble. &amp;quot;Dark copper&amp;quot; is at its core. Shawna (having smelled his cologne) calls him into the small room. He activates his &#039;&#039;Penetrating Vision&#039;&#039;. The altar &amp;quot;feels bad&amp;quot; to Chalker. It appears to be made of marble and &amp;quot;might have been&amp;quot; a portal. Something was &amp;quot;written&amp;quot; on the top and &amp;quot;on the front under the lip&amp;quot; [wtm] but &amp;quot;scraped clean&amp;quot; although it is stone. Chalker also sees a very small door on one wall that Shawna says might be for a pigeon (or bat).&lt;br /&gt;
&lt;br /&gt;
Chalker ties up the merc who had the pebble (who, it turns out, is Lt Winston Hale) and slings him over his shoulder.&lt;br /&gt;
&lt;br /&gt;
Shawna detects a &amp;quot;mild&amp;quot; spiritual component related to &amp;quot;a deity that deals in darkness&amp;quot; similar to Asseraah. She will be able to recognize this &amp;quot;signature&amp;quot; whenever she encounters it. She wonders if the stone of the &amp;quot;altar&amp;quot; is native to Erethel, and finds that it is &amp;quot;mixed&amp;quot; with an &amp;quot;outside&amp;quot; marble that &amp;quot;entraps part of a deity.&amp;quot; &amp;quot;Santash, Solash, I seek your counsel.&amp;quot; &amp;quot;Yes...&amp;quot; Shawna feels led to touch the altar and feels &amp;quot;a questing&amp;quot; and an urge to put her back against the far wall. Solash: &amp;quot;Info gathered... truth more clear... time has come...&amp;quot; Shawna feels an urge to cast &#039;&#039;Lightning&#039;&#039;, which disintegrates the altar. The room fills with the power of Santash and Solash along with &amp;quot;the wind of Yasseph.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker places Lt Hale with the others. He looks into the pebble and sees nothing unusual besides the dark copper core. He shakes Hale awake. &lt;br /&gt;
&lt;br /&gt;
Intrinsius is moving through the town. &amp;quot;A sense of fire&amp;quot; draws him to the west and north. His flame points the way. He moves toward a house that &amp;quot;feels of fire&amp;quot; to him; fire is &amp;quot;sparkling&amp;quot; around the house. Taking his flame in hand, he tries the door, which opens. &amp;quot;Hello?&amp;quot; he calls, stepping into a cozy, firelit room (there was no smoke from the chimney). Sunlight streams through a window. A high-backed chair faces the fireplace with empty chairs on either side. Seated in the middle chair is a man with red hair and a close-cut red beard, wearing red and gold flame armor and holding a goblet of wine. He smiles at Intrinsius, who says, &amp;quot;Hello, Ash.&amp;quot; Ash: &amp;quot;I think we have a chance to talk now. Your companions are so protective.&amp;quot; Intrinsius moves to one of the empty chairs but does not sit. He thinks, Ash doesn&#039;t seem hostile but his intentions are not good; Ash seems curious, amused. Ash: &amp;quot;I&#039;m sure you have a question, Sir Intrinsius -- I&#039;m sure that&#039;s what you go by.&amp;quot; &amp;quot;I&#039;m not a knight. Even fire can be turned to do what&#039;s right. What do you want from me?&amp;quot; &amp;quot;Assist me with the &#039;unusual halflings&#039;. They are from &#039;otherwhere&#039;. You don&#039;t want to trace them through Dar&#039;s realm. It&#039;s a political maneuver to allow me to test the waters... I want to do a good thing to show my father I am reformed. This land is so chaotic, its rulers changing... I would bring outside forces and show my worth to them. It is inappropriate to talk to my father... unless you want to be my emissary. Your group and i could mold the halflings into a force to unite the land.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius: &amp;quot;I care only for justice. These halflings have been nothing but trouble. If you can demonstrate that they aren&#039;t as evil as they appear, maybe we can come to an agreement.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius feels a &amp;quot;tug&amp;quot; at his mind (an inclination to accept Ash&#039;s words as truth) and shakes it off, saying, &amp;quot;Try that again and your father&#039;s fire will destroy you.&amp;quot; Ash: &amp;quot;You definitely have his attention.&amp;quot; Intrinsius shapes his flame into a quarterstaff; &amp;quot;I guess he doesn&#039;t trust you, either.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ash: &amp;quot;I can&#039;t stand against you, so I will bow out of this. I warn you, the unique halflings are courting many of the descendants of the First Chosen. Please tell your companions I apologize for the trap; I was merely providing the bait.&amp;quot; He hands Intrinsius a ring. &amp;quot;I know you feel this could be used to track you, but you can concentrate on this ring and call my name and I will come to you as soon as I can.&amp;quot; He gives him a cloth and explains that covering the ring with the cloth will block the ring from calling him. &amp;quot;In a place of power, you could even summon me. ... I aspire to be &#039;more&#039; ... I only chance this because the Chosen are busy ... There may be impostors of me; you killed one today.&amp;quot; Intrinsius: &amp;quot;You think you know me.&amp;quot; Ash: &amp;quot;You&#039;ve used many names. You may be running, toward or away.&amp;quot; Intrinsius: &amp;quot;Who knows?&amp;quot; Ash: &amp;quot;Your draw to justice is stronger than your draw to power.&amp;quot; Intrinsius: &amp;quot;Please do not aid the dark halflings any more.&amp;quot; Ash: &amp;quot;I won&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ash walks into the hearth and fire rises to engulf him. The house reverts to its real appearance, its two occupants unconscious on the floor.&lt;br /&gt;
&lt;br /&gt;
Lt Hale claims, &amp;quot;We are mighty.&amp;quot; Chalker: &amp;quot;You are lucky.&amp;quot; Hale: &amp;quot;Either Siveth or Omed gave me the pebble. I sensed power in it. If I had met the dark halflings before we were hired, we would not have worked for them. We were hired by Nathaniel Hess of Hillford. He signed us for a year, got us to the coast. I assume my captain is dead. ... I don&#039;t want to answer what I was doing with the pebble... it is used to establish contact with a &#039;being&#039; in Gu-Win... You didn&#039;t have the main target [Belandrie] with you... Something had linked and was going to use me to search for the elven warrior; I can&#039;t remember the name... It is a communications beacon and maybe more; it has magical/spiritual properties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aura: Natural magic defense; &amp;quot;weak spot&amp;quot; (meaning enthralled by DH) not active (&amp;quot;snapped off&amp;quot; recently); damage to his aura was stopped. Magery 1 and a minor psi shield. Knows a few spells.&lt;br /&gt;
&lt;br /&gt;
Hale: &amp;quot;I don&#039;t know where Siveth went. They don&#039;t want to be seen; they almost have to concentrate in order to be seen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;What&#039;s your current hire rate?&amp;quot; Hale quotes him a price &amp;quot;once our current contract is up or they release us,&amp;quot; but he refuses to breach the contract &amp;quot;because word would get around... But they really are vile... I will try to help... I am already bending the guild&#039;s honor.&amp;quot; Chalker: &amp;quot;You do what you think is best.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius enters, fire staff in hand. Chalker: &amp;quot;Don&#039;t drop that, Intrinsius.&amp;quot; Intrinsius: &amp;quot;Wanna hold it?&amp;quot; Chalker: &amp;quot;They say they won&#039;t break their contract.&amp;quot; Intrinsius (to Hale): &amp;quot;You work for us now. I spoke with Ash.&amp;quot; Hale: &amp;quot;We were hired by Nathaniel Hess.&amp;quot; Intrinsius: &amp;quot;Your captain is dead, your contract is dead. Go home.&amp;quot; Hale: &amp;quot;I give you my parole. We won&#039;t fight against you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius speaks privately with Chalker and Shawna. &amp;quot;I met with Ash in a dwelling special to fire. He called the dark halflings [he repeats a word in the DH&#039;s language].&amp;quot; He shows them the cloth-wrapped ring and describes its purpose. The ring is a powerful magic item, engraved with runes to communicate with or summon Ash; there are possibly other spells. &amp;quot;He wanted me to be a go-between between him and Phor. He called him &#039;father.&#039; He called [Shawna] &#039;aspect of Delsa&#039; and [Chalker] &#039;messenger.&#039; He did not offer me anything.&amp;quot; Chalker: &amp;quot;I think he wants you to be a bridge to Phor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker checks Intrinsius&#039; Aura. He has a much stronger connection to Phor than before, and his strongest devotion is to justice.&lt;br /&gt;
&lt;br /&gt;
In between moments, Mensep speaks directly to Chalker. &amp;quot;If you wish, take this message to the one who will become the new mayor of Ashley -- Zola Mydon. This town is now holy to the First Chosen, and a temple has been sanctified. If he honors the temple, the town will become prosperous and a shining beacon to this island.&amp;quot; Chalker: &amp;quot;I will deliver the message. When will people wake up?&amp;quot; &amp;quot;They will awaken in two hours, at sunset. Will you consent to another message?&amp;quot; &amp;quot;Not at this time. I am thinking about it, but not right now. Do you know the goals of the dark halflings? Will you tell me?&amp;quot; &amp;quot;Domination of Erethel in this reality, to further their long-term goals.&amp;quot; &amp;quot;We&#039;re about to kill all of them. If you want any of them alive, let me know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belandrie is still unconscious. Shawna has Tara and Solant take him to the holy room and stay to watch over him.&lt;br /&gt;
&lt;br /&gt;
Intrinsius wants to see the holy room. Shawna explains that it is holy to all the First Chosen. Intrinsius prays to Santash, &amp;quot;Help me find the right path, to do what is right and just.&amp;quot; He feels that his petition falls on favorable ears and that Santash will help him. He thanks Phor for his assistance, and asks a favor: &amp;quot;If you have plans for Ash that involve me, please let me know.&amp;quot; He senses a response: &amp;quot;Yes, we will do that.&amp;quot; (&amp;quot;We&amp;quot; being Intrinsius and Phor.)&lt;br /&gt;
&lt;br /&gt;
In order to locate Zola Mydon, at Shawna&#039;s suggestion Chalker goes to the administration building&#039;s records room to examine the rolls for property belonging to the Mydon family. He finds a detailed map of Ashley and the surrounding area, and learns the name of the duke.&lt;br /&gt;
&lt;br /&gt;
Zola Mydon is a tailor by trade. Chalker goes to Mydon&#039;s shop (next to his residence) where he finds a man at a loom, a woman behind the counter, a teenage boy near the door, and two customers, all unconscious. He wakes Zola up and Shawna casts &#039;&#039;Alertness&#039;&#039;. Chalker: &amp;quot;I have a message from the First Chosen. You&#039;re the new mayor.&amp;quot; Shawna: &amp;quot;Like you, the people of the town were all knocked out. You must take care of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna has Intrinsius show her to a large inn. She awakens the proprietors and has them start preparing a banquet to feed all the townsfolk. Then she locates the small clinic/temple of Zeph, informs the young priestess of the new circumstances, and encourages her to start ministering to the townsfolk.&lt;br /&gt;
&lt;br /&gt;
Chalker returns to the mercs. He tells Lt Hale and Sgt Loftus, &amp;quot;You are to stay and guard the town for at least two weeks, then you are free to leave. I need your word.&amp;quot; Hale: &amp;quot;I can stretch parole to cover that. We will accept room and board. Then we will go to another port besides Gu-Win.&amp;quot; Loftus: &amp;quot;We&#039;ll want weapons other than daggers.&amp;quot; Chalker: &amp;quot;If you don&#039;t keep your word, Mensep will tell me. You know what happens to oathbreakers.&amp;quot; Sgt Loftus will be his go-between.&lt;br /&gt;
&lt;br /&gt;
An hour past sunset, all the people of Ashley (around 700) come to the center of town for the banquet. Shawna, with the priestess of Zeph, offers comfort, financial assistance, and funeral arrangements as needed. Chalker gives a speech that can be summarized as &amp;quot;Zola Mydon is the new mayor; the evil influence is gone; tomorrow it&#039;s business as usual... I have arranged for armed guards to protect the town for two weeks.&amp;quot; His speech goes over exceedingly well.&lt;br /&gt;
&lt;br /&gt;
Shawna identifies those few who seem dubious and points them out to the priestess, telling her they are linked to the dark halflings so &amp;quot;they must be cleansed.&amp;quot; The priestess wants four mercs to assist her, and Shawna arranges this with Chalker.&lt;br /&gt;
&lt;br /&gt;
Rather than attend the banquet, Intrinsius goes outside the town to a clearing and practices his &#039;&#039;kata&#039;&#039;. The flame &amp;quot;tried to go away&amp;quot; while he was engaged in intense activity, but he reclaims it. He puts the flame aside with his gear, but it diminishes, so he puts it atop his head.&lt;br /&gt;
&lt;br /&gt;
Being placed in the holy room has assisted the process, so Belandrie will &amp;quot;come out of his dream&amp;quot; around midnight.&lt;br /&gt;
&lt;br /&gt;
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[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20200711&amp;diff=6446</id>
		<title>Sapphire:Sessions:20200711</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20200711&amp;diff=6446"/>
		<updated>2026-06-10T12:33:23Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chalker wants Shawna to identify the fourth metal in the &amp;quot;unusual pebble&amp;quot; he cut from the dark halfling&#039;s corpse. She touches the pebble; that metal is &amp;quot;not of the world&#039;s reality,&amp;quot; &amp;quot;created in an astral plane,&amp;quot; &amp;quot;feels dirty, impure, not refined,&amp;quot; and is &amp;quot;a version of copper.&amp;quot; Chalker says such pebbles are &amp;quot;an Asseraah trick&amp;quot; and usually become inert when removed.&lt;br /&gt;
&lt;br /&gt;
The First Chosen are &amp;quot;not prohibited&amp;quot; from the astral planes. They are &amp;quot;pathways to the past and future.&amp;quot; Dar pays extra attention to them because they can &amp;quot;lead to different realities.&amp;quot; Time there is &amp;quot;malleable.&amp;quot; Cor can &amp;quot;augment his artisans&amp;quot; somehow. Asseraah is &amp;quot;stretching&amp;quot; his influence.&lt;br /&gt;
&lt;br /&gt;
The wood of the shack is fire-resistant and Intrinsius detects an &amp;quot;unnatural component&amp;quot; to it. It takes him an hour to completely destroy the shack. The flames take on a rainbow hue, then a metallic sheen. The aroma is that of green wood.&lt;br /&gt;
&lt;br /&gt;
Chalker (on a Will roll) senses &amp;quot;something similar&amp;quot; to the immediate south, in the direction of Ashley. From that direction Shawna senses &amp;quot;astral involvement or overlap&amp;quot; that feels &amp;quot;very wrong.&amp;quot; The purpose of the recent fire was to draw Belandrie and his followers into a trap. There is at least one dark halfling there.&lt;br /&gt;
&lt;br /&gt;
The group moves north into the forest. Tara and Solant have been unable to rouse Belandrie. He seems to be in a dream state. His mind is &amp;quot;engaged in intense turmoil with a divine-level being&amp;quot; on the astral plane, keeping the being &amp;quot;subdued.&amp;quot; Belandrie should &amp;quot;walk out&amp;quot; of the conflict within 24 hours, but in no less than eight.&lt;br /&gt;
&lt;br /&gt;
Intrinsius prays to Santash to protect Belandrie from outside interference. He feels that his petition is accepted.&lt;br /&gt;
&lt;br /&gt;
Shawna requests an audience with Dar (who deflects her), then Dara, who says &amp;quot;the world will grow... the &#039;discussion&#039; will be beneficial... there are agreements with the other First Chosen&amp;quot; and that the &amp;quot;salvation of the dark halflings depends on mortals.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius communes with Phor, who tells him that the shack fire was &amp;quot;a beautiful sacrifice, a beautiful display.&amp;quot; For a long moment Intrinsius is tempted to follow Phor only, but he &amp;quot;comes to his senses&amp;quot; [crit success]. He prays to Santash, &amp;quot;Show me the right direction to bring justice to the dark halflings.&amp;quot; The response is &amp;quot;the route to justice lies to the south, then to the east.&amp;quot; He is assured that he is &amp;quot;trodding the path... It will not be quick, but it will be sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thinking aloud, Shawna says &amp;quot;We can&#039;t take Belandrie to Ashley, but we shouldn&#039;t split up.&amp;quot; She decides to leave Tara and Solant to watch over Belandrie.&lt;br /&gt;
&lt;br /&gt;
Shawna prays to Phor, &amp;quot;Bless your servant Intrinsius, strengthen him in the Flame.&amp;quot; Intrinsius gets the urge to raise his hand and create &#039;&#039;Essential Flame&#039;&#039; [crit success].&lt;br /&gt;
&lt;br /&gt;
Chalker hears Mensep say, &amp;quot;Are you sure you don&#039;t want to take another message?&amp;quot; &amp;quot;I&#039;m good with the one message. Am I riding into a trap?&amp;quot; &amp;quot;It&#039;s a trap, but not fully set.&amp;quot; &amp;quot;Is it for Shawna?&amp;quot; &amp;quot;Not specifically. It&#039;s a trap for a group. I am going to give you a message at the end of this Ashley endevor that you may deliver as you will.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker senses the four-metal alloy from the exact middle of Ashley. It is three feet long, only a quarter-inch in diameter, and half its length is embedded in the ground. Forty yards away from this &amp;quot;whip&amp;quot; is three pounds of gold. Chalker suddenly knows the location and type of every bit of metal in town, including 60 steel-tipped arrows, 20 longswords, and 10 shortswords; five of the latter are moving in the group&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
At least a dozen people, armed with swords and bows, stand at the north gate staring in wonderment at Intrinsius&#039; &#039;&#039;Essential Flame&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Chalker detects no metal in the crossbows -- not even the fittings or triggers -- and decides that the bolts may be poisoned. He uses his TK to push the bowmen&#039;s arrows into the ground.&lt;br /&gt;
&lt;br /&gt;
A team of professional soldiers emerges. They wear no identifying uniform or insignia. They wear thick leather armor.&lt;br /&gt;
&lt;br /&gt;
The group remains mounted as a man and woman approach. The man says, &amp;quot;Greetings and welcome to Ashley.&amp;quot; &amp;quot;I am Chalker Jackson.&amp;quot; &amp;quot;I am Jadon Wise, mayor of Ashley, and this is Sylvia Riles, the town&#039;s Wise One.&amp;quot; (Chalker tries to read SR&#039;s Aura, but is blocked.) Chalker, indicating the armed men and women: &amp;quot;Is this the way you greet visitors?&amp;quot; JW: &amp;quot;After the fire to the north, of course.&amp;quot; SR silently points to the &#039;&#039;Essential Flame&#039;&#039;, then at Intrinsius. Chalker: &amp;quot;I don&#039;t understand.&amp;quot; JW: &amp;quot;Nor do we.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;There is an object in the middle of Ashley that I wish to observe, and meet the owner.&amp;quot; SR: &amp;quot;I am the one whose care it is in, so I am the owner.&amp;quot; Unprompted, she adds, &amp;quot;There is a family of halflings sheltering in town overnight.&amp;quot; JW: &amp;quot;Alex [leader of the professional soldiers] has been here over three years, since before I became mayor.&amp;quot; Chalker: &amp;quot;Are you sure? Think it through.&amp;quot; JW: &amp;quot;There&#039;s nothing to think through. Known him and his wife since they got here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker checks JW&#039;s Aura and barely gets a reading. JW is about 30 years old, not a mage, and &amp;quot;touched by chaos and darkness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Is it okay for me to enter the town and examine the object?&amp;quot; SR: &amp;quot;It is a treasure of Ashley. You may observe but not touch.&amp;quot; Chalker: &amp;quot;We have to get closer to it.&amp;quot; JW: &amp;quot;No closer than fifteen feet.&amp;quot; Chalker: &amp;quot;Well, there&#039;s no way to spring the trap if we stay outside.&amp;quot; JW, far from being surprised or taken aback, gasps and melodramatically places his hand over his heart. Chalker: &amp;quot;Oh, I apologize.&amp;quot; SR: &amp;quot;Apology accepted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius murmurs, &amp;quot;Phor, if you&#039;re listening... those bows are made of nice wood and will burn well.&amp;quot; His &#039;&#039;Essential Flame&#039;&#039; blazes more intensely.&lt;br /&gt;
&lt;br /&gt;
Shawna checks the professional guards. They appear to all be native to an island southwest of Mistral. It is obvious that for their orders they look to a particular man standing to JW&#039;s right.&lt;br /&gt;
&lt;br /&gt;
Chalker mentions his concerns about the Auras he can and can&#039;t see. Shawna: &amp;quot;There&#039;s nothing for us to do but ride into the trap.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Some of the houses they pass are newly built and have &amp;quot;a weird spiritual feeling.&amp;quot; Intrinsius notes to Phor, &amp;quot;Those buildings don&#039;t like to burn.&amp;quot; Phor responds, &amp;quot;A supreme challenge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the middle of town near a well is a circle of bare dirt with the &amp;quot;rod&amp;quot; sticking out of it. While still 60&#039; away, JW and SR move to either side of the rod and tell the group to dismount. Chalker&#039;s TK gets a firm hold on the rod. Two feet behind the rod he sees the blurred outline of a halfling, from which emanates a &amp;quot;foreboding&amp;quot; feeling. Placing one hand each on Shawna&#039;s and Intrinsius&#039; backs, he tells them, &amp;quot;There&#039;s an invisible halfling behind the rod, trying &#039;&#039;Fear&#039;&#039;. I&#039;m about to pull the rod, so it&#039;s about to get hot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guards hurry to take places around the circle. From a house to the right six more guards emerge. Intrinsius smiles &amp;quot;psychotically.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From 20&#039; away Chalker pulls the rod upward so that 6&amp;quot; remains in the ground. Resistance to his TK increases. Shawna can now see the &amp;quot;heat image&amp;quot; of the dark halfling. With another effort, Chalker pulls the rod out of the ground and toward him; at 12&#039; away from Chalker something stops the rod. Shawna casts &#039;&#039;Mental Stun&#039;&#039; at DH but there is no effect.&lt;br /&gt;
&lt;br /&gt;
Intrinsius shouts &amp;quot;It&#039;s time!&amp;quot; and hurls fire at the rod; after setting the rod aflame, the fire returns to his hand.  Shawna sees the blurred DH jump toward the rod, then the blur screams loudly. Chalker jerks the wand 12 yards into the air and the scream follows. [The DH somehow has a deathgrip on the thin rod, though Intrinsius&#039; fire is burning his hands.] JW and SR &amp;quot;sprint&amp;quot; toward the center of the circle. Six guards aim crossbows at the group. Shawna fast-draws her sword and stares at six more guards running towards them.&lt;br /&gt;
&lt;br /&gt;
Although the sky is clear, fog moves in to within 30 yards. SR, JW, six guards, and Loop collapse to the ground, convulsing. The DH becomes visible, his whole body burnt (and smelling of cooked flesh), the rod fused to his right hand. Suddenly Chalker, Intrinsius, Shawna, and Cal are &amp;quot;ripped across&amp;quot; into the Astral Plane (what some call the Never-Never). The area bears the &amp;quot;taint&amp;quot; of dark halflings. DH, although being healed, is still screaming. The guards are &amp;quot;enhanced&amp;quot; and both JW and SR have gained Magery.&lt;br /&gt;
&lt;br /&gt;
Chalker tries to pull DH another 12 yards higher; instead, the DH sinks to 9 yards. A longbowman fires at Chalker and misses. Swords appearing in their hands, SR and JW charge at Chawna. A guard&#039;s sword strikes Intrinsius but doesn&#039;t get through scale armor. A bowman shoots Cal.&lt;br /&gt;
&lt;br /&gt;
Shawna steps and swings at SR&#039;s neck, drawing blood. Intrinsius grapples a swordsman with his blazing hand.&lt;br /&gt;
&lt;br /&gt;
Shawna thrusts her sword into SR&#039;s vitals; SR tries and fails to cast a spell. JW throws a fireball at Shawna, who &#039;&#039;blinks&#039;&#039;. Chalker fast-draws Dink-Dink and parries an attack. The swordsman is barely able to pull away from Intrinsius&#039; grasp. Two bowmen fire at Intrinsius; he forms a fire shield which burns the arrow shafts, and the heads bounce harmlessly off his armor. Chalker pulls DH downward but some force is acting against him. DH has healed visibly. DH has &amp;quot;tailored this astral plane, this part of space-time, to himself&amp;quot; (possibly a psi ability). Cal charges the man who shot him. With his fire shield Intrinsius bashes the swordsman who, although he slips on the gravel and is burned over most of his body, remains upright.&lt;br /&gt;
&lt;br /&gt;
DH gestures &amp;quot;clumsily&amp;quot; and a &amp;quot;fist of gravel&amp;quot; punches upward from the ground; Chalker dodges. Something in the environment &amp;quot;shudders.&amp;quot; Intrinsius throws fire at a bowman, the fire returning to his hand. Shawna charges and knocks SR face-first to the ground. Chalker sheathes Dink-Dink and tries to grapple, but his target slips out of his grasp. JW throws a &#039;&#039;Fireball&#039;&#039; at Shawna but misses. Chalker dodges a sword. Intrinsius&#039; burning man collapses. Cal&#039;s target drops his bow and draws a sword; Cal parries and his wild swing misses. Six more guards enter the area (30 yards from the center).&lt;br /&gt;
&lt;br /&gt;
Intrinsius shapes his flame into a bow and fires, stunning and burning his target. Shawna chops off SR&#039;s head, which then smiles up at her. Shawna growls, &amp;quot;For Delsa.&amp;quot; Something tries to tear the wand from Chalker&#039;s TK grip. DH and the wand are now on the ground 8 yards from Chalker and Shawna. DH&#039;s body language conveys discouragement and desperation. DH draws back his fist to punch at Chalker, but Chalker steps into him. Chalker hears DH say &amp;quot;Damn it.&amp;quot; In response Chalker fast-draws Dink-Dink, strikes DH solidly in the torso, then shrugs and murmurs, &amp;quot;Who trapped whom?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
DH points at Chalker and Shawna; something ripples through the ground then &amp;quot;rises up like a fence post&amp;quot; but misses both targets. DH says, &amp;quot;I&#039;ll spread it.&amp;quot; Shouting &amp;quot;How dare you!&amp;quot; Shawna charges and swings at DH, who dodges. Chalker stabs at DH&#039;s vitals but is parried. Intrinsius shoots his fiery bow and hits DH. Three bowmen drop their bows, draw swords, and run toward Shawna.&lt;br /&gt;
&lt;br /&gt;
DH screams, &amp;quot;I will succeed!&amp;quot; Cal hits his opponent, opening a major wound. Shawna shouts back, &amp;quot;I forbid you!&amp;quot; DH again dodges her swing. Chalker dodges &amp;quot;something magic&amp;quot; that JW throws at him (with a crit, Chalker realizes that &amp;quot;some spell&amp;quot; had tried to lock onto him). Muttering &amp;quot;I&#039;m gonna have to kill him,&amp;quot; Chalker runs toward JW, who dodges his wild swing. Intrinsus runs to intercept the three that are headed for Shawna; Intrinsus splits his fire in two, a blazing flame in each hand.&lt;br /&gt;
&lt;br /&gt;
Snarling &amp;quot;Delsa curse you!&amp;quot; Shawna stabs DH in the vitals. Now DH is &amp;quot;hanging on by will&amp;quot; and is going to &amp;quot;suicide the area.&amp;quot; [wtm] Cal strikes his opponent again. Intrinsius waits as the three run up, then he strikes two of them with fire. Chalker strikes JW in the neck, and JW collapses.&lt;br /&gt;
&lt;br /&gt;
From 8 yards away Chalker tugs at the rod and just manages to pull it from DH&#039;s grip. Cal finishes off his opponent. The &amp;quot;suicide effect&amp;quot; builds quickly. Shawna strikes DH, saying &amp;quot;You have doomed your race!&amp;quot; Intrinsius strikes his opponents, dealing heavy damage.&lt;br /&gt;
&lt;br /&gt;
Two of Intrinsius&#039; opponents run away. Chalker pulls the rod so it is now beside him. Something tells him &amp;quot;the rod and this area are not your friends&amp;quot; and he senses power gathering &amp;quot;like the center of a volcano on a short fuse.&amp;quot; Shawna shouts &amp;quot;Curse you!&amp;quot; and strikes again; DH is definitely dead, and Dar claims DH&#039;s soul. A &amp;quot;push of power&amp;quot; delays the &amp;quot;imminent explosion&amp;quot; by a few more seconds. Intrinsius throws flaming katanas at his fleeing opponents. Six more guards who had been charging toward him stop, turn, and flee.&lt;br /&gt;
&lt;br /&gt;
Almost simultaneously, Shawna cries &amp;quot;Take us home!&amp;quot;, Chalker commands &amp;quot;Wand, take us home,&amp;quot; and Intrinsus prays to Phor, &amp;quot;Please send us home.&amp;quot; All feel that their prayers are heard. Something pushes against the area; some other power &amp;quot;twists&amp;quot; the area; the power of the First Chosen &amp;quot;twists&amp;quot; the other way.&lt;br /&gt;
&lt;br /&gt;
Momentarily, Chalker, Intrinsius, Shawna, Cal, and Loop are standing in a sunny meadow. Then they are back in the middle of Ashley, each having taken various bodily injuries. Cal is unconscious and Loop very badly hurt. Several yards away lie the &amp;quot;smashed and pulped&amp;quot; corpses of six guards (who didn&#039;t make it out of the collapsing plane). Other mangled, very dead bodies are scattered within the circle. The rod, bent like a pretzel, lies on the ground next to Chalker.&lt;br /&gt;
&lt;br /&gt;
Shawna stands up straight and raises her sword and voice to the sky. &amp;quot;Yasseph, Santash, Solash -- There shall be no mercy for the dark halflings.&amp;quot; The response: &amp;quot;That is as it should be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20200627|Previous]] &amp;lt;  Current &amp;gt; &lt;br /&gt;
[[Sapphire:Sessions:20200725|Next]]&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20200222&amp;diff=6445</id>
		<title>Sapphire:Sessions:20200222</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20200222&amp;diff=6445"/>
		<updated>2026-06-10T12:32:37Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After a day&#039;s journey to the nearest gate, the group returns to Sapphire.&lt;br /&gt;
&lt;br /&gt;
Chalker speaks to the emperor regarding contact with Malprin.&lt;br /&gt;
&lt;br /&gt;
Alastor establishes a residence in Colvin, capital of Malprin with financing from Chalker. The gate in the residence is kept carefully hidden. Alastor uses the gate to move merchandise, giving Trace a cut of the profits.&lt;br /&gt;
&lt;br /&gt;
Shawna meets with Lady Thire. From Belandrie: &amp;quot;their place&amp;quot; is protected by mages, and Belandrie&#039;s group is mapping unknown areas. The Thieves Guild fragments are cooperating with one another. A few &amp;quot;dark elves&amp;quot; have been flushed out; there is a &amp;quot;nest&amp;quot; of them in Verdon.&lt;br /&gt;
&lt;br /&gt;
Shawna visits Taybor Cove, home of Tina, the brave girl who walked to Sapphire to save her town from mind control.&lt;br /&gt;
&lt;br /&gt;
Construction on Chalker&#039;s Old Town properties is completed by the end of the month of Rain Time.&lt;br /&gt;
&lt;br /&gt;
Charesoon&#039;s shrine in Sapphire has moved, and it takes Chalker a week to locate it. The same old woman seated in front flashes him a gap-toothed grin. He apologizes for the &amp;quot;recent disagreement&amp;quot; and her smile widens into a full set of teeth and fangs. Chalker: &amp;quot;Do you make your children out of humans?&amp;quot; &amp;quot;No, they have to do it themselves. I enable them if they are devout enough.&amp;quot; &amp;quot;Do you have a race of devotees that started as dwarves or halflings?&amp;quot; &amp;quot;Are you offering some up?&amp;quot; Chalker detects that Charesoon is &amp;quot;pissed&amp;quot; and &amp;quot;twarted [sic]&amp;quot;. He asks, &amp;quot;Where is your other son? And should I be afraid?&amp;quot; &amp;quot;He is bound by the First, and yes, very much.&amp;quot; &amp;quot;Do you consider yourself evil?&amp;quot; &amp;quot;Of course not.&amp;quot; &amp;quot;Me either,&amp;quot; Chalker replies, and starts to back away. The old woman stands up, her fangs now resembling saber teeth. Chalker: &amp;quot;Tell Phor he&#039;s a lucky god.&amp;quot; &amp;quot;Mensep won&#039;t always be near.&amp;quot; &amp;quot;Next time, will you be in a better mood?&amp;quot; &amp;quot;Will &#039;&#039;you&#039;&#039; be dead?&amp;quot; &amp;quot;I&#039;m the son you wish you never had.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker looks around for Mensep, who steps out of an alley and tells him, &amp;quot;You&#039;ll be delivering the message around the first of next year.&amp;quot; The &amp;quot;dark halflings&amp;quot; are neither Mensep&#039;s constructs nor Charesoon&#039;s. Mensep: &amp;quot;It&#039;s a very delicate situation.&amp;quot; He adds that &amp;quot;Shawna and her companions will be called, unless Belandrie falls into it.&amp;quot; Chalker refuses to take the next message. Chalker: &amp;quot;Where&#039;s Ven?&amp;quot; Mensep: &amp;quot;In his grave, near the bowels of the Troubled Lands.&amp;quot; &amp;quot;The dark halflings aren&#039;t from around here?&amp;quot; &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius begins regularly leaving offerings at the temple of Santash. The priest there says Santash is pleased with him. Intrinsius: &amp;quot;In spite of my failures, I&#039;m trying to do better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The new year 2437 begins on Blooming Time 1.&lt;br /&gt;
&lt;br /&gt;
On BT 3, Rory reports that the area where Belandrie is hunting the dark halflings is nearly 3000 miles away, to the west and slightly north. The maps Rory has obtained are over 400 years old and have few details. He has made copies and marked the gate locations.&lt;br /&gt;
&lt;br /&gt;
Trace announces that within the next couple of months he will apply for the designation of Master Mage.&lt;br /&gt;
&lt;br /&gt;
BT4 - Chalker visits Lady Thire. &amp;quot;I&#039;m headed to an unknown land, searching for the dark halflings. Please tell the Illustrious One that I am on my way and would like to speak with him.&amp;quot; The city Belandrie is in presently is called Pinehurst. Lady Thire is still investigating the dark elves; &amp;quot;They hate other races because they &#039;destroy Nature&#039;.&amp;quot; Chalker verifies that Belandrie has been alive since before Year 1 of the present age.&lt;br /&gt;
&lt;br /&gt;
Shawna has gone off southward. She quells a bandit gang, killing some and rehabilitating others.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee and Kimtri have gone to Ordin and expect to be away at least a month.&lt;br /&gt;
&lt;br /&gt;
BT6: At 4:00am Chalker, Intrinsius, and Cal go through a gate and come out 30&#039; below the Smiling Robbers Saloon in Pinehurst. Trace had constructed a tunnel which leads up into an alley. Due to the time difference, here it is 10:00pm on BT5. They hear raucous singing, and there are bards onstage playing a lute and a flute. Most of the patrons are human except for a couple of goblins and a half-orc. The group enters and is seated. Pointing at the half-orc, Chalker orders &amp;quot;ale for my friend over there.&amp;quot; Intrinsius gets up and dances with the waitress.&lt;br /&gt;
&lt;br /&gt;
When the ale is delivered, the half-orc raises his mug and salutes Chalker. Chalker beckons him over. The half-orc gives the name Loop and says he&#039;s a &amp;quot;roving fighter&amp;quot; currently between jobs. His rate is 3cp per day, or 1cp with room and board. He has seen a lot of elves around lately. Chalker offers him 1cp retainer. &amp;quot;We&#039;ll meet some elves tomorrow, and if you survive, I&#039;ll hire you.&amp;quot; Chalker detects metal on Loop -- two throwing knives, a short sword, several crossbow bolts with iron tips (but no crossbow). Aura: Greedy, brutish, very strong Gauder worship.&lt;br /&gt;
&lt;br /&gt;
Chalker writes a note to Shawna. &lt;br /&gt;
&lt;br /&gt;
Intrinsius returns to the table and sits down, saying, &amp;quot;This isn&#039;t my type of place -- they&#039;re not nice people.&amp;quot; He has detected Magery on several people, mostly low level, but there&#039;s a merchant at the bar who is higher level.&lt;br /&gt;
&lt;br /&gt;
Chalker floats a coin across and taps the merchant on the shoulder; the man comes over and slides into Cal&#039;s vacated seat. His name is Dar Crippen -- &amp;quot;Mister Crippen&amp;quot; -- and he sells &amp;quot;magic talismans, potions, and art objects.&amp;quot; He visits several cities regularly. He is incredulous that Chalker and his group come from the Calventine Empire, saying &amp;quot;Most won&#039;t know what &#039;the Empire&#039; is.&amp;quot; Chalker: &amp;quot;You look out of place.&amp;quot; DC: &amp;quot;This place is challenging. The duke isn&#039;t happy with this place but he doesn&#039;t shut it down.&amp;quot; (The Duke&#039;s full name is Bartholomew Carothers Jorgensen; he stands 6&#039;, 200 pounds, muscular.) DC knows that &amp;quot;elves are wandering around looking for something or someplace;&amp;quot; he doesn&#039;t like elves &amp;quot;because of Yasseph.&amp;quot; He&#039;s not a follower of Asseraah, though. Aura: Level 3 mage; strong psionic mind shield; both good and bad; scarred by a demon (mauled, now mostly healed). DC claims his mother named him Dar due to &amp;quot;her sense of humor.&amp;quot; He experienced &amp;quot;an unfortunate event&amp;quot; so he avoids Yasseph and elves.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;You have a link with demons, so I&#039;m told.&amp;quot; DC: &amp;quot;Got caught between demons and elves, wrong place at the right time.&amp;quot; &amp;quot;Nice meeting you. Hope you get over your phobia of elves and demons, and remember when to run.&amp;quot; &amp;quot;I have a feeling our paths will cross. I will visit the temples of Roo and Cor and Mensep.&amp;quot; &amp;quot;Tell Roo I said hi, but don&#039;t mention me to Mensep.&amp;quot; &amp;quot;Coming to this tavern was a mistake; I have yet to meet --&amp;quot; DC doesn&#039;t finish his sentence. He brings out a set of bones, tosses them on the table, then sighs dramatically, &amp;quot;I will see you again.&amp;quot; He rises and walks out.&lt;br /&gt;
&lt;br /&gt;
Chalker waves Cal over. &amp;quot;Let&#039;s get us a room and see who follows.&amp;quot; They get three rooms at the Rush Inn (recommended by their waitress). They&#039;re positive they weren&#039;t followed. They discover in each room a trapdoor in the floor that leads to a tunnel. Chalker and Cal each drag furniture over their trapdoor. Intrinsius lights a candle and waits.&lt;br /&gt;
&lt;br /&gt;
Around 1:00am the trapdoor slowly rises and a guy emerges. As he starts to turn around Intrinsius grabs him and flips him onto his back. Somehow the guy slips away from Intrinsius, shoves himself feet-first through the trapdoor, and falls flat on his back on the tunnel floor, the wind knocked out of him. Intrinsius throws the trapdoor wide and lands astride the guy. The tunnel is only 5&#039; high, so Intrinsius is obliged to keep his head down. The guy says &amp;quot;shit&amp;quot; as Intrinsius pulls a knife. Intrinsius sees that this &amp;quot;guy&amp;quot; is a teenage boy.&lt;br /&gt;
&lt;br /&gt;
Intrinsius marches the boy to Chalker&#039;s room. &amp;quot;He tried to rob me.&amp;quot; Chalker: &amp;quot;What&#039;s your name, dead kid?&amp;quot; &amp;quot;Denny.&amp;quot; &amp;quot;If you lie, I&#039;m gonna cut off something. Is the tavern owner in on this?&amp;quot; &amp;quot;No, sir. One of the bartenders and two serving women.&amp;quot; Chalker places the point of the knife between Denny&#039;s eyes and asks for information. Denny: &amp;quot;We go after newcomers, take things they won&#039;t miss.&amp;quot; Chalker sighs, says &amp;quot;Remember this,&amp;quot; then kicks Denny down an open trapdoor.&lt;br /&gt;
&lt;br /&gt;
In the morning Loop is waiting for them. They go to the Paladin &amp;amp; Priest Tavern where an elf ranger is guarding the door. Chalker recognizes the elf from the Malprin campaign. The elf says he&#039;s met six half-orcs in the past month. Loop says he has four half-siblings.&lt;br /&gt;
&lt;br /&gt;
Shawna reads Chalker&#039;s note and pens a reply.&lt;br /&gt;
&lt;br /&gt;
Shawna senses a &amp;quot;spiritual disturbance&amp;quot; four miles south. Something &amp;quot;ripped a hole&amp;quot; and a male (1/4 elf blood) stepped from it, then stood there, disappointed. She has a sense of chaos, and ambivalence regarding good/evil.&lt;br /&gt;
&lt;br /&gt;
She rides to the location and there is still a jagged tear in the air like a weird gate. A few hundred yards away is a farmstead, and the tracks of boots leading toward it. She makes her way over there and peeks in through a window. The man is speaking to a farmer. &amp;quot;Where am I? Am I in the Empire?&amp;quot; He reminds Shawna of a ranger she knew 150 years ago in the Peninsular Kingdoms. He is just under 6&#039; tall, 200#, wearing &amp;quot;fighting leathers,&amp;quot; armed with a hand-and-a-half sword and two combat knives; at his waist is a magic belt. A woman and three children are in a trance. The farmer goes to sleep.&lt;br /&gt;
&lt;br /&gt;
Shawna follows from outside as the intruder searches the entire farmhouse. Eventually, in a back room, he raises a trapdoor in the floor and brings out a 12&amp;quot; box. He opens the box and removes a magical figurine of a warrior in chainmail with an upraised sword. He puts the figurine in a pouch and replaces the box under the floor.&lt;br /&gt;
&lt;br /&gt;
Shawna is waiting for him as he steps into her Glue trap. His name is Rodlin, he is from Kell, and he is &amp;quot;reclaiming something stolen&amp;quot; for Jessie Nixa, who is paying him 4gp. Nixa is an archmage from Zondell, about 40 years old, and specializes in movement spells. The &amp;quot;tear&amp;quot; was done by Rodlin. He had attempted to apport the figurine but was blocked. He says it&#039;s &amp;quot;a beacon and a locator&amp;quot; but won&#039;t give any further information as to why Nixa wants it. Shawna puts Rodlin to sleep. Apporting it but not touching it, she studies the figurine; it looks &amp;quot;foreign&amp;quot; and very old, but there&#039;s no heraldry to identify the warrior. She guesses it might allow for an army to be teleported, perhaps even through time.&lt;br /&gt;
&lt;br /&gt;
Shawna ponders for several minutes, then leaves Rodlin asleep and with his feet bound, rides to a town ten miles away, and takes a gate back to Sapphire. She immediately takes the figurine to Branamin&#039;s lab, impresses upon him that there are bad people looking for the object and it is essential to keep it hidden, and requests that he find out what it does.&lt;br /&gt;
&lt;br /&gt;
Chalker warns Intrinsius regarding Belandrie: &amp;quot;Don&#039;t trust him. He&#039;s old and he knows everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sa&#039;tire Belandrie tells them he hasn&#039;t found the dark halflings; &amp;quot;They are well-hidden.&amp;quot; Belandrie has been in this area several days. Chalker brings out Rory&#039;s map and asks, &amp;quot;Are we in the right area?&amp;quot; SB: &amp;quot;I&#039;m sure of it. They might have sailed upriver.&amp;quot; &amp;quot;If you can&#039;t find their ship, how do you know they made landfall?&amp;quot; &amp;quot;Magic.&amp;quot; &amp;quot;You know they docked here.&amp;quot; &amp;quot;They hid in plain sight in Colvin. ... There are a few Venettian structures in the coastal cities. ... Seeker/Trace using the coin was blocked by a very powerful mage.&amp;quot; &amp;quot;That makes me sad, since we&#039;re sitting with a powerful mage.&amp;quot; &amp;quot;I will find them. I&#039;m afraid we have walked through their place and not realized it. Earth mages have looked underground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker asks about the ruins. SB: &amp;quot;Cliff Hollow is the largest, on the coast. It&#039;s a ruined castle atop a cliff, about 200 miles from here. ... The dark halflings made landfall on this close, probably at Gu-Win, which is 200 miles in the opposite direction. ... There is a &#039;suspect area&#039; 25 miles from Pinehurst, a haunted forest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;If you knew the dark halflings were on the coast, why are you so far inland?&amp;quot; Belandrie doesn&#039;t answer.&lt;br /&gt;
&lt;br /&gt;
Chalker requests horses for his team, including &amp;quot;Loopy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna writes to Chalker. He writes back, &#039;&#039;Please come&#039;&#039; and signs it &#039;&#039;Chalker the Desperate&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Shawna takes a portal from Sapphire to Pinehurst. She describes the figurine to Belandrie, who says it is one of a series of mapping icons made by humans to &amp;quot;set the destination of a gate.&amp;quot; It has to be a particular kind of gate, all of which have been destroyed. &amp;quot;Dar is upset with the makers of these artifacts.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
In the haunted forest, everyone gets a creepy feeling. Chalker feels the spiritual presence of some of the Chosen. Intrinsius senses that this place is not pleasing to Santash; he is warned that something will attack his mind, but he must go a couple of miles in. Shawna knows the area is two miles by three miles, and something malevolent (not the dark halflings) in the exact center is dangerous and must be dealt with. Belandrie says that &amp;quot;people who go in there get lost.&amp;quot; One ranger came back &amp;quot;misshapen physically and spiritually&amp;quot; and died soon afterward. Another came out &amp;quot;babbling&amp;quot; and is in the care of healers.&lt;br /&gt;
&lt;br /&gt;
Chalker feels the presences of Vengeance (Aakbarath), Jealousy (Aup), a &#039;vague&#039; sense of Assaraah, and a &amp;quot;very small&amp;quot; sense of Charesoon. As Chalker speaks, Shawna senses that Aakbarath has appropriated Charesoon&#039;s monsters; there is jealousy from a person who has been &amp;quot;channeling Aup for a while.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belandrie clears out some underbrush. A number of large wolves (two for each person) materialize 30 yards away, running 10 yards per second. Belandrie&#039;s two rangers shoot arrows and hit; Shawna and Intrinsius prepare spells.&lt;br /&gt;
&lt;br /&gt;
Intrinsius casts an Explosive Fireball, killing two wolves. Shawna&#039;s Tangle spell goes off and she draws her sword. Two more arrows hit. SB throws a Fireball in one hand and Lightning in the other; one wolf is hit but another dodges.&lt;br /&gt;
&lt;br /&gt;
Shawna kills the wolf that dodged SB. Chalker swings Dink-Dink, striking a wolf&#039;s neck and killing it. Cal swings and hits. A wolf bites at Chalker, who severely injures it with aggressive parry. Cal fails his parry and a wolf tears armor and skin. Loop gets bitten but is unhurt. With his quarterstaff Intrinsius knocks one wolf into its buddy. Each ranger fires an arrow down a wolf&#039;s throat; one wolf dies. Loop swings and hits, and the wolf stumbles.&lt;br /&gt;
&lt;br /&gt;
Chalker hits Cal&#039;s wolf, killing it. Shawna swings and mortally wounds a tangled wolf. SB throws spells and kills a wolf attacking Loop. Ranger1 kills another wolf, and Ranger2 kills one of the wolves attacking Intrinsius.&lt;br /&gt;
&lt;br /&gt;
The fight wraps up quickly. Shawna heals Cal&#039;s arm.&lt;br /&gt;
&lt;br /&gt;
Shawna sees in a tree, on a branch 20&#039; up, a squirrel with glowing eyes; five yards away in the grass is a bloodied fox (not its own blood). Shawna tells the rangers to kill the squirrel; one of them gets a critical hit. She warns Chalker about the fox; he TKs his dagger and stabs it twice, and the fox is unconscious.&lt;br /&gt;
&lt;br /&gt;
The group senses something approaching underground. It is 30&#039; long, 40 yards away, moving at 5 yards per second. Chalker sees a huge worm with a mouth big enough to swallow a person. He runs past it and turns around. Shawna casts &#039;&#039;Earth to Stone&#039;&#039; and the worm rams into it. SB jumps up and over the worm; the worm breaks the surface, twisting itself trying to attack SB. Chalker strikes with both Dink-Dink and Flame On! for major damage. SB lands, fast-draws a sword, stabs it deeply into the worm, then runs backward, ripping the blade lengthwise through the worm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20190824|Previous]] &amp;lt;  Current &amp;gt; &lt;br /&gt;
[[Sapphire:Sessions:20200307|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260606&amp;diff=6444</id>
		<title>Sapphire:Sessions:20260606</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260606&amp;diff=6444"/>
		<updated>2026-06-08T19:34:52Z</updated>

		<summary type="html">&lt;p&gt;BJones: /* AUDIO LINKS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hunt for Chalker Jackson=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 20, 2437 (108:00 PM) to Feast Time 24, 2437 (1:00 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQA84Sjs4u1ISbUekaWO6gobAaW2-cRzCZK6JBlT6EFJ1EM?e=hIdM0I&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQBiyEEF9ViRS6mlBkPFvz-dAatrmI2vnlyYrvO0128U6hg?e=KkCipy&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Feast Time (Nov) 20 – Day 2&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;10:30 PM&#039;&#039;&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
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[[Sapphire:Sessions:20260523|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260606|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20190518&amp;diff=6443</id>
		<title>Sapphire:Sessions:20190518</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20190518&amp;diff=6443"/>
		<updated>2026-06-08T17:33:23Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At Shawna&#039;s suggestion, Jeb follows Dow Gender to see where he goes.&lt;br /&gt;
&lt;br /&gt;
Only a half-mile from the ruined farm they group comes across other small homesteads. Some of the people there claim that &amp;quot;monsters&amp;quot; roam at night but they are prepared for them. However, they seem too afraid or ashamed to tell the group what their &amp;quot;preparation&amp;quot; entails. Chalker reads in their Auras a &amp;quot;wisp&amp;quot; of the Mother of Night. Chalker: &amp;quot;So you&#039;re leaving a tribute to the monsters? That&#039;s nothing to be ashamed of. What are you offering -- small animals?  Children?&amp;quot; &amp;quot;No, no! We leave offerings and prayers to Aakbarath to endure hardship.&amp;quot; Chalker: &amp;quot;You&#039;re tipping your hat to the Mother of Night. That&#039;s fine.&amp;quot; &amp;quot;We don&#039;t go out at night... We put up holy symbols to Yasseph, Aakbarath, Roo, and Zeph.&amp;quot; Shawna growls, &amp;quot;Charesoon is not worthy of worship.&amp;quot; Chalker: &amp;quot;But Mother&#039;s children have to eat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna crosses the farm to a very small shrine raised to Charesoon. It has been &amp;quot;renewed&amp;quot; recently. Contrary to the homesteaders&#039; claims, there are the sacrificial remains of several chickens on the altar. Shawna prays to Yasseph/Delsa and Roo, then sets fire to the shrine. On her way back to the group, she pauses and stares hard at the liar who had claimed they did not sacrifice to the Mother of Night; the man cringes in fear.&lt;br /&gt;
&lt;br /&gt;
Intrinsius suddenly peels away into the trees. Chalker calls after him &amp;quot;What are you doing?&amp;quot; then he and Shawna follow. Intrinsius describes what he had seen, a fiery bird the size of a crow, rising through the treetops. He points out some scorched tree bark and foliage left in the bird&#039;s wake, adding, &amp;quot;It might make a nice pet... I&#039;ve heard of phoenixes.&amp;quot; He had seen no magic on the bird, just flame. Chalker peers beneath the tree bark, wondering why it hadn&#039;t caught fire. Shawna sends up a bluejay and sees no sign of the flaming bird, then prays silently to Santash, &#039;&#039;If this was your messenger, send it back to Intrinsius.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Just before the looming thunderstorm breaks, the group pulls into a farmstead to request shelter. The homesteaders, Farmer Joe and Farmer Jane, welcome them and make room in their barns and sheds for the horses. In front of the main house are two fresh graves, and Farmer Joe stoically explains that last night his grandmother and one of his children were killed by wolves. Shawna prays to Dara, Yasseph, and Aakbarath to avenge the spilling of innocent blood by Charesoon and Assaraah.&lt;br /&gt;
&lt;br /&gt;
Danel returns from tracking the beasts and says the prints are not those of wolves (but he is completely unable to describe what they might be). Farmer Joe says, &amp;quot;This has gone on around us, but it&#039;s the first time we&#039;ve been touched.&amp;quot; Oh, and half of their livestock is gone. Chalker notes that Joe has one of the rune disks in his wrist, but it has &amp;quot;shriveled.&amp;quot; Joe readily allows the disk to be removed, which Chalker does expertly and painlessly. Joe repeats the by-now-familiar story that he had broken his wrist and it had been healed by a mage. Runes of Assaraah and Aup mark the disc but there is no magic now.&lt;br /&gt;
&lt;br /&gt;
Chalker peers into the graves. The old woman was clawed to death trying to defend the child, whose throat was ripped out. Shawna cures two family members&#039; infected wounds.&lt;br /&gt;
&lt;br /&gt;
Jacob, an eighteen-year-old boy (&amp;quot;connected&amp;quot; to Agar and Cor), approaches Shawna and asks, &amp;quot;Are you a priest? Please ask the First Chosen to bless this land.&amp;quot; Subtly, Shawna implies that Jacob himself is capable of praying for such blessing, though her message doesn&#039;t seem to register. Jacob repeats, &amp;quot;It seems &#039;wrong&#039; for us to leave.&amp;quot; Shawna points out, &amp;quot;Your great-grandmother and your sibling were sacrifices to that stubbornness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;In the last few days, have you had unusual dreams?&amp;quot; &amp;quot;They have been slightly different. The creatures are more humanlike.&amp;quot; Chalker: &amp;quot;Is one of them really tall, and cloaked?&amp;quot; &amp;quot;They were surrounded by swirling darkness.&amp;quot; Chalker: &amp;quot;So you couldn&#039;t see their face. Was there a sword on their back?&amp;quot; &amp;quot;Looked like a staff... though it had a crosspiece, so it was probably a sword.&amp;quot; Chalker: &amp;quot;Has your whole family had the nightmares?&amp;quot; &amp;quot;At first it was only the older ones, but lately the children have had them.&amp;quot; Chalker: &amp;quot;Last night I was attacked in my dreams, too.&amp;quot; &amp;quot;We were weakened in our dreams, so they attacked us in our waking hours... oh, that may be the way to handle this. Thank you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jeb shows up around 5pm, having managed to locate the group despite the heavy rains. He says only that Dow Gender and the other two had gone to Langdale.&lt;br /&gt;
&lt;br /&gt;
Chalker brings out his dire wolf statuette, which he has named Gilligan, says the activation word &amp;quot;Skipper,&amp;quot; feeds the wolf and sets it on the porch, on guard.&lt;br /&gt;
&lt;br /&gt;
Shawna leads Jacob outside and tells him to pray for protection. He delivers a heartfelt, powerful prayer to Agar and Aakbarath. Shawna: &amp;quot;Wasn&#039;t that simple?&amp;quot; Slightly dazed, Jacob replies, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cal asks Intrinsius to walk the perimeter with him. They share a flask and some low-voiced conversation. Cal: &amp;quot;Your code of honor, does it help?&amp;quot; Intrinsius: &amp;quot;I hope so.&amp;quot; &amp;quot;Is it Phor?&amp;quot; &amp;quot;No, it isn&#039;t. I learned from some very devout people.&amp;quot; &amp;quot;I thought that if you were a paladin, you could protect these people.&amp;quot; &amp;quot;I have never been inside a church.&amp;quot; Then Intrinsius stops and prays simply, &amp;quot;Please help us protect this land and these people.&amp;quot; He feels power surge through him, rising and overspreading the area.&lt;br /&gt;
&lt;br /&gt;
Intrinsius: &amp;quot;Chalker doesn&#039;t seem very religious.&amp;quot; Cal: &amp;quot;He talks to the First Chosen all the time -- and they answer!... I once tried to attack him, but he spared me, and now I work for him. ... You&#039;re learning a new side of yourelf, same as me.&amp;quot; &amp;quot;The people I was with before didn&#039;t pray.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That night, on Shawna&#039;s watch, something hits the wards like a hammer. She draws her sword, beckons to Gilligan, and goes to the northern fence to investigate. Just outside the fence stand six large wolflike creatures (not werewolves), one of which bolts away in fear. Shawna: &amp;quot;Who sent you?&amp;quot; The smallest of them replies, &amp;quot;We hunt the night. We find the ones that fear, but fear has left this place, so it is time for us to leave. It is our nature. Humans make the most interesting prey.&amp;quot; Two more of the creatures depart. Shawna: &amp;quot;To hunt sentient beings for sport, I forbid you.&amp;quot; The creature nods, then the three remaining creatures turn and run away in a triangular formation. Shawna wakes Intrinsius for his watch and tells him about the &amp;quot;wolves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius&#039; watch and the remaining watches that night all pass quietly.&lt;br /&gt;
&lt;br /&gt;
During the night, Chalker dreams that something like a priest of Assaraah or Charesoon attempts to push into his dreamscape but can&#039;t quite. Shawna dreams similarly about a figure in a fighter&#039;s stance, six feet tall with long, scraggly hair and darkness swirling around his face and the end of his quarterstaff. He greets her, &amp;quot;daughter of Delsa,&amp;quot; and she commands, &amp;quot;Begone, spawn of Assaraah.&amp;quot; As the fighter turns to leave, she swings her sword and slashes him. Intrinsius dreams that a priest is reaching for him. Finding himself fully armed and armored, Intrinsius pursues the priest beyond the perimeter. Intrinsius: &amp;quot;What are you doing?&amp;quot; &amp;quot;Trying to make you pay for your audacity.&amp;quot; &amp;quot;Come and &#039;&#039;make&#039;&#039; me pay!&amp;quot; The priest twirls his staff and strikes at Intrinsus with it; Intrinsus parries barehanded, which stings. He speed-draws his katana and strikes the priest. The priest retreats a quick double-step away; in a quavering voice he says &amp;quot;not tonight&amp;quot; and flees. Intrinsius awakens; it is dawn, and he smells breakfast cooking.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Remember the name Intrinsius; it will be famous someday.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Two miles further north the group enters Glenarm, a small village with 75 inhabitants. As they pass through Shawna destroys icons of Charesoon; Intrinsius destroys one she missed, and gathers the splintered remnants and burns them. Chalker suddenly wants to know what right Shawna has to destroy the icons and whether she intends to repay people for damaging their property. Shawna repeats that Charesoon is unworthy of worship.&lt;br /&gt;
&lt;br /&gt;
At the next small town, Tayland, a man steps forward to meet the group. &amp;quot;My name is Andy. I haven&#039;t seen anything like you before... We&#039;ve been here six months, came here from the northwest. We heard the orcs were fleeing.&amp;quot; Chalker sees that he has one of the wrist implants. Chalker, pointing: &amp;quot;That arm is infected. Doesn&#039;t it hurt?&amp;quot; Andy: &amp;quot;I broke my upper arm eight months ago.&amp;quot; Chalker easily removes the rune disc. Andy: &amp;quot;Yes, we acknowledge the Mother of Night, paired with her husband, and we take great pains to praise Solash and Santash and Agar and Cor... The Mother of Night&#039;s children come from north and south, random attacks... I am the elected mayor... There&#039;s a larger town, Levin, a half-day to the north.&amp;quot; He invites the group to his home where they meet his wife, Darlena.&lt;br /&gt;
&lt;br /&gt;
Intrinsius notices at least 13 symbols of Charesoon, each paired with a symbol of Phor.&lt;br /&gt;
&lt;br /&gt;
Shawna sees a crow hunkered down on a rooftop, watching Andy&#039;s house. Shawna senses a taint of Assaraah, although the crow has &amp;quot;spiritual camouflage.&amp;quot; Shawna rides past out of the crow&#039;s line of sight, slips off her horse and encourages it to continue its slow trot away. Then she turns into a falcon, swoops up and over the roof and seizes the crow in her talons. The crow tenses but does not struggle. Shawna senses a prayer going up, and with her beak she breaks the crow&#039;s neck. Tearing open its body, she extracts a small stone marked with two runes meaning &#039;possession.&#039;&lt;br /&gt;
&lt;br /&gt;
Intrinsius feels as though a fire has ignited above the town, the same feeling he got from the fiery bird in the trees. He feels a connection to the fire but has no control over it. It turns slowly in a 9&#039; diameter circle.&lt;br /&gt;
&lt;br /&gt;
Andy leaves to retrieve something. Chalker studies Darlena&#039;s aura: &amp;quot;In transition,&amp;quot; formerly in darkness but trying to be better; potential Magery 4; tainted by demons in the past. He comments, &amp;quot;You&#039;re trying to kick the demon habit, huh?&amp;quot; &amp;quot;Yes,&amp;quot; she whispers; &amp;quot;I chose my new path long before I met Andy. ... Andy pushed me to come here. Zeph willing, I will get through this and have a child.&amp;quot; Chalker: &amp;quot;You have the potential to be very, very scary.&amp;quot; Darlena: &amp;quot;Someone gave me a second chance, and I took it.&amp;quot; Chalker: &amp;quot;I am concerned.&amp;quot; Darlena: &amp;quot;I pray to Cor and Mensep. You might be the answer to my prayers -- deliverance from the Mother of Night and the darkness creeping across the land.&amp;quot; Chalker: &amp;quot;One is fury and light; the other is a disgusting paladin.&amp;quot; Darlena: &amp;quot;I destroyed my grimoire. I pray to Cor to restore my knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna sees a flaming bird diving at Intrinsius, who awaits it, praying, &amp;quot;Phor, let this not be a mistake.&amp;quot; Realizing that the bird means to hit him, Intrinsius casts &#039;&#039;Extinguish Fire&#039;&#039; on it, then easily captures it in his bare hands. The bird struggles.&lt;br /&gt;
&lt;br /&gt;
Andy returns with a map of Levin. Chalker: &amp;quot;So, being attacked, instead of fleeing south you go north.&amp;quot; Andy: &amp;quot;Well, it&#039;s ours, it&#039;s abandoned.&amp;quot; Chalker: &amp;quot;If I decided to take this town and say &#039;it&#039;s mine&#039;?&amp;quot; Andy offers no answer. Chalker: &amp;quot;Thanks for the map. I&#039;ll gather my people. You have a lovely wife, and she will keep you safe. She&#039;s going to be a good person.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius says to the bird, &amp;quot;Stop struggling, Flamie.&amp;quot; Shawna: &amp;quot;It&#039;s a crow such as they keep at temples of Assaraah in the Troubled Lands. But priests of Assaraah don&#039;t work with fire. Therefore, someone is riding it.&amp;quot; Intrinsius: &amp;quot;They must be really small.&amp;quot; Shawna casts &#039;&#039;Seeker&#039;&#039; and &#039;&#039;Trace&#039;&#039;, locking onto a male human several miles to the north. Chalker comes up and Shawna and Intrinsius give him the short version. His Penetrating Vision shows nothing strange. All he gets from the mage&#039;s aura is that he is greedy. Intrinsius breaks the bird&#039;s neck (which hurts the mage).&lt;br /&gt;
&lt;br /&gt;
The group continues past other settlements. Along the way Shawna destroys six more shrines to Charesoon.&lt;br /&gt;
&lt;br /&gt;
They arrive in Levin at sundown. The town, surrounded with a wooden wall, is about the size of Falconhurst. A man with a crossbow charges the group 3 coppers to enter. Chalker throws the coins at him, saying &amp;quot;I think you lie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna tracks the mage to the Tattered Statue, said to be the second-best tavern in town (#2 of 2). The proprietor is named Donovan. Before Shawna can cross the room, Chalker grabs her by the elbow. He beckons to Donovan, motions to him to put out his hand, drops two silvers into his palm, closes his fingers over the coins. Donovan gets the message and goes back behind the bar.&lt;br /&gt;
&lt;br /&gt;
Intrinsius gets a table where he can see the door. Scanning the tavern, he counts 18 patrons, two serving women, and the bartender. Two of the men standing at the bar are fighter types with their weapons hidden. Seated at another table are some merchants, the first he&#039;s seen since leaving Falconhurst; their guards stand nearby. Intrinsius nudges Alastor and gestures to Danel, then gets up and heads for the door that Shawna and Chalker just entered.&lt;br /&gt;
&lt;br /&gt;
Shawna and Chalker walk quietly down a lantern-lit corridor. Shawna pauses in front of a closed door and Chalker peers through it. Inside the room are four men. Mage: around 30 years old, wearing a large ring on each hand and a bone amulet around his neck; has a wand down his back under his shirt; a dagger on each hip; a map on the table in front of him. Priest: robed priest of Assaraah, wearing an amulet; 4 iron rings, engraved with holy symbols, on each hand; dagger on right hip; a wand that looks like a willow branch; seated across from Mage. F1 and F2: fighter types. Chalker locks onto the priest&#039;s dagger. Intrinsius joins them.&lt;br /&gt;
&lt;br /&gt;
Chalker opens the door and steps in. Shawna rushes in and strikes the priest on the back of his head, just as Intrinsius says loudly &amp;quot;You were looking for me?&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Chalker tries to punch Mage in the head, but he dodges. Intrinsius attacks Mage barehanded, barely missing. Shawna strikes at Priest who utters a prayer and blocks her sword as he stands up. Mage fast-draws his wand and taps Intrinsius, whose left arm goes numb. F1 takes three steps, drawing his sword. F2 steps toward Chalker, fast-draws his sword, and swings wildly.&lt;br /&gt;
&lt;br /&gt;
Chalker fast-draws his sword. Intrinsius hits Mage. Chalker pulls Priest&#039;s knife and stabs Mage in the middle of his chest. Shawna, with a prayer to Delsa, swings at Priest&#039;s neck, inflicting a severe wound; Priest falls unconscious. F1 swings at Intrinsius but merely scrapes the leather on his arm. F2 thrusts at Chalker&#039;s vitals, but Chalker parries easily.&lt;br /&gt;
&lt;br /&gt;
Chalker jerks the knife in Mage&#039;s chest to the left, causing serious internal damage. Intrinsius punches F1 in the throat. Shawna jumps up on the table and slashes F2. She senses a prayer being emitted from Priest&#039;s amulet. Mage heals half his wounds; this stops his bleeding, but there&#039;s still a knife embedded in his chest. F2 tries to attack Chalker and collapses. F1 strikes Intrinsius a minor blow. From the tavern come the sounds of steel clashing and voices shouting.&lt;br /&gt;
&lt;br /&gt;
Shawna grabs Priest&#039;s amulet and yanks it off; Priest collapses and the prayer (for restoration/extreme healing) dissipates. Intrinsius tries to knee F1 in the groin, but F1 dodges. Chalker crushes the back of Mage&#039;s head with Dink-Dink, and Mage slumps. F1 swings at Intrinsius, inflicting another very minor wound.&lt;br /&gt;
&lt;br /&gt;
Shawna swings at F1, who parries. Chalker pulls the knife out of Mage and stabs F1 critically. Intrinsius finishes off F1 with a spinning heel kick to the throat.&lt;br /&gt;
&lt;br /&gt;
Shawna heads back into the tavern just as the fight ends. Using poisoned daggers, Alastor had killed the two fighters who were standing at the bar; he himself is unscathed. The bartender is polishing the bar. Shawna drops the amulet, utters a prayer, and stomps on it repeatedly until it breaks into pieces.&lt;br /&gt;
&lt;br /&gt;
Intrinsius, finding that Mage still has a pulse, performs First Aid. He realizes that Mage will die unless someone casts healing spells on him. He searches Mage and takes some spell components, two fine knives, two magic rings (one of them set with a powerstone), and a purse containing 3g 4s. The symbol on the bone amulet looks familiar, harkening back to his martial arts training. F1 has 1g 2s and F2 has 2g 3s. Intrinsius collects all their weapons. After about a minute, Intrinsius gets the feeling back in his arm.&lt;br /&gt;
&lt;br /&gt;
From Priest, Chalker takes the four iron rings. He yanks the knife out of F2 and wipes it off. Inside a pouch are 6g 3s and something identifying Priest as &amp;quot;Be,&amp;quot; one of Huber&#039;s minions.&lt;br /&gt;
&lt;br /&gt;
Not surprisingly, when Chalker re-enters the tavern, he finds that most of the patrons have departed. He calls out to the last four who are headed out the door, &amp;quot;Can I buy you a drink?&amp;quot; When they keep walking, he adds, &amp;quot;Tell everyone I&#039;m buying a round for the house!&amp;quot; At that, two of the patrons return. Chalker hands Donovan 1g 2s, telling him, &amp;quot;Everyone who comes in during the next five minutes gets a free ale.&amp;quot; During that time, ten people come in to claim free drinks.&lt;br /&gt;
&lt;br /&gt;
Chalker asks Shawna, &amp;quot;Are you hungry?&amp;quot; She responds with an emphatic &amp;quot;Yes!&amp;quot; and seats herself.&lt;br /&gt;
&lt;br /&gt;
Chalker returns to the back room, where he finishes off Mage with a couple of quick taps to the skull. Intrinsius holds up the bone amulet, saying &amp;quot;It tingles.&amp;quot; Chalker recognizes the markings from years-ago diplomatic missions as obscure runic magic from somewhere in the far eastern Calventine Empire. He can see that the amulet was carved from a single large bone and that it has a &amp;quot;weird&amp;quot; interior structure. Chalker: &amp;quot;I&#039;ve seen it before, but I don&#039;t remember much about it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker arranges for discreet disposal of the four corpses in the back room and the two in the tavern.&lt;br /&gt;
&lt;br /&gt;
Shawna senses &amp;quot;emissaries&amp;quot; of Assaraah, Aaoo, Aup, Aakbarath, Gauder, Mensep, and Damarot. There is &amp;quot;disquiet&amp;quot; around the temple of Assaraah, and in the shadow of that temple is &amp;quot;something big for Charesoon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius shows Shawna the bone amulet. After searching her memory, she says it&#039;s from a set used by a very obscure nomadic tribe last seen 500 years ago. They used a 24-rune alphabet and some sort of &amp;quot;psychic component&amp;quot; to produce magical effects.&lt;br /&gt;
&lt;br /&gt;
In from the kitchen walks Jax. He flips coins to each of the serving girls as he strides right up to their table. &amp;quot;May I sit down?&amp;quot; Shawna, glaring: &amp;quot;No.&amp;quot; Jax thanks the group for their efforts, saying &amp;quot;Mother has been rude to father... You have a long way to go... I offer my assistance at twilight or dawn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker wants to know, &amp;quot;How does First Chosen plus Second Chosen equal Third Chosen?&amp;quot; Jax: &amp;quot;It&#039;s a matter of power, hierarchy, rank...&amp;quot; Chalker: &amp;quot;Then you should be one-and-a-half.&amp;quot; Jax: &amp;quot;I&#039;m flattered.&amp;quot; He claims that the gist of MoN&#039;s plan is to concentrate lands dedicated to herself and Assaraah into an empire to challenge the Calventine Empire. Shawna growls, &amp;quot;Charesoon thinks herself a First Chosen.&amp;quot; Chalker: &amp;quot;Has she always been the Mother of Night?&amp;quot; Jax: &amp;quot;Yes.&amp;quot; Chalker: &amp;quot;Do temples or shrines add to a god&#039;s power?&amp;quot; Jax: &amp;quot;Yes.&amp;quot; Shawna mutters, &amp;quot;There are more gods protecting Chalker than there are stars in the sky.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Since Jax has overstayed his welcome (so far as she&#039;s concerned), Shawna gets up to leave. Jax wishes her &amp;quot;good luck.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
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[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20190504&amp;diff=6442</id>
		<title>Sapphire:Sessions:20190504</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20190504&amp;diff=6442"/>
		<updated>2026-06-08T17:32:38Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chalker replies, &amp;quot;We never said we were gonna kill the dog.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Corey claims &amp;quot;I don&#039;t keep track of Huber&amp;quot; but he last saw him &amp;quot;somewhere south of Falconhurst.&amp;quot; He first met Huber five months ago and at that time the priest paid him to &amp;quot;look in the woods for &#039;spiritual markers&#039;.&amp;quot; When Corey located one, Huber came and dug it up. &amp;quot;It had symbols on it.&amp;quot; Chalker asks how Corey knows he&#039;s &amp;quot;found&amp;quot; something, and Corey says &amp;quot;I break out in hives.&amp;quot; Chalker asks how he contacts Huber; Corey (after rapidfire assurances that he&#039;s not reaching for a weapon) pulls out a red and purple bag which he says contains a stone that he &amp;quot;holds and prays over&amp;quot; and then summarizes his report. Chalker: &amp;quot;I propose a trade -- give me that bag and I don&#039;t put you in a hole.&amp;quot; Corey twirls the bag by its drawstring and slings it at Chalker who catches it one-handed and puts it inside another bag.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Corey, it&#039;s been nice meeting you. Now that we&#039;re even, is there anything I can do for you?&amp;quot; Corey rambles about &amp;quot;soldiers moving into the orc lands,&amp;quot; &amp;quot;weird things&amp;quot; like entire herds of cattle and sheep gutted and beheaded but no carcasses left behind and &amp;quot;carrion eaters won&#039;t touch the remains&amp;quot; but they decay quickly, and as a vague afterthought, &amp;quot;some people have been killed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Day, the dog, has been sniffing at Intrinsius. Chalker: &amp;quot;How long has the dog had you?&amp;quot; &amp;quot;Ten years,&amp;quot; Corey avers. Chalker: &amp;quot;But you don&#039;t look any older than fourteen or fifteen.&amp;quot; Corey stammers that Day has been with him as long as he can remember.&lt;br /&gt;
&lt;br /&gt;
Then Corey talks about how he follows &amp;quot;adventuring groups,&amp;quot; one group two weeks ago and another group six days before that, but quit following since &amp;quot;they didn&#039;t go to Falconhurst.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius asks the dog, &amp;quot;You want to join us?&amp;quot; The dog shakes its head in a humanlike gesture and barks twice. Intrinsius tosses Corey a coin and says, &amp;quot;Quit working for priests.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nothing noteworthy happens the rest of the day, and by evening the group has reached a &amp;quot;hamlet&amp;quot; whose main landmarks are a blacksmith&#039;s shop and a tiny &amp;quot;wayfarer&#039;s inn&amp;quot; with three available rooms. Chalker has Cal and Alastor sleep in the common room. Intrinsius goes out into a clearing and practices his new spell by setting small fires and then magically extinguishing them, then whiles away the rest of the evening by drinking and telling stories to the locals. He hears that &amp;quot;people have been coming north for the past eight months,&amp;quot; &amp;quot;no orcs have been seen in over a year,&amp;quot; and there are &amp;quot;monsters&amp;quot; (&#039;Mother&#039;s children&#039;) north of Omea.&lt;br /&gt;
&lt;br /&gt;
As Shawna falls asleep she gets a feeling of &amp;quot;moving toward answers&amp;quot; and that Assaraah and Charesoon are &amp;quot;moving&amp;quot; in the north a day&#039;s journey away.&lt;br /&gt;
&lt;br /&gt;
The next day, the group reaches Falconhurst two hours before sunset. The village has fewer than 900 people but has walls and guards. Shawna wonders aloud why, on the edge of the dangerous orc lands, there are tents and wagons camped to the northeast &#039;&#039;outside&#039;&#039; the protective wall. After the group gets rooms at the better of the two inns in town, Intrinsius goes to the camp. He is told they have been there several days and are headed for &amp;quot;an ancient area where the ground is so rich that crops grow faster.&amp;quot; He befriends a scout called Danel (who works for the group&#039;s leader, Ethan) and invites him for a drink.&lt;br /&gt;
&lt;br /&gt;
There isn&#039;t a &amp;quot;temple row&amp;quot; in Falconhurst but there are several shrines, only a few of which have priests. Chalker has to search carefully to find a shrine to Assaraah, a mere &amp;quot;glint&amp;quot; in a niche in an alley. A man peers sidewise at him, tenses, then shuffles aside to make room for Chalker at the tiny altar. The man is short (5&#039;1&amp;quot;) and wears a dark robe and hood. Chalker speaks the observance, then lays the red and purple bag on the altar. &amp;quot;Father, your son of Chaos, who wields the sword of Yasseph and Roo, has come calling.&amp;quot; Shadows and dust begin to swirl chaotically. Chalker, boldly: &amp;quot;Why are you pissed off? I am in the area now. Provide me guidance to piss you off the least. There&#039;s no reason to be mad; you will probably win. I bring a peace offering and I apologize in advance. Are we cool?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The short man picks up the bag, opens it, and dumps out what looks like a smooth black river rock. He cups the rock in his hands. He starts to say, &amp;quot;You are --&amp;quot; then stops, stares at Chalker, and asks &amp;quot;Are you looking for Uber? He&#039;s out doing my lord&#039;s work.&amp;quot; Chalker: &amp;quot;I&#039;m not looking for him, but he&#039;s looking for me.&amp;quot; SM: &amp;quot;Have you met High Priest Uber?&amp;quot; Chalker: &amp;quot;No, I haven&#039;t met &#039;&#039;Huber&#039;&#039;.&amp;quot; In an arcane language, the short man mutters, &amp;quot;My lord, reveal this one&#039;s demeanor and tell me what light shines from him.&amp;quot; Chalker: &amp;quot;Why do you want to reveal my demeanor?&amp;quot; SM is taken aback that Chalker understood his words. &amp;quot;I am Uber. Huber is my high priest. We are spreading the growth of Chaos, so darkness may shine.&amp;quot; Chalker: &amp;quot;I&#039;m going to talk to Mensep. I didn&#039;t know I had a &#039;light&#039;! Tell Huber that what he&#039;s doing is dangerous.&amp;quot; Uber: &amp;quot;I know some great power has entered the town.&amp;quot; Chalker: &amp;quot;I got that bag from a boy and his dog. This dog had an aura and the boy wasn&#039;t telling the truth. I brought it here as a peace offering, for what I&#039;m about to do. ... Father helped me understand you.&amp;quot; Chalker asks a few more questions, to which Uber responds &amp;quot;Roo is in &#039;the common temple&#039;&amp;quot; and there are shrines to the Mother of Night &amp;quot;scattered around.&amp;quot; Chalker: &amp;quot;I will tell her about you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At Roo&#039;s shrine, an old woman seated on a stool smiles at Chalker. Chalker gives observance, then states, &amp;quot;I have a question about our present path and I would like your guidance.&amp;quot; The old woman asks, &amp;quot;What do you need read for [sic]?&amp;quot; Chalker: &amp;quot;Will I have to kill any of Charesoon&#039;s children on this mission?&amp;quot; OW: &amp;quot;Yes, unless you want to meet Damarot sooner. That was easy. Your faith radiates off you. Most fascinating.&amp;quot; Chalker: &amp;quot;Talking to Roo confuses me.&amp;quot; OW: &amp;quot;You&#039;d be surprised how many people don&#039;t ask. The old are not noticed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At Yasseph&#039;s shrine Shawna briefly addresses the priestess, Jessie Bardos, and the two other worshippers, then asks for information. Jessie responds that shrines to Charesoon are being uncovered and reactivated. &amp;quot;The foolish, in their quest for land and power, unintentionally reactivated them,&amp;quot; including a powerful shrine from a previous age. The curse upon the land is spreading. Animals are being sacrificed, and both animals and people killed. &amp;quot;I have prayed for Yasseph&#039;s hands to cleanse this blight,&amp;quot; which extends &amp;quot;at least a days journey into the former orc lands... Orcs have been leaving their lands for some time,&amp;quot; some to attack the Coastal Kingdoms, others journeying to the far west. &amp;quot;These mysteries are shrouded by Dark and Evil Ones... The light and air of our Lady need to be spread... I tried to scout; I returned unharmed but with little information. ... I pray to the Lady for your success.&amp;quot; Jessie describes two-legged, horned creatures, giant worms, and other monsters. She has heard of Huber; she has met him twice, and each time both of them left frustrated. He is in his 50s with short grey hair, a scar that runs from his forehead to his right eye, 5&#039;6&amp;quot;, 172 pounds, very strong. He is ugly but sometimes alters his appearance to appear average. &amp;quot;He walks close to his lord.&amp;quot; Around him, plants grow in &amp;quot;odd&amp;quot; ways. He has followers, including some settlers who have sworn allegiance to Assaraah. Oh, and he has four acolytes named Hugh, Uber, Ber, and Be, and one of those is in town. Saying &amp;quot;May Luck be with us,&amp;quot; Shawna leaves to look for Charesoon&#039;s shrine.&lt;br /&gt;
&lt;br /&gt;
Intrinsius and Danel walk into the Forest Image Inn. Sixty people crowd the tavern. Danel points out his boss, Ethan. Intrinsius boldly walks up, sits down, and orders a round for the table. Intrinsius asks why they are heading north. Ethan: &amp;quot;Opportunity, riches, the usual -- and to get out from under the thumb of their boss. So I&#039;m guiding about fifty to the north.&amp;quot; Danel and Jeb are his scouts, and he has some rough maps he&#039;d drawn months ago. Intrinsius: &amp;quot;I can add five scouts, probably at little cost, but I gotta ask my boss.&amp;quot; Ethan says &amp;quot;I&#039;ve got another hundred people interested&amp;quot; but he doesn&#039;t want to spend any money for more scouts or protection.&lt;br /&gt;
&lt;br /&gt;
Chalker and Shawna meet and swap stories, then go to the inn. Intrinsius, who Chalker dubs &amp;quot;Greg Kellogg&amp;quot; (Intrinsius calls Chalker &amp;quot;Krusty Von Clown&amp;quot;) says he&#039;s offered our group as scouts. Chalker quotes a rate of 5cp per day, plus food, &amp;quot;and a horse bow for Greg.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ethan&#039;s aura: Very greedy; strong will; &amp;quot;something&amp;quot; influencing him; &amp;quot;marker of void&amp;quot; (something was &amp;quot;pulled out of him&amp;quot;); not directly touched by the First Chosen. Chalker&#039;s Penetrating Vision shows him a fetish bag containing a collection of charms (e.g. fortune, battle power) indicating that Ethan is superstitious. Implanted in his wrist is a small coinlike item marked with two runes. Dipping his finger in a puddle of ale, Chalker traces the two runes on the table; Shawna says they are part of a &#039;&#039;geas&#039;&#039; to &amp;quot;explore the unknown&amp;quot; and &amp;quot;claim them.&amp;quot; Danel has a similar implant, but upon questioning, neither are aware of it, nor can they see the short thin scar. Danel&#039;s aura: Not as greedy as Ethan; Magery 0; possible Combat Sense; Curious; overall a decent man. Ethan and Danel, both ex-militia, had met in a tavern, and about a year ago they&#039;d gotten wanderlust. Regarding his wrist, Ethan says he&#039;d sprained it a year ago and it was healed by a mage at a mercenary hall. Danel once sprained an ankle and the healer he describes, as well as Ethan&#039;s mage, sounds to Chalker like Huber.&lt;br /&gt;
&lt;br /&gt;
Ethan asks Chalker an odd question, &amp;quot;What kingdom sent you?&amp;quot; &amp;quot;No kingdom,&amp;quot; responds Chalker. Peculiarly, especially since he is not himself religious, Ethan comments that Chalker, Intrinsius, and Shawna &amp;quot;look blessed&amp;quot; and he seems suspicious that &amp;quot;people of your quality&amp;quot; are here. He throws in a rumor that Omea, Albana, and Saxony &amp;quot;might join together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That night, Shawna&#039;s dreams are &amp;quot;shielded&amp;quot; by Yasseph and Roo against a &amp;quot;probe&amp;quot; that brushed against her will. Aakbarath seems to say, &amp;quot;Cry out for vengeance! I am here. If I am invoked, I will answer. Assaraah quests for you; I &#039;accidentally&#039; shoved him aside.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Intrinsius dreams he is in a training arena. Before him stands a robed and hooded figure who speaks in a gravelly voice, &amp;quot;You are new here. Is this your first quest?&amp;quot; Intrinsius identifies the figure as Assaraah. Intrinsius: &amp;quot;I am out to do what is right (and stay away from home).&amp;quot; Assaraah: &amp;quot;I suppose you are committed to &#039;&#039;her&#039;&#039;.&amp;quot; &amp;quot;I am committed to what she stands for.&amp;quot; &amp;quot;Until you meet my representatives, and this is decided.&amp;quot; Replies Intrinsius boldly, &amp;quot;Bring them to me.&amp;quot; The figure vanishes. Intrinsius senses that Assaraah would have attacked him had he sensed he was vulnerable. Intrinsius resumes training.&lt;br /&gt;
&lt;br /&gt;
Chalker has an uncomfortable feeling that chaos and darkness are &amp;quot;enticing&amp;quot; him. &amp;quot;Father?&amp;quot; Voice: &amp;quot;May I come in?&amp;quot; &amp;quot;Nope. What&#039;s the problem? Are you upset with me?&amp;quot; Waves of force surge and pound against Chalker&#039;s mental defenses. Shawna awakens, grabs her sword, rushes to Chalker&#039;s door, &#039;&#039;Lockmasters&#039;&#039; the lock, steps in, and slashes away the darkness billowing around Chalker. Chalker sits up, shaken, holding his head. Shawna dashes down the hall and checks on Alastor, who is peacefully asleep; his talisman glows upon his chest. Shawna says a prayer to Delsa over Alastor, and sees that &amp;quot;Delsa has him in the palm of her hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
On the other hand, Cal is tossing and turning, fighting a losing battle. Chalker enters the room, and Shawna warns, &amp;quot;It&#039;s Assaraah.&amp;quot; Chalker shakes Cal awake, and the goblin&#039;s eyes focus on Shawna&#039;s glowing sword. Shakily, Cal says, &amp;quot;The Chaos Lord wanted me to stop what we&#039;re doing. I called on Mensep but he didn&#039;t come.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna and Chalker check on Intrinsius, who seems fast asleep. Seated in a chair, she remains in Chalker&#039;s room the rest of the night to protect against further attacks.&lt;br /&gt;
&lt;br /&gt;
In the morning Ethan&#039;s scouts, Danel and Jeb, await them. Jeb&#039;s Aura: not greedy; loyal, orderly, Magery 0, Danger Sense. He, too, has a wrist implant.&lt;br /&gt;
&lt;br /&gt;
Omea&#039;s border is only a quarter-mile north of Falconhurst. The good road is maintained up to that line, then forest and undergrowth encroach. Nothing has passed this way in a couple of weeks.&lt;br /&gt;
&lt;br /&gt;
An hour later, Chalker senses &amp;quot;odd metal&amp;quot; a quarter-mile to the east, like pellets for a sling. Shawna suggests that Cal scout ahead of them. When the goblin returns, he describes a shrine surrounded by perches on which a dozen large crows sit. Atop the shrine are four wooden bowls. As the group proceeds, Chalker senses the sling stones &#039;twirling&#039; and swooping through the air at treetop level. He reaches out to a flying pellet; at first his power slips off, but he tries again, takes hold, and pulls. A black bird is drawn toward him, not struggling; it has a deformed head and a cylindrical beak like a blowpipe, and its claws look extremely sharp. Chalker pulls straight down and the bird flies into a tree. Then Chalker pulls upward so that the pellet injures the bird.&lt;br /&gt;
&lt;br /&gt;
A flock of these birds flies toward the group. Alastor crits with his crossbow; Danel hits; Cal hits and knocks a bird down; Intrinsius engulfs two birds in a &#039;&#039;Fireball&#039;&#039;; Chalker hits; Shawna casts a wind gust straight down that knocks ten birds out of the air, leaving seven approaching, ten yards away.&lt;br /&gt;
&lt;br /&gt;
Intrinsius hits one with a &#039;&#039;Fireball&#039;&#039;. Shawna casts &#039;&#039;Explosive Lightning&#039;&#039; and knocks two birds down. Alastor reloads. Danel aims high. Jeb hits one of the birds on the ground. Chalker fast-draws Flame On! then slashes a bird, killing it. A wounded bird spits a pellet at Jeb, who ducks behind a tree; the pellet drills a hole into the ground. Intrinsius kicks a bird to death. Two very large wild boars (4&#039; at the shoulder) crash through the underbrush behind the group; they have long quills and double barbed tails. Shawna screams, charges, and strikes Boar2 [its hide has +5 DR]. Intrinsius&#039; katana flies out of his hand, almost hitting Danel before it sticks into the trunk of a tree.&lt;br /&gt;
&lt;br /&gt;
Chalker fast-draws Dink-Dink and strikes Boar1. Shawna swings and slices off part of Boar2&#039;s hide [removing 3 dr from its back]. Boar1 tries to gore Chalker, who parries such that Dink-Dink pares away part of the tusk. Boar2 misses Shawna entirely. Intrinsius slides two daggers out of his wrist sheaths and stabs a boar&#039;s left eye. Cal fires his crossbow and misses.&lt;br /&gt;
&lt;br /&gt;
Shawna chops Boar2&#039;s snout; it squeals loudly. Chalker chops across Boar1&#039;s face, right beneath its eyes. Intrinsius stabs through Boar1&#039;s eye into its brain. Boar1, blinded, thrashes about; Boar2 sluggishly attacks Shawna but misses.&lt;br /&gt;
&lt;br /&gt;
Shawna impales Boar2 in its shaved spot, killing it. Intrinsius goes to retrieve his katana. Chalker stabs Boar1&#039;s brain and the beast dies.&lt;br /&gt;
&lt;br /&gt;
Intrinsius says to Jeb, &amp;quot;It&#039;s a copper for the haircut.&amp;quot; Hearing something slithering on bark, Shawna warns the others, &amp;quot;Snakes.&amp;quot; Two extremely poisonous snakes were about to drop from a tree onto Intrinsius and Alastor, but the group quickly kills the serpents. Alastor collects the snakes&#039; heads.&lt;br /&gt;
&lt;br /&gt;
Intrinsius asks Shawna, &amp;quot;Would it be very good or very bad to destroy this shrine?&amp;quot; The group examines the thing. The bowls contain more of the metallic pellets. Chalker senses that the pellets are steel &amp;quot;infused&amp;quot; with some non-metallic substance. Shawna senses the spirit touch of Assaraah and Charesoon. Chalker dumps the pellets into a bag.&lt;br /&gt;
&lt;br /&gt;
Intrinsius sets fire to the shrine, then shapes the flames to engulf the structure. Shawna prays to Yasseph to cleanse it. Soon plants sprout and reclaim the barren ground.&lt;br /&gt;
&lt;br /&gt;
Chalker examines the birds with his Penetrating Vision and reports that they seem to be &amp;quot;cobbled together.&amp;quot; They don&#039;t even have digestive systems. Alastor identifies what seem to be &amp;quot;spiritual&amp;quot; organs.&lt;br /&gt;
&lt;br /&gt;
Shawna sends Cal, Danel, and Jeb out to look around. Cal reports that four hours ago, around dawn, someone had come from the north and left footprints. Shawna casts &#039;&#039;Seeker&#039;&#039; on a pellet and gets an image of a goblin.&lt;br /&gt;
&lt;br /&gt;
By 10:30 the group has returned to the road, five miles north from where they&#039;d departed it. A half-hour later they take a side road to the left that leads to a ruined farm. Fairly fresh corpses are strewn about, their throats and guts ripped out. Tracks of bears and bobcats enter from the west. There are no dead farm animals; they appear to have been driven away. Shawna shakes her head. &amp;quot;If this is the work of Assaraah and Charesoon, it seems... petty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Walking across the fields toward the group comes a 5&#039; tall goblin. Strapped onto his back is a hand-and-a-half sword, and he wears two more swords at his belt. He wears leathers that have protective magic on them. His spirit is &amp;quot;masked&amp;quot; but Chalker can detect in his aura strong will; touched by Gauder, Assaraah, Aaoo, Aup, and Damarot; Magery 1; greed; overconfidence. &lt;br /&gt;
&lt;br /&gt;
Shawna calls out, &amp;quot;Hold, stranger, and identify yourself.&amp;quot; The goblin gives his name as Dow Gender and says, &amp;quot;I want to parley about your intentions... I have tried to help the settlements... Someone must have pissed off the Mother of Night.&amp;quot; Chalker&#039;s Penetrating Vision reveals a tiny (thumbnail-sized) &amp;quot;shield&amp;quot; over the goblin&#039;s heart. Chalker: &amp;quot;Does your chest hurt?&amp;quot; DG: &amp;quot;I&#039;m surprised you can see that. A mage put it there.&amp;quot; Shawna: &amp;quot;Why stay where it is so hard to make a living?&amp;quot; DG: &amp;quot;A priest sensed struggle... I came here with 40 other goblins... There are shrines to Agar, Gauder, Aakbarath, and Erathoe.... We burned our bridges in the Coastal Kingdoms... fleeing past indiscretions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
DG gives landmarks to the next settlement, Langdale, two miles to the north. Humans, goblins, and halflings live there. The mayor of the settlement is a human male, Douglas Lang.&lt;br /&gt;
&lt;br /&gt;
DG has encountered Uber before, in a small town in the Coastal Kingdoms. &amp;quot;He is vile. He was robed as a priest of Assaraah.  He cursed at people and even spat on a child.&amp;quot; Intrinsius: &amp;quot;If you see Uber again, you should kill him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At Intrinsius&#039; suggestion, DG draws in the dirt a map to other local hamlets. DG indicates the tiny towns of Goldenleaf and Glenarm, adding &amp;quot;I don&#039;t know how they&#039;re faring... I saw two dozen wagons going north.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dow Gender turns and goes back the way he came. The group sees a human and a halfing that had been watching them (and which DG never mentioned) also head away across the field.&lt;br /&gt;
&lt;br /&gt;
The group resumes their journey north.&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20190420|Previous]] &amp;lt;  Current &amp;gt; &lt;br /&gt;
[[Sapphire:Sessions:20190518|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260606&amp;diff=6441</id>
		<title>Sapphire:Sessions:20260606</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260606&amp;diff=6441"/>
		<updated>2026-06-07T22:09:55Z</updated>

		<summary type="html">&lt;p&gt;BJones: Created page with &amp;quot;=Hunt for Chalker Jackson=  * Sapphire  **&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 20, 2437 (108:00 PM) to Feast Time 24, 2437 (1:00 PM) &amp;lt;/font&amp;gt;    *PC Cast  **Chalker Jackson  **Nia   **Justin Harlock - Visitor from S-3 **Dian Keyfeld  ==  AUDIO LINKS ==     ==Summary== &amp;lt;br&amp;gt;  == Timeline 2437==  *Feast Time (Nov) 20 – Day 2 **@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;10:30 PM&amp;#039;&amp;#039; &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt; &amp;lt;br&amp;gt;  &amp;lt;br&amp;gt; Previous &amp;lt;  &amp;gt; Next   ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hunt for Chalker Jackson=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 20, 2437 (108:00 PM) to Feast Time 24, 2437 (1:00 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Feast Time (Nov) 20 – Day 2&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;10:30 PM&#039;&#039;&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260523|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260606|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260523&amp;diff=6440</id>
		<title>Sapphire:Sessions:20260523</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260523&amp;diff=6440"/>
		<updated>2026-06-07T22:08:18Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hunt for Chalker Jackson=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 19, 2437 (8:00 PM) to Feast Time 20, 2437 (10:00 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQDN6KiHp41NS7x322COiRjLAQR4_spZkbicoDV3mPJ0Yx0?e=jCLc3m&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQAohk8DTBLyQJJ92RjV26sJAbwrteLoaGCM5Cdw8Ye2bfI?e=q6hQM6&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Feast Time (Nov) 19 – Day 1&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;8:00 PM&#039;&#039;&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;[[Sapphire:Sessions:20260509|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260606|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire&amp;diff=6439</id>
		<title>Sapphire</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire&amp;diff=6439"/>
		<updated>2026-06-07T22:06:18Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;- -          CAMPAIGN LOCAL TIME IS Feast Time 24, 2437 CE - 1:00 PM (as of real date 06/06/2026)&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;- -          Campaign Local Start Time is Blooming Time 17, 2436 CE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
- - - - -&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;Elapsed Time - 1 year, 6 Months, 1 Weeks, 2 Days&#039;&#039;&#039;&amp;lt;/font&amp;gt;   &lt;br /&gt;
&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;(In Sapphire 1 Year,  1 Months, 1 weeks, 1 day) &amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sapphire&#039;&#039;&#039; campaign follows a group of adventurers in the fantasy world of [[Sapphire:Erethel|Erethel]] (ER-eh-thel, not ETH-er-el).&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
*[[Sapphire:Characters:Chalker Jackson|Chalker Jackson]] of Dolyena, Envoy to the Calventine Empire&lt;br /&gt;
*[[Sapphire:Characters:Dain Keyfiel|Dain Keyfiel]]&lt;br /&gt;
*[[Sapphire:Characters:Nia|Nia]]&lt;br /&gt;
*[[Sapphire:Characters:Justin Harlock|Justin Harlock]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Holders of A Journey Book === &lt;br /&gt;
*Chalker Jackson&lt;br /&gt;
*Intrinsius-&lt;br /&gt;
*Dain Keyfiel&lt;br /&gt;
*Nia (Two Books) &lt;br /&gt;
*Rory&lt;br /&gt;
*Trace Dreygon&lt;br /&gt;
*Justin Harlock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Former Members ===&lt;br /&gt;
*[[Hawaii:Characters:Josh Andrews|Josh Andrews]], recruiter with a funny hat&lt;br /&gt;
*[[Sapphire:Characters:Corrial Gilberts|Corrial &amp;quot;Cori&amp;quot; Gilberts]], mage/alchemist, and his goshawk familiar [[Sapphire:Characters:Elios|Elios]]&lt;br /&gt;
*[[Sapphire:Characters:Jinto Salvatore|Jinto Salvatore]], elven mage and scribe&lt;br /&gt;
*[[Sapphire:Characters:Ty Penton|Ty Penton]], Human Mage from Eastern Calventine Empire (NPC)&lt;br /&gt;
*[[Sapphire:Characters:Runis Silverear|Runis Silverear]], dwarven bard&lt;br /&gt;
*[[Sapphire:Characters:Aliana|Aliana]], mysterious cloaked female&lt;br /&gt;
*[[Sapphire:Characters:Aurora Borealis|Aurora &amp;quot;Rory&amp;quot; Borealis]], mapmaker - Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Trace Dreygon|Trace Dreygon]], Human Mage from the Troubled Lands - Still retains Journey Book&lt;br /&gt;
*Yasser Lalo&lt;br /&gt;
*[[Sapphire:Characters:Branamin|Branamin]]&lt;br /&gt;
*[[Sapphire:Characters:Navar Ironwood|Navar Ironwood]]&lt;br /&gt;
*Azzhik&lt;br /&gt;
*Neville Dalton&lt;br /&gt;
*Scout&lt;br /&gt;
*Regor&lt;br /&gt;
*Lugar&lt;br /&gt;
*[[Sapphire:Characters:Ahn-Lee Gad|Ahn-Lee Gad]]&lt;br /&gt;
*Kieran&lt;br /&gt;
*Flit&lt;br /&gt;
*Alastor Wyncent&lt;br /&gt;
*Shawna&lt;br /&gt;
*[[Sapphire:Characters:Sylas|Sylas]]&lt;br /&gt;
*[[Sapphire:Characters:Valerie Redwold|Valerie Redwold]]&lt;br /&gt;
*[[Sapphire:Characters:Intrinsius|Intrinsius]]&lt;br /&gt;
&lt;br /&gt;
== Supporting Cast ==&lt;br /&gt;
=== Introduced ===&lt;br /&gt;
*[[Sapphire:Characters:Alaron|Alaron]] -  Alpina – Duke Yarrow’s Major Domo &lt;br /&gt;
*[[Sapphire:Characters:Sa&#039;Tire Belandrie|Sa&#039;Tire Belandrie]] -  Elf Wise One. &lt;br /&gt;
*[[Sapphire:Characters:Beckie Mannine|Beckie Mannine]] - Waitress&lt;br /&gt;
*[[Sapphire:Characters:Aurora Borealis|Aurora &amp;quot;Rory&amp;quot; Borealis]], mapmaker Former Member- Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Trace Dreygon|Trace Dreygon]], Mage Former Member- Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Branamin|Branamin]], Mage Former Member - Still retains Journey Book&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
*[[Sapphire:Alpina Mage Guild|Alpina Mage Guild]] -&lt;br /&gt;
*[[Sapphire:Sapphire Mage Guild|Sapphire Mage Guild]]&lt;br /&gt;
*[[Sapphire:Sapphire Merchant Guild|Sapphire Merchant Guild]]&lt;br /&gt;
*[[Sapphire:Sapphire Thieves Guild|Sapphire Thieves Guild - Fractured]]&lt;br /&gt;
*[[Sapphire:Copper Kids|Copper Kids]]&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;  (Erethel WFF 867664779-2-9400600)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is an alternate Dimension. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purpose&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Undisclosed at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Calendar|Calendar]]&lt;br /&gt;
* &#039;&#039;&#039;Campaign Dates&#039;&#039;&#039;&lt;br /&gt;
** [[Sapphire:Calendar-2436|Year 2436 C.E]]&lt;br /&gt;
** [[Sapphire:Calendar-2437|Year 2437 C.E  -  Current Campaign Year]]&lt;br /&gt;
** [[Sapphire:Calendar-2438|Year 2438 C.E]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Deities - [[Sapphire:First Chosen|First Chosen]] and [[Sapphire:Other Deities|lesser deities]]&lt;br /&gt;
*[[Sapphire:Places|Places]]&lt;br /&gt;
*[[Sapphire:Master History|Master History]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Sessions ==&lt;br /&gt;
*[[Sapphire:Sessions:20031108|November 8, 2003]] - February 14, 2004: Recover Stolen Goods&lt;br /&gt;
*[[Sapphire:Sessions:20040619|June 19, 2004]] - September 25, 2004: Destroy the Temple&lt;br /&gt;
*[[Sapphire:Sessions:20050924|September 24, 2005]] - [[Sapphire:Sessions:20060114|January 14, 2006]]: Strike the Flame&lt;br /&gt;
*January 27, 2007  - Alpina - Arrival&lt;br /&gt;
*February 10, 2007 - Alpina - Night At Red Band Tavern&lt;br /&gt;
*February 24, 2007 - Alpina - Royal Visit&lt;br /&gt;
*March 10, 2007    - Alpina - About Town&lt;br /&gt;
*March 24, 2007    - Alpina - Explore the Crypt&lt;br /&gt;
*April 7, 2007     - Alpina -  &lt;br /&gt;
*April 21, 2007    - Alpina -&lt;br /&gt;
*May 5, 2007       - Alpina -  &lt;br /&gt;
*May 19, 2007     - Alpina -  &lt;br /&gt;
*[[Letter to the King and Queen of Dolyena|A Letter]] to Their Majesties of Dolyena from Chalker, with Observations Regarding His Companions&lt;br /&gt;
*[[Report 36J Filed by Senior Journeyman Mage Corrial Gilberts|Cori&#039;s Report]] To the Vellon Se Co Arch Mage Council: Regarding the completion of the Vellon/Alpina Trade Route.&lt;br /&gt;
*December 15, 2007 - Desecrated Temple&lt;br /&gt;
*December 29, 2007&lt;br /&gt;
*January 12, 2008&lt;br /&gt;
*January 26, 2008&lt;br /&gt;
*February 9, 2008 - Temple cleansed&lt;br /&gt;
*February 23, 2008 - Decisions and Journey Started&lt;br /&gt;
*March 8, 2008 - A band of mercenaries&lt;br /&gt;
*March 22, 2008 - Into the ruins&lt;br /&gt;
*April 5, 2008 - Temple of Asseraah&lt;br /&gt;
*April 19, 2008 - The Never-Never&lt;br /&gt;
*May 3, 2008 - Intruders, go home&lt;br /&gt;
*May 17, 2008 - The Clean Up&lt;br /&gt;
*October 31, 2009 - Rescue the hive in time&lt;br /&gt;
*[[Sapphire:Sessions:20091114|November 14, 2009]] - Checking up on Yavalin&lt;br /&gt;
*November 28, 2009 - Alpina again&lt;br /&gt;
*December 12, 2009&lt;br /&gt;
*January 9, 2010&lt;br /&gt;
*January 23, 2010&lt;br /&gt;
*February 6, 2010&lt;br /&gt;
*February 20, 2010 - Unicorn Dell&lt;br /&gt;
*March 6, 2010 - Grassmont - attacked in the decent inn&lt;br /&gt;
*March 20, 2010&lt;br /&gt;
*April 3, 2010 - A long time down&lt;br /&gt;
*April 17, 2010 - &lt;br /&gt;
*May 29, 2010 - Stopping the time threat&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20110319|March 19, 2011]] - Juan Rodriguez &lt;br /&gt;
&lt;br /&gt;
*April 16, 2011&lt;br /&gt;
*April 30, 2011&lt;br /&gt;
*May 14, 2011&lt;br /&gt;
*May 28, 2011&lt;br /&gt;
*June 11, 2011&lt;br /&gt;
*June 25, 2011&lt;br /&gt;
*July 9, 2011 - Rescuing the Sapphire Diamond&lt;br /&gt;
*July 23, 2011 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Far Coast and the Slave Trade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*June 9, 2012 - Slave traders from Malprin&lt;br /&gt;
*June 23, 2012&lt;br /&gt;
*July 7, 2012&lt;br /&gt;
*[[Sapphire:Sessions:20120721|July 21, 2012]]&lt;br /&gt;
*August 4, 2012&lt;br /&gt;
*September 15, 2012&lt;br /&gt;
*September 29, 2012&lt;br /&gt;
*October 13, 2012]&lt;br /&gt;
*October 27, 2012&lt;br /&gt;
*[[Sapphire:Sessions:20121110|November 10, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121208|December 8, 2012]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The God Walk and Exploring New Territory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20140301|March 1, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140315|March 15, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140329|March 29, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140412|April 12, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140426|April 26, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140510|May 10, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140524|May 24, 2014]]&lt;br /&gt;
*[[June 5, 2014 – Journey Book Entry to Aliana]]&lt;br /&gt;
*[[Sapphire:Sessions:20140607|June 7, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140621|June 21, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140705|July 5, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140719|July 19, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140802|August 2, 2014]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the Calventine Empire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20140816|August 16, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140913|September 13, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140927|September 27, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141011|October 11, 2014]]&lt;br /&gt;
*November 8, 2014&lt;br /&gt;
*[[Sapphire:Sessions:20141122|November 22, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141220|December 20, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20150103|January 3, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150117|January 17, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150131|January 31, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150228|February 28, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150314|March 14, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150328|March 28, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150411|April 11, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150425|April 25, 2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Tower Wizard Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20150509|May 9, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150523|May 23, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150606|June 6, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150620|June 20, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150718|July 18, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150801|August 1, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150815|August 15, 2015]]&lt;br /&gt;
*August 29, 2015&lt;br /&gt;
*[[Sapphire:Sessions:20150912|September 12, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150926|September 26, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151010|October 10, 2015]]&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20151024|October 24, 2015]]&lt;br /&gt;
*[[Princes of Dolyena]]&lt;br /&gt;
*[[Sapphire:Sessions:20151107|November 7, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151121|November 21, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151205|December 5, 2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jasper Icons&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20160730|July 30, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160813|August 13, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160827|August 27, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160910|September 10, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160924|September 24, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161008|October 8, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161022|October 22, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161105|November 5, 2016]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interludes&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20161119|November 19, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161203|December 3, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161217|December 17, 2016]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dark Mithril Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170114|January 14, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170128|January 28, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170211|February 11, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170225|February 25, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170311|March 11, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interlude&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170325|March 25, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cray Stonemover Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170408|April 8, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170422|April 22, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170506|May 6, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170520|May 20, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170603|June 3, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170701|July 1, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170715|July 15, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Helping Others&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170729|July 29, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170812|August 12, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170909|September 9, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170923|September 23, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171007|October 7, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171021|October 21, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;CBL Hunt&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20171104|November 4, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171118|November 18, 2017]]&lt;br /&gt;
*[[The Attempted Robbery of Chalker Jackson]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bloodstone Clean-up&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20171202|December 2, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171216|December 16, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20180113|January 13, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180127|January 27, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180210|February 10, 2018]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interlude&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20180505|May 5, 2018]] - Shawna and Chalker vs Selleck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Protector Ambush&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20180714|July 14, 2018]] - Neville&lt;br /&gt;
*[[Sapphire:Sessions:20180728|July 28, 2018]] - Apothecary Conspiracy&lt;br /&gt;
*[[Sapphire:Sessions:20180811|August 11, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180825|August 25, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180908|September 8, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180922|September 22, 2018]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Interlude&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20181006|October 6, 2018]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Malprin Operation&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20181020|October 20, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181103|November 3, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181117|November 17, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181201|December 1, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181229|December 29, 2018]]&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20190112|January 12, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190126|January 26, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190209|February 9, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190223|February 23, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190309|March 9, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190323|March 23, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190406|April 6, 2019]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Orc Land Investigation&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20190420|April 20, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190504|May 4, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190518|May 18, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190601|June 1, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190713|July 13, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190810|August 10, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190824|August 24, 2019]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Dark Halflings&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20200222|February 22, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200307|March 7, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200627|June 27, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200711|July 11, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200725|July 25, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200808|August 8, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200822|August 22, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200919|September 19, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20201017|October 17, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20201031|October 31, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20201114|November 14, 2020]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Transitions / Portals &#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20211002|October 2, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20211016|October 16, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20211030|October 30, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20211113|November 13, 2021]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Springboard &#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20211211|December 11, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20220108|January 8, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Wicerra Chaos&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20220122|January 22, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220205|February 5, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220219|February 19, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220305|March 5, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Eastern Realm - Rebellion in Helm’s Deep&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20220416| April 16, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220430| April 30, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220514| May 14, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220528| May 28, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220611| June 11, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220625| June 25, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Eastern Realm - Goblin Gate Plot&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20220723| July 23, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220806| August 6, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220820| August 20, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220903| September 3, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sidebar - &#039;&#039;Sideways into the Futures&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20230204| February 4, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20230318| March 18, 2023]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Eastern Realm - &#039;&#039;(The Next Adventure)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20230610| June 10, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20230624| June 24, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20231125| November 25, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20231209| December 9, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20240106| January 6, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240120| January 20, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240203| February 3, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240217| February 17, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240302| March 2, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240316| March 16, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240330| March 30, 2024]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Back in Sapphire - Rescue and . . . &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20240413| April 13, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240427| April 27, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20250315| March 15, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250329| March 29, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Working the Realities. . . &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250412| April 12, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250510| May 10, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250524| May 24, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250607| June 7, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunting the Trouble&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250621| June 21, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250719| July 19, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc. Actions&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250802| August 2, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250816| August 16, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250830| August 30, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thieves Guild Conflict&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250913| September 13, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250927| September 27, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251011| October 11, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251025| October 25, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251108| November 8, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251122| November 22, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251206| December 6, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Days of the Spirit Assault&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20251220| December 20, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20260103| January 3, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260117| January 17, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260131| January 31, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260228| February 28, 2026]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;=Hunt for Chalker Jackson&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20260314| March 14, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260328| March 28, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260411| April 11, 2026]]&lt;br /&gt;
*April 25, 2026 - No Session&lt;br /&gt;
*[[Sapphire:Sessions:20260509| May 09, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260523| May 23, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260606| June 6, 2026]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Main Page]]&lt;br /&gt;
[[Category:Sapphire]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Calendar-2437&amp;diff=6438</id>
		<title>Sapphire:Calendar-2437</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Calendar-2437&amp;diff=6438"/>
		<updated>2026-06-07T22:04:49Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;---------------2437 C.E.  (With Notes)---Current Year------------&#039;&#039;&#039;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Blooming Time (May)&#039;&#039;&#039;  &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
|-&lt;br /&gt;
| 7  &lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(1 Year Has Passed)&lt;br /&gt;
| 18 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt; &lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Long Days (June)&#039;&#039;&#039;  &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&amp;lt;br&amp;gt;Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 7  &amp;lt;br&amp;gt;&lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&lt;br /&gt;
| 18 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt; &lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&amp;lt;br&amp;gt;Holy Day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Adventure Days (July)&#039;&#039;&#039;)  &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
|-&lt;br /&gt;
| 7  &lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&lt;br /&gt;
| 18 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt; &lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt; Holy Day&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Sun Time (August)&#039;&#039;&#039;)  &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&amp;lt;br&amp;gt;Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 7  &amp;lt;br&amp;gt;&lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&lt;br /&gt;
| 18 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt;&lt;br /&gt;
| 21 &amp;lt;br&amp;gt; &lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&amp;lt;br&amp;gt;Holy Day &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Harvest Time (September)&#039;&#039;&#039;  &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
|-&lt;br /&gt;
| 7  &amp;lt;br&amp;gt;&lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;Justin Harlock and &amp;lt;br&amp;gt; his Daughter Crystal&amp;lt;BR&amp;gt;Arrive in Sapphire&lt;br /&gt;
| 12 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&lt;br /&gt;
| 18 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt; &lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Change Time (October)&#039;&#039;&#039;  &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&amp;lt;br&amp;gt;Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 7  &amp;lt;br&amp;gt;&lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt; &lt;br /&gt;
| 14 &amp;lt;br&amp;gt; Days of the Spirits&amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Days of the Spirits &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt; &lt;br /&gt;
| 17 &amp;lt;br&amp;gt; &lt;br /&gt;
| 18 &amp;lt;br&amp;gt; Holy Day &lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt; &lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Feast Time (November)&#039;&#039;&#039; &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
|-&lt;br /&gt;
| 7  &amp;lt;br&amp;gt;&lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&lt;br /&gt;
| 18 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt;&lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt; Holy Day&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Current Day&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Short Days (December) &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------- &lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&amp;lt;br&amp;gt;Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 7  &amp;lt;br&amp;gt;&lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&lt;br /&gt;
| 18 &amp;lt;br&amp;gt;Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt; &lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&amp;lt;br&amp;gt;Holy Day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Frost Time (January)&#039;&#039;&#039;  &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&amp;lt;br&amp;gt;&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
|-&lt;br /&gt;
| 7  &amp;lt;br&amp;gt;&lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt;Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&lt;br /&gt;
| 18 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt; &lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;--------------------&amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Dark Days (February)&#039;&#039;&#039;  &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&amp;lt;br&amp;gt;&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt;-------------------- &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 7  &amp;lt;br&amp;gt;&lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&lt;br /&gt;
| 18 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt; &lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Wind Time (March)&#039;&#039;&#039;  &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
|-&lt;br /&gt;
| 7  &amp;lt;br&amp;gt;&lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt;Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&lt;br /&gt;
| 18 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt; &lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt;&lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; &lt;br /&gt;
|+                      &#039;&#039;&#039;Rain Time (April)&#039;&#039;&#039;  &lt;br /&gt;
! Day 1 !! Day 2 !! Day 3 !! Day 4!! Day 5 !! Day 6 &lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 2 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 3 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 4 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 5 &amp;lt;br&amp;gt; --------------------&lt;br /&gt;
| 6 &amp;lt;br&amp;gt; --------------------&amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 7  &lt;br /&gt;
| 8  &amp;lt;br&amp;gt;&lt;br /&gt;
| 9  &amp;lt;br&amp;gt;&lt;br /&gt;
| 10 &amp;lt;br&amp;gt;&lt;br /&gt;
| 11 &amp;lt;br&amp;gt;&lt;br /&gt;
| 12 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 &amp;lt;br&amp;gt;&lt;br /&gt;
| 14 &amp;lt;br&amp;gt;&lt;br /&gt;
| 15 &amp;lt;br&amp;gt; Full Moon&lt;br /&gt;
| 16 &amp;lt;br&amp;gt;&lt;br /&gt;
| 17 &amp;lt;br&amp;gt;&lt;br /&gt;
| 18 &amp;lt;br&amp;gt; Holy Day&lt;br /&gt;
|-&lt;br /&gt;
| 19 &amp;lt;br&amp;gt;&lt;br /&gt;
| 20 &amp;lt;br&amp;gt; &lt;br /&gt;
| 21 &amp;lt;br&amp;gt;&lt;br /&gt;
| 22 &amp;lt;br&amp;gt;&lt;br /&gt;
| 23 &amp;lt;br&amp;gt;&lt;br /&gt;
| 24 &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 &amp;lt;br&amp;gt;&lt;br /&gt;
| 26 &amp;lt;br&amp;gt;&lt;br /&gt;
| 27 &amp;lt;br&amp;gt;&lt;br /&gt;
| 28 &amp;lt;br&amp;gt; &lt;br /&gt;
| 29 &amp;lt;br&amp;gt; &lt;br /&gt;
| 30 &amp;lt;br&amp;gt; New Moon&amp;lt;br&amp;gt; Holy Day &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Calendar-2436|Previous Year]] &amp;lt; - - -  &lt;br /&gt;
Current Year&lt;br /&gt;
- - - &amp;gt; [[Sapphire:Calendar-2438|Next Year]]&lt;br /&gt;
&lt;br /&gt;
Return to [[Sapphire]]&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Setting Information]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Ages_and_Alternities_Campaign_Session_History&amp;diff=6437</id>
		<title>Ages and Alternities Campaign Session History</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Ages_and_Alternities_Campaign_Session_History&amp;diff=6437"/>
		<updated>2026-06-07T22:02:13Z</updated>

		<summary type="html">&lt;p&gt;BJones: /* Every other Saturday */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Every other Saturday ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
|+Ages and Alternities Campaign Session History - Track 1&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Campaign !! GM(s) &lt;br /&gt;
|-&lt;br /&gt;
|2026/06/06&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2026/05/23&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2026/05/09&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2026/04/25&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2026/04/11&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2026/03/28&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2026/03/14&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2026/02/28&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2026/02/14&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2026/01/31&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2026/01/17&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2026/01/03&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/12/20&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/12/06&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/11/22&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/11/08&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/10/25&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/10/11&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/09/27&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/09/13&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/08/30&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/08/16&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/08/02&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/07/19&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/07/05&lt;br /&gt;
|No Session&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/06/21&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/06/07&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/05/24&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/05/10&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/04/26&lt;br /&gt;
|No Session&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/04/12&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/03/29&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/03/15&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/03/01&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2025/02/15&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/02/01&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/01/18&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2025/01/04&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/12/21&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/12/07&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/11/23&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/11/09&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/10/26&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/10/12&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/09/28&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/09/14&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/08/31&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2024/08/17&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/08/03&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/07/20&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/07/06&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/06/22&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/06/08&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2024/05/25&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2024/05/11&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/04/27&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/04/13&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/03/30&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/03/16&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/03/02&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/02/17&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/02/03&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/01/20&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2024/01/06&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/12/25&lt;br /&gt;
|No Session &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/12/09&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/11/25&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/11/11&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/10/28&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Dale&lt;br /&gt;
|-&lt;br /&gt;
|2023/10/14&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/09/30&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/09/16&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/09/02&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/08/19&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/08/05&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/07/22&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/07/08&lt;br /&gt;
|Dallas 2.0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/06/24&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/06/10&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/05/27&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/05/13&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/04/29&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/04/15&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/04/01&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/03/18&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/03/04&lt;br /&gt;
|SuperNatural&lt;br /&gt;
|Dale&lt;br /&gt;
|-&lt;br /&gt;
|2023/02/18&lt;br /&gt;
|SuperNatural&lt;br /&gt;
|Dale&lt;br /&gt;
|-&lt;br /&gt;
|2023/02/04&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2023/01/21&lt;br /&gt;
|SuperNatural&lt;br /&gt;
|Dale&lt;br /&gt;
|-&lt;br /&gt;
|2023/01/07&lt;br /&gt;
|SuperNatural&lt;br /&gt;
|Dale&lt;br /&gt;
|-&lt;br /&gt;
|2022/12/24&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2022/12/10&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/11/26&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/11/12&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/10/29&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/10/15&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/10/01&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/09/17&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/09/03&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/08/20&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/08/06&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/07/23&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/07/09&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/06/25&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/06/11&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/05/28&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/05/14&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/04/30&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/04/16&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/04/02&lt;br /&gt;
|Atlanta 2050&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2022/03/19&lt;br /&gt;
|Atlanta 2050&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2022/03/05&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/02/19&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/02/05&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/01/22&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/01/08&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2022/12/25&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2021/12/11&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/11/27&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2021/11/13&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/10/30&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/10/16&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/10/02&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/09/18&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/09/04&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2021/08/21&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/08/07&lt;br /&gt;
|Dallas 2:0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/07/24&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/07/10&lt;br /&gt;
|Dallas 2:0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/06/26&lt;br /&gt;
|Dallas 2:0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/06/12&lt;br /&gt;
|Dallas 2:0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/05/29&lt;br /&gt;
|Dallas 2:0&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/05/15&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/05/01&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/04/17&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/04/03&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/03/20&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/03/06&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/02/20&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/02/06&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2021/01/23&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2021/01/09&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/12/26&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/12/12&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/11/28&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/11/14&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/10/31&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/10/17&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/10/03&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/09/19&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/09/05&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/08/22&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/08/08&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/07/25&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/07/11&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/06/27&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/06/13&lt;br /&gt;
|No Session -P&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/05/30&lt;br /&gt;
|No Session -P&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/05/16&lt;br /&gt;
|No Session -P&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/05/02&lt;br /&gt;
|No Session -P&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/04/18&lt;br /&gt;
|No Session -P&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/04/04&lt;br /&gt;
|No Session -P&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/03/21&lt;br /&gt;
|No Session -P&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/03/07&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/02/22&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/02/08&lt;br /&gt;
|Dallas 2.0 &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2020/01/25&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2020/01/11&lt;br /&gt;
|Dallas 2.0 &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/12/28&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2019/12/14&lt;br /&gt;
|Dallas 2.0 &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/11/30&lt;br /&gt;
|Dallas 2.0 &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/11/16&lt;br /&gt;
|Dallas 2.0 &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/11/02&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2019/10/19&lt;br /&gt;
|Atlanta 2050&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2019/10/05&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/09/21&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/09/07&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/08/24&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/08/10&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/07/27&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/07/13&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/06/29&lt;br /&gt;
|Atlanta 2050&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2019/06/15&lt;br /&gt;
|Atlanta 2050&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2019/06/01&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/05/18&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/05/04&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/04/20&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/04/06&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/03/23&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/03/09&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/02/23&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/02/09&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/01/26&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2019/01/12&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/12/29&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/12/15&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2018/12/01&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/11/17&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/11/03&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/10/20&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/10/06&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/09/22&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/09/08&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/08/25&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/08/11&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/07/28&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/07/14&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/06/30&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/06/16&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/06/02&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/05/19&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/05/05&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/04/21&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/04/07&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/03/24&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/03/10&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/02/24&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/02/10&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/01/27&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2018/01/13&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/12/30&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2017/12/16&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/12/02&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/11/18&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2017/11/04&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2017/10/21&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/10/07&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/09/23&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/09/09&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/08/26&lt;br /&gt;
|No Session &lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2017/08/12&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/07/29&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/07/15&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/07/01&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/06/17&lt;br /&gt;
|No Session &lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2017/06/03&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/05/20&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/05/06&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/04/22&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/04/08&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/03/25&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/03/11&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/02/25&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/02/11&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/01/28&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2017/01/14&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/12/31&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2016/12/17&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/12/03&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/11/19&lt;br /&gt;
|Sapphire &lt;br /&gt;
|James&lt;br /&gt;
|-&lt;br /&gt;
|2016/11/05&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/10/22&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/10/08&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/09/24&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/09/10&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/08/27&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/08/13&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/07/30&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/07/16&lt;br /&gt;
|Dallas 2.0 &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/07/02&lt;br /&gt;
|No Session &lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2016/06/18&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/06/04&lt;br /&gt;
|Dallas 2.0 &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/05/21&lt;br /&gt;
|Dallas 2.0 &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/05/07&lt;br /&gt;
|Dallas 2.0 &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/04/23&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/04/09&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/03/26&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/03/12&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/02/27&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/02/13&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/01/30&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/01/16&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2016/01/02&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/12/19&lt;br /&gt;
|Nomadic &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/12/05&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/11/21&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/11/07&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/10/24&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/10/10&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/09/26&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/09/12&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/08/29&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/08/15&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/08/01&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/07/18&lt;br /&gt;
|Sapphire &lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/07/04&lt;br /&gt;
|No Session &lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2015/06/20&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/06/06&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/05/23&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/05/09&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/04/25&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/04/11&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/03/28&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/03/14&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/02/28&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/02/14&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2015/01/31&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/01/17&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2015/01/03&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/12/20&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/12/06&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2014/11/22&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/11/08&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/10/25&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2014/10/11&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/09/27&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/09/13&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/08/30&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2014/08/16&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/08/02&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/07/19&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/07/05&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/06/21&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/06/07&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/05/24&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/05/10&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/04/26&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/04/12&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/03/29&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/03/15&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/03/01&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/02/15&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/02/01&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2014/01/18&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2014/01/04&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2013/12/21&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/12/07&lt;br /&gt;
|Cancelled due to ICE&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2013/11/24&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/11/09&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/10/26&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/10/12&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/09/28&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/09/14&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2013/08/31&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2013/08/17&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2013/08/03&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2013/07/20&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2013/07/06&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/06/22&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/06/08&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/05/25&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2013/05/11&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/04/27&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/04/13&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/03/30&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/03/16&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/03/02&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/02/16&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/02/02&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/01/19&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2013/01/05&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/12/22&lt;br /&gt;
| No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2012/12/08&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/11/24&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/11/10&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/10/27&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/10/13&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/09/29&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/09/15&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/09/01&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2012/08/19&lt;br /&gt;
|No Session &lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2012/08/04&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/07/21&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/07/07&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/06/23&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/06/09&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/05/26&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/05/12&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/04/28&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/04/14&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/03/31&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/03/17&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2012/03/03&lt;br /&gt;
|No Session&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|2012/02/18&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2012/02/04&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2012/01/21&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2012/01/07&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/12/24&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2011/12/10&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/11/26&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/11/12&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/10/29&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2011/10/15&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2011/10/01&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/09/17&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/09/03&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2011/08/20&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/08/06&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/07/23&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/07/09&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/06/25&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/06/11&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/05/28&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/05/14&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/04/30&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/04/16&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/04/02&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2011/03/19&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2011/03/05&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2011/02/19&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby &lt;br /&gt;
|-&lt;br /&gt;
| 2011/02/05&lt;br /&gt;
| No Session&lt;br /&gt;
| None &lt;br /&gt;
|-&lt;br /&gt;
| 2011/01/22&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby &lt;br /&gt;
|- &lt;br /&gt;
| 2011/01/08&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby &lt;br /&gt;
|-&lt;br /&gt;
| 2010/12/25&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2010/12/11&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby &lt;br /&gt;
|-&lt;br /&gt;
| 2010/11/27&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2010/11/13&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby &lt;br /&gt;
|-&lt;br /&gt;
| 2010/10/30&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby &lt;br /&gt;
|-&lt;br /&gt;
| 2010/10/16&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby &lt;br /&gt;
|-&lt;br /&gt;
| 2010/10/02&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby &lt;br /&gt;
|-&lt;br /&gt;
| 2010/09/18&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby &lt;br /&gt;
|-&lt;br /&gt;
| 2010/09/04&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2010/08/21&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2010/08/07&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/07/24&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/07/10&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/06/26&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/06/12&lt;br /&gt;
| Hawaii&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/05/29&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/05/15&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2010/05/01&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2010/04/17&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/04/03&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/03/20&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/03/06&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/02/20&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/02/06&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/01/23&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2010/01/09&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/12/26&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2009/12/12&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/11/28&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/11/14&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/10/31&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/10/17&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/10/03&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/09/19&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/09/05&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2009/08/22&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/08/08&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/07/25&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/07/11&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/06/27&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/06/13&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/05/30&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2009/05/16&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2009/05/02&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/04/18&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/04/04&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/03/21&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/03/07&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bill &lt;br /&gt;
|-&lt;br /&gt;
| 2009/02/21&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bill&lt;br /&gt;
|-&lt;br /&gt;
| 2009/02/07&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bill&lt;br /&gt;
|-&lt;br /&gt;
| 2009/01/24&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2009/01/10&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/12/27&lt;br /&gt;
| No Session&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| 2008/12/13&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/11/29&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/11/15&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/11/01&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/10/18&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/10/04&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/09/20&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/09/06&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/08/23&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/08/09&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/07/26&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/07/12&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/06/28&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/06/14&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/05/31&lt;br /&gt;
| Chicago/Supers&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/05/17&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/05/03&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/04/19&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/04/05&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/03/22&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/03/08&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/02/23&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/02/09&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/01/26&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2008/01/12&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2007/12/29&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2007/12/15&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2007/12/01&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2007/11/17&lt;br /&gt;
| Dallas&lt;br /&gt;
| Bill&lt;br /&gt;
|-&lt;br /&gt;
| 2007/11/03&lt;br /&gt;
| Dallas&lt;br /&gt;
| Bill&lt;br /&gt;
|-&lt;br /&gt;
| 2007/10/20&lt;br /&gt;
| Dallas&lt;br /&gt;
| Bill&lt;br /&gt;
|-&lt;br /&gt;
| 2007/10/06&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2007/09/22&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2007/09/08&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2007/08/25&lt;br /&gt;
| Nomadic&lt;br /&gt;
| Bobby&lt;br /&gt;
|-&lt;br /&gt;
| 2007/08/11&lt;br /&gt;
| Dallas&lt;br /&gt;
| Tony&lt;br /&gt;
|-&lt;br /&gt;
| 2007/07/28&lt;br /&gt;
| Dallas&lt;br /&gt;
| Tony&lt;br /&gt;
|-&lt;br /&gt;
| 2007/07/14&lt;br /&gt;
| Dallas&lt;br /&gt;
| Tony&lt;br /&gt;
|-&lt;br /&gt;
| 2007/06/30&lt;br /&gt;
| Dallas&lt;br /&gt;
| Tony&lt;br /&gt;
|-&lt;br /&gt;
| 2007/06/16&lt;br /&gt;
| Dallas&lt;br /&gt;
| Tony&lt;br /&gt;
|-&lt;br /&gt;
|2007/06/02&lt;br /&gt;
|Dallas&lt;br /&gt;
|Tony&lt;br /&gt;
|-&lt;br /&gt;
|2007/05/19&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2007/05/05&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2007/04/21&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2007/04/07&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2007/03/24&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2007/03/10&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2007/02/24&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2007/02/10&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2007/01/27&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2007/01/13&lt;br /&gt;
|Hawaii&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/12/30&lt;br /&gt;
|Hawaii&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/12/16&lt;br /&gt;
|Hawaii&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/12/02&lt;br /&gt;
|Hawaii&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/11/18&lt;br /&gt;
|Hawaii&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/11/04&lt;br /&gt;
|Hawaii&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/10/21&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|John&lt;br /&gt;
|-&lt;br /&gt;
|2006/10/07&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|John&lt;br /&gt;
|-&lt;br /&gt;
|2006/09/23&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|John&lt;br /&gt;
|-&lt;br /&gt;
|2006/09/09&lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|John&lt;br /&gt;
|-&lt;br /&gt;
|2006/08/26 &lt;br /&gt;
|Chicago/Supers&lt;br /&gt;
|John&lt;br /&gt;
|-&lt;br /&gt;
|2006/08/12&lt;br /&gt;
|Chicago/Supers - Prelude&lt;br /&gt;
|John/Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/07/29&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/07/15&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby &lt;br /&gt;
|-&lt;br /&gt;
|2006/07/01&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|- &lt;br /&gt;
|2006/06/17&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby &lt;br /&gt;
|-&lt;br /&gt;
|2006/06/03&lt;br /&gt;
|No Session&lt;br /&gt;
|None	&lt;br /&gt;
|-&lt;br /&gt;
|2006/05/20&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/05/06&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby &lt;br /&gt;
|-&lt;br /&gt;
|2006/04/22&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby &lt;br /&gt;
|-&lt;br /&gt;
|2006/04/08&lt;br /&gt;
|Nomadic&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/03/25&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bill &lt;br /&gt;
|-&lt;br /&gt;
|2006/03/11&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bill &lt;br /&gt;
|-&lt;br /&gt;
|2006/02/25&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bill&lt;br /&gt;
|-&lt;br /&gt;
|2006/02/11&lt;br /&gt;
|Dallas&lt;br /&gt;
|Bill &lt;br /&gt;
|-&lt;br /&gt;
|2006/01/28&lt;br /&gt;
|Dallas - Prelude&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2006/01/14&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby 		&lt;br /&gt;
|-&lt;br /&gt;
|2005/12/31&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2005/12/17&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2005/12/03&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2005/11/19&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2005/11/05&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2005/10/22&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2005/10/18&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|-&lt;br /&gt;
|2005/09/24&lt;br /&gt;
|Sapphire&lt;br /&gt;
|Bobby&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Beginning 6/27/2020 Play was resumed via Discord.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Discontinued ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
|+Ages and Alternities Campaign Session History - Track 2&lt;br /&gt;
|-&lt;br /&gt;
! Date !! Campaign !! GM(s) &lt;br /&gt;
|-&lt;br /&gt;
| 2006/10/20 &lt;br /&gt;
| Delta Base&lt;br /&gt;
| Tony&lt;br /&gt;
|-&lt;br /&gt;
| 2006/10/06&lt;br /&gt;
| Delta Base - Interim Mission &lt;br /&gt;
| Tony&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Main Page]]&lt;br /&gt;
[[Category:A&amp;amp;A General]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Campaign_Current_Dates&amp;diff=6436</id>
		<title>Campaign Current Dates</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Campaign_Current_Dates&amp;diff=6436"/>
		<updated>2026-06-07T21:54:36Z</updated>

		<summary type="html">&lt;p&gt;BJones: /* Campaign Current Dates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Campaign Current Dates ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
|+Ages and Alternities Campaign Dates&lt;br /&gt;
|-&lt;br /&gt;
! Campaign !! End of Last Session !! In Game Last Date !! Real Current Date !! Status / Comment &lt;br /&gt;
|-&lt;br /&gt;
| [[Hawaii|Hawaii]]&lt;br /&gt;
| 2012/05/26&lt;br /&gt;
| 2014/01/20  &lt;br /&gt;
| 2026/06/06&lt;br /&gt;
| ACTIVE  / None &lt;br /&gt;
|- &lt;br /&gt;
| [[Dallas]]&lt;br /&gt;
| 2014/02/15&lt;br /&gt;
| 2014/01/20 &lt;br /&gt;
| 2015/11/21+++&lt;br /&gt;
| CLOSED / None&lt;br /&gt;
|- &lt;br /&gt;
| [[Dallas 2.0]]&lt;br /&gt;
| 2025/02/01&lt;br /&gt;
| 2024/05/25&lt;br /&gt;
| 2026/06/06&lt;br /&gt;
| ACTIVE / Started 2016/05/07&lt;br /&gt;
|-  &lt;br /&gt;
| [[Chicago|Chicago]]&lt;br /&gt;
| 2014/02/01&lt;br /&gt;
| 2014/02/01 &lt;br /&gt;
| 2015/11/21+++&lt;br /&gt;
| CLOSED / None&lt;br /&gt;
|-&lt;br /&gt;
| [[Nomadic]]&lt;br /&gt;
| 2025/02/15&lt;br /&gt;
| 2020/06/01&lt;br /&gt;
| 2026/06/06&lt;br /&gt;
| ACTIVE  / None  &lt;br /&gt;
|-&lt;br /&gt;
| [[Sapphire]]&lt;br /&gt;
| 2026/06/06&lt;br /&gt;
| FeT 24 2437 CE&lt;br /&gt;
| 2026/06/06&lt;br /&gt;
| ACTIVE  / None &lt;br /&gt;
|-&lt;br /&gt;
| [[Atlanta 2050]]&lt;br /&gt;
| 2022/04/02&lt;br /&gt;
| 2050/09/06&lt;br /&gt;
| 2026/06/06&lt;br /&gt;
| ACTIVE  / Started 2019/06/15 &lt;br /&gt;
|-&lt;br /&gt;
| [[SuperNatural]]&lt;br /&gt;
| 2023/03/04&lt;br /&gt;
| 1998/03/16  &lt;br /&gt;
| 2026/06/06&lt;br /&gt;
| ACTIVE / Started 2023/01/07&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Base]] &lt;br /&gt;
| Closed&lt;br /&gt;
| 2007/01/02 ++  &lt;br /&gt;
| 2010/06/12 +++&lt;br /&gt;
| CLOSED / None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
+  The Nomads travel and do not exist in a particular time Line. &lt;br /&gt;
This is the last time they were at.&amp;lt;br&amp;gt;&lt;br /&gt;
++ This date was kept in sync with Hawaii until it&#039;s closure&amp;lt;br&amp;gt;&lt;br /&gt;
+++ Closed on this date&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Main Page]]&lt;br /&gt;
[[Category:A&amp;amp;A General]]&lt;br /&gt;
[[Category:Setting Information]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Main_Page&amp;diff=6435</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Main_Page&amp;diff=6435"/>
		<updated>2026-06-07T21:44:54Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;Ages &amp;amp; Alternities&#039;&#039; wiki! This site has been established for the players in our long-running [http://www.sjgames.com/gurps/ GURPS] campaign. [[User:Wikiadmin|I]] have set up this wiki in hopes that &#039;&#039;&#039;every&#039;&#039;&#039; player will pitch in and contribute to the site.&lt;br /&gt;
&lt;br /&gt;
== Bulletin Board ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Next session: &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;June 20, 2026&#039;&#039;&#039; -- Sapphire&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[To be Updated/Updated List]]&lt;br /&gt;
&lt;br /&gt;
== Campaigns ==&lt;br /&gt;
===Active===&lt;br /&gt;
*[[Sapphire]] -    Fantasy&lt;br /&gt;
*[[Nomadic]] -     Time/Dimension-hopping&lt;br /&gt;
*[[Dallas 2.0]] -  Modern-day with Supernatural Elements&lt;br /&gt;
*[[Atlanta 2050]] - Modern-day Urban Fantasy&lt;br /&gt;
*[[SuperNatural]] - Things that go bump in the night&lt;br /&gt;
&lt;br /&gt;
===Closed===&lt;br /&gt;
*[[Chicago|Chicago/Supers]]&lt;br /&gt;
*[[Dallas]]&lt;br /&gt;
*[[Delta Base]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Campaign Current Dates]]&lt;br /&gt;
&lt;br /&gt;
=== Infinite Solutions ===&lt;br /&gt;
&lt;br /&gt;
Note: This is mostly &amp;quot;historic&amp;quot; data.&lt;br /&gt;
&lt;br /&gt;
*[[Hawaii|Hawaii/Other]] &lt;br /&gt;
&lt;br /&gt;
*[[Hawaii:Characters:Enigma|Enigma]]&lt;br /&gt;
&lt;br /&gt;
*[[Hawaii:Infinite Solutions|Infinite Solutions]] background and history&lt;br /&gt;
&lt;br /&gt;
*[[Hawaii:IS Structure|Infinite Solutions Organizational Structure]]&lt;br /&gt;
&lt;br /&gt;
*[[A&amp;amp;A Equipment|Infinite Solutions Equipment]]&lt;br /&gt;
&lt;br /&gt;
*[[A&amp;amp;A Sites|Infinite Solutions Dimension Sites]] &lt;br /&gt;
&lt;br /&gt;
*[[A&amp;amp;A Adversaries|Infinite Solutions Adversaries]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Ages and Alternities Campaign Session History]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire&amp;diff=6434</id>
		<title>Sapphire</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire&amp;diff=6434"/>
		<updated>2026-06-07T21:43:05Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;- -          CAMPAIGN LOCAL TIME IS Feast Time 24, 2437 CE - 1:00 PM (as of real date 06/06/2026)&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;- -          Campaign Local Start Time is Blooming Time 17, 2436 CE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
- - - - -&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;Elapsed Time - 1 year, 6 Months, 1 Weeks, 2 Days&#039;&#039;&#039;&amp;lt;/font&amp;gt;   &lt;br /&gt;
&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;(In Sapphire 1 Year,  1 Months, 1 weeks, 1 day) &amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sapphire&#039;&#039;&#039; campaign follows a group of adventurers in the fantasy world of [[Sapphire:Erethel|Erethel]] (ER-eh-thel, not ETH-er-el).&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
*[[Sapphire:Characters:Chalker Jackson|Chalker Jackson]] of Dolyena, Envoy to the Calventine Empire&lt;br /&gt;
*[[Sapphire:Characters:Dain Keyfiel|Dain Keyfiel]]&lt;br /&gt;
*[[Sapphire:Characters:Nia|Nia]]&lt;br /&gt;
*[[Sapphire:Characters:Justin Harlock|Justin Harlock]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Holders of A Journey Book === &lt;br /&gt;
*Chalker Jackson&lt;br /&gt;
*Intrinsius-&lt;br /&gt;
*Dain Keyfiel&lt;br /&gt;
*Nia (Two Books) &lt;br /&gt;
*Rory&lt;br /&gt;
*Trace Dreygon&lt;br /&gt;
*Justin Harlock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Former Members ===&lt;br /&gt;
*[[Hawaii:Characters:Josh Andrews|Josh Andrews]], recruiter with a funny hat&lt;br /&gt;
*[[Sapphire:Characters:Corrial Gilberts|Corrial &amp;quot;Cori&amp;quot; Gilberts]], mage/alchemist, and his goshawk familiar [[Sapphire:Characters:Elios|Elios]]&lt;br /&gt;
*[[Sapphire:Characters:Jinto Salvatore|Jinto Salvatore]], elven mage and scribe&lt;br /&gt;
*[[Sapphire:Characters:Ty Penton|Ty Penton]], Human Mage from Eastern Calventine Empire (NPC)&lt;br /&gt;
*[[Sapphire:Characters:Runis Silverear|Runis Silverear]], dwarven bard&lt;br /&gt;
*[[Sapphire:Characters:Aliana|Aliana]], mysterious cloaked female&lt;br /&gt;
*[[Sapphire:Characters:Aurora Borealis|Aurora &amp;quot;Rory&amp;quot; Borealis]], mapmaker - Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Trace Dreygon|Trace Dreygon]], Human Mage from the Troubled Lands - Still retains Journey Book&lt;br /&gt;
*Yasser Lalo&lt;br /&gt;
*[[Sapphire:Characters:Branamin|Branamin]]&lt;br /&gt;
*[[Sapphire:Characters:Navar Ironwood|Navar Ironwood]]&lt;br /&gt;
*Azzhik&lt;br /&gt;
*Neville Dalton&lt;br /&gt;
*Scout&lt;br /&gt;
*Regor&lt;br /&gt;
*Lugar&lt;br /&gt;
*[[Sapphire:Characters:Ahn-Lee Gad|Ahn-Lee Gad]]&lt;br /&gt;
*Kieran&lt;br /&gt;
*Flit&lt;br /&gt;
*Alastor Wyncent&lt;br /&gt;
*Shawna&lt;br /&gt;
*[[Sapphire:Characters:Sylas|Sylas]]&lt;br /&gt;
*[[Sapphire:Characters:Valerie Redwold|Valerie Redwold]]&lt;br /&gt;
*[[Sapphire:Characters:Intrinsius|Intrinsius]]&lt;br /&gt;
&lt;br /&gt;
== Supporting Cast ==&lt;br /&gt;
=== Introduced ===&lt;br /&gt;
*[[Sapphire:Characters:Alaron|Alaron]] -  Alpina – Duke Yarrow’s Major Domo &lt;br /&gt;
*[[Sapphire:Characters:Sa&#039;Tire Belandrie|Sa&#039;Tire Belandrie]] -  Elf Wise One. &lt;br /&gt;
*[[Sapphire:Characters:Beckie Mannine|Beckie Mannine]] - Waitress&lt;br /&gt;
*[[Sapphire:Characters:Aurora Borealis|Aurora &amp;quot;Rory&amp;quot; Borealis]], mapmaker Former Member- Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Trace Dreygon|Trace Dreygon]], Mage Former Member- Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Branamin|Branamin]], Mage Former Member - Still retains Journey Book&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
*[[Sapphire:Alpina Mage Guild|Alpina Mage Guild]] -&lt;br /&gt;
*[[Sapphire:Sapphire Mage Guild|Sapphire Mage Guild]]&lt;br /&gt;
*[[Sapphire:Sapphire Merchant Guild|Sapphire Merchant Guild]]&lt;br /&gt;
*[[Sapphire:Sapphire Thieves Guild|Sapphire Thieves Guild - Fractured]]&lt;br /&gt;
*[[Sapphire:Copper Kids|Copper Kids]]&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;  (Erethel WFF 867664779-2-9400600)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is an alternate Dimension. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purpose&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Undisclosed at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Calendar|Calendar]]&lt;br /&gt;
* &#039;&#039;&#039;Campaign Dates&#039;&#039;&#039;&lt;br /&gt;
** [[Sapphire:Calendar-2436|Year 2436 C.E]]&lt;br /&gt;
** [[Sapphire:Calendar-2437|Year 2437 C.E  -  Current Campaign Year]]&lt;br /&gt;
** [[Sapphire:Calendar-2438|Year 2438 C.E]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Deities - [[Sapphire:First Chosen|First Chosen]] and [[Sapphire:Other Deities|lesser deities]]&lt;br /&gt;
*[[Sapphire:Places|Places]]&lt;br /&gt;
*[[Sapphire:Master History|Master History]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Sessions ==&lt;br /&gt;
*[[Sapphire:Sessions:20031108|November 8, 2003]] - February 14, 2004: Recover Stolen Goods&lt;br /&gt;
*[[Sapphire:Sessions:20040619|June 19, 2004]] - September 25, 2004: Destroy the Temple&lt;br /&gt;
*[[Sapphire:Sessions:20050924|September 24, 2005]] - [[Sapphire:Sessions:20060114|January 14, 2006]]: Strike the Flame&lt;br /&gt;
*January 27, 2007  - Alpina - Arrival&lt;br /&gt;
*February 10, 2007 - Alpina - Night At Red Band Tavern&lt;br /&gt;
*February 24, 2007 - Alpina - Royal Visit&lt;br /&gt;
*March 10, 2007    - Alpina - About Town&lt;br /&gt;
*March 24, 2007    - Alpina - Explore the Crypt&lt;br /&gt;
*April 7, 2007     - Alpina -  &lt;br /&gt;
*April 21, 2007    - Alpina -&lt;br /&gt;
*May 5, 2007       - Alpina -  &lt;br /&gt;
*May 19, 2007     - Alpina -  &lt;br /&gt;
*[[Letter to the King and Queen of Dolyena|A Letter]] to Their Majesties of Dolyena from Chalker, with Observations Regarding His Companions&lt;br /&gt;
*[[Report 36J Filed by Senior Journeyman Mage Corrial Gilberts|Cori&#039;s Report]] To the Vellon Se Co Arch Mage Council: Regarding the completion of the Vellon/Alpina Trade Route.&lt;br /&gt;
*December 15, 2007 - Desecrated Temple&lt;br /&gt;
*December 29, 2007&lt;br /&gt;
*January 12, 2008&lt;br /&gt;
*January 26, 2008&lt;br /&gt;
*February 9, 2008 - Temple cleansed&lt;br /&gt;
*February 23, 2008 - Decisions and Journey Started&lt;br /&gt;
*March 8, 2008 - A band of mercenaries&lt;br /&gt;
*March 22, 2008 - Into the ruins&lt;br /&gt;
*April 5, 2008 - Temple of Asseraah&lt;br /&gt;
*April 19, 2008 - The Never-Never&lt;br /&gt;
*May 3, 2008 - Intruders, go home&lt;br /&gt;
*May 17, 2008 - The Clean Up&lt;br /&gt;
*October 31, 2009 - Rescue the hive in time&lt;br /&gt;
*[[Sapphire:Sessions:20091114|November 14, 2009]] - Checking up on Yavalin&lt;br /&gt;
*November 28, 2009 - Alpina again&lt;br /&gt;
*December 12, 2009&lt;br /&gt;
*January 9, 2010&lt;br /&gt;
*January 23, 2010&lt;br /&gt;
*February 6, 2010&lt;br /&gt;
*February 20, 2010 - Unicorn Dell&lt;br /&gt;
*March 6, 2010 - Grassmont - attacked in the decent inn&lt;br /&gt;
*March 20, 2010&lt;br /&gt;
*April 3, 2010 - A long time down&lt;br /&gt;
*April 17, 2010 - &lt;br /&gt;
*May 29, 2010 - Stopping the time threat&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20110319|March 19, 2011]] - Juan Rodriguez &lt;br /&gt;
&lt;br /&gt;
*April 16, 2011&lt;br /&gt;
*April 30, 2011&lt;br /&gt;
*May 14, 2011&lt;br /&gt;
*May 28, 2011&lt;br /&gt;
*June 11, 2011&lt;br /&gt;
*June 25, 2011&lt;br /&gt;
*July 9, 2011 - Rescuing the Sapphire Diamond&lt;br /&gt;
*July 23, 2011 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Far Coast and the Slave Trade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*June 9, 2012 - Slave traders from Malprin&lt;br /&gt;
*June 23, 2012&lt;br /&gt;
*July 7, 2012&lt;br /&gt;
*[[Sapphire:Sessions:20120721|July 21, 2012]]&lt;br /&gt;
*August 4, 2012&lt;br /&gt;
*September 15, 2012&lt;br /&gt;
*September 29, 2012&lt;br /&gt;
*October 13, 2012]&lt;br /&gt;
*October 27, 2012&lt;br /&gt;
*[[Sapphire:Sessions:20121110|November 10, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121208|December 8, 2012]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The God Walk and Exploring New Territory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20140301|March 1, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140315|March 15, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140329|March 29, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140412|April 12, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140426|April 26, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140510|May 10, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140524|May 24, 2014]]&lt;br /&gt;
*[[June 5, 2014 – Journey Book Entry to Aliana]]&lt;br /&gt;
*[[Sapphire:Sessions:20140607|June 7, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140621|June 21, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140705|July 5, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140719|July 19, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140802|August 2, 2014]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the Calventine Empire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20140816|August 16, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140913|September 13, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140927|September 27, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141011|October 11, 2014]]&lt;br /&gt;
*November 8, 2014&lt;br /&gt;
*[[Sapphire:Sessions:20141122|November 22, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141220|December 20, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20150103|January 3, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150117|January 17, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150131|January 31, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150228|February 28, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150314|March 14, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150328|March 28, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150411|April 11, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150425|April 25, 2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Tower Wizard Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20150509|May 9, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150523|May 23, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150606|June 6, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150620|June 20, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150718|July 18, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150801|August 1, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150815|August 15, 2015]]&lt;br /&gt;
*August 29, 2015&lt;br /&gt;
*[[Sapphire:Sessions:20150912|September 12, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150926|September 26, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151010|October 10, 2015]]&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20151024|October 24, 2015]]&lt;br /&gt;
*[[Princes of Dolyena]]&lt;br /&gt;
*[[Sapphire:Sessions:20151107|November 7, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151121|November 21, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151205|December 5, 2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jasper Icons&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20160730|July 30, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160813|August 13, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160827|August 27, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160910|September 10, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160924|September 24, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161008|October 8, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161022|October 22, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161105|November 5, 2016]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interludes&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20161119|November 19, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161203|December 3, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161217|December 17, 2016]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dark Mithril Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170114|January 14, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170128|January 28, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170211|February 11, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170225|February 25, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170311|March 11, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interlude&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170325|March 25, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cray Stonemover Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170408|April 8, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170422|April 22, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170506|May 6, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170520|May 20, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170603|June 3, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170701|July 1, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170715|July 15, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Helping Others&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170729|July 29, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170812|August 12, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170909|September 9, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170923|September 23, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171007|October 7, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171021|October 21, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;CBL Hunt&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20171104|November 4, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171118|November 18, 2017]]&lt;br /&gt;
*[[The Attempted Robbery of Chalker Jackson]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bloodstone Clean-up&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20171202|December 2, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171216|December 16, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20180113|January 13, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180127|January 27, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180210|February 10, 2018]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interlude&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20180505|May 5, 2018]] - Shawna and Chalker vs Selleck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Protector Ambush&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20180714|July 14, 2018]] - Neville&lt;br /&gt;
*[[Sapphire:Sessions:20180728|July 28, 2018]] - Apothecary Conspiracy&lt;br /&gt;
*[[Sapphire:Sessions:20180811|August 11, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180825|August 25, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180908|September 8, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180922|September 22, 2018]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Interlude&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20181006|October 6, 2018]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Malprin Operation&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20181020|October 20, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181103|November 3, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181117|November 17, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181201|December 1, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181229|December 29, 2018]]&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20190112|January 12, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190126|January 26, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190209|February 9, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190223|February 23, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190309|March 9, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190323|March 23, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190406|April 6, 2019]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Orc Land Investigation&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20190420|April 20, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190504|May 4, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190518|May 18, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190601|June 1, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190713|July 13, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190810|August 10, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190824|August 24, 2019]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Dark Halflings&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20200222|February 22, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200307|March 7, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200627|June 27, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200711|July 11, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200725|July 25, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200808|August 8, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200822|August 22, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200919|September 19, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20201017|October 17, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20201031|October 31, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20201114|November 14, 2020]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Transitions / Portals &#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20211002|October 2, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20211016|October 16, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20211030|October 30, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20211113|November 13, 2021]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Springboard &#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20211211|December 11, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20220108|January 8, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Wicerra Chaos&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20220122|January 22, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220205|February 5, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220219|February 19, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220305|March 5, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Eastern Realm - Rebellion in Helm’s Deep&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20220416| April 16, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220430| April 30, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220514| May 14, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220528| May 28, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220611| June 11, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220625| June 25, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Eastern Realm - Goblin Gate Plot&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20220723| July 23, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220806| August 6, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220820| August 20, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220903| September 3, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sidebar - &#039;&#039;Sideways into the Futures&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20230204| February 4, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20230318| March 18, 2023]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Eastern Realm - &#039;&#039;(The Next Adventure)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20230610| June 10, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20230624| June 24, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20231125| November 25, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20231209| December 9, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20240106| January 6, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240120| January 20, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240203| February 3, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240217| February 17, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240302| March 2, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240316| March 16, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240330| March 30, 2024]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Back in Sapphire - Rescue and . . . &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20240413| April 13, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240427| April 27, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20250315| March 15, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250329| March 29, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Working the Realities. . . &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250412| April 12, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250510| May 10, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250524| May 24, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250607| June 7, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunting the Trouble&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250621| June 21, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250719| July 19, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc. Actions&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250802| August 2, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250816| August 16, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250830| August 30, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thieves Guild Conflict&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250913| September 13, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250927| September 27, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251011| October 11, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251025| October 25, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251108| November 8, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251122| November 22, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251206| December 6, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Days of the Spirit Assault&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20251220| December 20, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20260103| January 3, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260117| January 17, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260131| January 31, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260228| February 28, 2026]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;=Hunt for Chalker Jackson=&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20260314| March 14, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260328| March 28, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260411| April 11, 2026]]&lt;br /&gt;
*April 25, 2026 - No Session&lt;br /&gt;
*[[Sapphire:Sessions:20260509| May 09, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260523| May 23, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260606| June 6, 2026]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Main Page]]&lt;br /&gt;
[[Category:Sapphire]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20171216&amp;diff=6433</id>
		<title>Sapphire:Sessions:20171216</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20171216&amp;diff=6433"/>
		<updated>2026-06-05T19:33:37Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frost Time 25: Shawna experiences a lucid dream. Six reptile men, one leading a mule pulling a small cart bearing a large crate, trudge along a road between the duchies of Drakwick and Amabon. Shawna feels on a spiritual level that there is something bad in the crate. She reaches out to the temple of Delsa in Ridell and warns a priestess about the crate.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee dines at the Boar&#039;s Head with Azzhik. The latter seems worn and agitated, downing a number of Bajeeter Specials while using his portable kit to make potions, and admits he hasn&#039;t slept well lately. He gives Ahn-Lee a smoke bomb.&lt;br /&gt;
&lt;br /&gt;
Leaving the black sword at the Mage Guild, Chalker, Sybonne, and Relinda dine at his manor. Sybonne asks about getting herself another place. Chalker: &amp;quot;I&#039;ll let you out of your contract, but if you stray back into your lawless ways, I&#039;ll have to send Ahn-Lee after you.&amp;quot; She will leave the household at the end of the month, and assures Chalker of a discount rate for future services.&lt;br /&gt;
&lt;br /&gt;
Chalker shows Sybonne the ivory figurine he had picked up two days previous in the Troubled Lands. She casts a &#039;&#039;Divination&#039;&#039; spell, then her eyes roll up and she faints. Chalker revives her. Sybonne explains that the figurine is ancient, maybe 9000 years old, possibly from the so-called Golden Age. It is linked to a family with two extant lines: Calander [kal-AND-er or KAL-and-er, GM&#039;s pronunciation varied] and Belfry. Chalker has heard of the Calanders, a merchant clan centered in the Coastal Kingdoms port of Yolenna. Sybonne describes glimpses of the future. Chalker asks Relinda, &amp;quot;Anybody trapped inside the figurine?&amp;quot; Relinda says no, it is a collector, a link of some sort, &amp;quot;a magic that&#039;s beyond me.&amp;quot; Chalker, naturally: &amp;quot;Is it collecting me?&amp;quot; Relinda touches the figurine lightly with her left forefinger, then says it is linked to and collecting a certain bloodline. She describes a city she has never been to; Jeeves, overhearing, identifies the city as Ridell. A bit impatient with the vague descriptions, Chalker tells the women, &amp;quot;Look harder, get better.&amp;quot; Relinda: &amp;quot;A lot has happened in the last millenia [sic]. In some ways you&#039;re ahead of us in magic, in some ways not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Frost Time 26: Ahn-Lee meets with Cameron Clemens, whom he has retained to figure out how to enter the imperial prison. Clemens says he will be ready for the attempt in four days. At that time Ahn-Lee will tell him the item he&#039;s interested in, and requests the right to buy anything else of interest Clemens might find.&lt;br /&gt;
&lt;br /&gt;
Early in the afternoon, Chalker goes to the temple of Phor. Before the temple are six eternal flames; Chalker notices that three of the flames are at half intensity. He gives observance at the altar, then begins to walk. &amp;quot;Fire Lord, I have come to ask you some questions. You don&#039;t seem too busy right now.&amp;quot; On the third circuit, a priest emerges through a side door and falls in step with Chalker; &amp;quot;I am the intermediary.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;I&#039;ve come into possession of a cursed sword, and I have seen you in it. It sucks the light out of people.&amp;quot; The priest looks shocked as he says in a deep voice: &amp;quot;The metal was purified by me as it passed through the skies.&amp;quot; &amp;quot;Would you be mad if I broke it?&amp;quot; &amp;quot;No.&amp;quot; &amp;quot;Do you know the purpose of the sword?&amp;quot; &amp;quot;Yes, but I will not tell you.... &#039;&#039;She&#039;&#039; is still upset with you. She talks about you too much.... Roo says the sword has a special destiny.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker asks about Jax&#039;s brother. &amp;quot;He would be dangerous to reality. He is being held alongside the one who hasn&#039;t decided if he&#039;s dead yet.&amp;quot; &amp;quot;Some think there isn&#039;t room for your son and me if he returns.&amp;quot; &amp;quot;He is his mother&#039;s son.&amp;quot; &amp;quot;Your plans -- how do they inhibit you? Is there something I can do to help you &#039;get it up&#039;?&amp;quot; &amp;quot;One of my priests can discuss that with you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Didn&#039;t you help destroy the Venettians?&amp;quot; &amp;quot;You are very well educated. I didn&#039;t expect to discuss the sword. I will be watching with anticipation.&amp;quot; Chalker catches the priest as he collapses; when other priests gather around, Chalker points out, &amp;quot;I did not touch him until he collapsed.&amp;quot; Another priest says, &amp;quot;Your habits are well known. You are always welcome.&amp;quot; Chalker mutters, &amp;quot;That&#039;s not true.&amp;quot; He performs his observance and departs. He is having second thoughts about having Ironsinger try to destroy the sword, feeling it is too much of a risk to the dwarf.&lt;br /&gt;
&lt;br /&gt;
The Green Lantern Tavern is packed tonight due to a popular new bard, Nelson Willie. Ahn-Lee recognizes a couple of high-level thieves from Delta Blue&#039;s group. He thinks one of them is the faction head, Sable. Outside Ahn-Lee notes two groups watching the place. At 9pm he stealths into his observation post. At 10pm one of the watchers brings out a hooded lantern and flashes a signal. A similar light flashes from a roof down the street. Part of one group starts following four merchants.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee sneaks up on the first signalman. The hooded lantern is beside him on the roof; there&#039;s a knife on his hip and a blowpipe tucked into his belt. From the darkness Ahn-Lee speaks: &amp;quot;How&#039;s it goin&#039;?&amp;quot; &amp;quot;Was going good,&amp;quot; replies the signalman, cautiously. Ahn-Lee: &amp;quot;The lantern trick was kind of cool.&amp;quot; Man: &amp;quot;It&#039;s a way to keep in communication.&amp;quot; The man says he&#039;s being paid to watch a high-level merchant. Ahn-Lee: &amp;quot;Do you work for Trivett?&amp;quot; Man: &amp;quot;No... Merchant Bellis.&amp;quot; Ahn-Lee: &amp;quot;It would have been excessive to send a high-level assassin after you.&amp;quot; Ahn-Lee stealths away. After a few minutes the man snuffs out his lamp and departs. Five minutes later, the person he&#039;d signalled packs up and leaves. Ahn-Lee smirks to himself and goes home.&lt;br /&gt;
&lt;br /&gt;
Chalker writes: &#039;&#039;Have you had much dealing with Phor? I talked to him and we talked about the sword and he said &amp;quot;Good luck trying to break it.&amp;quot; He confirmed his other son is crazy and being bound by the First Chosen. When he comes back we, or I, might have a problem. Do you know how they&#039;re inhibiting Phor?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shawna: &#039;&#039;Some of Phor&#039;s icons are missing, and he likes to manifest through his icons. Phor is generally neutral. Delsa is not impeding Phor. It is unclear who is weakening Phor, but it&#039;s been going on for 300 years. Phor blamed some human thieves when the icons first came up missing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Jax knocks at Chalker&#039;s door and hands him a journey book. &amp;quot;My brother is in a sore spot with Mother. He&#039;s certainly not happy he&#039;s locked up.&amp;quot; Chalker: &amp;quot;I will talk to Mother next week. Who is &#039;the one who hasn&#039;t decided he&#039;s dead&#039;?&amp;quot; Jax: &amp;quot;Father talked too much.&amp;quot; Chalker: &amp;quot;Maybe because his son doesn&#039;t. I have discussions and I don&#039;t ask for anything.&amp;quot; Jax: &amp;quot;If you need me...&amp;quot; Chalker: &amp;quot;Hopefully we won&#039;t.&amp;quot; Jax: &amp;quot;Tell Ahn-Lee I said hello.&amp;quot; Chalker: &amp;quot;I&#039;m going to tell Ahn-Lee nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Frost Time 27: Ahn-Lee finds nine or ten people in Azzhik&#039;s shop. Azzhik is still bleary-eyed. &amp;quot;Busy, busy. Have several things cooking.&amp;quot; Ahn-Lee: &amp;quot;Ever heard the name Gressik?&amp;quot; Azzhik: &amp;quot;Knew him growing up. Been dreaming of, for many days.&amp;quot; (Someone from Ordin mentioned a reptile man named Gressik three years ago. He had tried to join the guild but the master would not accept him.)&lt;br /&gt;
&lt;br /&gt;
Shawna is at dinner when an elderly man approaches her. He introduces himself as Joshua Belfry, and humbly requests her help. &amp;quot;Something is going on in Ridell. My grand-nephew Ander has fallen under a bad influence and is being used as a pawn in international politics.... Our family is connected -- we share thoughts across great distances. We have strong magic but are not mages.... He is so far away.... There is more going on -- I sense you can help me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belfry explains that Ander is almost 21 and despite his youth is trying to establish a merchant house in Ridell. He has a knack for finding things, including Golden Age artifacts. He has even engaged in trade with Derakor. He takes chances and is afraid of nothing. &amp;quot;However, his mind is not right. He is backed into a corner, in danger. He is involved with a woman....&amp;quot; Ander&#039;s third cousin, Ginny Calander, is in the Ridell area, as well as three contacts named Don Mack, Dennis Lamb, and Eileen Grog.&lt;br /&gt;
&lt;br /&gt;
Shawna exchanges journey book messages with Chalker. They agree to meet in Ridell in four hours.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee talks with someone who offers him 5g per week to work for a &amp;quot;countermeasures&amp;quot; organization.&lt;br /&gt;
&lt;br /&gt;
Chalker contacts Trace (who mentions he&#039;s still working on the portal locator device), and at 9pm Chalker and Ahn-Lee meet up with Shawna at a marketplace in Ridell.&lt;br /&gt;
&lt;br /&gt;
After a few inquiries they locate Eileen Grog just leaving the Bloody Bucket.  She seems quite drunk and is singing loudly. Chalker examines her Aura: very intelligent, magery 0, strong greed, religious (devoted to Mensep). Ahn-Lee intercepts the thief who is following her. The thief, &amp;quot;Andy&amp;quot;, says &amp;quot;Seefus needs to know where she&#039;s at.&amp;quot; He gives the name Frederick Warren Matt and says his house is at the edge of the city.&lt;br /&gt;
&lt;br /&gt;
Chalker and Shawna accost Eileen. She admits she was supposed to wait for Ander Belfry, but got bored and left. Ander was at the Bloody Bucket yesterday and was supposed to complete a transaction at noon today, then contact Eileen. She mumbles, &amp;quot;He probably got distracted by his girlfriend.&amp;quot; She leads them to Donna&#039;s house, only to find it&#039;s been thoroughly tossed and the guard dog killed. This seems to shake some lucidity back into Eileen&#039;s brain, and she says she thinks she has been mentally tampered with.&lt;br /&gt;
&lt;br /&gt;
Chalker lets her touch the ivory figurine. Eileen faints, but Chalker notices that her magery flared briefly. She has been exposed to multiple spells in the past 48 hours. She remembers meeting with Lindsey Gretz, a man in his mid-40s who had a source of artifacts from the Troubled Lands and wanted an &amp;quot;in&amp;quot; with Ander.&lt;br /&gt;
&lt;br /&gt;
The group goes to the boarding house where Ander lives. His room is locked, but inside it&#039;s been trashed. The one clue is a discarded broken knife; Shawna casts a few spells and says its former owner is currently with three other men in a room near the docks. The landlady tells them Ander had gone out of town and was due back that day.&lt;br /&gt;
&lt;br /&gt;
At the docks, Chalker tells the outside guard, &amp;quot;Seefus sent me.&amp;quot; Ahn-Lee and Chalker walk in on the four men, and Ahn-Lee comments, &amp;quot;Seems like this is becoming a habit for me.&amp;quot; Chalker leaps across the table and tackles the broken knife&#039;s owner, Dorst, who says, &amp;quot;Seefus paid us to search two places for a box of rubies... the dog bit Timmon, so Pauks killed the dog.&amp;quot; Chalker leaves 5cp to heal the guard.&lt;br /&gt;
&lt;br /&gt;
At 10:15pm the group is in a carriage headed to the Copper Anchor to find Lindsey Gretz. Someone is shadowing us on foot. Ahn-Lee fires Tiny Crossbow at him; despite the darkness giving him no chance to see the bolt, the shadow dives to the ground. Ahn-Lee gives chase and hits him with a throwing knife. Shawna turns into a falcon and dives at him. Ahn-Lee tackes him to the ground. He claims he had followed us all the way from the Bloody Bucket. His Aura is dark, he enjoys violence, worships Dar (Death), enjoys inflicting pain, has strong will, no magic or psi, and is well-disciplined. &amp;quot;Bob&amp;quot; had been directed by Lindsey Gretz to follow &amp;quot;the ditzy female&amp;quot;, Eileen, and &amp;quot;deal with anybody she meets who might be a danger&amp;quot; to Gretz. Bob recognized us as &amp;quot;hunters and killers.&amp;quot; Ander is with Gretz but Bob doesn&#039;t know where exactly he is. When Chalker asks how he contacts Gretz, Bob claims when he &amp;quot;says Lindsay&#039;s name three times fast&amp;quot; Gretz contacts him.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;We are friends of Ander Belfry. We have an artifact for him.&amp;quot; Chalker gives the names Rice Kellogg, Bob Kellogg (Ahn-Lee), and Coco Kellogg.&lt;br /&gt;
&lt;br /&gt;
Bob insists on fighting Ahn-Lee, who eagerly accepts the challenge. After only a few rounds, Ahn-Lee delivers a knife blow that staggers Bob.&lt;br /&gt;
&lt;br /&gt;
At that point a rare &amp;quot;guinea hawk&amp;quot; flies into the area wearing a magic bracelet on one claw; Shawna and Chalker can tell it&#039;s being &amp;quot;ridden&amp;quot;. Chalker hooks the bracelet easily; the metal feels &amp;quot;odd and pulsing.&amp;quot; He pulls on it with his TK and it dives to within 10 yards.&lt;br /&gt;
&lt;br /&gt;
A few seconds later, Ahn-Lee lands two good blows which Bob fails to parry. As Bob collapses and dies, his opponent says, &amp;quot;Ahn-Lee, by the way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker stops the hawk in mid-air, two yards away from Bob. He senses two weak points on the bracelet, and feels magic building up. With his TK, Chalker snaps the bracelet with a loud metallic sound and the metal starts to sizzle. As Chalker pushes the bird 24 yards away, Shawna throws up a Force Dome. The bracelet explodes in a silver fireball 3&#039; in radius but a few bits of silver strike the dome. The hawk is destroyed and Bob&#039;s corpse has vanished. Ahn-Lee finds that Bob&#039;s knives are fine but ordinary, so he gives them to the carriage driver.&lt;br /&gt;
&lt;br /&gt;
Even at 11pm, the Copper Anchor is busy. Chalker: &amp;quot;Hey, people, we&#039;re here! Who&#039;s going to ambush us?&amp;quot; A man with a crossbow stands up on the roof. Many other people draw swords and knives. Shawna casts a &#039;&#039;Force Dome&#039;&#039; around the three of them. Ahn-Lee: &amp;quot;Is anyone as good as Bob?&amp;quot; &amp;quot;Yes,&amp;quot; snarls one man as he hurls two knives that bounce off the dome. Chalker picks up the two knives and stabs two men. The fight is over quickly, and the three go inside.&lt;br /&gt;
&lt;br /&gt;
Lindsey Gretz beckons to us. His black hair is cut in a military style, and his black eyes bore into Chalker&#039;s. Chalker: &amp;quot;Sorry it took us so long. There was an ambush outside.&amp;quot; Chalker sees that the man has a double aura, both of them evil (blackhearts), though he has no demonic link. Both Auras have powerful Magery (+4 and +3). Chalker&#039;s Theology tells him the man has worshipped the &#039;evil&#039; First Chosen. Shawna perceives him as being extremely evil, taking joy in hurting as many beings as possible, and she senses some sort of &#039;trick&#039; about him. She murmurs a prayer to Delsa and Santash.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Where&#039;s Ander?&amp;quot; Gretz: &amp;quot;He&#039;s in the back, taking a rest. He&#039;s quite safe.... I am collecting something that would be of use to me. I possess three bloodstones, and Ander has others.... Donna is at one of my estates; I am using her as leverage.&amp;quot; Chalker: &amp;quot;Why are you hiding your Aura? They&#039;re both ugly.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Just then two men emerge from the back, Ander between them. Suddenly Chalker grabs Ander&#039;s hand and places it upon the ivory figurine. Ander&#039;s dulled eyes brighten and clear, and his dull expression becomes alert. Chalker senses the touch of the figurine has connected Ander to his bloodline.&lt;br /&gt;
&lt;br /&gt;
Gretz calls over his shoulder, &amp;quot;Hey, you can come in now.&amp;quot; And Bob steps into the room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20171202|Previous]] &amp;lt;  Current &amp;gt; &lt;br /&gt;
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[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
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[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20171202&amp;diff=6432</id>
		<title>Sapphire:Sessions:20171202</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20171202&amp;diff=6432"/>
		<updated>2026-06-05T19:33:06Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The 12th of each month is a &amp;quot;holy day&amp;quot; and Chalker performs his observances. He notes that attendance at all temples is higher than normal, though he can&#039;t tell why.&lt;br /&gt;
&lt;br /&gt;
Frost Time 13: Early in the morning Ahn-Lee goes to Azzhik&#039;s alchemy shop. A petite female merchant is the only other patron; she picks up an energy potion. Azzhik assures Ahn-Lee that the sleep gas potion is &amp;quot;almost there.&amp;quot; Ahn-Lee places an advance order for five of them.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee looks up his sometime mentor Kalid, who agrees to do some &amp;quot;tandem work.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker has Jeeves pack up the leftovers from the previous night&#039;s feast, then he, Relinda, and Sybonne take the food to an orphanage. Sybonne reminds Chalker that in a few more days she will be ready to attempt divination on the black sword. Chalker: &amp;quot;Don&#039;t worry, Relinda should be able to revive you.&amp;quot; Chalker eats lunch at the Boar&#039;s Head.&lt;br /&gt;
&lt;br /&gt;
Shawna writes: &#039;&#039;I have left Sapphire. I have other work to accomplish. Good luck.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee and Kalid take in 2g for their day&#039;s efforts. Ahn-Lee asks Kalid to recommend a breaking-and-entering expert. The job he has in mind is very dangerous. Kalid almost volunteers himself, but decides it&#039;s too risky.&lt;br /&gt;
&lt;br /&gt;
Rory informs Chalker his ship will sail on the 20th, and mentions that a woman has applied for the position of navigator. Chalker notes that he is looking to buy another ship which is registered out of Lavinia. &amp;quot;Send the &#039;&#039;False Premise&#039;&#039; down the Lavinian coast. I need intel about the &#039;temperature&#039; of the country.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Frost Time 14: Kimtri brings Ahn-Lee to a hidden room piled with books. &amp;quot;These are all the open contracts. You have two hours to read through them all. Here&#039;s a potion to help you remember what you read. Remember, you have responsibilities to the guild.&amp;quot; Ahn-Lee: &amp;quot;This is what I get for giving you a gift.&amp;quot; Kimtri: &amp;quot;Please pass on my apologies for what occurred.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Frost Time 15: Ahn-Lee meets Kalid for dinner at a dockside restaurant. Kalid: &amp;quot;I got a name for you -- Cameron Clemens, one of the best B&amp;amp;E men in the city. Decent fighter, nimble, excellent lockpick, keeps his mouth shut.&amp;quot; Ahn-Lee will meet him on the 16th, and intends to offer a 50/50 split if Clemens will also train him. He gives Kalid their day&#039;s take as a finder&#039;s fee.&lt;br /&gt;
&lt;br /&gt;
Frost Time 16: In a warded room, Sybonne directs Chalker to stand in a specially-protected corner, then pulls the black sword out of a black velvet bag and lays it on a table. Meticulously she performs the vocalizations and gestures of her divination spell. Her whole body stiffens, her nose starts to bleed, then she staggers and goes to one knee. Shaking her head to clear it, she looks wildly around at Chalker. &amp;quot;It&#039;s cursed, in a way.&amp;quot; The sword feeds upon intelligent life and transfers the energy to its wielder. The sword itself is not sentient, &amp;quot;but perhaps it&#039;s working toward sentience.&amp;quot; While the sword has existed for several millenia, it has not been used in hundreds of years. Sybonne describes the appearance of the last man who wielded the sword.&lt;br /&gt;
&lt;br /&gt;
Sybonne: &amp;quot;I also see part of the future... the next person to wield it will use it on you, Chalker. Young male, just out of his teens. ... There are dozens of possible futures. But in none of them did any of your companions use it. I didn&#039;t recognize any of the users. ... The sword turns its user into an &#039;eater of life&#039; -- eventually they must use it in order to live. ... The sword is unbreakable; that&#039;s been tried many times.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker asks Relinda if the curse can be broken. &amp;quot;There&#039;s always a way,&amp;quot; she shrugs. Chalker chides her for her lack of concern. He has Sybonne store the sword in the Mages Guild.&lt;br /&gt;
&lt;br /&gt;
Later that afternoon, Chalker visits Tron Ironsinger, the master swordsmith, who is just finishing up a new weapons. The muscular dwarf greets Chalker heartily. Chalker: &amp;quot;I have a cursed black sword, a soul-sucker. Addictive. Breaking the curse is beyond the expertise of my mages. Can you break the sword?&amp;quot; Ironsinger: &amp;quot;If it can be made, it can be broken!&amp;quot; Chalker picks up various pieces of hardware, including an improved Dink-Dink.&lt;br /&gt;
&lt;br /&gt;
That evening, in the back room of a seedy tavern, Ahn-Lee meets with Cameron Clemens. &amp;quot;Have you ever broken into a prison?&amp;quot; &amp;quot;Can&#039;t say that I have. Which prison?&amp;quot; &amp;quot;&#039;&#039;&#039;The&#039;&#039;&#039; prison.&amp;quot; &amp;quot;What makes this worthwhile?&amp;quot; &amp;quot;There&#039;s plenty in it -- hundreds of gold. I need to get into a certain prison cell, and a storage area. There&#039;s only one piece I require; the rest is yours.&amp;quot; Clemens all but says &amp;quot;it&#039;s impossible&amp;quot;, but wants a week before he gives his answer.&lt;br /&gt;
&lt;br /&gt;
The Imperials will not sell Chalker the ship he wants, as they intend to use it for espionage. They think they can &amp;quot;turn&amp;quot; the merchant to their side.&lt;br /&gt;
&lt;br /&gt;
Frost Time 17 thru 20: Unspecified.&lt;br /&gt;
&lt;br /&gt;
Frost Time 21: Chalker visits the Imperial Prison and requests a visit with Cinnamon Brandy LeHigh. The guards subject him to a thorough search, then allow him five minutes. Her attitude still projects self-confidence. Chalker: &amp;quot;You have many ways to get out. What are you waiting for?&amp;quot; (He also knows that the tiny diamond is unaccounted for.) Her trial date is ten days away (Dark Days 1).&lt;br /&gt;
&lt;br /&gt;
Frost Time 22: Cameron Clemens says to Ahn-Lee, &amp;quot;There are rumors from people I trust that someone recently broke into the prison several times, so the security has been stepped up, including sniffer dogs.&amp;quot; Ahn-Lee: &amp;quot;Can it be done?&amp;quot; Clemens: &amp;quot;It&#039;s an interesting challenge.&amp;quot; Ahn-Lee wants the job to be done by just the two of them. Clemens: &amp;quot;Our chance of success is only about 40%. ... Are you willing to kill guards?&amp;quot; Ahn-Lee: &amp;quot;I prefer not to. I have ways to incapacitate them.&amp;quot; Clemens expresses relief at this. Clemens: &amp;quot;Can you change our appearance?&amp;quot; Ahn-Lee: &amp;quot;I can find something.&amp;quot; Clemens: &amp;quot;It will take two weeks of planning, which would bring it up to the 4th.&amp;quot; Ahn-Lee: &amp;quot;There&#039;s a suit made from spider silk that I figure is stored in the prison. I want it for myself.&amp;quot; Clemens: &amp;quot;I want 2g for &#039;living expenses&#039; for the next two weeks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee gives Branamin the rundown. &amp;quot;I think someone&#039;s going to break out of prison.&amp;quot; Branamin suggests Watchdog spells and some kind of magical tag. Ahn-Lee helps himself to a couple of glasses of Branamin&#039;s excellent wine.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee scouts the prison for possible escape routes and the most likely place for him to wait and observe.&lt;br /&gt;
&lt;br /&gt;
Chalker writes: &#039;&#039;I&#039;m about to take a trip to the Troubled Lands to see if Rinaldo Canana will come talk to me.&#039;&#039; Ahn-Lee: &#039;&#039;When are you leaving and coming back?&#039;&#039; Chalker: &#039;&#039;Leaving in the morning; be gone two or three days max. I&#039;ve never been to the Troubled Lands.&#039;&#039; Ahn-Lee: &#039;&#039;What are the chances of gold?&#039;&#039; Chalker: &#039;&#039;Good!&#039;&#039; Ahn-Lee: &#039;&#039;I&#039;ll meet you at the Boar&#039;s Head.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee confides to Chalker, &amp;quot;I&#039;m afraid CBL will try to escape. I&#039;d like to show her that I&#039;m better than she is. She taints her craft. I&#039;d prefer to prevent further encounters with her.&amp;quot; Chalker argues that Ahn-Lee won&#039;t be able to break out even if he can break in. &amp;quot;Come to the Troubled Lands with me.&amp;quot; Ahn-Lee: &amp;quot;Is this the guy that flies around on a griffin and shoots fireballs? I&#039;ll get my crossbow!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee picks up his five vials of sleep gas and one vial of magic resistance potion, and asks Azzhik to make more of the latter.&lt;br /&gt;
&lt;br /&gt;
Frost Time 23: Rory and Trace have prepped the gate to the Troubled Lands. The gate is located in an underground bedroom, and Trace has shaped an exit which comes up in open farmland near a small village with a clearinghouse. Trace mentions that he embedded chunks of iron in the earthen plug so that Chalker can use his TK to raise and lower it easily. Chalker wants the gate left open for a time to see if that will lure Rinaldo to them. Under the bed Chalker finds a small ivory figurine of a beautiful woman, which he puts in his backpack.&lt;br /&gt;
&lt;br /&gt;
It is 8:00am in Sapphire, and just after sunrise here. Chalker and Ahn-Lee hoof it to the little village, where people are beginning their day. They eat a hearty breakfast in a small tavern. This village has no horses for sale, but they&#039;re told that Farmer Johnson will shortly be driving his ox-drawn wagon to Chapel, the next town over, which is eight miles away. Chalker pays him 2c for transportation. Along the way, Chalker points out a cluster of ruined building visible left of the road and tells Ahn-Lee to remember their location.&lt;br /&gt;
&lt;br /&gt;
There&#039;s &amp;quot;a little bit&amp;quot; of tension in Chapel (population ~900). Johnson doesn&#039;t care to linger; he drops them off, transacts his business, and heads back home. Just before they walk into a tavern, they observe a six-person &amp;quot;adventuring party&amp;quot; riding away northward. Chalker asks the barkeep, who says dismissively, &amp;quot;They&#039;re young, wasting their time looking for wealth. Wouldn&#039;t know what to do with it.&amp;quot; As for the political climate, &amp;quot;The current duke is an asshole, and stupid, so we&#039;ll probably be taken over soon.&amp;quot; Chalker agrees, &amp;quot;Stupid assholes don&#039;t stay in power long.&amp;quot; Barkeep: &amp;quot;Any army on the road?&amp;quot; Chalker: &amp;quot;We must have missed them.&amp;quot; Barkeep: &amp;quot;Yeah, the orc problems are farther west.&amp;quot; Chalker: &amp;quot;Orcs only do two things -- fight and breed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker and Ahn-Lee visit the marketplace (Chalker reasoning that if anyone around here did find anything interesting, they would try to sell it). There they find a young man, a mage with mid-level potential (according to Chalker&#039;s Aura Sight), arguing with a farmer. Chalker asks the mage about the ruins. &amp;quot;They&#039;re nothing but a bunch of old stones and crap.&amp;quot; He says there&#039;s nothing of interest beneath them, though he admits he hasn&#039;t seen for himself. He complains that his daily earnings are 5c &amp;quot;but I should be getting two silvers for what I do for these farmers.&amp;quot; Telling the mage &amp;quot;I can&#039;t see magic items,&amp;quot; Chalker offers to pay him to explore the ruins with them. &amp;quot;Three coppers now, and two more when we return.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From &amp;quot;Donald the Fair&amp;quot; at the livery, Chalker buys three horses and tack. Riding out of Chapel, Ahn-Lee and Chalker see three men scouting the village.&lt;br /&gt;
&lt;br /&gt;
The ruins are several hundred years old. The mage, whose name is Troylen (Chalker calls him &amp;quot;T&amp;quot;) points out where the cellars are. Ahn-Lee remarks, &amp;quot;This looks like the sort of place Jax would hang out.&amp;quot; Looking through the stone, Chalker finds that one cellar in the middle of the ruins has a tunnel leading downward beyond the range of his Penetrating Vision (now up to 25&#039;). Troylen uses earth magic to clear away stones and dirt, then claims he must rest. (Chalker quips, &amp;quot;Are you related to Branamin?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Chalker hands Ahn-Lee a lighted torch. Ahn-Lee descends into the musty cellar. Sitting cross-legged in the shadows is a man... Jax. &amp;quot;What are you doing here?&amp;quot; &amp;quot;You called. You said my name with intent.&amp;quot; &amp;quot;I can&#039;t help it if you eavesdrop. That&#039;s creepy.&amp;quot; &amp;quot;It&#039;s an interesting place. You have the Messenger with you. He&#039;s got one more, you know.&amp;quot; &amp;quot;Ever broken into a prison?&amp;quot; &amp;quot;I&#039;m trying to break someone out of one. Want to help? There are gems, and it would piss off Mother.&amp;quot; Jax stands up. &amp;quot;I&#039;ll tell Father you said &#039;hi&#039;.&amp;quot; He steps into the shadows and is gone.&lt;br /&gt;
&lt;br /&gt;
Lying in the dust where Jax had sat is a leather pouch. Ahn-Lee prods it open with a stick and sees a rectangular piece of metal in it. He calls Chalker down to have a look. Chalker identifies it as a clip of bullets which, coincidentally, would fit Ahn-Lee&#039;s gun. Ahn-Lee takes the clip. Chalker: &amp;quot;Why would that be down here?&amp;quot; Ahn-Lee: &amp;quot;No idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker looks through the door. The piece of string that would have triggered a trap when the door swung open has rotted away. They call Troylen down. Troylen: &amp;quot;Ten feet down the tunnel is a ward hiding the tunnel beyond.&amp;quot; He begins babbling nervously about imaginary dangers. Chalker: &amp;quot;You&#039;re the magic against the magic. We&#039;re the steel against the steel.&amp;quot; He hands Troylen a torch and motions him forward. Intoning arcane words and performing mystic gestures, Troylen casts Dispel Magic and seems surprised when it actually works.&lt;br /&gt;
&lt;br /&gt;
Thirty feet further down is a stone wall bearing an inscription in a language Troylen says is a thousand years old: EMERGENCY STORAGE. Chalker locates a lever and a door slides aside, revealing a 12&#039;x12&#039; room stacked with food crates and wine casks. All have preservation spells, so the food and wine are perfectly fresh. Another door leads to a weapon room. There, Troylen points out a longbow, quiver, and leather armor that are magical. Chalker offers the armor to Ahn-Lee, who is suspicious of it. Chalker tells him, &amp;quot;If you don&#039;t want to wear it, you can sell it.&amp;quot; Ahn-Lee carefully puts the armor in its own separate bag. Chalker takes the bow and quiver, and tells Troylen, &amp;quot;You can have the rest of the stuff.&amp;quot; As Troylen picks up a shield and two spears, Chalker casually asks him if he can break a curse on a weapon. &amp;quot;If it&#039;s stuck into the earth, I can,&amp;quot; replies the mage.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee returns to the surface only to find two rough-looking men waiting, one armed with a longbow (A), the other with a crossbow (X). &amp;quot;We wondered when you&#039;d come out. Drop that stuff; it belongs to us now.&amp;quot; Lightning-fast, Ahn-Lee draws two knives and throws them accurately into each goon&#039;s chest. A drops his arrow; X&#039;s eyes glaze with shock and he lowers his crossbow. A drops his bow and raises his hands, wincing. Ahn-Lee pulls his knife out of X&#039;s chest, wipes the blade on the goon&#039;s clothing, and pushes him over. Then he roughly yanks his other knife out of A.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Since I&#039;m in a good mood,&amp;quot; Chalker begins, then rips off A&#039;s shirt and bandages the goon&#039;s chest. Troylen casts Minor Healing on X. Chalker: &amp;quot;What were you thinking, asshole?&amp;quot; A: &amp;quot;We&#039;re scouts for Lord Analon and he doesn&#039;t pay us enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After closing everything up, Chalker sends Troylen to fetch the goons&#039; horses, which turn out to be fine cavalry mounts. Ahn-Lee rides up leading the other horses. Chalker demands all the money the goons have. X&#039;s pouch contains five coppers (one of which is fake) and A&#039;s has eight coppers. Chalker trades horses with the goons for the ride back to town. X grumbles, &amp;quot;The corporal won&#039;t like this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They ride back to Chapel. Chalker sends Troylen ahead to put his shield and spears away, while he and Ahn-Lee ride right up to the corporal. Chalker: &amp;quot;These are your men. They have chest wounds that need to be tended. I want to make sure they were not under orders to rob us.&amp;quot; The corporal, a tall, slim man with jet-black hair and blue eyes, denies issuing such orders. &amp;quot;We are part of Lord Analon&#039;s army, scouting these lands for expansion.&amp;quot; Chalker: &amp;quot;How many fingers does this Lord Analon have?&amp;quot; Bemused by the question, the corporal assures Chalker that Lord Analon has five fingers on each hand, &amp;quot;but there&#039;s a rumor he has a sixth toe on his left foot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Donald the Fair is impressed with the new horses. Ahn-Lee surreptitiously dabs some Influence potion on Donald&#039;s skin, and Chalker offers to sell the three horses and tack for 21 gold. Donald reluctantly, &amp;quot;But I only have 11 gold.&amp;quot; Chalker settles for that price. &amp;quot;Deal!&amp;quot; cries Donald, returning with a bag full of silver and copper. Chalker arranges things so that he and Ahn-Lee will ride to the smaller village, then Troylen will bring the three horses back to Donald.&lt;br /&gt;
&lt;br /&gt;
Once Troylen is out of sight, they pull up the plug and go back through the gate to Sapphire, where it is sundown.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee takes the leather armor, bow, and quiver to Branamin to have the magic identified. Branamin reveals that the armor is DR 3 (compared to normal leather, DR 1); the bow grants +2 to the user&#039;s skill. Most interesting is the quiver. If a vial inside the quiver is filled with human blood, and the arrows touch the blood, the arrows do +2 damage. Ahn-Lee decides to test it with the bolts for his Tiny Crossbow.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee ascertains that there were no prison breakouts during his day&#039;s absence. He climbs to his observation point. Chalker reads about the bow from Ahn-Lee&#039;s notes in the journey book, then retires for the night.&lt;br /&gt;
&lt;br /&gt;
Frost Time 24: Chalker sleeps late. Since it is a &amp;quot;holy day&amp;quot; he visits the temple of Mensep and gives observance. Then he begins walking around the sanctuary. &amp;quot;What&#039;s this last message I have to deliver?&amp;quot; Suddenly there&#039;s a ten-year-old boy walking beside him, the feeling of &amp;quot;sanctity&amp;quot; increases, and the priests and other worshippers murmur among themselves. &amp;quot;Well, good morning, Chalker!&amp;quot; Mensep exclaims; &amp;quot;The time&#039;s coming closer! I&#039;ll tell you when -- if you take another message.&amp;quot; Chalker declines. The boy becomes a teenager and asks, &amp;quot;What do you need?&amp;quot; Chalker: &amp;quot;Every time I talk to one of your brethren, they remind me about this message.&amp;quot; Mensep: &amp;quot;It&#039;s an important message. Telling you more will put you in more danger. The message gives you a small measure of protection. It is hard, I know, but it&#039;s best for you.&amp;quot; Chalker: &amp;quot;I&#039;m going to talk to the Mother of Night.&amp;quot; Mensep: &amp;quot;You give Charesoon a lot of credit. She does love to meddle. She might disregard the fact you&#039;ve been tapped to deliver a message.&amp;quot; Mensep walks toward the altar, disappearing in mid-stride. Chalker gives observance again, and as he leaves his says to himself, &amp;quot;That was one of the few times I felt good after talking to a First Chosen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee sees two men wearing black hoods deliver a limp body to the prison, then head toward the palace. He figures these must be the Dark Guard of which he&#039;s heard, as that&#039;s how they&#039;re said to dress on their missions. It&#039;s unusual, however, to see two of them together. &lt;br /&gt;
&lt;br /&gt;
Ahn-Lee reminds the Copper Kids to be on the lookout for CBL, but not to hang around the prison.&lt;br /&gt;
&lt;br /&gt;
Later that evening, Chalker is seated in his study reading a book when Jeeves announces a guest, Jason Johnson. Chalker recognizes Jax, who asks for wine. &amp;quot;Do you need another journal for your new companion [Azzhik]?&amp;quot; Chalker suggests that Jax retrieve Yasser Lalo&#039;s journal, which Chalker will then give to Azzhik. Jax: &amp;quot;Father&#039;s flame is not as strong as it should be. The other First Chosen are restricting him. He usually stays neutral in the affairs of mortals.&amp;quot; Chalker: &amp;quot;Is there something you need?&amp;quot; Jax: &amp;quot;Are you interested in mind-to-mind communication devices? They are moving into position for you to claim them in two months.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Tell me about your brother.&amp;quot; Jax: &amp;quot;Several of my older siblings had to be... contained. Some things done back in those days need to be righted. I am assisting Roo as I can. One of your companions is working to right an injustice.&amp;quot; Chalker: &amp;quot;What is your brother&#039;s name?&amp;quot; Jax: &amp;quot;It will be revealed once your current quests are complete. My mother creates and adopts some of her children.&amp;quot; (The brother of which they speak is an older full sibling of Jax.)&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;How many Second Chosen are there?&amp;quot; Jax: &amp;quot;There are two active: the Lord of Beasts, and the Mother of Night. Most have been taken out of action by the First Chosen.&amp;quot; There are nine Third Chosen, including Jax. &amp;quot;One other is active in the Empire and in the Troubled Lands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Ahn-Lee is plain-spoken and knows how to get what he wants.&amp;quot; Jax: &amp;quot;He doesn&#039;t like me.&amp;quot; &amp;quot;He thinks all Chosen are dangerous and to be avoided. You have erased everything about yourself.&amp;quot; &amp;quot;Roo&#039;s requirements have delayed placing the rings in your path. She is usually right.&amp;quot; Jax finishes his wine, then shakes Chalker&#039;s hand. A tingle goes through Chalker&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Simultaneously, a young man climbs up to Ahn-Lee&#039;s perch. It&#039;s Jax. Ahn-Lee: &amp;quot;I&#039;m busy right now.&amp;quot; Jax: &amp;quot;You don&#039;t have to tell me that. Would you like more bullets? I know you have hesitated to practice with the gun for lack of ammunition.&amp;quot; &amp;quot;You know where to put them.&amp;quot; Jax places a brown box beside Ahn-Lee. Jax: &amp;quot;Several First Chosen disapprove of the use of these.&amp;quot; Ahn-Lee: &amp;quot;You made me an offer but you didn&#039;t give details.&amp;quot; Jax: &amp;quot;Roo doesn&#039;t like things too straightforward.&amp;quot; Ahn-Lee: &amp;quot;You&#039;ve gone beyond my interest.&amp;quot; Jax: &amp;quot;Oh, I&#039;m boring you!&amp;quot; Ahn-Lee: &amp;quot;Can you die?&amp;quot; Jax: &amp;quot;Yes.&amp;quot; Jax disappears. Inside the brown box are fifty .45 caliber bullets.&lt;br /&gt;
&lt;br /&gt;
Frost Time 25: Ahn-Lee stretches, checks his drops, goes and finds breakfast. A couple of Copper Kids report no sightings of CBL. In one of his drops is a note from a man who had accompanied him on his recent task across the bay; the man requests a meeting on the 27th at the Green Lantern Tavern. Ahn-Lee replies in the affirmative.&lt;br /&gt;
&lt;br /&gt;
Relinda tells Chalker she has a spell with which to try to break the curse on the black sword. She bought a large manastone to help power the spell. Chalker agrees to reimburse her for it.&lt;br /&gt;
&lt;br /&gt;
Chalker, Relinda, and Sybonne go to the secure room at the Mage Guild. The sword is brought in. Relinda explains that the ritual will draw some power from Sybonne. Relinda offers a silent prayer, then begins the ritual. A black aura &amp;quot;glows&amp;quot; around the sword and it rises six inches off the table. Relinda and Sybonne step back. Chalker hooks onto the sword; it tries to suck the life from him; he struggles against it with all his will. Relinda casts another spell which feeds energy to Chalker. Chalker tries unsuccessfully to pull the sword out of the black aura, then resists the sword&#039;s next attempt to drain him. Chalker slowly pushes the sword back down onto the table; its glow lessens. With an effort Relinda covers the sword back up, then its pull is gone.&lt;br /&gt;
&lt;br /&gt;
Chalker explains that Relinda did not break the curse; he saved her life by intercepting the sword before it could &amp;quot;walk up the spell&amp;quot; to her. Relinda: &amp;quot;It doesn&#039;t look like a magic item.&amp;quot; Chalker senses &amp;quot;no First Chosen aspect, yet all.&amp;quot; He will take the black blade to his friend the swordmaster to be broken.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20171007&amp;diff=6431</id>
		<title>Sapphire:Sessions:20171007</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20171007&amp;diff=6431"/>
		<updated>2026-06-04T19:30:53Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chalker&#039;s house staff patches up and secures the wounded assailants. Ahn-Lee requests a particular staff member who he remembers as &amp;quot;the best first-aider&amp;quot; to tend his injury. Chalker remarks to Sh1 (Nick Acosta&#039;s bodyguard), into whose back he had lobbed a flaming arrow, &amp;quot;That looks like it hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker studies Nick&#039;s aura: greedy, conniving, not particularly spiritual, no magery or psi. He sizes him up as a &amp;quot;pretty boy&amp;quot; type. He removes 5sp 6cp from Nick&#039;s money pouch and another 6gp from a hidden compartment in his belt.&lt;br /&gt;
&lt;br /&gt;
Chalker, Shawna, Ahn-Lee, and Azzhik enter the study where Clementina Barons and Brigid Lamood are waiting, and Chalker plops the unconscious Nick down in a chair. Clementina freaks out at the sight of her boyfriend, roughed up and bound, but after a glance at Chalker&#039;s expression she manages to restrain herself from rushing to Nick&#039;s side. Chalker: &amp;quot;These are the rules. You, Clementina, are going to be quiet. Nick is going to tell the truth. Then I&#039;ll deal with you after he tells the truth.&amp;quot; &amp;quot;Okay,&amp;quot; she says, her voice quavering. Chalker: &amp;quot;And Brigid, Ahn-Lee is not prone to good deeds. This is very unusual for him to save you twice. This is not his normal way. So you are indebted to him.&amp;quot; Brigid looks up at Ahn-Lee and says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker strikes Nick across the forehead. Nick regains consciousness, and starts looking around the room frantically. Chalker: &amp;quot;Do you know who I am, Nick?&amp;quot; &amp;quot;I&#039;ve... seen you sometimes over the last several weeks.&amp;quot; &amp;quot;So you know who I am.&amp;quot; &amp;quot;Yes.&amp;quot; &amp;quot;And you attacked the household of an envoy. You understand there are extra penalties for attacking diplomats. Right?&amp;quot; &amp;quot;Yes.&amp;quot; &amp;quot;Okay. What was your plan?&amp;quot; Long pause. &amp;quot;To get her out of there.&amp;quot; &amp;quot;How?&amp;quot; &amp;quot;I didn&#039;t think it through that clearly. It was all falling apart...&amp;quot; &amp;quot;Your plan was &#039;to get her out&#039;, that&#039;s it? Did you plan to kill us?&amp;quot; Longer pause. &amp;quot;With the right story, I think I could have sold something.&amp;quot; &amp;quot;So killing us was optional, but if you had it do it, that was okay? I&#039;m just trying to look at your battle plan before I ask you what I really want to know.&amp;quot; &amp;quot;I was making it up as I went along.&amp;quot; &amp;quot;I&#039;ve done that before. Not as badly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nick exclaims, &amp;quot;Things went to crap so durn fast! I don&#039;t know exactly what happened!&amp;quot; Chalker: &amp;quot;Oh, I can tell you what happened. But I want you to tell me something first, okay?&amp;quot; &amp;quot;I... I&#039;ll tell you whatever you need to know.&amp;quot; &amp;quot;I need to explain to you what&#039;s going to happen if you don&#039;t cooperate. In my mind, there are three scenarios. Option A: Once you tell me all you know, I&#039;ll turn you over to the royal family, you&#039;ll go to jail, and they&#039;ll decide what to do with you. Option B: I kill you and make you disappear.&amp;quot; Clementina leaps out of her seat and starts to say something. Chalker turns his cold gaze on her and says, &amp;quot;And if you want to join him, you can disappear, too.&amp;quot; Immediately, she sits back down.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;And then I have a worse option. I owe a favor to -- do you know what a &#039;bale&#039; is?&amp;quot; (Ahn-Lee&#039;s eyes widen slightly.) Chalker: &amp;quot;Think of an insane vampire who can walk during the day.&amp;quot; Nick pales. Chalker: &amp;quot;I owe him a slight favor that I need to pay. What I&#039;m going to do, I&#039;m going to give you to him, and he&#039;s going to make you into a zombie. [pause] Do you have these three options in your head? Do you comprehend?&amp;quot; Nick, in a strangled voice: &amp;quot;Ah... y-yeah, I understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;I want you to explain this scheme to me -- the entire scheme, including Clementina&#039;s involvement -- and if you tell me the complete truth, we&#039;ll stick with Option A. And I have a way of knowing when you&#039;re lying. You feel it, don&#039;t you? You&#039;re looking for it, aren&#039;t you? It&#039;s still here.&amp;quot; Nick: &amp;quot;They were moving so fast -- I didn&#039;t get a good look at them -- there were four of you that came out of the house; I only see three.&amp;quot; &amp;quot;Well, you&#039;re good at counting. But you&#039;re going to tell us the whole truth. Or... it depends on how upset I get. If I get &#039;&#039;really&#039;&#039; upset, I&#039;m going to box you up and send you off to pay the debt. That seems fair, doesn&#039;t it? A debt is a debt, and I always pay my debts.&amp;quot; Ahn-Lee: &amp;quot;You can&#039;t stay in debt forever.&amp;quot; Azzhik: &amp;quot;Don&#039;t send him off without giving me an arm.&amp;quot; Chalker: &amp;quot;How about a finger or something?&amp;quot; Azzhik: &amp;quot;Hand. His dominant one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;So you&#039;re going to tell me what I want to know, right?&amp;quot; Nick: &amp;quot;You want to know the entire scam that I was running on Clementina?&amp;quot; &amp;quot;Correct, and I want you to tell me quickly and concisely.&amp;quot; &amp;quot;Did research; determined she met the parameters for what I needed within the merchant class of Sapphire. I met her, won her confidence, and... charmed her off her feet... and became deeply trusted by her. Used that to make suggestions, early, little ones that made her money and raised her status in her association. Then I got more outlandish and started running several concurrent scams through her, timing them so they&#039;d come together... The end result I was looking for was complete control of the Traders Pride Association. If one of the main holders had gotten suspicious and brought in a mage or something, I could have bailed anytime and still made a significant increase over my investment. It&#039;s been a long-term investment, but this is the biggest scam I&#039;ve ever tried to run.&amp;quot; Chalker: &amp;quot;You sent a mage to copy all the documents at the association.&amp;quot; Nick: &amp;quot;Yes, so I would know what other deals and information they had, and I could have leveraged it to get control of the entire association. The thing I was worried about was one of their mages or someone becoming aware of what was going on.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;How much gold do you have at your place?&amp;quot; Ahn-Lee, emphatically: &amp;quot;The truth!&amp;quot; Nick: &amp;quot;My seed money&#039;s down to 500 gold. This was a long-term investment, and the payoff would have been huge.&amp;quot; Ahn-Lee: &amp;quot;Address?&amp;quot; Nick gives his address in one of the wealthier sections of the Merchants Quarter. Chalker: &amp;quot;How did you get so much gold? You&#039;ve been scamming for awhile and been successful until now?&amp;quot; Nick: &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Clementina. Will there be any need for me to make you disappear?&amp;quot; Clementina, in a quiet but hard-edged voice: &amp;quot;No. I understand.&amp;quot; &amp;quot;Do you know how to unwind yourself from this particular deal?&amp;quot; &amp;quot;I&#039;ve got... a lot of things going. It&#039;s going to be hard.&amp;quot; &amp;quot;How much are you under?&amp;quot; &amp;quot;Uh... hundreds of gold. And I&#039;m obligated within the next couple of weeks to double that. And then sign deals that will obligate the association.&amp;quot; Chalker: &amp;quot;Would 100 gold help? Because we have 500 gold.&amp;quot; (Ahn-Lee is shocked that Chalker would offer her 20% for &#039;being dumb&#039;.) Clementina: &amp;quot;That should do it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker asks Ahn-Lee and Azzhik to take a carriage over to Nick Acosta&#039;s house. Just then, Jeeves enters and reports that a sergeant of the city guard is at the front gate wanting to speak with the Envoy. Chalker: &amp;quot;Stall him until Azzhik and Ahn-Lee get back. We can start turning over the attackers.&amp;quot; To Nick he says, &amp;quot;I have good news... you can&#039;t disappear. So we&#039;ll go with Option A.&amp;quot; Nick claims there was no one else involved in his plot; &amp;quot;I prefer to work alone.&amp;quot; Chalker: &amp;quot;If you hadn&#039;t been so greedy, it would have worked.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To Clementina: &amp;quot;Next time you&#039;re of a mind to be so trusting... get a ring on your finger, or at least a roll in the sack.&amp;quot; Clementina, immodestly: &amp;quot;He&#039;s pretty good in bed.&amp;quot; &amp;quot;You should listen more to your subordinate, Brigid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Clementina: &amp;quot;I feel like a fool.&amp;quot; Rising, she takes slow, measured steps toward Nick, stops in front of him, stares at him. Then with her right hand she slaps him as hard as she can. Chalker, in mock dismay: &amp;quot;My word, such violence, my lady!&amp;quot; With her left hand she slaps Nick again.&lt;br /&gt;
&lt;br /&gt;
At Nick&#039;s house, Azzhik burns the lock open with a few drops of acid. He and Ahn-Lee locate a chest filled with gold and jewels. Ahn-Lee combs the rest of the house, picking up another 100g worth of artwork and knick-knacks. (Nick, with more money than taste, had obviously furnished his house to impress guests with his wealth.) Azzhik finds some exotic herbs worth another 20g. In the bedroom Ahn-Lee finds a &amp;quot;go-bag&amp;quot;, a valise packed with various essentials for a quick getaway, including 40g cash. Ahn-Lee conceals the valise elsewhere in the house.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee and Azzhik return to Chalker&#039;s house. By then, Chalker has turned over to the city guard all captives except for Tam Longbow. From the loot, Chalker bags up ten stacks of 10g, giving one bag apiece to Clementina and Brigid. Brigid returns the potion to Azzhik, saying &amp;quot;I didn&#039;t have any use for it.&amp;quot; Chalker refunds her the 2sp she paid. Chalker offers hospitality to the two women; Brigid accepts, but Clementina wants to go home.&lt;br /&gt;
&lt;br /&gt;
Chalker announces to his friends, &amp;quot;We did a good deed. We got paid. How about lunch at the Boar&#039;s Head tomorrow?&amp;quot; Shawna, Azzhik, and Ahn-Lee all agree.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee asks Chalker to keep Tam captive overnight, then tells everyone he&#039;s headed home. But first, he returns to Nick&#039;s house and thoroughly tosses the place, coming up with another 30g cash and 200g worth of throwing knives and shortswords marked with a royal crest Ahn-Lee doesn&#039;t recognize. Azzhik turns down the offer of a carriage and walks home. Shawna stays the night at the manor.&lt;br /&gt;
&lt;br /&gt;
Early the next morning Ahn-Lee fences the stash of knives and swords for about 120g cash. The fence says the insignia is from somewhere in the eastern part of the empire. Ahn-Lee drops a message to Kimtri: &#039;&#039;Got you a present, meet me at the Boar&#039;s Head at 1 o&#039;clock.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After breakfast, Chalker writes to Rory to confirm that there is a Venettian gate in Gateway. He requests that Trace and Branamin go on ahead and carve out a passage from the underground gate to the surface.&lt;br /&gt;
&lt;br /&gt;
Shawna visits Ren Paret in his imperial prison cell. He says Nick Acosta had paid him very well, and admits he never expected to get caught. Shawna writes out her statement and turns over the satchel of copied documents to the imperial prosecutor. (Chalker had whined that he wanted the &#039;bottomless&#039; satchel for himself; Shawna replied that he could certainly afford to have one made.)&lt;br /&gt;
&lt;br /&gt;
Over lunch, Chalker invites everyone to go with him to Gateway at 3:00pm.&lt;br /&gt;
&lt;br /&gt;
Kimtri arrives, poorly disguised and using the alias &amp;quot;Kim Langton.&amp;quot; Ahn-Lee: &amp;quot;How would the Assassin&#039;s Guild feel about a gift of Tam Longbow?&amp;quot; Kimtri is impressed and says such a feat would earn points with the guildmaster. They will pick up Tam from Chalker&#039;s house. She adds, &amp;quot;Do you want a challenge? I have something coming to fruition in a few days.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At 3 o&#039;clock Chalker, Ahn-Lee, Azzhik, and Shawna travel through the portal to Gateway (where it is noon) and climb up into the cellar of a crafter&#039;s shop. In the streets they see people of many races, including Winged Folk, elves, dwarves, kobolds, halflings, and lizardmen. (Azzhik: &amp;quot;Big brutes wit&#039; axes. Look like my stupid cousins.&amp;quot; Chalker: &amp;quot;We got a runt.&amp;quot; &amp;quot;It is so I could have a bigger brain.... Most of the ones like me get killed.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
At a busy tavern called the Golden Rainbow, their gossipy waitress tells them that not long ago there was a &amp;quot;changeover&amp;quot; in the ruling class of Gateway from House Tiffany to House Roberson. Physical damage from the conflict is still under repair. House Dorsey rose &amp;quot;a little bit&amp;quot; in the city hierarchy &amp;quot;but they&#039;re still not in the inner council of the Robersons.&amp;quot; In fact, the waitress adds, rumor has it that the Dorseys are behind some of the burnings and property destruction. &amp;quot;They&#039;re very ruthless toward their enemies. But then, most high-level mercantile families and the royals are the same way.&amp;quot; The group overhears some merchants at the next table talking of their dealings including House Dorsey. &amp;quot;Isn&#039;t that dangerous?&amp;quot; &amp;quot;Aw, the old man&#039;s mellowed with his years. His sons are competing to see who gets everything when he dies.&amp;quot; Jedidiah Dorsey&#039;s three sons are Thomas, Jimmy, and Daniel.&lt;br /&gt;
&lt;br /&gt;
Chalker leads the group to the Dorsey&#039;s ornate storefront. While there is a steady stream of customers, the wares on display are cheap and tawdry. (Ahn-Lee: &amp;quot;Who buys this crap?&amp;quot; Azzhik: &amp;quot;What a dump.&amp;quot;) Shawna spots a wizard eye watching the entryway and three more floating around within. (Ahn-Lee: &amp;quot;Is there someone at the exit checking receipts?&amp;quot;) Chalker identifies the floor manager and checks his aura -- some psi, greed -- and overhears others calling him Daniel. As the group approaches within ten feet of him, Daniel suddenly shivers, turns to look at us, then steps from behind the counter and hurries up.&lt;br /&gt;
&lt;br /&gt;
DD: &amp;quot;Good afternoon!&amp;quot; Chalker: &amp;quot;Nice place you got here.&amp;quot; DD: &amp;quot;Ayy--yes, we pay special attention to it. Serves very good purposes. Is there something I can... do... for you?&amp;quot; (He seems to be trying not to stare at Shawna.) &amp;quot;We&#039;re just browsing. We just got into town and this place was recommended, so we thought we&#039;d come and see what was here. And you are...?&amp;quot; &amp;quot;Daniel Dorsey.&amp;quot; &amp;quot;Of the ruling-class Dorseys?&amp;quot; &amp;quot;Oh, yeah, I, uh, I run this aspect of our properties.&amp;quot; He admits that as the third son, he&#039;s sometimes referred to as &amp;quot;the spare plus one.&amp;quot; &amp;quot;Are you doing any business?&amp;quot; &amp;quot;Yes, it&#039;s a good day... we just got a shipment from Trikedell, and another from the dwarven clans in the Pass.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Abruptly, Daniel sidles up to Azzhik and gives a sniff. &amp;quot;An alchemist! Isn&#039;t that rare amongst your people?&amp;quot; Azzhik: &amp;quot;I  make potion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
DD: &amp;quot;You all look like travelers. Where are you heading?&amp;quot; Azzhik: &amp;quot;I follow him (indicating Chalker).&amp;quot; Chalker: &amp;quot;I&#039;m thinking of going through the Pass, but we might branch off and go in another direction. You said you had some stuff from the Pass?&amp;quot; DD: &amp;quot;Yes, yes, I do. Let&#039;s move this way.&amp;quot; Along the way he directs Ahn-Lee&#039;s attention to a display of elven daggers, more ornate than functional. He steps back and stares intently at Ahn-Lee, then says, &amp;quot;So, I hope you will find something here to suit you.&amp;quot; At this point Chalker checks Daniel&#039;s aura again and detects active psi use. DD: &amp;quot;What do you think of our stuff here?&amp;quot; Ahn-Lee: &amp;quot;Garbage. Bunch of weird trinkets. Don&#039;t know why anyone would buy it.&amp;quot; &amp;quot;Whoa,&amp;quot; DD exclaims, taken aback. Looking at Shawna, he adds, &amp;quot;Your companion is quite blunt.&amp;quot; Shawna: &amp;quot;And accurate.&amp;quot; DD, even more abashed: &amp;quot;Yeah, uh, okay...&amp;quot; Ahn-Lee: &amp;quot;Everyone&#039;s got to make a living somehow. I can&#039;t imagine doing so in such a mundane, boring way.&amp;quot; Shawna: &amp;quot;It&#039;s an &#039;&#039;honest&#039;&#039; living.&amp;quot; Ahn-Lee: &amp;quot;Oh. Is that right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker figures that Daniel had been attempting mindreading on Ahn-Lee, and now the psionic activity picks up again as Daniel steps back, staring at the whole group (trying to get an emotional reading and/or surface thoughts). Chalker: &amp;quot;Obviously, I&#039;m not very knowledgeable --&amp;quot; DD: &amp;quot;Well, obviously your companions are, and I would expect that from your elven companion. She seems very knowledgeable.&amp;quot; Shawna: &amp;quot;And I don&#039;t like being talked about in the third person.&amp;quot; DD: &amp;quot;Yes, ma&#039;m. I&#039;m sorry. It&#039;s a habit.&amp;quot; Shawna: &amp;quot;You have this enormous enterprise to run, yet you zero in on us. Why is that? It&#039;s not just that we look like fresh blood.&amp;quot; DD: &amp;quot;Y&#039;all just give me the impression of being influential. Something about you sort of screams out, you&#039;re going to be an influence in what&#039;s about to happen.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;You seem to be touched.&amp;quot; DD: &amp;quot;A lot of my family has the second sight. We have been blessed by the First Chosen for several things... There&#039;s also some talk that it&#039;s a gift given to us by an elven ruler in the past, or so the story goes. At Chalker&#039;s prompt DD adds, &amp;quot;...a good deed done for the elven warrior, helped them in a time of need. At least, that&#039;s the family story. But it was over six generations ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Do you have any Xanthyppian artifacts?&amp;quot; DD: &amp;quot;No.&amp;quot; Chalker: &amp;quot;Do you have any Venettian artifacts?&amp;quot; DD: &amp;quot;Nnno. We have had some Venettian artifacts before, but we don&#039;t currently. They come out of ruins that are in the mountains, from time to time. My older brother&#039;s quite interested in all that.&amp;quot; Chalker: &amp;quot;Who&#039;s your older brother?&amp;quot; DD: &amp;quot;That&#039;d be Jimmy. He&#039;s always looking for that type of stuff. He belongs to research organizations, archaeology organizations, trying to learn about the Golden Age empires and peoples.&amp;quot; Chalker: &amp;quot;Like monster fish and stuff like that.&amp;quot; DD: &amp;quot;He has talked about monster fish from time to time. I&#039;m... uh, surprised that y-you&#039;ve heard of it...&amp;quot; Chalker: &amp;quot;I am a well-read individual.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
DD: &amp;quot;We have all types of wares, some much better than this.&amp;quot; Chalker: &amp;quot;Do you have any wares that you would consider significant?&amp;quot; DD suddenly shivers with another &amp;quot;body chill.&amp;quot; Chalker: &amp;quot;Are you okay? Did you feel something?&amp;quot; DD: &amp;quot;Ehhh, errr... it&#039;s just... a...&amp;quot; Chalker: &amp;quot;It&#039;s that second-sight stuff?&amp;quot; DD: &amp;quot;Yes! Yes, yes... er, I have several things I can show you. Let&#039;s move this way...&amp;quot; He directs their attention to another display, then excuses himself briefly to speak to an employee, then returns. DD: &amp;quot;I get a sense that doesn&#039;t interest y&#039;all.&amp;quot; Chalker: &amp;quot;Nothing here that I&#039;ve seen.&amp;quot; DD: &amp;quot;Well, I&#039;m sorry we didn&#039;t have anything to fit your needs and desires, but we cannot please everybody.&amp;quot; Chalker: &amp;quot;We&#039;ll go down the street and talk to some elven merchants to see if they have anything significant.&amp;quot; DD: (to Shawna) &amp;quot;Well, ma&#039;m, as you know, your artisans are some of the... well, &#039;&#039;the&#039;&#039; best in the world.&amp;quot; Chalker: &amp;quot;And since she&#039;s with us, they might actually show them to us instead of running us in circles... like you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
DD: &amp;quot;Oh, my apologies, I&#039;ve sort of been distracted.&amp;quot; Chalker: &amp;quot;I can tell. Is there anything we can do to help you? Are you feeling ill? Are we disrupting your second sight?&amp;quot; Shawna: &amp;quot;Or is someone else prompting you to come and occupy us in this fashion?&amp;quot; DD gapes at Shawna for several seconds, then says, &amp;quot;There&#039;s definitely something... unique... about each one of you.&amp;quot; Ahn-Lee: &amp;quot;C&#039;mon, &#039;&#039;everybody&#039;s&#039;&#039; special.&amp;quot; Chalker: &amp;quot;She&#039;s extraordinary...&amp;quot; Shawna: &amp;quot;And you&#039;re fancy...&amp;quot; Chalker: &amp;quot;Yes, I am fancy. And he&#039;s [Ahn-Lee] a professional, and he&#039;s [Azzhik] a smart lizardman.&amp;quot; The four chuckle.&lt;br /&gt;
&lt;br /&gt;
For a few moments DD seems at a loss for words, then says: &amp;quot;I&#039;m sorry, I&#039;m not confronted with this type of situation very often. I&#039;m handling it very badly.&amp;quot; Shawna, slowly: &amp;quot;What situation is that?&amp;quot; Ahn-Lee: &amp;quot;People coming into your shop?&amp;quot; DD: &amp;quot;No, somehow you four are... intertwined with my family. I get that sense strongly. I don&#039;t know what it means.&amp;quot; Chalker: &amp;quot;So are you able to divine the future? Do you get into a fugue, where you have a couple seconds&#039; head start on everybody?&amp;quot; DD: &amp;quot;I wish it was something definite. It&#039;s very nebulous. It&#039;s almost no help. It sometimes makes me appear as a bumbling fool, as I do to you now.&amp;quot; Chalker: &amp;quot;No, you seem fine to us. I&#039;m not sure what&#039;s going on inside your head. If you like -- no, skip that. Don&#039;t worry, we&#039;re not insulted.&amp;quot; DD takes a deep breath, then murmurs, &amp;quot;Well, I must get back to my duties, I&#039;ve been neglecting them for the last twenty minutes or so...&amp;quot; Chalker, pointedly: &amp;quot;Okay, we&#039;re going to leave and meet whoever you called outside, okay?&amp;quot; DD steps back, and Chalker adds, &amp;quot;I&#039;m not just fancy. I understand what&#039;s going on.&amp;quot; DD bows formally toward Shawna, backs away three or four steps, then turns and hurries away.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee: &amp;quot;So what&#039;s the deal? Do we come back and track him later, or should I follow him now?&amp;quot; Chalker: &amp;quot;No, don&#039;t worry about it. They&#039;re coming to us. Since they like fish so much, I just set the hook.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The group leaves the store. [&amp;quot;We&#039;re going to walk down to one of the elven shops, like we said, because... we don&#039;t have anyplace else to go!&amp;quot; &amp;quot;Chalker wants us to start being followed so we can catch whoever&#039;s following us and ask questions.&amp;quot;] Almost immediately, they spot two men following them and a woman ahead of them. The group enters a small shop [&amp;quot;There&#039;s grass on the floor and it has a huggy tree&amp;quot;], then Chalker steps back out and eases up to the woman, who is making small talk with another person. He addresses her directly. &amp;quot;Why don&#039;t you come on into the shop so we can talk? I mean, you were following us. Do you want something?&amp;quot; She links arms with Chalker, saying, &amp;quot;Escort me back in. I definitely want to talk to the elven warrior that is with you.&amp;quot; (&amp;quot;Aw, man, I am &#039;&#039;always&#039;&#039; second.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee notices Chalker with the woman on his arm, and he turns to the man who had followed them into the shop and, smirking, offers him his arm. &amp;quot;Wiseass,&amp;quot; the man grumbles, but he links arms with Ahn-Lee.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Let me introduce myself. I&#039;m Chalker.&amp;quot; Woman: &amp;quot;I&#039;m Diane. That&#039;s George.&amp;quot; Chalker: &amp;quot;What is it you&#039;d like to talk about?&amp;quot; Diane: &amp;quot;You&#039;re here for the Dorseys. I need to know why.&amp;quot; Chalker; &amp;quot;One, what we&#039;re here for is none of your business. And two, we&#039;re not here for the Dorseys, yet.&amp;quot; Shawna: &amp;quot;But you&#039;re certainly making it interesting.&amp;quot; Chalker: &amp;quot;We just met a Dorsey in his shop.&amp;quot; Diane: &amp;quot;You panicked Daniel, is what you did.&amp;quot;  Shawna: &amp;quot;He drew us aside, he started questioning our motives for being in his shop...&amp;quot; Diane: &amp;quot;He doesn&#039;t handle pressure very well. You panicked him.&amp;quot; Shawna: &amp;quot;We didn&#039;t &#039;&#039;do&#039;&#039; anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;You two are in the employ of the Dorseys?&amp;quot; Diane: &amp;quot;I&#039;m a second cousin. So yeah, I&#039;m in his employ.&amp;quot; Chalker: &amp;quot;Are you in the line of succession?&amp;quot; Diane: &amp;quot;Not unless three or four dozen other people die.&amp;quot; (Ahn-Lee: &amp;quot;Then it&#039;s your lucky day!&amp;quot;) Diane: &amp;quot;You&#039;re saying Daniel was wrong and you&#039;re not here for the Dorseys?&amp;quot; Shawna: &amp;quot;I&#039;m rather confused by this whole line of questioning.&amp;quot; Chalker: &amp;quot;We&#039;re here to make a decision on what we want to do next.&amp;quot; Diane: &amp;quot;You&#039;re telling me if he had just ignored you and hadn&#039;t acted like a fool, I wouldn&#039;t be having this conversation.&amp;quot; Chalker: &amp;quot;Probably not. Is there a reason to want the Dorseys? Aren&#039;t they about in the middle of the ruling class?&amp;quot; Diane: &amp;quot;Yeah, that means they got a lot of adversaries in the nobility, there are people they&#039;ve stepped on... they&#039;re not any better or worse than most nobles.&amp;quot; Shawna: &amp;quot;You admitted you&#039;re part of the family, but you refer to &#039;them&#039; and &#039;they&#039;.&amp;quot; Diane: &amp;quot;Uh, well, my last name is not Dorsey.&amp;quot; Shawna: &amp;quot;But you snap to Daniel&#039;s &#039;panic attacks&#039;. What is this about?&amp;quot; Diane: (to Chalker) &amp;quot;She&#039;s an elf, and I don&#039;t read elves very well. You&#039;ve got a lot of self-confidence and awareness and such. (Indicating Azzhik) I can hardly read lizardmen at all. (Glancing at Ahn-Lee) And he&#039;s got a Death aspect to him. (Back to Chalker) Oh, and you&#039;re spiritual, too. Anyway, yeah, I&#039;m pretty much at his call. I can respond quickly to anything going on in the storefront.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker checks Diane&#039;s aura: Strong psi in a couple of disciplines; currently using Emotion Sense; normal spirituality; Magery 0; very strong will; very self-assured; trained fighter.&lt;br /&gt;
&lt;br /&gt;
Diane: &amp;quot;I&#039;ve got a &#039;soft link&#039; to Daniel. It&#039;s &#039;family magic&#039;, sort of a knack we have with each other, and to a limited extent with other people. That&#039;s how I sensed his panic. He gets insights to the future, things that will impact the family.&amp;quot; Chalker: &amp;quot;Are you a &#039;protector&#039; of the Dorsey family?&amp;quot; Diane: &amp;quot;That would be a good designation for me, yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Could we meet one of the Dorseys?&amp;quot; Diane: &amp;quot;Are you talking about Jedidiah or Thomas? You&#039;ve met Daniel; he makes a lot of money for the family, running that storefront.&amp;quot; &amp;quot;I&#039;d like to meet Jimmy.&amp;quot; &amp;quot;Jimmy?&amp;quot; &amp;quot;He&#039;s the second son, so I figure he&#039;d be easier to meet than Jedidiah or Thomas.&amp;quot; &amp;quot;You want to talk to Jimmy... do you want me to arrange a formal meeting? Or... when he&#039;s in town, he usually spends his nights with his cronies &#039;holding court&#039; at the Silver Chalice.&amp;quot; (From the tone of Diane&#039;s voice, she doesn&#039;t much care for Jimmy.) Chalker: &amp;quot;Then I&#039;m letting you know, we&#039;re going to the Silver Chalice this evening.&amp;quot; Diane: &amp;quot;That&#039;s not a problem, but to fulfill my responsibilities, I will tell him there are some people looking for him, that want to talk to him tonight.&amp;quot; Chalker: &amp;quot;That&#039;s fine with us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Diane, citing &amp;quot;other obligations,&amp;quot; mentions she will not be at the Silver Chalice tonight. Chalker: &amp;quot;Maybe we will meet up another time.&amp;quot; Diane: &amp;quot;Maybe things will align so it&#039;s possible. You never know what Roo has in mind.&amp;quot; Chalker: &amp;quot;I&#039;ll ask her.&amp;quot; Diane: &amp;quot;I continually ask her, but she&#039;s an enigma to me. The answers the priestesses give me are like a puzzle.&amp;quot; Diane, saying &amp;quot;May Roo and Yasseph be with you,&amp;quot; leaves with George.&lt;br /&gt;
&lt;br /&gt;
The group passes the next few hours in various pursuits. Around 7pm they enter the Silver Chalice. Jimmy Dorsey is easily spotted, seated at a large table with eight other people, men and women, around him. Aura: Very strong psi (telekinesis and some mind powers); very strong will; very evil; situational awareness and combat reflexes; devoted to Aakbarath, Cor, and Aup. (Chalker notices that as he begins reading Jimmy&#039;s aura, Jimmy gives a start as if aware of the scan.) Ahn-Lee notices two men at the bar (B1, B2) turning to scan the room; right away one of them locks on to our group. Chalker identifies a red-haired woman (RW) at another table with an active psionic link to someone else.&lt;br /&gt;
&lt;br /&gt;
The group walks up to Jimmy&#039;s table. Jimmy&#039;s eyes widen and he refers to Shawna several times as &amp;quot;elven princess.&amp;quot; Chalker: &amp;quot;Have you heard of a small village called Taybor Cove?&amp;quot; JD: &amp;quot;I may have heard of that quaint fishing village.&amp;quot; Chalker: &amp;quot;The intruders we talked to said they were there on your behalf. A man of your stature could have paid for what he wanted instead of abusing the villagers. After all, the monster fish are not of the Mother of Night.&amp;quot; JD claims it&#039;s either all lies or a case of mistaken identity. Chalker; &amp;quot;The bladders enhance a certain ability. I took all of them. Are you willing to voluntarily give restitution?&amp;quot; JD: &amp;quot;I don&#039;t owe them anything.&amp;quot; While this exchange is going on, Jimmy had tried in turn to mind-link with Chalker, then Shawna, then Ahn-Lee.&lt;br /&gt;
&lt;br /&gt;
Chalker detects a sphere of iron in JD&#039;s belt pouch. He &#039;hooks&#039; JD&#039;s belt knife and sticks it into JD&#039;s side. &amp;quot;If your people move, I&#039;ll drag this knife all the way to your back.&amp;quot; Ahn-Lee stands up and points his mini crossbow at B1 and B2. JD holds up his hands and says &amp;quot;Now.&amp;quot; Azzhik uncaps some potions. RW stands and her chair flips up and hovers above her head. B1 and B2 grin and charge at Ahn-Lee. Chalker stuns JD with a punch to the head. Ahn-Lee pulls the trigger; his crossbow&#039;s string snaps and the bolt flies away and hits some random stranger. Shawna draws her sword and looks threatening.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee, charging, fast-draws two knives and throws them, striking B1 and B2. Muttering &amp;quot;This will hurt,&amp;quot; Azzhik drinks two potions (Fire and Beast). Chalker hits JD again. The two people on either side of JD (C1, C2) try to touch him; Shawna cuts off C1&#039;s hand, and C2 makes contact and heals JD. Six people from RW&#039;s table rush toward Chalker and Shawna.&lt;br /&gt;
&lt;br /&gt;
Saying &amp;quot;Good luck!&amp;quot; Ahn-Lee leaps up into the chair hovering over RW&#039;s head; his weight brings it down upon her and she collapses with a broken arm. Azzhik, shrieking, breathes fire on C1 who goes up in flames. The knife jerks out of JD&#039;s side toward Chalker, who stops the knife, then slams JD&#039;s head into the table. Shawna strikes two people who have jumped up on JD&#039;s table. Two other people slide across the table toward Chalker. Chalker braces himself against JD. Someone (T1) tries a telekinetic punch on Chalker but does more damage to JD.&lt;br /&gt;
&lt;br /&gt;
Azzhik breathes fire on another person. Ahn-Lee fast-draws two more knives and stabs another person, who falls. Shawna hits two of the people who slid across the table. Chalker lifts JD and pile-drives him into the table.&lt;br /&gt;
&lt;br /&gt;
Four people are rolling on the table, screaming and thrashing in their own blood. Several people run away, Ahn-Lee chasing them. Someone swings and cuts Azzhik. The bartender and bouncers have armed themselves with cudgels but are not yet making any move to break up the fight.&lt;br /&gt;
&lt;br /&gt;
Azzhik breathes fire again. Chalker smashes JD&#039;s head again; JD goes limp.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee catches the runners and stabs several of them. Chalker sticks JD&#039;s knife in T1&#039;s shoulder. Ahn-Lee makes as though to slash RW&#039;s throat, but Chalker motions &amp;quot;no.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The bartender speaks up, saying &amp;quot;The city patrols are pretty close.&amp;quot; Chalker asks for a sack, which he pulls over Jimmy&#039;s head. Then he opens Jimmy&#039;s purse, pulls out some money, and hands the bartender 4g for damages. Azzhik asks for a very strong drink and pays 2s.&lt;br /&gt;
&lt;br /&gt;
The group leaves the Silver Chalice. Around the corner, in the shadows, Chalker pulls out Tiny Wagon; Jimmy, unconscious, is placed inside and covered up. The group makes its way to the portal, returns to Sapphire, and goes to Chalker&#039;s house. Azzhik goes on home. Ahn-Lee gets first-aid for his injured hand.&lt;br /&gt;
&lt;br /&gt;
Jimmy is given enough medical treatment to stop his bleeding, then Chalker brings him around to consciousness. Jimmy is in a good bit of pain. Chalker: &amp;quot;You try that mental stuff and you&#039;re gonna regret it.&amp;quot; Jimmy: &amp;quot;Where&#039;s the elven warrior?&amp;quot; Chalker: &amp;quot;She&#039;s around. Now, evil man, we&#039;re gonna talk.&amp;quot; He makes Jimmy swallow some of Azzhik&#039;s truth potion.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;How much more crenolin do you have?&amp;quot; Jimmy: &amp;quot;Why should I tell you I have fifty doses left?&amp;quot; Jimmy doesn&#039;t share the crenolin with his family. His father may suspect the drug&#039;s existence. A few cousins have used it but they don&#039;t know where it comes from. Jedidiah might be persuaded to pay ransom for Jimmy, but &amp;quot;Thomas would let me rot.&amp;quot; Jimmy: &amp;quot;The crenolin was my edge. I didn&#039;t train enough. You and your warriors were so quick...&amp;quot; Chalker: &amp;quot;We&#039;ll get the rest of the drug from your house, then take you to your father.&amp;quot; Jimmy: &amp;quot;Father is no saint, either. He&#039;s a badass with the moral compass of a cockroach.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jeeves knocks and informs Chalker that the iron sphere is rolling through the house toward the front door. Jimmy admits to being &amp;quot;linked and tuned&amp;quot; to it. Chalker tells Jeeves to put the sphere in a locked strongbox.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee, Chalker, and Shawna return to Gateway and make their way through the shadows to Jimmy Dorsey&#039;s house. The place is easy to find, but swarming with guards. We go across rooftops and Chalker unlocks a window. He finds the box where it&#039;s supposed to be -- beneath the floorboards under Jimmy&#039;s bed -- but there are only five doses, not fifty. Another box in a cubby contains 10g, and Ahn-Lee takes 50g worth of jewelry. In the desk is a recipe for crenolin; the writing is human, but the language is elven. The other person who knows the recipe is in Wicera.&lt;br /&gt;
&lt;br /&gt;
Chalker leaves a note: &#039;&#039;Dear guards and watchers, the seer was right, we were here. Evil Jimmy is still alive. We will return him either whole or in pieces. Let us know. Signed, Rice Kellogg and Coco Kellogg.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We return to Chalker&#039;s house. Chalker pours himself a triple whiskey.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20170812&amp;diff=6430</id>
		<title>Sapphire:Sessions:20170812</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20170812&amp;diff=6430"/>
		<updated>2026-06-04T19:29:31Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Azzhik the potion-maker has arrived in Sapphire and settled in near the docks.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee finishes looting &#039;&#039;Near Stars&#039;&#039;, leaving the paymaster&#039;s chest alone. He mentally divides the loot, then goes out and checks his drops.&lt;br /&gt;
&lt;br /&gt;
Chalker enters the temple of Asseraah (which is rather crowded today), glances around to check the priests&#039; reactions (by now they all know him by sight) and performs observance. People stare at him as he begins walking around the altar, speaking conversationally to seemingly no one. &amp;quot;Well, Father, I have something to discuss with you. I think you are being supplanted as the Big Kahuna of Chaos. And I find it interesting that I have run into a number of individuals who are devoted to Chaos but not to you. I&#039;m trying to understand this. Are you aware of this phenomenon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Feeling an itching sensation at the nape of his neck, Chalker glances around and notices a woman standing in the back, her eyes locked on him. Chalker continues, &amp;quot;This group calls itself the Pandemonium Dagger Guild. People in it are very devoted to this guild, and devoted to Chaos, but not to you. Odd, that these people embrace Chaos but don&#039;t embrace you. It&#039;s almost as though you don&#039;t even exist! Now, I have killed quite a few of these people, though not because of you... that was just a side benefit for you. Are you weakening? Is there something I can do to help you? I know we haven&#039;t been on the best of terms lately. Do you have any guidance? Any instructions? Any wisdom that you wish to impart to me to help guide me in my dealings with these people who don&#039;t seem to need you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker begins to itch all over, feeling as though his skin is covered in static. &amp;quot;And see, as usual, Father, you get mad at the messenger. Now, calm down. I&#039;m merely informing you. There&#039;s no reason to be upset with me over &#039;&#039;&#039;this&#039;&#039;&#039;, no reason to try to eat me right now. But I thought I should tell you, your status as First Chosen of Chaos seems to be weakening! That was it. If you have nothing to say, I&#039;ll leave you to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker continues in silence for a few more circuits, then approaches the altar once again. This time it is the High Priest who performs the responses to Chalker&#039;s observance. As Chalker departs, he walks past the woman, who approaches and says to him, &amp;quot;He knows. He is moving in his will toward a goal you will become aware of. You will be involved, as will many people. Your survival is not guaranteed. Also, you&#039;ve got to deliver that message sometime.&amp;quot; As the woman walks away, Chalker mutters, &amp;quot;I hate Mensep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Azzhik visits a dockside tavern and tells the barkeep, &amp;quot;Give me the thing that can kill.&amp;quot; He takes the drink to his table and mixes several other ingredients into it.&lt;br /&gt;
&lt;br /&gt;
Chalker leads General Burns and Felicia Strada back to his house, then to the gate along with Branamin and Trace. The mage Branamin has hired is led blindfolded to the Lone Mountain so as to cast Scryfool on that gate. The Idrians will be awakened in groups of 50 to 100 according to a pre-made list. On the Dolyenan side, Seman will oversee the military Idrians, and Farrel the civilians. Ahn-Lee, observing the awakened civilians, takes Chalker aside and points out three or four Idrians he reckons are &amp;quot;pros,&amp;quot; either thieves or assassins. By sundown 500 Idrians have been awakened and transferred to Dolyena, and the operation is closed down for the night.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;I have a ship to acquire... I need to contact that Lavinian merchant house and say I&#039;m taking the ship in lieu of payment.&amp;quot; Sylvia Quiz is still alive and in jail; Ahn-Lee offers to &amp;quot;take care of it,&amp;quot; but Chalker says, &amp;quot;I need to find more info. Let&#039;s see if she&#039;ll talk. If she won&#039;t -- I&#039;ll petition for her freedom, and when she walks out, &#039;&#039;then&#039;&#039; we&#039;ll kill her. She&#039;s between me and my goal; either she helps or gets out of my way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Azzhik visits the alchemy shop; his potions have been selling well, and he wishes to collect his profits. The proprietor (who happens to also be Ahn-Lee&#039;s poisons supplier) tells Azzhik that someone wants a less-lethal variant of the Pandemonium Dagger Guild poison that causes agonizing pain. &amp;quot;No rush, though.&amp;quot; Azzhik asks, &amp;quot;Have you seen Jorel?&amp;quot; &amp;quot;Haven&#039;t seen him in a week.&amp;quot; &amp;quot;Ehh, he must be dead.&amp;quot; Jorel owes Azzhik a sum of gold.&lt;br /&gt;
&lt;br /&gt;
Chalker and Ahn-Lee dine at the Boar&#039;s Head. Ahn-Lee gives Chalker his cut of the money and gems from &#039;&#039;Near Stars&#039;&#039;. Chalker tells him, &amp;quot;In the morning, you and I will meet with the factor about the boat. If we finish early enough, I want to show you the Virtual Keep.&amp;quot; Chalker intends to acquire the property (&amp;quot;Should be cheap, there&#039;s nothing there anyone else wants&amp;quot;) and search the Keep for valuables.&lt;br /&gt;
&lt;br /&gt;
Early next day, Chalker and Ahn-Lee seek out the residence of Ander Solomon, the local factor for the Lavinia Seafarers Guild. The butler ill-conceals his displeasure that they have come so early, and to the factor&#039;s abode rather than his office. They are shown to a sitting room, but offered no refreshment. A quarter-hour later Solomon enters, red-eyed, and greets them. Chalker gets right down to business. &amp;quot;Bad news -- the leadership of &#039;&#039;Near Stars&#039;&#039; is in custody.&amp;quot; Solomon: &amp;quot;It was a long night. I summoned a healer so Sylvia Quiz could talk again. She will be interrogated today. It has come out that they tried to harm you.&amp;quot; Chalker: &amp;quot;The ship is in the Empire&#039;s hands.&amp;quot; Solomon: &amp;quot;Your group killed all except Sylvia Quiz.&amp;quot; Chalker: &amp;quot;That was an error.&amp;quot; Solomon: &amp;quot;She claimed that a compulsion caused her to stand and approach you. They told me she is a strong mage -- to my surprise. The authorities confirmed that I did not know what was going on.&amp;quot; Chalker: &amp;quot;I am going to ask the empire to give the ship to me.&amp;quot; Solomon: &amp;quot;May Delsa go with you.&amp;quot; Chalker: &amp;quot;Oh, no, Delsa is mad at me.... If I had wanted to harm you, Ahn-Lee would have come here alone. ... Maybe we can do business later.&amp;quot; Chalker mentions that they were not offered hospitality; Solomon says he will speak to the butler about that.&lt;br /&gt;
&lt;br /&gt;
Azzhik orders &amp;quot;the thing that kills&amp;quot; and uses it as a base to blend his morning &amp;quot;energy drink.&amp;quot; He is angry that Jorel has not shown up. He goes about his business, mixing up several batches of poison.&lt;br /&gt;
&lt;br /&gt;
During the day&#039;s transfers, Ahn-Lee spots an Idrian man skulking over to a shelf of equipment, taking an ivory vial from a box, and sneaking back to his place. Chalker taps the man on the shoulder, then grabs him by the shirt and moves him aside. &amp;quot;What do you have in your sleeve?&amp;quot; The man, who gives the name Ned Isom, replies, &amp;quot;It&#039;s a device that helps me with my trade, which is information gathering.&amp;quot; Chalker warns Isom that he&#039;s been marked as a thief; &amp;quot;If I hear your voice again, I&#039;ll have someone stab you, because it hurts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker informs General Burns that the equipment and goods remaining in Lone Mountain belong to the Idrians. &amp;quot;You may contact Melcor to help you get it moved out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee reaches the alchemist&#039;s shop right at closing time and shows him the ivory vial, which contains a truth potion. Just then Azzhik enters, and the alchemist introduces them to one another. Azzhik takes the ivory vial and examines the contents. Ahn-Lee: &amp;quot;Hey, now, what are you doing?&amp;quot;  Azzhik: &amp;quot;I make potions and unusual cures.&amp;quot; The alchemist assures Ahn-Lee that Azzhik is one of the best alchemists in the city. Azzhik tastes the vial. &amp;quot;I could make ten times better. Twelve gold for best truth potion.&amp;quot; Interested, Ahn-Lee bargains the price to nine gold.&lt;br /&gt;
&lt;br /&gt;
Azzhik hands Ahn-Lee a small sample of reddish-gold liquid. &amp;quot;Drink this.&amp;quot; Ahn-Lee hesitates, then sips the potion. He feels his saliva heat up.&amp;quot; Azzhik: &amp;quot;Go aaaaahhh.&amp;quot; A six-foot-long jet of flame issues from Ahn-Lee&#039;s mouth. &amp;quot;When does this stop??&amp;quot; &amp;quot;Ahh, soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Azzhik: &amp;quot;You look like one that kills. This one help.&amp;quot; He gives Ahn-Lee a sample of pain potion.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee takes Azzhik to dine at the Boar&#039;s Head. Azzhik orders a Bajeeter Special. He shows Ahn-Lee his curved dagger, engraved with snakes and a lizard&#039;s skull. In the course of conversation, Ahn-Lee learns that it was Azzhik who created the bear poison.&lt;br /&gt;
&lt;br /&gt;
Azzhik asks Ahn-Lee to be on the lookout for Jorel, a burly man with long dark hair and a large black mustache who frequents the docks. &amp;quot;If you find him, you not have to pay for poison, plus there is bonus for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Next day, Chalker goes and inquires about Sylvia Quiz. She is being held under high security. Captain Harlock has sent word that Chalker will not be allowed to attend the interrogation. Chalker lodges a grievance against the ship.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee tells a &amp;quot;copper kid&amp;quot; to spread the word that he is paying well to learn Jorel&#039;s whereabouts. Not more than an hour later, he receives word that Jorel is hiding from some faction of the Thieves Guild.&lt;br /&gt;
&lt;br /&gt;
Around midmorning in a marketplace, Ahn-Lee encounters Chalker and starts telling him about the &amp;quot;extremely interesting alchemist&amp;quot; he&#039;d met, a lizardman. Suddenly they both notice sitting against a wall a little girl sobbing. Her face, ragged shoes, and plain clothing are streaked with dust and dirt. A bag on the pavement beside her contains seashells, some shiny pebbles, and four fine pearls. Her aura indicates distress, swirling turmoil, and what Chalker thinks may be magic or psionic influence.&lt;br /&gt;
&lt;br /&gt;
Chalker says &amp;quot;hello&amp;quot; and begins questioning the girl. Her name is Tina, she is eleven years old, she lives in Taybor Cove, a small fishing village north of Sapphire, and she came to find &amp;quot;someone to tell.&amp;quot; Her speech becomes halting as she struggles to express herself. &amp;quot;It&#039;s a wondeful day and it&#039;s better when I can talk to people... they don&#039;t hear what I need to say... even Daddy doesn&#039;t hear... I&#039;m trying to tell you what... I need to know, but... it&#039;s not pleasant enough for you to hear it.&amp;quot; Chalker assures her he&#039;ll take her to someone who will hear exactly what she has to say. Tina takes Chalker&#039;s hand trustingly.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee stealthily takes a thief&#039;s pouch, then taps the man on the shoulder; &amp;quot;You dropped this. By the way, I need to talk to your boss.&amp;quot; &amp;quot;How urgent is this?&amp;quot; &amp;quot;Now. And I&#039;m not here for anything bad. It could be profitable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A little later, Ahn-Lee, Chalker, and Tina are seated in the Braced Bucket. Chalker asks Tina if she&#039;s hungry, and she exclaims, &amp;quot;I haven&#039;t eaten in forEVer!&amp;quot; As Tina digs in, a man walks in, makes eye contact with a few others, then seats himself at their table. He has no obvious weapons. Without preamble he says, &amp;quot;Whatcha need?&amp;quot; Ahn-Lee: &amp;quot;I understand we&#039;re both looking for the same person.&amp;quot; &amp;quot;Jorel. Yeah, I know who you&#039;re talking about.&amp;quot; &amp;quot;Just out of curiosity, how much does he owe you? Maybe we can both get a good deal out of this.&amp;quot; &amp;quot;Eh... he owes somewhere in the neighborhood of eight gold.&amp;quot; &amp;quot;Hm. That&#039;s not quite the profit margin I was looking for... If I find him and bring him to you, what would that be worth to you?&amp;quot; &amp;quot;Well, part of my intent is to make him work it off. He&#039;s a decent alchemist.&amp;quot; &amp;quot;Okay, that&#039;s your business. But he owes you eight gold.&amp;quot; &amp;quot;Okay, I could add this to it.  Two gold, if you bring him to me.&amp;quot; &amp;quot;That&#039;s fair.&amp;quot; &amp;quot;He knows his way around the docks, and he knows how to hide. He&#039;s slippery.... You didn&#039;t come here just to get a contract to find somebody, did you?&amp;quot; &amp;quot;Not exactly, but I&#039;m in a rush and I wanted to locate him.&amp;quot; &amp;quot;It&#039;s a good outcome for me. I can get ten gold out of his hide one way or another.&amp;quot; &amp;quot;Well, if there&#039;s nothing else, we&#039;ll leave you to get on with your day.&amp;quot; The man glances over at Chalker, who says, &amp;quot;It was nice to finally meet you.&amp;quot;  (No names were exchanged.) As the man leaves, he signals to a group of three other people.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee goes off to look around the docks. Tina asks for pie for dessert, but Chalker says no. &amp;quot;Have you ever met a lizardman?&amp;quot; &amp;quot;No.&amp;quot; &amp;quot;Me either.&amp;quot; At the Mage Guild an apprentice leads them to Sybonne&#039;s workroom. She is studying some books. The black sword in its scabbard rests on a table. &amp;quot;What can I do for you, and your guest?&amp;quot; Sybonne says with a smile at the little girl. Chalker: &amp;quot;Tina has something she wants to tell you. But there&#039;s something either making her say it, or making it to where she can&#039;t say it, so it&#039;s coming out garbled.&amp;quot; Sybonne briefly chats with Tina while casting some kind of spell, then directs the girl to a sideboard with bread and cheese. Sybonne says to Chalker, &amp;quot;Do you want to do a reading on her?&amp;quot; Chalker: &amp;quot;I want to know what it is she&#039;s trying to say. She told me it isn&#039;t pleasant enough for me to understand.&amp;quot; Sybonne: &amp;quot;There&#039;s not really a spell on her, but there&#039;s a magical effect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sybonne calls Tina back over. &amp;quot;Can you tell me what you tried to tell Chalker?&amp;quot; Tina&#039;s eyes widen. &amp;quot;Okay. It&#039;s like this. Several days ago, coming into the sun coming up, on a beautiful day, and made very interesting shadows over the docks...&amp;quot; Tina stops, and Sybonne says gently, &amp;quot;That&#039;s not what you wanted to say, is it, honey.&amp;quot; Tina shakes her head, tears forming in her eyes. &amp;quot;I&#039;m going to try some magic to help you do that. Don&#039;t be scared.&amp;quot; Sybonne casts a spell, then tells Chalker, &amp;quot;I tried a Divination and got a garbled return. But somebody is holding her village enthralled or hostage, and it&#039;s been at least five days. This young lady walked from there, and has been wandering the city streets for the last day, trying dozens of times to tell people, starting with the city guard. They must have thought she was just a child playing games. But something is definitely wrong in her little village, and someone is strong enough in magic to do this to her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker calls Tina&#039;s name, and she looks up, swallowing a mouthful of bread and cheese. &amp;quot;So, your village where the good thing is happening that you&#039;ve been trying to tell me about... was this good thing done by one person, or was it done by many people?&amp;quot; &amp;quot;Yes. There were... sev-er-al.&amp;quot; &amp;quot;And this good thing happened five days ago, on a sunny day.&amp;quot; &amp;quot;And it&#039;s... it&#039;s still sunny.&amp;quot; &amp;quot;And the good thing is still happening?&amp;quot; &amp;quot;Yes.&amp;quot; &amp;quot;Is the good thing making people feel good?&amp;quot; &amp;quot;Nnn... yes.&amp;quot; &amp;quot;Has this thing made some people feel so good they&#039;re not alive anymore?&amp;quot; &amp;quot;Some people have gone on holiday, and I don&#039;t know what they&#039;re going to do when they see that I have gone on holiday. Unless they think I went on holiday. But they didn&#039;t put me on holiday.&amp;quot; &amp;quot;These people on holiday, did they go visit Dara?&amp;quot; &amp;quot;We have a shrine to Dara in the village.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Would it be okay if I went to the village to see this good thing on a sunny day? Would that make you happy?&amp;quot; Tina: &amp;quot;That would make me very sad, probably. Then I would be grieving for what would not happen to you.&amp;quot; &amp;quot;In your village, are there many pearls?&amp;quot; &amp;quot;I don&#039;t know how many. They find them from time to time.... I came here looking for someone, and I didn&#039;t find the one I wanted, but I guess you&#039;ll do.&amp;quot; Chalker, wryly: &amp;quot;I feel honored.&amp;quot; Tina: &amp;quot;I came looking for the Protector, but I can&#039;t find her. So I started telling guards and everybody, and they just wouldn&#039;t listen.&amp;quot; Chalker: &amp;quot;What does &#039;her&#039; look like?&amp;quot; Tina: &amp;quot;Well, I prayed to the gods that favor Sapphire, and I had a dream, and that&#039;s why I ran away to come to Sapphire, to find the lady. She&#039;s very beautiful, with lovely hair, and pointed ears... imposing.&amp;quot; Chalker: &amp;quot;I don&#039;t really know anybody that fits that description.&amp;quot; Tina: &amp;quot;Oh, well. But you&#039;ll do. You understand.&amp;quot; Chalker: &amp;quot;I understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;I will contact the Protector. You won&#039;t owe me, okay? But that guy we were just with, the pearls will at least make him think about it.&amp;quot; He writes in his journey book: &#039;&#039;The village of Taybor Cove needs the Protector to protect them. And Ahn-Lee, there is payment in pearls for you.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chalker, Ahn-Lee, Azzhik, and Shawna assemble quickly, and after a fast 45-minute ride they near Tina&#039;s village, Taybor Cove. The streets appear deserted, until one man emerges from his home. His name is Sean Murray, and he is Tina&#039;s father. He manages to tell the group that there are three outsiders in their community building; others go out daily with the fishing boats, and still others make daily trips to the county seat. Shawna tells him to go back inside with Tina and hide.&lt;br /&gt;
&lt;br /&gt;
Chalker peers through the front of the community building and reports that there are two people in the front room: a woman (W1) with low magery but high psionic potential, strong-willed, and with a nasty temperament, and a man (M1) with mid-level magery and low psionics. Chalker uses his TK to unlatch the front door, then goes around back. On a count of 10, Shawna and Chalker kick in the doors. Shawna leaps inside and punches W1 solidly in the jaw. Chalker enters a small back room where another man (M2) is arranging some items in crates.&lt;br /&gt;
&lt;br /&gt;
M2 clenches his right fist and concentrates. Shawna whirls and strikes M1 with her sword, stunning him. Chalker rushes M2, driving him into a wall. Ahn-Lee and Azzhik run toward the back door.&lt;br /&gt;
&lt;br /&gt;
Shawna swings at W1, who now wields a psionic construct which looks like a sword made of &amp;quot;dark light&amp;quot;. W1 parries, but looks concerned; she assumes a defensive stance. Chalker hooks a knife and stabs M2. M1 comes out of his stun. A &amp;quot;dark light&amp;quot; sword appears in M2&#039;s fist. Azzhik stops just outside the back door.&lt;br /&gt;
&lt;br /&gt;
Shawna casts Blindness on W1, who tenses and steps back. Chalker fast-draws Dink-Dink and chops at M2&#039;s hand. M2 stabs at Chalker, who parries. Ahn-Lee fast-draws two knives and throws them into M2&#039;s chest, telling Chalker &amp;quot;You&#039;re welcome.&amp;quot; M1 creeps along a wall, mumbling.&lt;br /&gt;
&lt;br /&gt;
M1 is suddenly holding a sword across his body, staring at Shawna. W1 starts humming and steps back. Chalker raises Dink-Dink and punches M2 in the face. Ahn-Lee opens the door to the front room where he sees Shawna, M1, and W1. Shawna stabs W1 in the vitals. M2 swings at Chalker, who parries.&lt;br /&gt;
&lt;br /&gt;
Shawna and Ahn-Lee dodge some sort of force that pulverizes the door. M2 swings desperately and Chalker parries. Ahn-Lee rolls to his feet, fast-draws two more daggers, and throws one, striking M1. Shawna stabs M1, who fails to parry and collapses. Chalker pulls a knife from M2&#039;s chest and jams it back in again, and M2 falls.&lt;br /&gt;
&lt;br /&gt;
The group examines the three people and the various items in the building. One chest contains alchemical equipment, which Azzhik unpacks. He also finds various ingredients, most curiously several jars of fish bladders in preservative. Azzhik recognizes the peculiar smell from the fish bladders; he tastes them; he feels a brief &amp;quot;rush&amp;quot; as the blood vessels in his head swell, followed by a headache.&lt;br /&gt;
&lt;br /&gt;
Shawna picks up an ornate jewel box which she recognizes as having been crafted by a well-known artisan in Wicera. Inside are four vials containing a milky brown liquid, and four empty vials. The vials are marked on their stoppers with the crest of House Dorsey of Gateway. Shawna keeps the jewel box and gives the vials to Azzhik to examine. W1 appears to be from Cleaveville, a coastal city in the Troubled Lands.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a timid knock at the door; Azzhik answers. Two townspeople convey that there are two &amp;quot;nice people&amp;quot; out with the fishing fleet, which is due back within an hour, and two other &amp;quot;nice people&amp;quot; will be returning from the county seat before long. Azzhik gives one of them men a taste of truth potion, and the man is able to describe how the invaders took the townspeople into a room where they fell into a waking dream.&lt;br /&gt;
&lt;br /&gt;
While Ahn-Lee and Azzhik wait for the fishing boats, Shawna and Chalker ride along the road to the county seat until they see two riders approaching. They charge and strike them down. Chalker stabs one of them to death and Shawna heals the other, who appears to be a leader type, enough that he will survive. Chalker evaluates him as greedy and &amp;quot;not nice&amp;quot; with low magery and midrange psi. Their saddlebags contain trinkets, statuettes, and hair clippings.&lt;br /&gt;
&lt;br /&gt;
The boats return early. Azzhik prepares by dipping his claws in a paralysis drug, and tipping Ahn-Lee&#039;s crossbow bolt with the same. Their two targets are a man standing in the prow of the boat (P1) and another hovering beside the mast (H1). Ahn-Lee fires from cover and P1 falls. As Ahn-Lee reloads, Sean Murray shouts, &amp;quot;He&#039;s coming in -- flying!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
H1 alights on the dock. Azzhik lunges and digs his claws into H1&#039;s skin. H1 takes one step, turns to stare at Azzhik, and falls. Ahn-Lee: &amp;quot;Not bad.&amp;quot; Azzhik: &amp;quot;Efficient.&amp;quot; Ahn-Lee gets the fishermen to carry P1 and H1 to the community building.&lt;br /&gt;
&lt;br /&gt;
Chalker and Shawna arrive. Chalker obtains the paralytic antidote from Azzhik and administers some to H1. H1 gives his name as Steve Rains. Their group came here from Gateway to obtain the ingredients to make a drug called Crenolin, which enhances psi power two to four times and is highly addictive. Their chemist, Arthur, is one of only three or four people who know how to make Crenolin. They had been commissioned by Lord Dorsey&#039;s second son, Jimmy, to collect the ingredients. Their leader was the woman, Ruann Brinn. They came here in particular to harvest bladders from the &amp;quot;monster fish&amp;quot; which are found in only a few locations, including a short stretch of the Saracene coast.&lt;br /&gt;
&lt;br /&gt;
The group had conditioned the villagers to give specific responses by rearranging their though pathways. Steve admits that he and Torey had killed two villagers because they were resistant to their psionic powers. Chalker: &amp;quot;You&#039;re not mad at me for killing Torey, are you?&amp;quot; Steve: &amp;quot;I didn&#039;t like him that much.&amp;quot; Chalker: &amp;quot;Oh, but we&#039;re mad. You didn&#039;t have gold worth killing for. All we got were fish bladders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The villagers, freed from the psionic compulsion, give the group a dozen pearls in gratitude. Shawna publicly praises Tina for her courage and resourcefulness. The group mounts up and returns to Sapphire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20170729|Previous]] &amp;lt;  Current &amp;gt; &lt;br /&gt;
[[Sapphire:Sessions:20170909|Next]] &lt;br /&gt;
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[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20170715&amp;diff=6429</id>
		<title>Sapphire:Sessions:20170715</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20170715&amp;diff=6429"/>
		<updated>2026-06-03T17:02:38Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Dolyena, all the PDG agents in Bistol are in custody except for Dante Daniels.&lt;br /&gt;
&lt;br /&gt;
Chalker describes the Virtual Keep (in Pitern near Silene) to Shawna.&lt;br /&gt;
&lt;br /&gt;
In Sapphire, Branamin rages, &amp;quot;Somebody is impersonating my rings at the Boar&#039;s Head and stealing my income!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Molly&amp;quot;, dressed as minor nobility, flashes a smile over at Ahn-Lee as she seats herself at another table. Louder than necessary, pitching her voice so that Ahn-Lee can hear her easily, she tells another person at her table, &amp;quot;I can&#039;t help you. You&#039;re asking around about dangerous people...&amp;quot; Ahn-Lee realizes someone had tried to hire her to find out about Chalker&#039;s group.&lt;br /&gt;
&lt;br /&gt;
Kimtri meets Ahn-Lee at the Boar&#039;s Head and tells him that somebody named Toll Ebb has been throwing a lot of money around to gather information about Chalker and his associates. Ahn-Lee replies, &amp;quot;They&#039;ll find Chalker eventually --  and regret it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Molly says to Branamin, who has altered his appearance, &amp;quot;This &#039;&#039;&#039;was&#039;&#039;&#039; going to be my mark for tonight.&amp;quot; She leaves him a gold piece on the table, walks over to the bar and says something to Bajeeter, and leaves.&lt;br /&gt;
&lt;br /&gt;
Branamin addresses the man. &amp;quot;We have to do something about you copying my rings.&amp;quot; The man replies, &amp;quot;Okay, what&#039;s your name?&amp;quot; Suddenly he experiences a death vision and flees from the tavern.&lt;br /&gt;
&lt;br /&gt;
The waitress refers to &amp;quot;Molly&amp;quot; as &amp;quot;Delta Blue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin writes in his journey book, &#039;&#039;I think I stopped him.&#039;&#039; Ahn-Lee: &#039;&#039;Why was he scared of me?&#039;&#039; Branamin: &#039;&#039;I was very convincing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bajeeter approaches and tells them that a man named Sol Dayvers has been asking about Chalker and his companions for the past several days. &amp;quot;He was questioning someone and went all glassy-eyed... Got anything going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee writes: &#039;&#039;Chalker, people looking for you. Wait or kill?&#039;&#039; Chalker: &#039;&#039;Capture.&#039;&#039; Ahn-Lee: &#039;&#039;I only gave you two choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee tells Branamin he can come along. Branamin senses that magic has been done in a certain alley. He casts &#039;&#039;Seek Earth&#039;&#039; for the particular combination of gemstones the man was wearing... and gets a bad headache. &amp;quot;I think he has wards.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
On the 20th, Chalker is involved as negotiations begin regarding the acceptance of the Idrians into Dolyena. Shawna walks around the city, attracting quite a lot of attention. She meets a family from a rural area, delighting them by playing with the children and buying them all treats from marketplace stalls. She notices a man, dressed as a merchant, watching her intently the entire time, and she casts a magical tag on him. Later, the tag enables her to locate him in the Greater Bicarn embassy.&lt;br /&gt;
&lt;br /&gt;
By 4:00pm the agreements have been worked out. He writes in the journey book for Shawna to meet him at the palace. He requests a meeting with the Bicarn ambassador for himself, Seman, Relinda, and Shawna.&lt;br /&gt;
&lt;br /&gt;
A very soft whisper tells Branamin, who is looking for his voice, to check a certain book.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee tracks down a lead who exclaims, &amp;quot;Oh my gawd, you&#039;re one of --&amp;quot; and then starts babbling information to Ahn-Lee while trying to get away. Ahn-Lee gives him a silver with the advice, &amp;quot;Next time ask at the Boar&#039;s Head or the Dolyenan Envoy&#039;s residence so I don&#039;t have to walk all over the city!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee goes to &amp;quot;the best of the lowbrow bars&amp;quot; at the wharf. He describes the man he&#039;s looking for to the barkeep, who eventually lets on that the man has been using this very bar as a base; &amp;quot;Been here ever&#039; night for the last week and a half.... You good with those knives?&amp;quot; Ahn-Lee: &amp;quot;Want to find out?&amp;quot; The barkeep clears a table for Ahn-Lee.&lt;br /&gt;
&lt;br /&gt;
At the Bicarn embassy, Chalker and his entourage are shown into a formal meeting room. Awaiting them are Ambassador Edward Sorenson and his three main advisors, including Dante Daniels. Chalker introduces Relinda as &amp;quot;my new court mage, from a long way away.&amp;quot; Sorenson&#039;s aura reveals he is devoted to Mensep and Gauder, observant to all the First Chosen, greedy; he is strong-willed by nature, but Chalker can tell that something has been weakening his willpower over quite some time. Daniels&#039; aura has the &#039;organized chaos&#039; markers like Tam&#039;s; very strong will, magery but undisciplined, has been in the presence of demons; a magic stone is hidden in his clothing.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Even though we aren&#039;t on the best of terms with Bicarn, we have recently rounded up several individuals from Pandemonium Dagger Guild, and one of your staff has been implicated.&amp;quot; Sorenson: &amp;quot;I have always believed PDG was a myth.&amp;quot; Shawna observes Daniels casting a &#039;&#039;Suggestion&#039;&#039; spell on Sorenson. Chalker: &amp;quot;Someone has been casting spells on you; you resisted, and that&#039;s why you have a headache.&amp;quot; Daniels admits he had been contacted by PDG. Chalker to Daniels: &amp;quot;Call your man who was following her.&amp;quot; Daniels summons a man named Karl. Meanwhile, a guard cuts the stone out of Daniels&#039; shirt and hands it to Shawna.&lt;br /&gt;
&lt;br /&gt;
Sol Dayvers comes to Ahn-Lee&#039;s table. Branamin appears, disguised as Chalker, and Dayvers goes white. He claims his boss/employer is named Kinte Slay. Branamin: &amp;quot;Could you take us to him if you had to?&amp;quot; Dayvers: &amp;quot;Yes, he is captain of the &#039;&#039;Crystal Shard&#039;&#039;.&amp;quot; Along the way, Branamin changes his hands to tiger paws (hidden by his Chalker illusion). &lt;br /&gt;
&lt;br /&gt;
They confront the captain in his cabin. The captain immediately reaches for his sword. Branamin: &amp;quot;No need for that...&amp;quot; Dayvers drops limply to the floor.&lt;br /&gt;
&lt;br /&gt;
The captain grasps the hilt and draw his sword over his shoulder. From the floor, Dayvers throws lightning at Ahn-Lee, who dodges. Branamin casts &#039;&#039;Ignite Fire&#039;&#039; on the sword hilt, saying, &amp;quot;Again, not needed.&amp;quot; Ahn-Lee cloaks Dayvers, blinding and entangling him.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee then fast-draws a sleep needle and stabs the captain. As the captain collapses, Ahn-Lee reprimands Dayvers, &amp;quot;Why&#039;d you throw lightning, you idiot?&amp;quot; &amp;quot;Only chance we had,&amp;quot; mutters Dayvers. &amp;quot;Idiot,&amp;quot; Ahn-Lee repeats, sticking him with another needle.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee (to Branamin as &#039;Chalker&#039;): &amp;quot;Back to your place, or do we keep the ship?&amp;quot; Branamin, shapeshifting into the captain: &amp;quot;I&#039;m sure Chalker wants this ship, right?&amp;quot; Ahn-Lee: &amp;quot;They did try to kill us.&amp;quot; He writes in the journey book, &#039;&#039;Chalker, want a ship?&#039;&#039; Chalker: &#039;&#039;Yes, where&#039;s the ex-captain?&#039;&#039; Ahn-Lee: &#039;&#039;Taking a nap.&#039;&#039; Chalker: &#039;&#039;Take them to my house.&#039;&#039; Ahn-Lee: &#039;&#039;They tried to kill us on sight. When they wake up, I&#039;ll have some questions for them.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee to Branamin: &amp;quot;You should tell the crew some captain stuff.&amp;quot; So Branamin makes Ahn-Lee look like the captain, suggesting, &amp;quot;Give them some money and tell them to go get drunk.&amp;quot; Ahn-Lee, after a brief search: &amp;quot;Oh, look, I found some money.&amp;quot; He puts the first mate in charge. Branamin creates an invisible servant to pick up Dayvers and the captain and carry them away.&lt;br /&gt;
&lt;br /&gt;
During a logistics discussion, Shawna strongly suggests to Chalker that the gate at the &amp;quot;flue&amp;quot; be transported to the Lone Mountain.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee slaps the captain awake. &amp;quot;It&#039;s rude to try to kill us.&amp;quot; Captain: &amp;quot;The Guild pays well. ... I&#039;m the owner-captain.&amp;quot; Ahn-Lee: &amp;quot;Not anymore.&amp;quot; Captain: &amp;quot;They don&#039;t tell us much. It&#039;s PDG. I have an amulet. I&#039;m an associate member. My ship is registered out of Lesmallin.&amp;quot; Branamin: &amp;quot;&#039;&#039;&#039;Your&#039;&#039;&#039; ship?&amp;quot; Ahn-Lee: &amp;quot;Wow, Chalker, you&#039;re really yourself today!&amp;quot; Branamin: &amp;quot;I try.&amp;quot; Captain: &amp;quot;The man who gives us our instructions is at Far Sight Mercantile near the Lesmallin docs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The captain and Daniels are moved to separate rooms in Chalker&#039;s house and secured by Jeeves. Branamin returns to his place to study spells.&lt;br /&gt;
&lt;br /&gt;
Shawna is in a dreamscape centered on the stones. The Archmage is there in the guise of Shawna&#039;s mortal enemy. He tries to cast black lightning on her, which turns to harmless sparkles. Shawna sends word to an elven enclave to show no mercy to the Archmage or PDG.&lt;br /&gt;
&lt;br /&gt;
Chalker has restless dreams and wakes up frustrated. A voice says to him, &amp;quot;Don&#039;t let yourself be distracted. Stay on point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker, Shawna, and Relinda ride to the gate and arrive at Chalker&#039;s house in Sapphire at 8:00pm.&lt;br /&gt;
&lt;br /&gt;
Branamin casts Seeker on his ring, and learns that it&#039;s in Sapphire. He thinks, &amp;quot;I&#039;ll find you soon.&amp;quot; &amp;quot;Yeah, this is boring.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker addresses Second Mate Slay: &amp;quot;I&#039;m offering you your life.&amp;quot; Slay: &amp;quot;Protection against the guild?&amp;quot; Slay has a written contract with PDG, and had picked up Dante Daniels in Wicera.&lt;br /&gt;
&lt;br /&gt;
Chalker asks Sol Dayvers, &amp;quot;Do you know who hired you?&amp;quot; &amp;quot;Originally, the house master Dan Zest Trovolian.&amp;quot; This mage has strong will, midrange magery, is chaotic and worships Asseraah, has been directly involved in demon summoning. He is from Lesmallin. He had been paid extra for this task by Elbert Draco in Wicera.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;What is your value to me?&amp;quot; Dayvers: &amp;quot;Skilled mage, knowledge of the guild, double agent?&amp;quot; He had created the rings because he wanted to &amp;quot;smoke out&amp;quot; Branamin. &amp;quot;Toll Ebb&amp;quot; is one of his aliases. &amp;quot;Darkness provides comfort.&amp;quot; Chalker: &amp;quot;Father never talks to me like that.&amp;quot; Relinda puts Dayvers to sleep.&lt;br /&gt;
&lt;br /&gt;
Chalker calls for a vote, as a result of which Branamin puts a Sunbolt into the base of Dayvers&#039; neck.&lt;br /&gt;
&lt;br /&gt;
Shawna gives four poison needles to Ahn-Lee. &amp;quot;This is formula used by PDG. I strongly suggest you get these analyzed by someone you trust, find out exactly what the poison does, and develop an antidote.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna takes the three stones and the shards of the fourth to the temple of Yasseph to be warded.&lt;br /&gt;
&lt;br /&gt;
Chalker has the recurrent feeling of a &amp;quot;missed task.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
On the 22nd, a contract is drawn up and ownership of &#039;&#039;Crystal Shard&#039;&#039; is transferred to Chalker; he rechristens it &#039;&#039;False Premise&#039;&#039;. Chalker pays a departure bonus to the crew.&lt;br /&gt;
&lt;br /&gt;
The gate is removed by Branamin and Trace, and Chalker escorts it as it is transported to the Lone Mountain and installed within. &lt;br /&gt;
&lt;br /&gt;
Ahn-Lee takes the needles to his poison guy and pays 1g 5s to have it analyzed by the end of the day. He learns that it is lethal and causes an agonizing death in 30-60 seconds. His poison guy has already come up with an antidote. Ahn-Lee has him make up 10 doses of poison and 80 doses of the antidote.&lt;br /&gt;
&lt;br /&gt;
Branamin casts the Vigil spell he has been studying on himself, but it doesn&#039;t quite work.&lt;br /&gt;
&lt;br /&gt;
On the 28th, Branamin shops for a 10-point powerstone. Shawna visits Lady Thire to catch up on news. Chalker sets up Relinda in Sapphire, gets her registered with the Mage Guild, introduces her to Sybonne.&lt;br /&gt;
&lt;br /&gt;
Kimtri asks to meet Ahn-Lee at an expensive tavern. He tells her, &amp;quot;That was a great tip on Toll Ebb. He was killed in a humane way.&amp;quot; Kimtri replies, &amp;quot;He would have taken out a contract on one of y&#039;all.&amp;quot; Kimtri overtly demonstrates romantic interest in Ahn-Lee, which makes him suspicious.&lt;br /&gt;
&lt;br /&gt;
As Ahn-Lee leaves the tavern, he sees Molly/Delta Blue looking at him; she tips an imaginary hat and walks off. Ahn-Lee follows. She says, &amp;quot;You&#039;re good at what you do.&amp;quot; Ahn-Lee: &amp;quot;Why should you help me?&amp;quot; Delta Blue: &amp;quot;You&#039;ve thinned out the competition. Khalid says you&#039;re good.&amp;quot; She describes his group as &amp;quot;Protector; Diplomat; Mage; Remover.&amp;quot; Ahn-Lee: &amp;quot;We&#039;re primarily defensive, believe it or not.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
It occurs to Chalker that Rinaldo Canana might know when the gate is opened. He tells Shawna about him. He is one of the ruling mage circle in Moedia; he is 80 years old; uses an enhanced griffin for transport; belongs to a circle of 12 mages; active mostly in the Troubled Lands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20170701|Previous]] &amp;lt;  Current &amp;gt; &lt;br /&gt;
[[Sapphire:Sessions:20170729|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20170701&amp;diff=6428</id>
		<title>Sapphire:Sessions:20170701</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20170701&amp;diff=6428"/>
		<updated>2026-06-03T17:02:09Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At the &amp;quot;flue&amp;quot;, Stonemover suggests shaping a spiral stairway out of stone, but Shawna says not until the caverns below have been thoroughly explored and analyzed. The trap is disarmed. Stonemover notes that the cavern with the glowing crystals was &amp;quot;swapped&amp;quot; with another location.&lt;br /&gt;
&lt;br /&gt;
The group passes through the gate to Sapphire, where Trace and Rory await. Rory and some of his more responsible kids are waiting to transport their goods. Shawna takes Stonemover to meet Ironsinger; the dwarves hit it off very well. Chalker gives Ambassador Frederick 50 gold.&lt;br /&gt;
&lt;br /&gt;
Trace places the crystals for the new destination, and fourteen people pass through the gate to Dolyena. (Ahn-Lee and Branamin remain in Sapphire for now.) Chalker had purchased the property some two-and-a-half months ago, and a good bit of construction has been done on what once were ruins. This is located in the dukedom of Sanoram, fifteen miles from the capital, Frill, a city of 10,000. Awaiting the group is a delegation headed by Crown Prince Melcro and his son and heir, Seman. They have brought carriages and horses for their guests.&lt;br /&gt;
&lt;br /&gt;
That evening they are guests at the manor of elderly Duke Sanoram. That night, Chalker dreams of walking into swirling waters, which his subconscious interprets as political shifts. In the morning Shawna takes him aside and warns him of external threats. She is suspicious of one of the royal couriers, a 30-year-old man named Tam. Chalker reads Tam&#039;s aura: Intense, strong-willed and disciplined, but jealous and vengeful. There are no influences from demons or the First Chosen.&lt;br /&gt;
&lt;br /&gt;
In Tam&#039;s belt pouch is a stone that enhances his aura. Writing in his journey book, Chalker asks Shawna to remove that stone; she visualizes it, then teleports it into her hand. In appearance it is a polished river rock. It has been enchanted by a master archmage; so strong is the impression he has left that Shawna knows he is human, about 100 years old, powerful, and malicious.&lt;br /&gt;
&lt;br /&gt;
Separated from the stone, Tam&#039;s aura has changed. His strong will is reduced. His jealousy definitely feeds his vengeance. The &#039;organized chaos&#039; in his soul would make him a good candidate to be an acolyte of Asseraah.&lt;br /&gt;
&lt;br /&gt;
Chalker chats up Relinda, asking her how she&#039;s doing. She expresses curiosity about the world. Chalker: &amp;quot;I have to watch you because you&#039;re &#039;more&#039;.&amp;quot; Relinda: &amp;quot;I understand. I&#039;m a master mage from a previous age. I have done much research into spells, even created new ones. My specialties are mind and body improvement.&amp;quot; Chalker: &amp;quot;I might have an opening, something mutually beneficial.... Does it bother you, not being &#039;nobility&#039; here?&amp;quot; Relinda: &amp;quot;No, it doesn&#039;t. I know I can make my own living, perhaps by training mages.&amp;quot; Chalker: &amp;quot;Dolyena is not a big enough playground for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker approaches Tam and another courier, Sal, and makes conversation. Casually he says, &amp;quot;As a courier, you have to worry about people casting spells on you.&amp;quot; Tam becomes visibly nervous; there&#039;s a facial tic and a bead of sweat on his lip. His replies to Chalker are either outright lies or shaded truth.&lt;br /&gt;
&lt;br /&gt;
Shawna&#039;s Seeker spell reveals that the archmage is 1400 miles to the east. A quick journey book exchange with Rory confirms that this is in a bay south of the Calventine Empire, 200 miles SSE of Ridell, so the archmage is probably aboard a ship.&lt;br /&gt;
&lt;br /&gt;
Chalker brings up two entities that have been pursuing him, Rinaldo Canana and Pandemonium Dagger Guild [PDG]. Regarding the latter, Shawna remarks dryly, &amp;quot;They hold grudges a long time.&amp;quot; Chalker reminds Shawna that the first four jasper icons had been in the possession of a ship captain who belonged to PDG.&lt;br /&gt;
&lt;br /&gt;
The next day is a Temple Day; after brief observances in the morning, the travelers set out again. After lunch Chalker approaches the four couriers, Tam, Sal, Finn, and Clay. Tam reacts strongly to Chalker&#039;s mention of PDG, but he tries to cover up his nervousness by saying he only knows of them through overhearing tavern talk. Chalker says casually, &amp;quot;There&#039;s a 1000g price on my head.&amp;quot; Tam: &amp;quot;But you&#039;d have to be an idiot to try to claim it.&amp;quot; Chalker: &amp;quot;Idiots are a dime a dozen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Around midnight, Chalker wakes suddenly, not sure why. Perhaps he&#039;d heard a sound, but all is quiet now. He hooks onto something metal and gently wakes Shawna in the next room. With a quick search, they determine that Tam is missing. Shawna finds some fresh hoof marks; she mounts bareback and gallops off in pursuit.&lt;br /&gt;
&lt;br /&gt;
Chalker wakes Melcro and tells him that Tam has made a run for it. &amp;quot;The contract is not just on me, it&#039;s on the entire royal family.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna overtakes Tam; leaping from her warhorse, she tackles the fugitive to the ground. He lands badly, breaking an arm and a leg. Searching him quickly, she jerks a pendant from his neck. Understanding her gestures, the warhorse retrieves the courier horse, which had continued riderless for another quarter-mile. Shawna ties up the unconscious Tam, slings him over his horse&#039;s back, and rides back.&lt;br /&gt;
&lt;br /&gt;
Grimly, Shawna shows Chalker the PDG identification disk she had removed from around Tam&#039;s neck, and four poisoned needles in a leather pouch. Under Chalker&#039;s questioning, Tam confesses that he has been &#039;observing&#039; in Dolyena for quite some time. Three months ago PDG had increased its activity in the area; there had been &amp;quot;a change in certain dispatches from Zondell and Greater Bicarn.&amp;quot; Tam was supposed to have used a needle to kill one of the guests, then planted the rest on the guards &amp;quot;to engender chaos.&amp;quot; But he had gotten nervous and run away.&lt;br /&gt;
&lt;br /&gt;
Chalker gives instructions to get everyone up and on the road. Tam confesses he was headed to Bistol to meet with his PDG contact, Merle Farrell, a merchant mage (trained in Moedia) at a tavern called the Rusted Hook in Fishhook Wharf. There are at least a dozen other PDG operatives in Bistol. &amp;quot;Operations in the Coastal Kingdoms are ramping up.&amp;quot; Tam has belonged to PDG since his teens; he hated and envied Chalker because &amp;quot;I couldn&#039;t get where I needed to be, with you there.&amp;quot; Tam&#039;s rantings demonstrate that he is a &amp;quot;true believer&amp;quot; -- &amp;quot;The Guild is all.... I serve the Guild.... It is all I need and more!&amp;quot; Chalker: &amp;quot;Asseraah both loves and hates me. I am the son that he loves, and the son that he hates.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker and Shawna take Prince Seman and two Idrians, Relinda and Nick, and ride on ahead. Relinda casts spells to disguise Chalker as Tam and Seman as another courier.&lt;br /&gt;
&lt;br /&gt;
Chalker goes to the Rusted Hook and in a hoarse voice asks the bartender for Merle. Merle is a few inches shorter than Chalker, wiry but strong, with the look of a trained fighter. He shows Chalker into his office. Chalker says quickly, &amp;quot;I&#039;ve been made!&amp;quot; Merle utters an exclamation, and he turns and closes and magelocks the door. As he starts to turn around, Chalker punches Merle in the jaw, knocking him out cold. Chalker binds, gags, and blindfolds Merle, then searches the room. Two secret compartments in the desk contain documents related to ships with names consistent with PDG, including two ships Chalker had destroyed by burning. Merle has a PDG disk in a false bootheel, and a magic stone in his pouch.&lt;br /&gt;
&lt;br /&gt;
After exchanging messages with Shawna via journey book, Chalker finds a hidden hallway leading to a back alley. The others soon arrive. Chalker gives the magic stone to Shawna. Relinda disguises Merle as a sack, and the group rides to Chalker&#039;s house in the city. The house has been kept up, but the caretaker seems to have stepped out to go shopping.&lt;br /&gt;
&lt;br /&gt;
Relinda casts Foolishness on Merle, then moves out of sight and casts a mind-reading spell. Chalker awakens Merle by tapping him on his sore jaw, then gets a fork from the kitchen. Merle possesses Magery 3, gives observance to Asseraah, has an organized mind, has had contact with demons, and is not a nice man.  Merle admits he is from Moedia, but claims he is &#039;&#039;persona non grata&#039;&#039; there; he claims to have left because &amp;quot;they wouldn&#039;t take action.&amp;quot; PDG has been trying to align with Moedia, but the latter so far refuses. There is a &amp;quot;kill order&amp;quot; out for Chalker, but not in Dolyena. Merle does not know where PDG&#039;s headquarters is located.&lt;br /&gt;
&lt;br /&gt;
Chalker obtains several names:&lt;br /&gt;
* Captain Ash Holman, commander of the ship &#039;&#039;Crimson Shard&#039;&#039; (home port: Lesmallin in Zondell; current location on the Saracene Coast near Wicera)&lt;br /&gt;
* Dante Daniels, part of the ambassadorial staff from Bicarn&lt;br /&gt;
* Jeff Harab and Galen Wall, Dolyenan royal guards&lt;br /&gt;
* Ren and Viva, new apprentices to the Dolyenan court mage, Jarak&lt;br /&gt;
&lt;br /&gt;
Merle: &amp;quot;Chaos moves and purifies!&amp;quot; Chalker: &amp;quot;No, it just fucks up shit.&amp;quot; Merle: &amp;quot;You&#039;re a chaos force!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna has taken the stone out back. Studying it, she gets a mental image of its archmage creator -- human male, 6&#039; tall, with long white hair, gray eyes, leathery skin; wears large rings; appears to be age 40-60. Shawna smashes the stone.&lt;br /&gt;
&lt;br /&gt;
As he is being interrogated, Merle becomes more and more frantic as he mentally reaches out for the stone. Shawna opens her hand and shows him the shards. Chalker signals Relinda to put Merle to sleep.&lt;br /&gt;
&lt;br /&gt;
Shawna and Seman find Viva in an alchemy lab. She nervously claims that Jarek is away training Ren. Shawna realizes that Viva is using dangerous ingredients and mixing a Death Vision gas. Viva is knocked out and tied up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20170603|Previous]] &amp;lt;  Current &amp;gt; &lt;br /&gt;
[[Sapphire:Sessions:20170715|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20170520&amp;diff=6427</id>
		<title>Sapphire:Sessions:20170520</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20170520&amp;diff=6427"/>
		<updated>2026-06-03T17:01:41Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On level 6, the group finds an 8&amp;quot; high platform on a marble floor. Symbols on the platform indicate Movement/Teleportation. Shawna strikes the platform with her sword; there is an explosion of light and the platform turns silvery.&lt;br /&gt;
&lt;br /&gt;
Three stone golems, 6&#039; tall, appear in the room. Shawna shouts &amp;quot;Defend us!&amp;quot; but one golem responds, &amp;quot;You are not the maker.&amp;quot; Chalker grasps Tiny Hammer and utters the activation word, &amp;quot;Big.&amp;quot; Ahn-Lee: &amp;quot;Got the left!&amp;quot; Branamin begins shapechanging back to humanoid form.&lt;br /&gt;
&lt;br /&gt;
Chalker strikes at G1&#039;s ankle, hits the floor instead; there is a bright flash and now a 2&#039; wide hole in the floor. Ahn-Lee springs ahead, leaps on G2&#039;s shoulder, presses his hands against the wall and with his feet and all the spring in his legs shoves G2, which falls forward; as he lands, Ahn-Lee spins to face G2&#039;s back. G2 clumsily attempts to break its fall, losing the fingers from its left hand and damaging the right. G1 swings a fist at Chalker, who dodges. G3 strides toward Shawna, who casts a spell that blinds it.&lt;br /&gt;
&lt;br /&gt;
Chalker, putting the hole between himself and G1, readies Tiny Hammer. Ahn-Lee leaps, cartwheels, grabs G2&#039;s foot, and yanks; there is a sharp sound of rock cracking. G2 tries and fails to roll over on Ahn-Lee. G1 sidesteps the hole and swings at Chalker, who dodges. G3 flails blindly. A light from the platform is swirling toward Branamin; Shawna leaps between Branamin and the light, and her foot pushes the light away; she feels something try to move through her. Sgt Angie grabs Branamin (who is in the middle of shapechanging) and pulls him away from the platform.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee barrel-rolls, twisting G2&#039;s leg off at the knee; G2 falls inert. Angie pulls Branamin toward the wall. A glowing ball forms and moves toward Branamin; Shawna parries it -- it feels solid, as though she had struck another sword, and a jolt of energy runs through her body and down the stairs. Chalker strikes G1, knocking a chunk out of the golem&#039;s flank. G1 punches at Chalker, who dodges.&lt;br /&gt;
&lt;br /&gt;
Two different forms of light collide and a silver-white explosion fills the room. The hairs on Ahn-Lee&#039;s neck rise as though a wind were passing over his body. Chalker senses something trying to teleport him away, but something else is anchoring him. Angie and Branamin are momentarily hidden in a swirling column of light; when it vanishes, Branamin has disappeared and Angie shouts &amp;quot;No!&amp;quot; Shawna immediately casts Trace Teleport, locating Branamin in a research area, conscious but in a fugue. G3 turns and flails toward Angie. Chalker dodges G1&#039;s fist and readies Tiny Hammer.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee drops the golem&#039;s leg and leaps upon G3&#039;s shoulders, pushing off and landing behind G3. Chalker strikes G1, which topples over, inert. G3 steps on the broken leg and loses its balance, landing hard on its butt. Shawna teleports to Branamin; she grabs him, but he feels like a handful of glitter.&lt;br /&gt;
&lt;br /&gt;
With his foot Ahn-Lee shoves G3 in the chest; G3 falls onto its back. Chalker readies Tiny Hammer for an overhand smash. Shawna holds Branamin with her left hand, her sword in her right, but detects no threats.&lt;br /&gt;
&lt;br /&gt;
Stepping aside, Ahn-Lee gestures to Chalker, &amp;quot;All yours!&amp;quot; Chalker smashes G3 twice. Ahn-Lee quips, &amp;quot;D&#039;you need me to finish him off?&amp;quot; G3 lies inert.&lt;br /&gt;
&lt;br /&gt;
Distraught, Angie repeatedly mumbles, &amp;quot;He tried to save us both... he did something that saved me...&amp;quot; Chalker, surveying the room: &amp;quot;I don&#039;t think this was a good trade.&amp;quot; He scribbles in his journey book, &#039;&#039;We&#039;re on the 6th level; where are you?&#039;&#039;  Ahn-Lee delightedly discovers that part of the broken floor is made of gold and collects at least a half-pound.&lt;br /&gt;
&lt;br /&gt;
Branamin&#039;s body slowly reconstitutes, but Shawna senses that his mind is out of phase, in a spiritual/astral plane. Restoring him will require a lengthy ritual. Shawna prays to Santash and Delsa; the spirit of Cray Stonemover appears and says, &amp;quot;My lady grants your wish. I am to protect him.&amp;quot; The spirit steps into Branamin&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Shawna writes, &#039;&#039;Stay put, we&#039;re coming to you.&#039;&#039; Ahn-Lee: &#039;&#039;Can you make any more of this gold?&#039;&#039; Shawna takes Stonemover to the nearest armory so he can equip himself, and she also picks up equipment for Angie.&lt;br /&gt;
&lt;br /&gt;
The group traverses a very long (180&#039;) corridor. Angie says that the doors lead to the mages&#039; quarters; Stormweaver&#039;s suite is at the end of the hall. Each suite includes a shower, toilet, and four-poster bed, and a secret exit into a common tunnel. A few of the beds have rumpled bedclothes with very old bloodstains. Stonemover identifies the magic circles on the floor as teleporters which can also summon force domes and wards. Ahn-Lee finds indications in Lorestra&#039;s room that it had been occupied within the past few hours. Angie identifies rooms belonging to mages she calls Daniel, Patrick, and Zee, all deceased. Chalker comes upon the still-breathing body of Lassum; Shawna argues that they should leave the body alive for Stonemover&#039;s use after Branamin has been restored. Lassum&#039;s body is bound and gagged. Similarly, the body of Ixel is restrained. Shawna makes a point of placing something heavy on each teleport pad they come upon.&lt;br /&gt;
&lt;br /&gt;
In Stormweaver&#039;s suite, Chalker eye is drawn to a figurine of a dancing woman. The features are incredibly lifelike. The base has a plate for an inscription, but it is blank. Shawna announces, &amp;quot;Stormweaver imprisoned a woman&#039;s spirit in this figure.&amp;quot; Ahn-Lee, strongly attracted to the statuette, picks it up and says, &amp;quot;Hello, where does he keep the gold?&amp;quot; Inside his mind comes the bitter reply, &#039;&#039;The gold he has had demons forge? In the cold stony recesses of his heart.&#039;&#039; The woman identifies herself as Relinda, &amp;quot;one of the best mages in the realm,&amp;quot; who was once Stormweaver&#039;s betrothed until she discovered his true nature. &#039;&#039;He drained people&#039;s life essence to power his stones.&#039;&#039; Chalker observes in her aura more good than evil and a streak of kindness, though she is proud, vain, and arrogant. He promises, &amp;quot;We&#039;ll give him redemption with Dar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna quietly asks Stonemover to remove Branamin&#039;s ring and hand it to Chalker, who puts it away in a pouch.&lt;br /&gt;
&lt;br /&gt;
Chalker peers through the closed bedroom door. Seated on the huge bed is a man with his head cocked to one side, as though listening. Laying on the bed near him are a belt dagger and a dozen steel ball bearings. Angie and Shawna hear six people moving about elsewhere in the suite. Chalker closes the door behind the group and Stonemover seals it shut. As Chalker opens the bedroom door, Stormweaver steps into a teleport circle and utters unintelligible words. Chalker tries his metal TK on the ball bearings but Stormweaver already controls them; he tries to control the knife but can&#039;t get through a force field.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee aims his crossbow as Chalker hooks onto the bolt. Chalker grasps one ball bearing, then kicks open the door. Ahn-Lee immediately fires; the bolt is on target but slows as it nears Stormweaver, who vanishes. Shawna casts Trace Teleport; Stormweaver is on the level below them and 15 yards away. Ahn-Lee hears the six people running away. Chalker pockets the ball bearings that Stormweaver left behind. He opens the escape tunnel which is unlit and slopes downward.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Stonemover, make us a hole.&amp;quot; Stonemover says it will be difficult; he tries and fizzles. After his second try, also unsuccessful, he passes out. Shawna revives him, and Chalker calls him &amp;quot;old.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The group descends to the 7th level. Chalker draws one of his swords and taps the floor -- dink, dink -- testing for traps. He detects three golems hidden in the walls. Ahn-Lee spots a slight imperfection at the base of the door, which will scrape the floor if the door is opened; Chalker finds a hair-trigger trap. Shawna asks Stonemover to remove enough of the floor that the door won&#039;t scrape.&lt;br /&gt;
&lt;br /&gt;
[Spencer: &amp;quot;Dink-Dink doesn&#039;t open doors; doors get out of Dink-Dink&#039;s way!&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
Chalker looks into a room with metallic pedestals, atop which are statues of a lion and a wolf. The room also contains weapon racks, clothing, armor, and ceremonial washbasins. Stonemover senses Stormweaver beyond the doors. Chalker opens the doors and flicks one of the ball bearings at the lion statue, then as he runs across the room, both statues animate. Ahn-Lee shoots the wolf, then slashes it in the vitals; Shawna slays the lion.&lt;br /&gt;
&lt;br /&gt;
Something blocks Chalker&#039;s penetrating vision; he cannot see into the next room. He manipulates the lock on the left-hand double door and it slides into the wall, then he repeats the action with the right.&lt;br /&gt;
&lt;br /&gt;
There are five circles on the floor. Stormweaver stands in the large center circle. Two women, one in red robes and the other in blue, stand in two of the other circles. Also in the room are twelve armed and armored soldiers.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee fires a poisoned bolt and kills a soldier, then steps into the room. Red Mage (RM) throws a lightning bolt which pops out of one of the empty circles and hits Ahn-Lee. Chalker rushes past a female soldier, slashing wildly. Shouting &amp;quot;For Justice!&amp;quot; Shawna charges Stormweaver, swinging; he parries her sword with a wand, and flame flows around her. Angie and Stonemover each swing and miss. Chalker dodges a swing.&lt;br /&gt;
&lt;br /&gt;
Shawna tries to knock Stormweaver out of the circle; he dodges. Chalker draws Magekiller in his offhand and runs up to Blue Mage (BM); he takes a point of damage from stepping into her circle. Chalker swings Dink-Dink and hits BM. Ahn-Lee acrobatically dodges. Stonemover dodges and parries. Shawna aggressively parries and cuts a soldier&#039;s arm. Chalker dodges. RM throws Lightning at Shawna. Ahn-Lee grapples with a soldier. BM teleports to a circle across the room. Stormweaver teleports to another circle.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee prevents the soldier from breaking his grapple. Stonemover is struck but unhurt. Angie parries. Shawna parries and dodges. Chalker dodges twice. Ahn-Lee leaves the soldier unconscious and charges at BM, taking damage and knocking her out of her circle. Shawna spins around and hits RM with a Sunbolt. Chalker steps into a circle, hooks Magekiller and directs the dagger at Stormweaver (who is only two yards away); Stormweaver gestures and casts some spell. BM takes a half-step back and casts some spell. Stonemover runs up behind a guard, slamming into him and striking with his sword. Angie attacks a soldier who had earlier thrown away his sword; he fast-draws a knife and throws it away, too. RM casts some spell.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee fast-draws two throwing knives and hurls them at BM, striking with both. Stonemover touches Ahn-Lee&#039;s neck and heals him. Stormweaver slows Magekiller. RM casts another spell. Chalker pushes Magekiller which hits an invisible barrier; there&#039;s a bang and a flash of light, and Magekiller drops to the floor. A soldier punches Angie and breaks his own hand; she laughs at him. Shawna parries, slicing her opponent. BM steps back and raises an unconscious guard in front of her like a shield. Shawna steps into a circle and hits RM with a Sunbolt.&lt;br /&gt;
&lt;br /&gt;
[The session ended in mid-combat.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20170506|Previous]] &amp;lt;  Current &amp;gt; &lt;br /&gt;
[[Sapphire:Sessions:20170603|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=To_be_Updated/Updated_List&amp;diff=6426</id>
		<title>To be Updated/Updated List</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=To_be_Updated/Updated_List&amp;diff=6426"/>
		<updated>2026-06-01T14:44:59Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;  Update Plan / - Order, strategy etc.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&lt;br /&gt;
 -Do Overall Review.   Add Wanted pages (12/5/2025) &lt;br /&gt;
 &amp;lt;/font&amp;gt; &lt;br /&gt;
Week of 06/01/2026 - 06/07/2026&amp;lt;br&amp;gt;&lt;br /&gt;
GOAL - - Reduce Wanted Pages- Currently 27. - - - &lt;br /&gt;
   --- NOTE:  I still continue to be lousy at keeping to these goals. Active evaluating of this began again as of 6/17/2023. &lt;br /&gt;
 Order of precedence (being evaluated)&lt;br /&gt;
   1) Review and Update Sapphire&lt;br /&gt;
   2) General Updating/adding Dallas 2.0 information -&lt;br /&gt;
   3) Check current Topics and update&lt;br /&gt;
   4) Review and Update Nomadic information &lt;br /&gt;
   5) Update General Areas&lt;br /&gt;
      a) Ages &amp;amp; Alternities:Active Agent (PC) General Information &lt;br /&gt;
      b) Review Historical Information and update as needed.&lt;br /&gt;
 .&lt;br /&gt;
 .&lt;br /&gt;
 ‎ &lt;br /&gt;
  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  &lt;br /&gt;
 &#039;&#039;&#039; Entry Update History&#039;&#039;&#039;&lt;br /&gt;
  *[[Chicago:Characters:Thaemon|Thaemon]]                                - updated 1/23/2012&lt;br /&gt;
  *[[Chicago:Characters:Jeen|Jeen]]                                   - updated 1/23/2012&lt;br /&gt;
  *[[Chicago:Characters:Grigori Pyotorovich|Dr. Jobar Quinton]], Team Physician      - updated 1/24/2012&lt;br /&gt;
  *[[Chicago:Characters:TroubleMagnet|TroubleMagnet]]                          - updated 1/24/2012&lt;br /&gt;
  *[[Chicago:Characters:Travis Burton|Travis Burton]]                          - updated 1/24/2012&lt;br /&gt;
  *[[Chicago:Characters:Harry Gadowski|Harry Gadowski]]                         - updated 1/24/2012&lt;br /&gt;
  *[[Chicago:Characters:Grigori Pyotorovich|Dr. Grigori Pyotorovich]]                - updated 1/24/2012&lt;br /&gt;
  *[[Chicago:Characters:Blue Star|Blue Star]]                              - updated 1/25/2012&lt;br /&gt;
  *[[Chicago:Characters:Driver|Driver]]                                 - updated 1/25/2012&lt;br /&gt;
  *[[Chicago:Characters:Eon|Eon]]                                    - updated 1/25/2012&lt;br /&gt;
 [[Chicago:Characters:Bishop]]                - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Count Flare]]           - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Darcron]]               - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Jacob Bartlett]]        - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Hate Jackal]]           - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Ironmonger]]            - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Nuclear Djinn]]         - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Marisa Dunlop]]         - updated 1/27/2012 &lt;br /&gt;
 [[Chicago:Characters:Mind Prime]]            - updated 1/27/2012&lt;br /&gt;
 [[Chicago:Characters:Mistress Ninja]]        - updated 1/27/2012&lt;br /&gt;
 [[Chicago:Characters:Bronze Dancer]]         - updated 1/28/2012 &lt;br /&gt;
 [[Chicago:Characters:Chip]]                  - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Gold]]                  - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Iron]]                  - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Mercury]]               - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Shabaz]]                - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Silver]]                - updated 1/28/2012&lt;br /&gt;
 &#039;&#039;General Clean up of Delta Base entries&#039;&#039;   - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Kathy Ozman]]           - updated 1/29/2012&lt;br /&gt;
 [[Chicago:Characters:OX]]                    - updated 1/29/2012&lt;br /&gt;
 [[Chicago:Characters:Sandra Andrelli]]       - updated 1/29/2012&lt;br /&gt;
 [[Chicago:Starling Foundation]]              - updated 1/29/2012&lt;br /&gt;
 [[Chicago:The Mercenary Mage Guild]]         - updated 1/30/2012 &lt;br /&gt;
 [[Chicago:Characters:Mitch Yarrow]]          - updated 1/30/2012 &lt;br /&gt;
 [[Chicago:Characters:Prince Ghost]]          - updated 1/30/2012&lt;br /&gt;
 [[Chicago:Characters:Walt Warner]]           - updated 1/30/2012&lt;br /&gt;
 [[Chicago:Injustice Tribe]]                  - updated 1/30/2012&lt;br /&gt;
 [[Chicago:Characters:Firefly]]               - updated 1/31/2012&lt;br /&gt;
 [[Chicago:Characters:Magna Dwarf]]           - updated 1/31/2012&lt;br /&gt;
 [[Chicago:Characters:Onyx Master]]           - updated 1/31/2012&lt;br /&gt;
 [[Chicago:Characters:Stalker]]               - updated 1/31/2012&lt;br /&gt;
 [[Chicago:Gambini Family]]                   - updated 2/01/2012 &lt;br /&gt;
 [[Chicago:Montarelli Family]]                - updated 2/01/2012&lt;br /&gt;
 [[Chicago:The Exchange]]                     - updated 2/04/2012&lt;br /&gt;
 [[Chicago:Andrelli Family]]                  - updated 2/04/2012&lt;br /&gt;
 [[Chicago:Black Moon Society]])              - updated 2/04/2012&lt;br /&gt;
 [[Chicago:Characters:Mark Yang]]             - updated 2/04/2012&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Active PC General Information]]      - updated 2/05/2012&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Retired/KIA PC General Information]] - updated 2/05/2012&lt;br /&gt;
 [[Lazy 8 Dude Ranch]]                        - updated 2/05/2012&lt;br /&gt;
 [[Nomadic:Characters:Rick Jorg]]             - updated 2/05/2012&lt;br /&gt;
 [[Hawaii:Characters:Lyman]]                  - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:Characters:Silas Obearth]] ‎         - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:Characters:Stephen Boyd]]           - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:Characters:Theodore Rose]]          - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:Characters:Tonya Sliver]]           - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:Characters:Trent Porter]]           - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:The Forge]]                         - updated 2/06/2012&lt;br /&gt;
 [[Miracle Technologies]]                     - updated 2/06/2012&lt;br /&gt;
 [[Dallas:Characters:Paula Baker]]            - updated 2/07/2012 &lt;br /&gt;
 [[Dallas:Characters:Philip Deveraux]]        - updated 2/07/2012&lt;br /&gt;
 [[Dallas:Characters:Sam Rodriguez]]          - updated 2/07/2012&lt;br /&gt;
 [[Dallas:Characters:Sean McLeon]]            - updated 2/07/2012&lt;br /&gt;
 [[Dallas:Characters:Steve McAllen]]          - updated 2/07/2012&lt;br /&gt;
 [[Sapphire:Other Deities:Charesoon]]         - updated 2/08/2012 &lt;br /&gt;
 [[Sapphire:Other Deities:Jax]]               - updated 2/08/2012&lt;br /&gt;
 [[Sapphire:First Chosen|First Chosen]] - - - Created Table         - updated 2/08/2012&lt;br /&gt;
 [[Sapphire:Characters:Alaron]]               - updated 2/09/2012&lt;br /&gt;
 [[Sapphire:Characters:Beckie Mannine]]       - updated 2/09/2012&lt;br /&gt;
 [[Sapphire:Characters:Jinto Salvatore]]      - updated 2/09/2012&lt;br /&gt;
 &#039;&#039;Placing Uncategorized pages in category&#039;&#039;  - updated 2/09/2012&lt;br /&gt;
 [[Sapphire:Characters:King Edrick]]          - updated 2/10/2012&lt;br /&gt;
 [[Sapphire:Places:Pitern]]                   - updated 2/10/2012 &lt;br /&gt;
 [[Sapphire:Characters:Prince Taldridge]]     - updated 2/11/2012  &lt;br /&gt;
 [[Sapphire:Places:Bicarn]]                   - updated 2/14/2012 &lt;br /&gt;
 [[Sapphire:Places:Dolyena]]                  - updated 2/14/2012&lt;br /&gt;
 [[Sapphire:Places:Gateway City]]             - updated 2/14/2012&lt;br /&gt;
 [[Sapphire:Places:Somner]]                   - updated 2/14/2012&lt;br /&gt;
 [[Sapphire:Places:Tydeil]]                   - updated 2/14/2012&lt;br /&gt;
 [[Sapphire:Characters:Baron Napor]]          - updated 2/16/2012&lt;br /&gt;
 [[Sapphire:Erethel]]                         - updated 2/16/2012 &lt;br /&gt;
 [[Sapphire:Places:Alpina]]                   - updated 2/21/2012&lt;br /&gt;
 [[Sapphire:Places:Patire]]                   - updated 5/02/2012&lt;br /&gt;
 [[Sapphire:Places:Silene]]                   - updated 5/02/2012&lt;br /&gt;
 [[Sapphire:Places:Bistol]]                   - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Brason]]                   - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Twin Forks]]               - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Rylene]]                   - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Sibinca]]                  - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Solatow]]                  - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Tireria]]                  - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Utona]]                    - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Vendoza]]                  - updated 10/28/2012       &lt;br /&gt;
 [[Dallas:Characters:Jeremy Grant]]           - Empty Skeleton Entry created 10/28/2012&lt;br /&gt;
 [[Dallas:Characters:Blake Drummond‎]]         - Empty Skeleton Entry created 10/28/2012&lt;br /&gt;
 [[Sapphire:Characters:Runis Silverear]]      - Empty Skeleton Entry created 10/29/2012&lt;br /&gt;
 [[Sapphire:Characters:Ty Penton]]            - updated 10/29/2012&lt;br /&gt;
 [[Sapphire:Places:Yavalin]]                  - updated 10/29/2012&lt;br /&gt;
 [[Sapphire:Places:Erivor]]                   - updated 10/30/2012&lt;br /&gt;
 [[Sapphire:Places:Faynese]]                  - updated 10/30/2012&lt;br /&gt;
 [[Sapphire:Places:Havennesse]]               - updated 10/30/2012 &lt;br /&gt;
 [[Sapphire:Places:Lochwall]]                 - updated 10/30/2012‎ &lt;br /&gt;
 [[Sapphire:Places:Newwyvern]]                - updated 10/30/2012&lt;br /&gt;
 [[Sapphire:Places:Unicorn Dell]]             - updated 10/30/2012&lt;br /&gt;
 [[Sapphire:Places:Wildeham]]                 - updated 10/30/2012     &lt;br /&gt;
 [[Sapphire:Alpina Mage Guild]]               - updated 10/31/2012&lt;br /&gt;
 Sapphire:Characters:Jerrell Bastress     - updated 10/31/2012 - entry removed&lt;br /&gt;
 [[Sapphire:Characters:Sa&#039;Tire Belandrie]]    - updated 10/31/2012 &lt;br /&gt;
 [[Chicago:Characters:Darkness]]              - Empty Skeleton Entry created 10/31/2012&lt;br /&gt;
 [[Chicago:Characters:Helios]]                - Empty Skeleton Entry created 10/31/2012&lt;br /&gt;
 [[Dallas:Timeline - Current Situation]]‎      - created 11/05/2012&lt;br /&gt;
 [[Dallas:Sessions:20010331]]                 - Empty Skeleton Entry Created 11/07/2012 &lt;br /&gt;
 [[Dallas:Sessions:20070811]]                 - Empty Skeleton Entry Created 11/07/2012 &lt;br /&gt;
 [[Dallas:Sessions:20070728‎]]                 - Empty Skeleton Entry Created 11/07/2012 &lt;br /&gt;
 [[Dallas:Sessions:20070714]]                 - Empty Skeleton Entry Created 11/07/2012 &lt;br /&gt;
 [[Dallas:Sessions:20070630]]‎                 - Empty Skeleton Entry Created 11/07/2012 &lt;br /&gt;
 [[Dallas:Characters:Tom Cartley]]            - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Igor Darvich]]           - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Jethro Davis]]           - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Abraham Donaldson]]      - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Gray Family]]            - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Harbinger of Doom]]      - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Gabrielle Lawless]]      - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Judy Newhurst]]          - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Quentin Page]]           - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Security Firm Contacts]]            - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Sara Summers]]           - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Stan Tyson]]             - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Stan Wilhelm]]           - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Paula Baker]]            - updated 03/22/2013&lt;br /&gt;
 [[Dallas:Characters:John Kines]]             - updated 03/22/2013&lt;br /&gt;
 [[Dallas:Characters:Steve McAllen]]          - updated 03/22/2013&lt;br /&gt;
 [[Dallas:Characters:Tom Cartley]]            - updated 04/03/2013&lt;br /&gt;
 [[Dallas:Characters:Igor Darvich]]           - updated 04/03/2013&lt;br /&gt;
 [[Dallas:Characters:Jethro Davis]]           - updated 04/03/2013&lt;br /&gt;
 [[Dallas:Characters:Abraham Donaldson]]      - updated 04/03/2013&lt;br /&gt;
 [[Dallas:Characters:Gray Family]]            - updated 04/03/2013&lt;br /&gt;
 [[Dallas:Characters:Harbinger of Doom]]      - updated 04/03/2013&lt;br /&gt;
 [[Sapphire:Places]]                          - updated 07/21-22/2014&lt;br /&gt;
 [[Sapphire:Places:Moedia (Merchant City)]]   - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places‎]]                          - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Pitern]]‎                   - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Yellow Butterfly]]         - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Masthead Tavern]]          - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Green Lantern Tavern]]‎     - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Boar&#039;s Head Inn]]          - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Sapphire]]                 - added 01/30/2015&lt;br /&gt;
 [[Sapphire]]‎                                 - updated 02/01/2015&lt;br /&gt;
 [[Chicago:Timeline - Current Situation]]     - updated 02/04/2015&lt;br /&gt;
 [[Chicago‎]]                                  - updated 02/04/2015&lt;br /&gt;
 [[Chicago:TriFocus Academy]]‎                 -updated 02/04/2015&lt;br /&gt;
 [[Hawaii]]                                   - updated 02/04/2015&lt;br /&gt;
 [[Chicago:Team Infinity Historic Time Line:2006]] - updated 02/04/2015&lt;br /&gt;
 [[Dallas:Timeline]]                          - updated 02/09/2015&lt;br /&gt;
 [[Dallas]]                                   - updated 02/10/2015 &lt;br /&gt;
 [[Dallas:Timeline - Continuing]]‎             - updated 02/10/2015&lt;br /&gt;
 [[Dallas:Timeline World]]                    - updated 02/10/2015&lt;br /&gt;
 [[Dallas:Timeline]]                          - updated 02/10/2015&lt;br /&gt;
 [[Dallas:Timeline - Continuing 2014]]        - added 02/11/2015&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Campaign List]]         - updated 08/26/2016&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Player-PC List]]        - updated 08/26/2016&lt;br /&gt;
 [[Ages and Alternities Campaign Session History]] - updated 08/26/2016&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Track 1 Mission List]]  - updated 08/28/2016&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Retired/KIA PC General Information]] - updated 08/30/2016&lt;br /&gt;
 [[Sapphire:Sessions:20160813]]               - updated 12/04/2016&lt;br /&gt;
 [[Sapphire:Sessions:20160827]]               - updated 12/06/2016&lt;br /&gt;
 [[Sapphire:Sessions:20160910]]               - updated 12/07/2016&lt;br /&gt;
 [[Sapphire:Places‎]]                          - updated 01/18/2017&lt;br /&gt;
 [[Sapphire:Places:Trikedell]]                - Added 01/18/2017&lt;br /&gt;
 [[Sapphire:Sessions:20161203]]               - Added 01/28/2017&lt;br /&gt;
 [[Sapphire:Master History‎]]                  - Added 01/30/2017&lt;br /&gt;
 [[Sapphire:Sessions:20161119]]               - Added 04/23/2017&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Track 1 Mission List]]  - updated 04/25/2017&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Campaign List]]         - updated 04/25/2017&lt;br /&gt;
 [[Dallas 2.0:Timeline]]                      - updated 04/26/2017&lt;br /&gt;
 &#039;&#039;Placing Uncategorized pages in Session category&#039;&#039;       - update completed 5/26/2019&lt;br /&gt;
 &#039;&#039;Twice a Month updates after each Session&#039;&#039;              - Ongoing as of 5/18/2019&lt;br /&gt;
 Began update with Addition of Topic Categories        - &amp;quot;Sessions&amp;quot; First 07/17/2019&lt;br /&gt;
 Removed links below which aren&#039;t used and will not be - updated 12/05/2020&lt;br /&gt;
   August, 2006 - Three Hour Tour, Gilligan&#039;s revenge&lt;br /&gt;
   May 31, 2008 - Investigating nightmares in suburban Chicago&lt;br /&gt;
   June 14, 2008 - What happens in Vegas doesn&#039;t stay in Vegas&lt;br /&gt;
   September 6, 2008 - The murder of Brodie Cates&lt;br /&gt;
   January 10, 2009 - The magical decoy&lt;br /&gt;
   February 7, 2009 - It&#039;s Raining Mages&lt;br /&gt;
   September 18, 2010 - Blame it on Rio&lt;br /&gt;
   October 16, 2010 - Secret squirrel&lt;br /&gt;
   February 19, 2011 - Challenge of the &#039;new gods&#039;&lt;br /&gt;
   November 26, 2011 - Some call him Tim&lt;br /&gt;
 Continue  to Remove Wanted Links             - Updated 02/01/2021 - 02/15/2021&lt;br /&gt;
 &#039;&#039;&#039;Updated and added Links on the Dallas 2.0 Page.  List follows:&#039;&#039;&#039;&lt;br /&gt;
 [[Dallas 2.0:Characters:Randy Close]]               - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Lucy Buckner]]              - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Peyton Grogg]]              - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Shane Eder]]                - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Vickie Zahn]]               - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Roberto Hansel]]            - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Fred Mays]]                 - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Sabrina Bowers]]            - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Bert Santana]]              - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Glen McFadden]]             - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Karen Lomas]]               - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Stanley Bradwick]]          - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Orley Anders]]‎              - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Timeline]]‎                             - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Lighten Earth&#039;s Stressors (LES)]]‎      - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Earth Liberation Front (ELF)]]‎         - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Circle 13]]‎                            - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Sessions:20160716‎]]                    - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Sessions:20160604‎]]                    - updated 07/02/2023&lt;br /&gt;
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Return to [[Main Page]]&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Category:A&amp;amp;A General]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20170325&amp;diff=6425</id>
		<title>Sapphire:Sessions:20170325</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20170325&amp;diff=6425"/>
		<updated>2026-06-01T14:01:20Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A few hours past noon, while the trial is still going on, Ahn-Lee returns to the alley where he&#039;d left the two attackers tied up. One is awake and struggling, but the one Ahn-Lee thinks of as &amp;quot;the beggar&amp;quot; is gone. Ahn-Lee pulls out the remaining man&#039;s gag. Immediately the man (whose name, it will be learned, is Gavin Dimtris) exclaims, &amp;quot;I haven&#039;t got any money, why did you kidnap me?&amp;quot; Ahn-Lee retorts, &amp;quot;What&#039;s the deal? Why did you attack me?&amp;quot; Gavin claims that last night, after his wife and kids were in bed, he&#039;d sat up thinking about how much he needed money, and next thing he knew he had woken up in the alley. As Ahn-Lee administers a knock-out drug, he cracks, &amp;quot;Hope this isn&#039;t the bear poison!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At the end of the trial, Chalker and Shawna explain to the judging priests that Baroness Sylan Giles (currently in imperial custody) was the inspiration for Countess Harow&#039;s dark mithril involvement. Chalker names four of the twenty university students from the psionic group, and the priest of Solash says &amp;quot;We are here to help them as they develop their abilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee leads Chalker, Shawna, and Branamin to where Gavin is tied up. &amp;quot;This guy was mind-controlled and tried to attack me.&amp;quot; Chalker checks and there is no implant or changes to the brain. His aura shows he has been &amp;quot;touched&amp;quot; by Aup (envy). Gavin claims that he manages a merchant&#039;s shop but doesn&#039;t get paid enough and can barely keep food on the table. Chalker lets him go on the condition that in two days time he must report to the envoy from Dolyena.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee gives the beggar&#039;s description to one of the &amp;quot;copper kids,&amp;quot; offering a silver piece to the finder. The kid demands another 20 coppers to divide among the searchers. Near sunset, three kids approach the table in the bar where Ahn-Lee has been waiting. They lead him to a market square in a poorer part of the city. The shops are closing up, and Ahn-Lee observes that most of the people have small, incongruous items hanging out of their pouches. The beggar buys a copper&#039;s worth of bread and dried meat and walks away, gobbling up the food. Ahn-Lee buys out the same vendor&#039;s remaining bread and meat and follows the beggar until the latter beds down in an alley. Sitting down beside the beggar, Ahn-Lee offers a piece of bread, which the beggar eagerly accepts. Only after he wolfs it down does he ask, &amp;quot;Who are you?&amp;quot; &amp;quot;A friend,&amp;quot; replies Ahn-Lee. The other man complains &amp;quot;It&#039;s been really bad lately... things aren&#039;t working for me... people aren&#039;t as generous as they used to be.&amp;quot; He claims he used to do odd jobs for a living, but had to take up begging last year; &amp;quot;I can&#039;t move as well as I used to.&amp;quot; Ahn-Lee: &amp;quot;It&#039;s not going to get any easier. But if you come with me, I&#039;ll give you this big bag of food.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee leads the beggar to Chalker&#039;s house and explains to Jeeves, &amp;quot;Chalker, Shawna, and Branamin need to talk to this gent.&amp;quot; Chalker and Shawna are already sound asleep, and Jeeves has accomodations prepared for Ahn-Lee and the beggar. Branamin is elsewhere, playing strategy games and winning gold.&lt;br /&gt;
&lt;br /&gt;
In the morning, Chalker determines that the beggar, Tren, is weak-willed, &amp;quot;not that smart,&amp;quot; prone to excess/addiction, and very strongly envious. Tren had had a bad day, he says; he was hungry and cold but didn&#039;t want to go to a charity house, and had bedded down in an alley, where a man said to him, &amp;quot;They&#039;re not much smarter than you, so why do they have more than you?&amp;quot; Tren woke up, sore and with rope burns. The man wore a fancy silver ring on his left hand with a symbol etched into the band; at Chalker&#039;s prompting Tren draws the symbol, which is the holy symbol of Aup. Yes, Tren had seen other beggars with trinkets and such, and one even had a belt knife. Tren had had a ring, but he sold it.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee seeks out his buddy Kalid for training; his split of the take is 9gp. Branamin goes off to study Mind spells, starting with Sense Foes. Shawna is doing elf stuff.&lt;br /&gt;
&lt;br /&gt;
Chalker visits his cousin Frederick. &amp;quot;What have you done, Freddie?&amp;quot; The ambassador admits there had been a disturbance; &amp;quot;I was insulted by a Bicarn functionary.&amp;quot; Yes, he had been given a formal apology.&lt;br /&gt;
&lt;br /&gt;
Chalker rides to Temple Row and runs up the steps into the temple of Aup. As he approaches the altar, a young priestess demands 1gp, saying cryptically, &amp;quot;You do this way too often.&amp;quot; Chalker hands over the gold piece; the priestess tosses it into the air and it disintegrates. Chalker gives observance before the altar, then begins walking around the sanctuary. &amp;quot;Why are you trying to rob Ahn-Lee Gad? A priest of yours is tasking ordinary people to harass an associate of mine. I am not important enough for you to harass him to get to me. I know it&#039;s been awhile since we spoke. Has something changed? Why are you upset with me?&amp;quot; He is surrounded by four young women who match him step for step. &amp;quot;What has Ahn-Lee done to deserve your attention? He is greedy; he should make you proud.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The four women finally respond, each speaking one word of the answer in sequence, &amp;quot;He had things they were envious of and wanted to take.&amp;quot; Chalker: &amp;quot;Were you involved in the Venettian-Xanthypian war?&amp;quot; Acolytes: &amp;quot;They were most devoted followers.&amp;quot; Chalker notices that several other people have come in off the streets into the sanctuary, and another eight priests stand nearly hidden in the shadows. Chalker makes his closing observance and as he starts to leave, a high-priestess confronts him and says, &amp;quot;You&#039;re becoming too predictable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At noon, Chalker, Ahn-Lee, Branamin, and Shawna meet at Chalker&#039;s. Chalker: &amp;quot;Ahn-Lee, I confirmed that a priest of Aup is charging people to rob you, but I didn&#039;t find out why. I think Aup is looking for a disciple.&amp;quot; Ahn-Lee: &amp;quot;Think they&#039;ll be upset if I kill the next person?&amp;quot; Chalker: &amp;quot;I think they&#039;re surprised you didn&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker proposes an expedition to determine the fate of Cray Stonemover, the dwarf who created the tiny gold hammer. Based on Stonemover&#039;s last known whereabouts, Rory says the nearest we can get by portal is 100 miles by land or 40 miles by air. The portal opens into a room with no other exits. There&#039;s a table with four chairs, and atop the table is an 18&amp;quot; crystal dome. Chalker looks into the dome and sees a swirling mist and briefly glimpses a pea-sized piece of metal that appears to implode. On one wall is a large, colorful, wood-framed abstract artwork &amp;quot;painted&amp;quot; with high-grade steel. Branamin comments that its pattern brings to mind the chaos of battle. He creates a tall servant to press a hidden button; the painting glows with magic and the colors become more vivid and the artwork appears three-dimensional. Touching the painting brings no effect, but When Branamin has the servant push the frame to one side, a scythe-like blade emerges from the painting, slices the servant in two, and vanishes, all in an eyeblink.&lt;br /&gt;
&lt;br /&gt;
The wall opposite the painting is splattered with dried human blood. Ahn-Lee determines from the splash pattern that a body had been impaled by several spears. But there is no corpse and no spears.&lt;br /&gt;
&lt;br /&gt;
Inside a mahogany storage cabinet Chalker finds a number of broken crystals, all 2&amp;quot; in diameter. He takes the one crystal that remains intact.&lt;br /&gt;
&lt;br /&gt;
The walls are solid as far as Chalker&#039;s penetrating vision can detect. He asks Trace to step in and carve a passage up through the ceiling. Thirty feet up Trace breaks into the floor of a cavern, which Ahn-Lee, Branamin, and Chalker enter. The cavern is 75&#039; across. Bats hang from the ceiling and guano covers the floor; there are narrow flues in the ceiling which the bats use to fly in and out. There are several tunnels leading out of the  cavern but only one is lit, evidently with crystals reflecting sunlight. Chalker tells Ahn-Lee, &amp;quot;Go check out that trap.&amp;quot; Ahn-Lee picks up a rock and without looking tosses it into the crystals; the light intensifies and he and Chalker feel an intense wave of heat. Ahn-Lee: &amp;quot;It sounded like a rock getting hit with a giant Sunbolt.&amp;quot; Chalker takes a copper piece, drapes a handkerchief over it, and sends it into the room; it gets zapped and he pulls back incinerated cloth and melted copper.&lt;br /&gt;
&lt;br /&gt;
Branamin levitates up through one of the flues and emerges upon a mountainside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20170311|Previous]] &amp;lt;  Current &amp;gt; [[Sapphire:Sessions:20170408|Next]]&lt;br /&gt;
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[[Sapphire|Sapphire campaign main page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20170311&amp;diff=6424</id>
		<title>Sapphire:Sessions:20170311</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20170311&amp;diff=6424"/>
		<updated>2026-06-01T14:00:45Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chalker, grasping Baron Pollisk&#039;s sword by the hilt, feels a static charge but doesn&#039;t see electricity or sparks. He sheathes the sword in its scabbard and straps it to his back. To the ten mercs whose brains had been tampered with, Chalker says, &amp;quot;You&#039;re hired. Come with me.&amp;quot; (To Branamin, who&#039;s in the guise of a mercenary, he says, &amp;quot;I already hired you. Come on.&amp;quot;) He explains to the guild admin, &amp;quot;Some evil magic has been performed. I&#039;m taking them to one of the temples.&amp;quot; The admin asks Shawna, &amp;quot;Should I report this?&amp;quot; Shawna replies, &amp;quot;I wouldn&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker instructs Ahn-Lee to hire a carriage and take the baron to Chalker&#039;s house in Old Town.&lt;br /&gt;
&lt;br /&gt;
Chalker marches the mercs to a local clinic/shrine of Zeph. He introduces himself to the priestess, takes her by the arm, and explains, &amp;quot;Their brains have been altered and they need to be healed. It is old magic. Last time I talked to Our Lady, she was kind but firm about me talking to her.&amp;quot; Priestess: &amp;quot;I understand, I believe, what you are referring to.&amp;quot; Chalker: &amp;quot;&#039;&#039;She&#039;&#039; knows. My Lady understands. Charge all expenses to the Mercenary Guild.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker, Shawna, and Branamin hire a carriage to take them to Old Town. (Branamin impresses the driver by &amp;quot;jumping&amp;quot;/levitating to the top of the coach.) Jeeves shows them to an interior room where Ahn-Lee has tied Baron Pollisk to a chair. Chalker has Jeeves wake Sybonne. He &amp;quot;hooks&amp;quot; the Baron&#039;s sword and shuts it in another room. Ahn-Lee leaves to take care of other business. Branamin pours wine for himself and Shawna.&lt;br /&gt;
&lt;br /&gt;
Chalker puts his bracer around the Baron&#039;s neck and looks inside his head. Many brain cells are larger and their interactions &amp;quot;more firm &#039;&#039;[sic]&#039;&#039;&amp;quot; and more efficient. Areas that Chalker has come to associate with psionics are activated. There is no dark mithril, and there are no structures to account for his control over others. His aura is very strong; he has several psi abilities including telekinesis, very low Magery, and a stronger version of certain aspects Chalker had previously seen in Terry Coleson and Barry. The Baron has an intense bond to some item; Chalker figures it&#039;s the sword.&lt;br /&gt;
&lt;br /&gt;
Chalker asks Sybonne to find the courier the Baron had said earlier he was sending to his patron. Chalker detects a powerful force flowing through the sword and into Sybonne; she stiffens, then jerks backward and tumbles to the floor. Branamin immediately tends to her; she has a great deal of bruising to her body, and her closed eyes are flicking back and forth.&lt;br /&gt;
&lt;br /&gt;
Chalker checks auras; Sybonne&#039;s is normal for her, while the Baron&#039;s bond with the sword has gotten even stronger. Chalker identifies a &#039;signature&#039; and an open psychic link to what he thinks of as a &amp;quot;master mind-master&amp;quot; in a part of town mostly occupied by well-to-do merchants and lesser nobility. Shawna traces the link to the mansion of Baron Dewith.&lt;br /&gt;
&lt;br /&gt;
Branamin conjures a swarm of flies to locate a Wizard&#039;s Eye or other spy device, but finds none.&lt;br /&gt;
&lt;br /&gt;
Chalker revives Sybonne, who says she had been &amp;quot;in the loop of a nightmare&amp;quot; until Branamin brought her out of it. She saw a courier from the Messengers Guild approaching a certain mansion, then &amp;quot;something grabbed my mind and I was tortured for information.&amp;quot; Chalker: &amp;quot;Get a long sharp knife and if the baron stirs, stab him.&amp;quot; Shawna intervenes, saying Sybonne needs to rest and recover, so Chalker brings in his guard captain and gives him similar orders; &amp;quot;Pay attention and don&#039;t hesitate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin casts his version of Scryguard. Shawna sends through the sword the impression that Pollisk is trying to wake up. Chalker extends his metal sense through the open link; he detects high-grade steel, a few ounces of dark mithril, and a man with very strong will. Chalker hooks solidly onto the steel. They head out toward Dewith&#039;s mansion.&lt;br /&gt;
&lt;br /&gt;
From a block away they see flames erupt from Baron Dewith&#039;s mansion. Shawna: &amp;quot;Uh-oh.&amp;quot; Branamin tries to disbelieve the flames, but they&#039;re still there; he even smells smoke. Shawna invokes the protection of nature and rushes into the house. Branamin shouts &amp;quot;I&#039;m sorry!&amp;quot; and casts a spell that drenches her with water. Shawna orders the servants to get out; &amp;quot;Don&#039;t stop to collect things, save your lives!&amp;quot; Branamin gathers and shapes water from several ornamental ponds, raising it over the roof and then lowering it like a thick flame-smothering blanket. Once the fire is out, Branamin shifts into owl form and flies away.&lt;br /&gt;
&lt;br /&gt;
Chalker senses the blade upstairs. He climbs up the outside wall to a window; he sees no one at first, but he knows the blade is in there. As he climbs in, Shawna comes through the door at the same time. On the floor is the charred body woman, consumed by fire from within, but somehow still breathing. On the bed is the charred corpse of a man impaled with a sword; another, ornate sword is at his hip, expensive rings on his fingers.&lt;br /&gt;
&lt;br /&gt;
Shawna&#039;s link is to the woman, but something&#039;s not right... there is someone else. Shawna: &amp;quot;If you value your soul, where is the other?&amp;quot; Woman: &amp;quot;No, no, it can&#039;t be...&amp;quot; Shawna: &amp;quot;Who betrayed you?&amp;quot; Woman: &amp;quot;No, she didn&#039;t betray me --&amp;quot; and the woman dies.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Whoever is doing it is flying north.&amp;quot; Through the sword he hears a curse, then &amp;quot;Enough of this!&amp;quot; Chalker dodges a very powerful mind spell thrown at him through the link. Another curse, and an even more powerful spell which Chalker again avoids. He hooks onto the other woman&#039;s rings and pulls her straight down. After struggling for several seconds, some force rips the rings off her fingers and flings them away, but Chalker throws them back against her body. In great pain, the woman tries to communicate telepathically with Chalker; he mentally flips the bird.&lt;br /&gt;
&lt;br /&gt;
Shawna grabs Chalker and flies out the window, following the link. Chalker is impeding the woman enough that they are gaining on her quickly. Suddenly the sword on Chalker&#039;s back is yanked from its sheath, but he reacts quickly enough to grab it; a strong stun passes from the hilt through his body.&lt;br /&gt;
&lt;br /&gt;
It is a clear night with little moonlight. From 200&#039; up Branamin sees the flying woman descend toward a farm three miles north of Sapphire and crash through a farmhouse window. Branamin lands and drops the shapeshift spell. Shawna and Chalker follow the woman through the window. The woman is sprawled on the floor, unconscious, bruised, breathing shallowly. Chalker removes from around her neck a dark mithril pendant in the shape of a bell, takes the rings off her body, then picks her up and carries her outside. Shawna stacks 10sp on the table to pay for the damage.&lt;br /&gt;
&lt;br /&gt;
Chalker checks the woman&#039;s aura. She has an enhanced brain and very strong mind powers. She is linked to the sword, the bell, and three other items. There is no demonic taint. She is &amp;quot;a classic megalomaniac.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Woman: &amp;quot;May we talk?&amp;quot; Chalker: &amp;quot;Who are you?&amp;quot; &amp;quot;Countess Constantine Harow.&amp;quot; &amp;quot;What do you want?&amp;quot; &amp;quot;I want to survive, obviously. Improve my position within the empire.&amp;quot; &amp;quot;Have you always had this power?&amp;quot; &amp;quot;Most of my life, since my first marriage, before Count Harow decided I should marry him.&amp;quot; &amp;quot;How long have you been this powerful?&amp;quot; &amp;quot;Ever since I first visited Baroness Sylan Giles. Something happened to me while I was touring her lands.&amp;quot; Branamin: &amp;quot;Were you given something?&amp;quot; &amp;quot;The bell. It helps me focus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;You&#039;re the Baron&#039;s patron.&amp;quot; Harow: &amp;quot;Yes.&amp;quot; Chalker: &amp;quot;Who&#039;s your patron?&amp;quot; Branamin: &amp;quot;When will you tell the truth?&amp;quot; Harow: &amp;quot;Baroness Giles wasn&#039;t my patron. She helped me. No one had helped me since I killed my husband. He was a bad man. He didn&#039;t have powers like her -- or at least, they didn&#039;t show.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Are you connected to anyone besides the Baron?&amp;quot; Harow: &amp;quot;Eidolon -- one of the mages I work with. He has potential but not my type of power. I didn&#039;t think mages could defend against this.... Baron Pollisk made a mistake and I didn&#039;t react properly.&amp;quot; Chalker: &amp;quot;Did you start the fire?&amp;quot; Harow: &amp;quot;I probably did.&amp;quot; Chalker: &amp;quot;Why did you crash here?&amp;quot; Harow: &amp;quot;I ran out of strength.&amp;quot; Branamin: &amp;quot;What did you plan for Pollisk?&amp;quot; Harow: &amp;quot;I believe he [indicating Chalker] has an item that would be of great use to me. It was on the finger of a dwarf... I figured you killed him and took it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Break your link to the bell.&amp;quot; A few moments later, Harow says, &amp;quot;It&#039;s gone. I almost couldn&#039;t do it.&amp;quot; Chalker verifies this with his aura sight.&lt;br /&gt;
&lt;br /&gt;
Harow had been repeatedly begging for mercy, pleading for another chance, vowing to reform and change her ways. Chalker, Shawna, and Branamin are having a low-voiced discussion about what they should do with her. Shawna points out that at the very least Harow is guilty of murder and arson. &lt;br /&gt;
&lt;br /&gt;
Harow finally falls silent. Not long thereafter, Branamin indicates &amp;quot;She&#039;s changed...&amp;quot; Shawna and Chalker glance over quickly, and Shawna snarls, &amp;quot;She body-swapped with one of the people she was linked to.&amp;quot;  It&#039;s soon determined that the person now trapped in Harow&#039;s body is Eidolon, a young male mage. Crudely Chalker fondles Harow&#039;s breasts and Eidolon freaks out, realizing his predicament. Chalker: &amp;quot;Yes, she sucked you out of your body into hers. We are now traveling at the speed of ox toward her.&amp;quot; (Chalker had loaded her into his expandable wagon and borrowed the farmer&#039;s ox to pull it.) Eidolon begins stammering out information. He has been working for Countess Harow for the past four months; she had hired him from the Mage Guild, along with another mage named Capersedon whose specialties are communication, mind, and fire. He describes the appearance and location of Harow&#039;s house, and Branamin changes into an owl and flies off toward the city.&lt;br /&gt;
&lt;br /&gt;
Eidolon: &amp;quot;She blackmailed Count Henshaw... and also Count Byson, an advisor to Duke Ellington... She is so very charismatic...&amp;quot;  Chalker: &amp;quot;Did you attack the ambassador from Dolyena?&amp;quot; &amp;quot;We were supposed to supply a diversion...&amp;quot; &amp;quot;Do you know who I am?&amp;quot; &amp;quot;The former ambassador from Dolyena? You&#039;re him? I&#039;ll be lucky if the emperor doesn&#039;t execute me!&amp;quot; &amp;quot;If I had my way, I&#039;d leave you in that body and lock you away in prison.&amp;quot; &amp;quot;We were making sleep potions in mist form... She was upset that the attack went awry... She was taking care of something at Baron Dewith&#039;s...&amp;quot; &amp;quot;Baron De-with is de-dead.&amp;quot; &amp;quot;She&#039;s good at multi-tasking... it&#039;s almost like she can be in two places at once.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin nears Harow house. He notes three people on the roof who are soon joined by another, all armed with crossbows. Though they are peering in all directions, they don&#039;t seem to see the owl in the night. Branamin circles, staying carefully out of crossbow range.&lt;br /&gt;
&lt;br /&gt;
Chalker and Shawna drive through the city gates. At a nearby livery stable, Shawna pays for a horse to pull the wagon, and for a groom to feed and water the ox before taking it back to the farm.&lt;br /&gt;
&lt;br /&gt;
Before long Chalker pulls up in front of Harow&#039;s house and addresses the gate guard, asking to see the Countess. The guard replies stiffly, &amp;quot;The mistress is not here. She is visiting the Dewiths.&amp;quot; Then he recognizes Shawna, who states, &amp;quot;The Countess is under arrest.&amp;quot; Meanwhile, Branamin lands out of view, takes on the guise of Countess Harow, and steps out from behind the wagon. Chalker: &amp;quot;I told you she was here. She&#039;s not feeling well.&amp;quot; The guard opens the gate, escorts them to the front door, raps thrice, and returns to his post. The butler, Oberto, answers; the &amp;quot;countess&amp;quot; gestures to her throat, indicating that she is unable to speak. Oberto quickly lets them in, mentioning that Eidolon and three guards had left the house twenty minutes ago.&lt;br /&gt;
&lt;br /&gt;
Oberto leaves and soon returns with Capersedon, a rumpled, thirtyish man. Chalker steps up and lays Capersedon flat with a hard right cross to the jaw. He orders the startled Oberto to help him carry the mage out to the wagon. &amp;quot;We have to take care of this miscreant.&amp;quot; A quick scan with Chalker&#039;s aura sight tells him that Capersedon is a level 4 mage, has been mind-manipulated, is greedy, knows and casts necromantic spells, and has been exposed to demons. The unconscious mage is placed in the wagon next to Eidolon and covered up completely with a couple of blankets.&lt;br /&gt;
&lt;br /&gt;
Branamin asks Eidolon if there is any unique object on his body. Eidolon: &amp;quot;You want a target for a Seeker spell? Then you&#039;d probably need something from my house.&amp;quot; He describes a particular ring he prizes that is set with a five-carat ruby powerstone. The group goes to Eidolon&#039;s house and gets the ring. Very soon afterward, Shawna tracks Eidolon&#039;s body to the docks.&lt;br /&gt;
&lt;br /&gt;
The journey books vibrate. Ahn-Lee has written: &#039;&#039;Had a little trouble @ mage guild, took care of it, need anything?&#039;&#039; Chalker writes back, &#039;&#039;Meet us at the docks right away.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Trace spell indicates a clearinghouse a few blocks from the dockside. Chalker sees through the building&#039;s false front and finds a stairway leading down. Ahn-Lee detects a series of traps which are easily disarmed or avoided. Behind a door at the bottom of the stairs wait ten raggedly-clad people armed only with boards and cheap knives. Shawna and Chalker rush through, and Ahn-Lee clears the way for Branamin to cast Glue to entrap the ambushers.&lt;br /&gt;
&lt;br /&gt;
Awaiting them is Harow (in Eidolon&#039;s body) flanked by three guards. &amp;quot;I knew you&#039;d come,&amp;quot; she says, as the sword is jerked from its sheath on Chalker&#039;s back.&lt;br /&gt;
&lt;br /&gt;
Unarmed, Shawna goes for Harow&#039;s throat... which breaks the illusion; Harow is actually a yard further away. Chalker grabs the sword&#039;s hilt, then tries to body-slam Harow, who sidesteps. Ahn-Lee charges and strikes G1 in the throat. Harow steps up and punches Chalker with one hand (a glancing blow) while grabbing at the sword with the other. Branamin tries to cast Tanglefoot on Harow but almost snares Shawna instead; he drops the Sunbolt he had started to build up, and it burns a hole through the floor. G1 stabs at Ahn-Lee, missing badly. G2 attacks Shawna with shortsword and knife, missing both times. G3 charges at Branamin but his wild swing misses.&lt;br /&gt;
&lt;br /&gt;
Shawna slams the heel of her hand into Harow&#039;s nose, breaking it. Chalker slams the flat of the sword across Harow&#039;s shins; Harow falls backward, screaming. The psionic attack doesn&#039;t affect Ahn-Lee, Shawna, or Branamin, but Chalker staggers (taking -5 fatigue). G1 parries Ahn-Lee&#039;s attack. G2 strikes Shawna in the back, barely getting through her armor. G3 attacks Branamin who Blinks away and casts Death Vision on the guard to no effect.&lt;br /&gt;
&lt;br /&gt;
Flat on her back, Harow makes some ineffectual gestures (failed spell attempt). Shawna stomps Harow&#039;s ankle, shattering bones; Harow screeches in pain and passes out. G2 falls to Chalker&#039;s sword. Branamin creates a swarm of fire ants covering G3&#039;s body; the guard screams and passes out. Ahn-Lee knocks out G1.&lt;br /&gt;
&lt;br /&gt;
Chalker carefully checks Auras and assures everyone that the mind of Constantine Harow occupies the mage Eidolon&#039;s body. Ahn-Lee goes out to retrieve Baron Pollisk and take him to the Temple of Santash. The three guards are dropped off nearby shrine/clinic of Zeph along with a monetary donation for their treatment. Harow (still in Eidolon&#039;s body) is healed enough that she is not in crippling pain.&lt;br /&gt;
&lt;br /&gt;
Before the high priest of the Temple of Santash, the group outlines Countess Harow&#039;s known crimes and her threats to the empire. Chalker gives over the sword and bell.&lt;br /&gt;
&lt;br /&gt;
The high priest calls in priests of Solash and Yasseph. Harow and Eidolon are swapped back to their own bodies. The group gives testimony against Harow and Pollisk. Eidolon admits his involvement in two murders and begs for mercy.&lt;br /&gt;
&lt;br /&gt;
Eidolon and Capersedon are to be confined to the Temple of Cor for punishment and rehabilitation. Countess Harow and Baron Pollisk are sentenced to death by decapitation. Justice is swift.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20170225|Previous]] &amp;lt;  Current &amp;gt; [[Sapphire:Sessions:20170325|Next]] &lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire campaign main page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20170225&amp;diff=6423</id>
		<title>Sapphire:Sessions:20170225</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20170225&amp;diff=6423"/>
		<updated>2026-05-31T18:50:07Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mid-morning, Short Days 5. Branamin is in his lab, studying the Xanthypian language as his carefully separated powerstones recharge.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee checks his drops. Kimtri, the merchant&#039;s daughter, invites him to take her to dinner tomorrow night at a fancy restaurant near the palace. &lt;br /&gt;
&lt;br /&gt;
Shawna rides away from the city to a forested area where she can relax and work with her new companion falcon.&lt;br /&gt;
&lt;br /&gt;
Chalker and Shawna have agreed between themselves to keep an eye on Branamin and the other entities that share his brain.&lt;br /&gt;
&lt;br /&gt;
Several &amp;quot;Copper Kids&amp;quot; bearing bags of coins totaling 108gp visit Chalker.&lt;br /&gt;
&lt;br /&gt;
Later in the day, Branamin changes his appearance to what he imagines a Xanthypian would have looked like, then goes around town buttonholing couples who are wearing the &amp;quot;love token&amp;quot; rings he has been creating and selling. &amp;quot;Such a beautiful ring! It must have cost you a fortune! Five hundred gold at least!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna searches the university library for references to the final war between the Venettians and the Xanthypians. Of course there are almost none. She borrows one slim, dusty volume that tells of a Golden Age when artifacts allowed people to fly. It also contains the ominous phrase, &amp;quot;... destroyed themselves and crumbled the world with magic and....&amp;quot; She pays a late-evening visit to her friend Lady Thire, who is hard at work on the &amp;quot;dark elf situation.&amp;quot; Lady Thire&#039;s son, Lar&#039;is (nicknamed Lars) had rescued from the cult a young elf who is now in foster care. Shawna suggests that the dark elf cults may be influenced by ancient knowledge of the Xanthypians.&lt;br /&gt;
&lt;br /&gt;
Short Days 6 is a temple day. Chalker rises at 10am and goes to the temple of Phor. He notices that one of the four holy flames is unlit. After giving observance, he begins circling the altar. Almost immediately, a male and a female priest step forward and motion for him to stop, but he continues past them. &amp;quot;My lord, I have returned from a mystery place from a long time ago, which your presence had influenced heavily. You sent your son to that place. I assume you were on the side that did not prosper in that great war....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The priestess&#039; face registers shock, then settles into calm. She turns up her left palm and upon it appears 10&amp;quot; high white-hot flame; with her right forefinger she points to the floor. Chalker takes her elbow to have her walk with him, but she doesn&#039;t budge. Speaking with an oddly resonating voice she says, &amp;quot;You have a question?&amp;quot; &amp;quot;Did you pick a side?&amp;quot; &amp;quot;Don&#039;t you mean, which side picked me?&amp;quot; &amp;quot;Yes, that is my question.&amp;quot; &amp;quot;That is not to be spoken of. But you are correct. Their end was in fire and lightning, earthquakes and crashing waves. It was destroyed, and the world rebuilt. You should take instruction from their example.&amp;quot; &amp;quot;I&#039;m not sure -- What you said didn&#039;t mean what you said. Thank you for protecting me from your wife.&amp;quot; The flame vanishes from the priestess&#039; hand as she collapses in a faint. The priest intones, &amp;quot;You walk a thin line.&amp;quot; &amp;quot;There is no line. Do you think &#039;&#039;&#039;she&#039;&#039;&#039; will try to eat me?&amp;quot; The priest smirks, &amp;quot;Ask her only &#039;&#039;active&#039;&#039; son.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Despite Chalker&#039;s attempts to get him to speak further, the priest turns his back on him and escorts the priestess away. Looking around, Chalker notices that the sanctuary, which was quite crowded when he first entered, has been cleared of worshippers. Raising his voice, Chalker promises, &amp;quot;I&#039;ll be back. I have more questions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Around noon Shawna senses Phor&#039;s &amp;quot;intense manifestation&amp;quot; on Temple Row. She rolls her eyes.&lt;br /&gt;
&lt;br /&gt;
As his observance to Cor, Branamin creates a musician playing an ancient Xanthypian instrument and studies people&#039;s reactions. He receives 10sp in tips, which he donates to the poor. Then he heals the sick and injured among the poor.&lt;br /&gt;
&lt;br /&gt;
A ten-year-old boy, who Ahn-Lee recognizes from having seen a statue of Mensep several years ago, guides him to a food vendor. Ahn-Lee: &amp;quot;Are you watching me?&amp;quot; &amp;quot;No more than usual. Tell Chalker I got a deal if he wants to deliver another message.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker writes in his journey book that he wants to visit the place where the tiny hammer comes from.&lt;br /&gt;
&lt;br /&gt;
The tailor finally arrives at his shop, and Ahn-Lee haggles the price of a new set of clothes, finished quickly, and with places to conceal his various tools of the trade. &amp;quot;Two-and-a-half gold it is, but I&#039;d better look damn good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin visits a special area in the mage guild and practices throwing sunbolts.&lt;br /&gt;
&lt;br /&gt;
Chalker visits the palace library. Four youths are studying there, including the emperor&#039;s [!] eldest daughter, Liana [lye-ANN-uh]. He asks the head librarian for &amp;quot;the oldest books you have in a language that you can&#039;t read.&amp;quot; The librarian replies haughtily, &amp;quot;I can&#039;t show it to you. You&#039;re not of Calventinian royal blood.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker goes and asks Liana, &amp;quot;Can you assist me?&amp;quot; At first Liana is rather shy and flustered, and blurts out that Chalker&#039;s cousin Frederick is &amp;quot;loud and rude.&amp;quot; Chalker explains, &amp;quot;I want to see a particular book because I&#039;m looking for an answer.&amp;quot; &amp;quot;You have me curious. Will this help the Empire?&amp;quot; &amp;quot;Is that the criteria?&amp;quot; &amp;quot;The dangerous books are not in the library.&amp;quot; &amp;quot;Thanks for telling me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Liana goes with Chalker to the head librarian, who leads them to the room where the oldest books are kept. One tome is titled &#039;&#039;Book of Military Doctrine&#039;&#039;, dates back to the previous age, and is written in an obscure language that is neither Venettian nor Xanthypian. The Head Librarian indicates a &#039;&#039;Book of Folk Tales&#039;&#039; which is said to be 3000 years old; it is written in a different language than the other book. Chalker translates the titles out loud to Liana, whose curiosity is piqued.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Are there older books in the castle than this?&amp;quot; Librarian: &amp;quot;Probably.&amp;quot; &amp;quot;You&#039;ve been very helpful.&amp;quot; &amp;quot;Then I failed.&amp;quot; &amp;quot;You&#039;re going to take the titles I translated, and you&#039;re going to start translating, and then you&#039;re going to write a note and thank me. Next time I&#039;ll bring someone here and you will call him &#039;Sire&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee, freshly shaved and dressed in his new clothes, meets Kimtri right on time. Their meal is excellent and he and Kimtri flirt and make small talk.&lt;br /&gt;
&lt;br /&gt;
In the same restaurant he spots Terry Coleson and his father (a wealthy merchant from Verde). Terry looks distraught. After a time Terry&#039;s father gets up and leaves. Kimtri tells Ahn-Lee, &amp;quot;Terry is staring at you. He looks nervous.&amp;quot; &amp;quot;Want to make him more nervous? I learned this trick from a friend.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
But then Terry rises and approaches their table. Ahn-Lee does not invite him to sit. Terry: &amp;quot;There&#039;s a problem -- three of my friends have disappeared, and two others are acting strangely... A man came, and nex day my friend disappeared...&amp;quot; Terry stammers incoherently, then manages, &amp;quot;...like they were listening to voices, like they&#039;ve been taken away...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kimtri sends Terry to the bar to buy drinks, and murmurs to Ahn-Lee, &amp;quot;We had a compatriot behaving like that, and it did not end well. And one other of our guild is affected.&amp;quot; Ahn-Lee: &amp;quot;There&#039;s someone I need to have a look at the body.&amp;quot; He pulls out his journey book and writes, &#039;&#039;Are you free, Chalker? I need you to look in a dead guy&#039;s head.&#039;&#039; Several seconds later comes the reply: &#039;&#039;....Okay.&#039;&#039;  Ahn-Lee gives the location where he wants Chalker to meet him, adding &#039;&#039;Be discreet :)&#039;&#039;  Ahn-Lee assures Kimtri that this is urgent, and she leaves before Terry returns.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&#039;re looking good,&amp;quot; Chalker tells Ahn-Lee, surreptitiously checking Ahn-Lee&#039;s brain (and finding nothing). Ahn-Lee: &amp;quot;Weird mind crap is going on.&amp;quot; Ahn-Lee knocks and Kimtri answers, having changed into her &amp;quot;working clothes&amp;quot; and armed herself with a hand-and-a-half sword. She leads them to a body laid out on a table. There&#039;s a sword through the corpse&#039;s heart and a stiletto thrust through its eye into the brain. Kimtri: &amp;quot;This was a guildmate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker scans the body starting with the brain. Chalker: &amp;quot;You all have a problem. His brain has been realigned by someone not as skilled [as whomever had done the same to Branamin and Ahn-Lee]. He doesn&#039;t have the material [dark mithril] in him... This person&#039;s mind could have been manipulated by another person... not a mage, someone with mind talent, powerful enough to make someone into a puppet.&amp;quot; Kimtri: &amp;quot;Does it always make the mark that you see?&amp;quot; Chalker: &amp;quot;A piece near the brain stem has been reorganized. But the control does not necessarily require this mark.&amp;quot; Kimtri: &amp;quot;Can you yourself touch minds, manipulate them?&amp;quot; Chalker: &amp;quot;No.&amp;quot; Kimtri explains that &amp;quot;they&amp;quot; killed this man because he would not follow orders and had tried to prevent a contract from being fulfilled. Kimtri: &amp;quot;I want you to see Irvin. He&#039;s in the library.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin has switched to the guise of a &amp;quot;copper kid&amp;quot; playing with a dog. When other kids accost him, he has the dog run away, telling the kids there&#039;s a reward for the animal. As the kids scamper away, Branamin changes into a city guard. As he enters his lab, he thinks that something is out of place.&lt;br /&gt;
&lt;br /&gt;
Irvin sits at a table in the center of a reading room. Approaching, Chalker scans him, finding more damage to Irvin&#039;s brain cells than in the other victim&#039;s. Chalker: &amp;quot;They cn possibly control Irvin from a distance, but it&#039;s not likely.&amp;quot; Kimtri: &amp;quot;Early afternoon I noticed his odd behavior.&amp;quot; Ahn-Lee vouches to Irvin that the answers Chalker seeks are important to their guild, to all of Sapphire, and beyond.&lt;br /&gt;
&lt;br /&gt;
Irvin had had dinner with George Branly, a merchant from Verde. At the restaurant he had seen a client from a brothel he&#039;d visited earlier that day. &amp;quot;I thought he might be a royal. He wore a strange sword on his back. While I was headed to my wench&#039;s room, my head started to hurt.&amp;quot; Irvin describes the sword in detail, and Chalker remembers having seen it in Tron Ironsinger&#039;s shop; it would have been picked up six days ago. Chalker tells Irvin to go to the temple of Zeph to have them heal his damaged brain.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;This wasn&#039;t a personal or guild attack. I think he&#039;s practicing on random folks.&amp;quot; Ahn-Lee: &amp;quot;I know exactly where to look next.&amp;quot; Kimtri: &amp;quot;Is your group going to handle this?&amp;quot; Chalker: &amp;quot;The guy with the sword might need a contract taken out on him. But yes, we&#039;ll look into it.&amp;quot; Kimtri: &amp;quot;I&#039;m afraid our guild will be destroyed.&amp;quot; Chalker: &amp;quot;Ahn-Lee, you get to be the leader. Wait till I tell Shawna!&amp;quot; Ahn-Lee: &amp;quot;Remember the college idiot who wanted me to kill his professor?&amp;quot; Chalker; &amp;quot;Oh, you mean Terry the Cowardly?&amp;quot; Ahn-Lee: &amp;quot;He and his friends have some... intutition or mind thing -- and he told me his friends were acting strangely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin feels his Cor amulet turn warm. He creates a servant to look at everything in the lab, and confirms that several objects have been picked up and replaced. However, none of his wards were disturbed, so it&#039;s as though whoever it was belonged here. He finds some dark mithril in a bag he&#039;d brought from the island. He also senses a &amp;quot;shadow&amp;quot; of dark mithril. Someone has altered it as he carried it into the lab. He Apports some flecks of dark mithril and discovers they are turning into gold. He puts all the dark mithril into a separate bag and puts up a ward; he calculates that all the dark mithril will have transmuted to gold in ten hours.&lt;br /&gt;
&lt;br /&gt;
Branamin writes in his journey book: &#039;&#039;I have dark mithril now that I did not have before. They might be looking for Annabelle now.&#039;&#039; Chalker: &#039;&#039;Ahn-Lee and I have found more people with their brains rearranged. Now someone is using dark mithril against you.&#039;&#039; Branamin: &#039;&#039;Is there a group that wants to reinstate the Xanthypian era? The dark elves, maybe?&#039;&#039; Chalker: &#039;&#039;The Xanthypians were human. I&#039;m not sure about the dark elf connection. After Ahn-Lee puts on his work clothes, we&#039;re going to see some college students who have mind powers.&#039;&#039; Branamin: &#039;&#039;Annabelle and I will meet you there.&#039;&#039; Chalker: &#039;&#039;... Okay.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They find Terry Coleson pacing back and forth. Ahn-Lee: &amp;quot;Have you met Chalker? He&#039;s going to look into your brain.&amp;quot; Terry: &amp;quot;I didn&#039;t know mages could do that.&amp;quot; Chalker: &amp;quot;I&#039;m not a mage.&amp;quot; However, Chalker sees no damage or alterations.&lt;br /&gt;
&lt;br /&gt;
Terry leads them to a door, then hesitates. &amp;quot;Barry is in here. Edmond is in another building. Emma lives off campus.&amp;quot; Chalker: &amp;quot;You go first.&amp;quot; Terry opens the door and Barry stumbles toward them, his eyes wide and his pupils dilated. Chalker pushes him back to his bed, sits him down, and lays his &amp;quot;chain of truth&amp;quot; around his neck, easily overcoming some outside resistance. Ahn-Lee pulls open a different door, revealing another student, Jeff.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Do you know who did this to you?&amp;quot; Barry: &amp;quot;Yes, and his name is --&amp;quot; Chalker: &amp;quot;Stop.&amp;quot;  (Jeff tenses up, and Ahn-Lee puts his hand to the back of his neck.) Chalker: &amp;quot;Does he have a nice fancy sword?&amp;quot; Barry: &amp;quot;Yes.&amp;quot; Chalker: &amp;quot;Is he in your brain now?&amp;quot; (Ahn-Lee tightens his grip, forcing Jeff&#039;s head down; &amp;quot;Relax, Jeff.&amp;quot; Chalker looks over Jeff&#039;s brain; there is some damage, not recent.) Barry: &amp;quot;No.&amp;quot; Chalker knows Barry is lying; he tightens the chain. &amp;quot;Do you want him out?&amp;quot; Barry starts to say &amp;quot;He...&amp;quot; and then his head falls back as he loses consciousness.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;The guy we&#039;re looking for was in Barry&#039;s brain. We&#039;re going to have to get rude.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terry admits that Jeff is part of their group. Chalker puts the chain on Jeff&#039;s neck, Ahn-Lee lets him up, and Chalker punches Jeff in the sternum. Jeff: &amp;quot;It wasn&#039;t me! Barry was going to make me attack this man!&amp;quot; Chalker: &amp;quot;You three morons -- is Emma part of the group?&amp;quot; Terry: &amp;quot;Yes, there are twenty of us, the group grows --&amp;quot; Chalker: &amp;quot;Shut up.&amp;quot; Terry: &amp;quot;Seven of us together can move small objects with our minds.&amp;quot; Chalker: &amp;quot;Can you invade another person&#039;s mind?&amp;quot; Terry: &amp;quot;Not if they&#039;re not a member of the group. We&#039;re not very good at it --&amp;quot; Chalker: &amp;quot;&#039;&#039;&#039;One&#039;&#039;&#039; person can control twenty. Do you see the problem? This would get me hanged, but I should kill all twenty-plus-one of you. We&#039;re good for breaking things, but this time we may need to mend them. Y&#039;all are very dangerous.&amp;quot; Terry: &amp;quot;The guy with the sword is a landless baron. His name is Pol... Pollisk. He was looking for students to do research.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin, in the guise of Annabelle, walks in. (He had stopped at the university job board and posted &amp;quot;Annabelle is looking for work.&amp;quot;)  Chalker checks Branamin&#039;s brain, noting it is &amp;quot;degrading &#039;&#039;[sic]&#039;&#039; into normal patterns.&amp;quot; He writes in his journey book: &#039;&#039;Baron Pollisk has the ability to reorganize brains like we saw in that place.... I need your help before me and Ahn-Lee kill all of these dumbasses. I&#039;m sure there&#039;s a better solution, but not as much fun.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Terry: &amp;quot;Are you going to kill us?&amp;quot; Chalker: &amp;quot;If I tell the emperor about you, he&#039;ll get twenty bricks and tie them to your feet and throw you off a ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin lights up his hand with a Green Ball of Nasty Death and asks Terry, &amp;quot;What am I thinking?&amp;quot; Terry can&#039;t get through Branamin&#039;s ward. &amp;quot;We have a way not to kill you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
They all suddenly notice that Barry is faking unconsciousness. Ahn-Lee grabs him by the shirt front; &amp;quot;Glad you could join us!&amp;quot; But a stranger&#039;s voice speaks through Barry. &amp;quot;Annabelle, you have a nice home. Remote viewing has opened so many new possibilities. My sword is a nice focal point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna writes back in the journal, &#039;&#039;What do you want me to do?&#039;&#039; Chalker: &#039;&#039;Find the Baron. He&#039;s in town, talking through Barry.&#039;&#039; Shawna: &#039;&#039;You could scan for dark mithril.&#039;&#039; Chalker does so, finding none within two miles.&lt;br /&gt;
&lt;br /&gt;
Pollisk speaks again. &amp;quot;I am sending a courier to my patron. What do I want? More dark mithril. Our source up north was cut off by the crown.... I&#039;m not telling you my patron&#039;s name. He would not appreciate it. No, he is not a First Chosen; he worships Aup [Envy].&amp;quot; Branamin: &amp;quot;The ore has no value to us.&amp;quot; Pollisk: &amp;quot;Leave a message at the university.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;I have a secret, and I&#039;ll let you know it when the five of us catch up with you.&amp;quot; Pollisk: &amp;quot;How will you explain a dead body?&amp;quot; Ahn-Lee: &amp;quot;I&#039;ll be happy to explain yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Abruptly, Barry lunges at Ahn-Lee&#039;s knife as though to impale himself on it. Ahn-Lee easily throws him to the ground and pins him. Barry shakes his head and returns to himself. Ahn-Lee binds him with rope that Branamin conjures. Chalker: &amp;quot;I think we&#039;re done here.&amp;quot; Barry: &amp;quot;I was pushed aside in my own body!&amp;quot; Branamin: &amp;quot;I suggest putting Barry in a mage-proof prison.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terry is told to round up the group and self-police any that act strange. Ahn-Lee: &amp;quot;We&#039;ll find you when this is over.&amp;quot; Terry: &amp;quot;Have you got something to put Emma and Edwin to sleep?&amp;quot; Ahn-Lee gives him three needles wrapped in leather.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee passes Mensep&#039;s message to Chalker, adding, &amp;quot;And tell him to contact you directly, not through me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Back at Chalker&#039;s house, he sends Jeeves to fetch Sybonne and bring the sword from Trace.&lt;br /&gt;
&lt;br /&gt;
Chalker has Sybonne do a divination on Baron Pollisk, where he&#039;ll be in two hours&#039; time. &amp;quot;He&#039;ll be here with twenty armed mercs and two wizards. He&#039;s carrying a sword, very fancy. Several birds circling the area, I think they are hawks. He&#039;ll be in the rear of the column.&amp;quot; Sybonne confirms that many of the mercs have the mark of the local guild, and it occurs to the group that maybe he&#039;s there hiring them right now.&lt;br /&gt;
&lt;br /&gt;
Shawna arrives, and she, Chalker, Ahn-Lee, Branamin (in the guise of a mercenary for hire), and Sybonne ride to the mercenaries&#039; guild. Although it is an hour past midnight, the place is lit up. Shawna: &amp;quot;Ahn-Lee, find him.&amp;quot; Branamin casts Haste +3 on Ahn-Lee. Chalker kayos the guild administrator, who has been &amp;quot;touched.&amp;quot; Chalker hears Pollisk&#039;s voice from behind a closed door, looks through it, and hooks onto the sword. Ahn-Lee readies his needles and charges inside just as Chalker pulls on the sword. Though Pollisk tries to dodge, Ahn-Lee drives both needles into the baron&#039;s neck and Pollisk drops.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee: &amp;quot;Good evening, mercenaries!&amp;quot; Chalker: &amp;quot;A night&#039;s sleep will do you good. There&#039;s no gold for you tonight.&amp;quot; The other mercs in the room, who were being interviewed by Pollisk, seem stunned, and Chalker sees that their brains were all being reorganized. Shawna checks the horse which bears Pollisk&#039;s livery. There is no sign of the two mages Sybonne had seen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20170211|Previous]] &amp;lt;  Current &amp;gt; [[Sapphire:Sessions:20170311|Next]] &lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire campaign main page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20170211&amp;diff=6422</id>
		<title>Sapphire:Sessions:20170211</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20170211&amp;diff=6422"/>
		<updated>2026-05-31T18:49:40Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chalker, it seems, had found the shutoff switch for the entire defense system.&lt;br /&gt;
&lt;br /&gt;
Branamin examines the books, but he&#039;s unable to read any of the titles. His ring tells him, &#039;&#039;I still feel something, like an annoying gnat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ann-Lee finds indications that the place was evacuated hurriedly. Apparently the people took all records of their work, even ripping specific pages out of a book (rather than taking the entire book). In one room a single blank sheet of paper lies on the floor. The only thing he finds valuable is a gold chain with a broken clasp.&lt;br /&gt;
&lt;br /&gt;
As Branamin walks past a bookshelf divider, the ring suddenly goes quiet. He taps on a small recessed piece of wood, and beyond it he finds crystals wrapped around something dark and metallic with a hole in the middle. Chalker TKs the item and senses a throb of power. He starts to slide the object over the end of the platinum rod he had found earlier, and the object practically jumps toward the rod. He separates the rod and the object, placing them in different pockets.&lt;br /&gt;
&lt;br /&gt;
Also from the recess Branamin withdraws an etching in blue and silver of a woman seated in an armchair, surrounded by images of open books. The woman could be the same as the one from the vision of the bier.&lt;br /&gt;
&lt;br /&gt;
Branamin finds a section of books with spines that appear worn from much use. He selects a book that seems interesting to him. He recognizes that the writing is Venettian, and he can tell that three pages have been torn out. He shows the book to Chalker, who tells him that the title is &#039;&#039;Basic Psionic Theory &amp;amp; Principles&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Chalker checks Branamin&#039;s aura, mentally comparing it to his previous reading. Part of his aura appears more &#039;concentrated&#039; like a new link or &#039;input area.&#039; Branamin: &amp;quot;The third entity... we battled, and it submitted. Right now he&#039;s not speaking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker checks Ahn-Lee&#039;s aura. There are changes that are now unraveling.&lt;br /&gt;
&lt;br /&gt;
Chalker forces open the fused lock to the area labeled Primary Zero. Obviously there was a big fight here; the place was wrecked and then burned; slagged metal and humanoid ashes are everywhere. Chalker walks through the gaping hole where a door once stood. He finds 90 pounds of gold and silver ore which he shares with Ahn-Lee.&lt;br /&gt;
&lt;br /&gt;
Shawna picks up the blank sheet of paper and senses that someone had tried to impress a message onto it... someone fearful, panicky, and ultimately frustrated. Branamin translates the impression into an Illusion of a young man with a neatly-trimmed beard, wearing a crystal on a lanyard. A voice in the background is shouting &amp;quot;Protocol --&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker and Ahn-Lee later catch up with Shawna, who shows them a room she has discovered. There are three carpeted walkways 5&#039; across that lead between sets of 6&#039; high posts topped with dark mithril. Set into a pedestal is a panel with a slot in it and a series of switches labeled 1 through 9. She mentions that there&#039;s a similar room across the complex with two portals. Chalker inserts the platinum rod, flips a switch and thinks &amp;quot;Where?&amp;quot; Shawna suddenly realizes that activating switches 3, 5, and 9 will open a portal to the north docks.&lt;br /&gt;
&lt;br /&gt;
Branamin writes in his journey book to the effect that Cor, Delsa, and Asseraah wish to communicate with us.&lt;br /&gt;
&lt;br /&gt;
At the temple of Cor, a falcon lands on Shawna&#039;s right shoulder. Chalker and Shawna stand before the altar and give observance to Cor and Delsa, respectively. Ahn-Lee seats himself in the high priest&#039;s chair (which looks to be the most comfortable) and feels unseen presences join him at each arm. Branamin feels his own observance to Cor has been accepted.&lt;br /&gt;
&lt;br /&gt;
Chalker addresses Cor: &amp;quot;What is the complex below us?&amp;quot; &#039;&#039;The control complex for the Xanthypian mines.&#039;&#039; &amp;quot;What is the purpose of dark mithril?&amp;quot; &#039;&#039;To alter and better allow mortals to interact with matters related to the mine.&#039;&#039; &amp;quot;Are there other locations connected to this facility?&amp;quot; &#039;&#039;Not currently, but potentially. The connections have been cut off by Chalker Jackson.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cor to Ahn-Lee: &#039;&#039;Jax says you&#039;ll make a good priest.&#039;&#039; Ahn-Lee scowls and Jax laughs.&lt;br /&gt;
&lt;br /&gt;
Cor reveals that Chalker is descended from the Xanthypians.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;How to restrict access to the facility?&amp;quot; &#039;&#039;It will require the coordination of your entire group.&#039;&#039; After much discussion, Cor agrees to help hide the island and its mines.&lt;br /&gt;
&lt;br /&gt;
Shawna, with the cooperation of Cor, cleans up and beautifies the temple.&lt;br /&gt;
&lt;br /&gt;
Restless, Ahn-Lee goes off to a storeroom, Jax following. Ahn-Lee notices a certain stone rocking back and forth, and beneath the stone he finds two perfectly-balanced throwing daggers (with specks of dark mithril in the hilts) and a small box of bullets that will fit the gun he filched from the zombie world. Jax explains the latter were &amp;quot;left by someone who skips around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, the group reconvenes in the temple. Chalker asks Cor, &amp;quot;Show us what we must do.&amp;quot;&lt;br /&gt;
* Shawna visualizes a spiritual aversion to the island, Ahn-Lee a physical aversion to the island&lt;br /&gt;
* Shawna visualizes the switches in the main control room; she will Apport them once the group leaves&lt;br /&gt;
* If someone somehow reaches the island, Branamin wants them to be attacked with blowflies such that they go mad with itching and kill themselves. The others find this objectionable. He settles for the illusion that the island is completely barren, and that over time the intruder will go mad&lt;br /&gt;
* The crew of the schooner &#039;&#039;Tam&#039;s Joy&#039;&#039; will have their memories altered such that they never saw the island. They will be paid handsomely for taking the group on a cruise out and back&lt;br /&gt;
&lt;br /&gt;
The group sails back to Fisher&#039;s Bay, walks the few miles to the gate, and are back in Sapphire by sundown.&lt;br /&gt;
&lt;br /&gt;
Jeeves relates that there had been an altercation between the staffs of the embassies of Dolyena and Greater Bicarn, but he doesn&#039;t yet have the details.&lt;br /&gt;
&lt;br /&gt;
The merchant&#039;s daughter approaches Ahn-Lee for their &amp;quot;cut&amp;quot;. Ahn-Lee takes her to an expensive pub (&amp;quot;And I make sure she&#039;s buying!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Branamin consults with an older mage from the guild regarding creating a magical servant with whom he can learn and practice languages; for example, Venettian and Xanthypian.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20170128|Previous]] &amp;lt;  Current &amp;gt; [[Sapphire:Sessions:20170225|Next]] &lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire campaign main page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20170128&amp;diff=6421</id>
		<title>Sapphire:Sessions:20170128</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20170128&amp;diff=6421"/>
		<updated>2026-05-30T14:29:28Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Branamin begins investigating the places from which the rats emerged.&lt;br /&gt;
&lt;br /&gt;
Chalker, Ahn-Lee, and Shawna explore the mine tunnels. Occasionally on the walls they find numbers and letters, reminiscent of grid coordinates, marked in Venettian. They have descended several hundred feet when they find a 2&#039; steel post. Something that had been atop the post had exploded, blackening the post and walls.&lt;br /&gt;
&lt;br /&gt;
They come upon larger cavern, the most striking feature of which is a lectern about 5&#039; tall. On each side of the entrance to this cavern is a steel post topped by a walnut-sized chunk of dark mithril. One post is marked &#039;&#039;Filtration Stake 1&#039;&#039; and the other &#039;&#039;Filtration Stake 2&#039;&#039;. Chalker tests his TK on the left walnut; it doesn&#039;t feel as slippery as other dark mithril he&#039;s sampled, but he senses something moving up the TK connection into his mind and quickly releases the walnut.&lt;br /&gt;
&lt;br /&gt;
Shawna points out the beginning point of the mithril vein, which is marked by another steel post topped with a fist-sized dark mithril &amp;quot;brain.&amp;quot; The brain is not alive, but there are electrical impulses going through it. On the post are the words &#039;&#039;Converter 1&#039;&#039;. Also in the cavern are a &#039;&#039;Converter 2&#039;&#039; and &#039;&#039;Converter 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee examines the lectern. It seems to be made of steel. The top surface has various slots in it. Chalker takes a look and finds a handprint scanner plate, some raised buttons, a series of circles, and several words in an unknown language with Venettian roots. Some of the words are &#039;&#039;Link&#039;&#039;, &#039;&#039;Display&#039;&#039;, and &#039;&#039;Command&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Chalker places his hand on the scanner and a voice inside his head (and also heard by Ahn-Lee and Shawna) says &#039;&#039;Welcome. Continue access protocol.&#039;&#039; The scanner plate contours to his hand, and a gold-colored light appears on the bottom left. Everyone feels a sudden head-to-toe shiver.&lt;br /&gt;
&lt;br /&gt;
Chalker: &amp;quot;Nearest portal.&amp;quot; &#039;&#039;Not currently authorized.&#039;&#039; &amp;quot;Level of authorization needed?&amp;quot; &#039;&#039;Status update briefing required.&#039;&#039; A couple of other buttons light up: &#039;&#039;Link 1 - Information Access&#039;&#039; and &#039;&#039;Link 3 - Command Access&#039;&#039;. &amp;quot;Date and time of last update.&amp;quot; &#039;&#039;1343 in the Year of the Land.&#039;&#039; Shawna explains that this was a calendar system used in the so-called Golden Age; the first Year of the Land was about 500 years before the Dark Age.&lt;br /&gt;
&lt;br /&gt;
Chalker peers inside the lectern. There is a paper-thin sheet of dark mithril atop an array of crystals. Chalker: &amp;quot;Name of the last person with Link 1 or 3.&amp;quot; &#039;&#039;Alexander.&#039;&#039; &amp;quot;Alexander Jackson?&amp;quot; &#039;&#039;No.&#039;&#039; &amp;quot;Does Belandrie have Access Link 1 or 3?&amp;quot; Apparently directed to Shawna, in formal, archaic Elven: &#039;&#039;Elf-friend, to whom are you aligned? Venettia or Xanthypia?&#039;&#039; Shawna: &amp;quot;The war ended thousands of generations ago.&amp;quot; &#039;&#039;This island must be prepared for when the correct person presents the proper links.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee: &amp;quot;What do the links look like?&amp;quot; &#039;&#039;Rings, or small coins. I have said enough, Taker of Lives.&#039;&#039; &amp;quot;You don&#039;t have to flatter me.&amp;quot; The voice refers to Chalker as &#039;&#039;Group Talker&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Chalker determines that this is an auxiliary site for mining functions; the main site is in a more protected part of the island. Snakes can be heard slithering in the tunnels. Shawna: &amp;quot;Call off the defense systems. We are leaving in peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin writes in his journey book: &#039;&#039;No new rats will appear. Heading back to ship.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee leads Chalker and Shawna out of the mines by a different route, emerging on the south side. Chalker writes in the journey book, &#039;&#039;Please meet us in town in 15 minutes. Remember the bats.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The four meet up at the old temple of Cor, Branamin in cat form. From inside they can hear the rustle of bats. Shawna warns the others to shield their eyes, then casts &#039;&#039;Flash&#039;&#039; followed by &#039;&#039;Light&#039;&#039;. She offers a prayer to Cor, &amp;quot;We are cleansing your place,&amp;quot; and the response is &#039;&#039;Go with my blessings, child&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Taddarita&#039;&#039; - spell-casting bats with glowing eyes - dive at each of us from the ceiling. Chalker feels fatigued. Shawna sprints to the altar crying out, &amp;quot;In Cor&#039;s name!&amp;quot; and a four-yard area of bats are crushed to the floor. Hearing squeaking noises, Ahn-Lee slams the doors, warning &amp;quot;Rats outside!&amp;quot; Shawna shouts &amp;quot;Defilers begone!&amp;quot; and another several dozen bats suddenly flare and vanish. The rest of the bats retreat. Ahn-Lee drags a heavy table in front of the door. Shawna dusts off the altar and drapes a silken scarf across it.&lt;br /&gt;
&lt;br /&gt;
Up in the belfry, Shawna finds a symbol of Cor the Artisan. To the east among the trees she sees large, bear-like shapes moving.&lt;br /&gt;
&lt;br /&gt;
Chalker finds a ladder leading down 30 feet into darkness. Branamin takes a sniff - musty and stale - then leaps down. Across from him is a door opening onto a corridor slanting downward. Chalker writes, &#039;&#039;Found trap door down, following Branamin.&#039;&#039; The corridor appears to have been hurriedly dug using Earth spells. They come to a wall that&#039;s been blown inward, beyond which is what looks like a storage area where a fight broke out. Inside is one of the steel rods topped with a pulsing dark mithril &amp;quot;brain.&amp;quot; Some writing says &#039;&#039;Defense Net 1-A Auxiliary&#039;&#039;. Branamin knocks a loose rock past the rod, and there is the smell of ozone. Chalker hooks onto the metal band of a lighted torch and moves it into the room. There are marks of electrical shock on metal surfaces, and a pile of humanoid bones. They conclude that someone had staged a raid through the temple, and the attackers lost.&lt;br /&gt;
&lt;br /&gt;
Shawna and Ahn-Lee arrive. Chalker says there&#039;s an exit door on the other side of the room. (Shawna remarks that the defenses work against sentients; as Chalker glances to the side she quickly adds, &amp;quot;Don&#039;t look at Ahn-Lee.&amp;quot; Ahn-Lee speaks up, &amp;quot;Hey, I know some words!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Chalker tries to hook onto the dark mithril and slides off; he tries again and barely gets it. He tries to snatch the &amp;quot;brain&amp;quot; off of the steel rod. The rod vibrates but the &amp;quot;brain&amp;quot; doesn&#039;t budge.&lt;br /&gt;
&lt;br /&gt;
Branamin turns back into human form and fires three Sunbolts at the control panel. The panel pops, sparkles, glows, and the door opens outward slightly. Shawna Apports it open and in the unlit room beyond are more posts and &amp;quot;brains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker smacks the flat of his sword against a &amp;quot;brain,&amp;quot; knocking it loose and disrupting the energy flow. He feels as though he&#039;s standing in an electrical storm. Branamin Apports the brain, ripping it off the post; something &amp;quot;walks up his arm&amp;quot; and into his body. A little pressure, a twist, and a push, and he has the dark mithril, which he puts into a pouch. He warns, &amp;quot;I might be affected like those squirrel brains.&amp;quot; Chalker peers inside Branamin&#039;s skull and sees no metal flecks, but the brain cells near the base of the skull have been &amp;quot;reorganized.&amp;quot; Chalker warns Shawna, &amp;quot;You might have to subdue him.&amp;quot; Branamin thinks to the entity, &#039;&#039;Don&#039;t resist, open yourself.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With her assent, Branamin casts Death Vision on Shawna. She relates a vision of a lighted control room, very noisy, with three psychic warriors fighting her and two apiece on Branamin and Ahn-Lee. Chalker is not in sight. A bright flash, one of the ghosts merges with Branamin, and a spectral sword pierces her heart.&lt;br /&gt;
&lt;br /&gt;
The group proceeds to a command center. Ahn-Lee checks the display cases for coins and trinkets, which Chalker identifies as being made of gold, silver, and platinum. Under a table Ahn-Lee finds a five-inch-long platinum cylinder and a human molar (which Chalker sees has dark mithril inside it).&lt;br /&gt;
&lt;br /&gt;
We come to another closed door. Branamin thinks &#039;&#039;Do you want us to go in?&#039;&#039; Chalker&#039;s vision extends only two feet beyond the door; the air in the room shimmers. He trips the lock and slides the door open. Lights come on. In the center of the room is a table bearing several glass beakers and some tubing. There are shelves along the wall, and there appear to be windows. The air smells fresh. To Branamin, the entity feels &amp;quot;satisfied.&amp;quot; The most attention-getting item is a basketball-sized [&#039;&#039;What&#039;s a basketball?&#039;&#039;] sphere of dark mithril. On either side of the door is a psychic ghost with a broadsword.&lt;br /&gt;
&lt;br /&gt;
Chalker quickly clasps a particular necklace around Branamin&#039;s neck. Branamin asks the entity how to protect the sphere and is instructed to go into the right-hand alcove and speak four words; Branamin records the words in his journey book. Shawna recognizes the alcove from her death vision. Chalker &#039;hooks&#039; the necklace and starts toward the alcove. Shawna places her hands on Branamin&#039;s shoulders and steers him toward it. Ahn-Lee gets the strong feeling that he needs to stand to Shawna&#039;s right. The ghosts turn and watch them pass, and the sphere pulses and twists a half-turn.&lt;br /&gt;
&lt;br /&gt;
They pass into the room where there are still more steel posts topped with dark mithril. There appears to be a chair in the center of the room; Chalker&#039;s mind tells him the chair is made of metal, but also that the chair is not there. He &#039;hooks&#039; the chair and lifts it toward himself; two more psychic ghosts materialize out of the posts. Chalker sets the chair outside the room. Branamin: &amp;quot;I think we should destroy the globe of dark mithril.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In the alcove Chalker sees a woman lying on a bier; she is human, pretty, and dressed in royal clothing of an archaic style. Shawna steers Branamin toward the globe. Chalker dives over the steel poles in front of the alcove and stands in front of a panel.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee [having failed a Will roll] feels &amp;quot;centered and ready.&amp;quot; Something tries to invade Shawna&#039;s mind, take over her senses. Chalker realizes that what he saw isn&#039;t accurate. Branamin feels his new companion come out of its funk, disappointed in him; Branamin goes right back to his mental games.&lt;br /&gt;
&lt;br /&gt;
Chalker looks through a door into a library filled with books. There is no woman on a slab. Branamin is outside his visual range, but Chalker can still sense the necklace.&lt;br /&gt;
&lt;br /&gt;
Seven ghosts appear near the globe and another four facing Chalker. Branamin: &amp;quot;How d&#039;you kill &#039;em?&amp;quot; Ahn-Lee: &amp;quot;Carefully.&amp;quot; Branamin swings his staff, smashing some of the glass. Shawna dives for the globe (despite her impression that she&#039;s not supposed to touch it). Chalker hits the button labeled &#039;&#039;Open&#039;&#039; and steps halfway through the panel into a library; all about are pedestals with crystal receptacles, and he detects a hidden door behind some bookcases.&lt;br /&gt;
&lt;br /&gt;
Shawna smashes the globe; it shatters into a million pieces, the shards swirling toward her throat and then falling like rain. But in the next second, Ahn-Lee sees the globe, whole, back in its place, and warns &amp;quot;Shawna - globe.&amp;quot; Chalker faces his attackers, unlocks the hidden door, and steps backward through it; the room contains machines emitting buzzing noises, the heat is uncomfortably high and his skin crawls. Branamin&#039;s spells destroy a ghost; he calls out &amp;quot;First kill!&amp;quot; immediately followed by a cry of pain. Shawna wraps her arms around the globe and starts smashing everything.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&#039;&#039;Most details of the &#039;&#039;eight&#039;&#039; rounds of combat are omitted. If someone else wants to write them up, feel free.&#039;&#039;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Chalker steps through the door and bolts it. Some force tries to lock up his muscles. There are machines as far as he can see with his penetrating vision. He repeatedly has to shake off paralysis. He approaches the machines, looks over the various writings and levers, and uses his TK to push one switch down. He pulls another lever, the whole area goes dark, and all the remaining ghosts blink out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20170114|Previous]] &amp;lt;  Current &amp;gt; [[Sapphire:Sessions:20170211|Next]]  &lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire campaign main page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20170114&amp;diff=6420</id>
		<title>Sapphire:Sessions:20170114</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20170114&amp;diff=6420"/>
		<updated>2026-05-30T14:28:58Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chalker proposes searching for dark mithril starting on the island of Mistral, to which the group can travel via portal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Spirit of Many&#039;&#039; is being laden with cargo and will soon sail for the Coastal Kingdoms.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee asks Chalker to introduce him to the renowned dwarven blacksmith, Tron Ironsinger.&lt;br /&gt;
&lt;br /&gt;
Branamin goes out and purchases a Robe of Protection +2 and a Bag of Carrying.&lt;br /&gt;
&lt;br /&gt;
Short Days 3 at 7:30am - While walking to the temple of Asseraah, Chalker addresses his minions. He releases Sung from his service on one condition -- &amp;quot;Do not harm me or mine&amp;quot; or a woman named Aliana (&amp;quot;Strange woman, you&#039;ll recognize her&amp;quot;). Sung says she plans to return to the Troubled Lands.&lt;br /&gt;
&lt;br /&gt;
Sybonne will be paid 1sp per week as Chalker&#039;s employee. She is permitted to open her own business in Sapphire, of which Chalker will claim 10%. Chalker wants her to learn healing, offense, and identify spells, and to identify the black sword being held by Trace. &lt;br /&gt;
&lt;br /&gt;
Jeeves gets a raise to 1sp 2cp per week and will continue to manage Chalker&#039;s home in Sapphire.&lt;br /&gt;
&lt;br /&gt;
Chalker leads an observance to Asseraah, then leaves Sybonne and Sung seated on a bench as he begins walking around the sanctuary. &amp;quot;Lord Father, we last spoke in anger, and I have come to speak in more normal terms.  I came here because I have a question. I beseech you -- your child of Chaos has come home.&amp;quot; During his 13th lap, a mid-level priest (who had silently observed him since his 8th lap) joins him.&lt;br /&gt;
&lt;br /&gt;
Priest: &amp;quot;You have a question, or you wish conversation?&amp;quot; Chalker (speaking as though to Asseraah): &amp;quot;When did you lead the First Chosen? In what Age did you close your fist?&amp;quot; Priest: &amp;quot;He will not answer... You show wisdom.&amp;quot; Chalker: &amp;quot;I am piecing together this puzzle. He was unduly upset last time we spoke.&amp;quot; Priest: &amp;quot;He considers you an opportunity, and a problem. He will not manifest today.&amp;quot; Chalker: &amp;quot;I will leave before I kill you. From one child of Chaos to another, goodbye.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker approaches the altar, says &amp;quot;Thank you for your wisdom,&amp;quot; then shoots the finger.&lt;br /&gt;
&lt;br /&gt;
Chalker and Ahn-Lee rendezvous at Ironsinger&#039;s shop. Ahn-Lee requests that Ironsinger put off repairing his dagger in order to craft two new &amp;quot;fine daggers of dwarven craftsmanship.&amp;quot; Ironsinger replies, &amp;quot;My production schedule is quite full, but I can make room for a friend of Shawna.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A young woman, the daughter of a merchant, catches Ahn-Lee&#039;s attention and gives a guild recognition sign. He remembers her from the recent vampire hunt. He follows her to a nearby tavern. &amp;quot;Your warning saved my life,&amp;quot; she tells him, giving him 3gp &amp;quot;in gratitude from those you saved.&amp;quot; &amp;quot;You could go far in the guild,&amp;quot; she adds, while signalling that the two of them are being watched. Ahn-Lee mentions, &amp;quot;I&#039;ll be taking a little vacation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As they separately leave the tavern, two people follow the woman and one tails Ahn-Lee.  Ahn-Lee ducks into an alley and the tail stops following him.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee visits a poison shop and buys five doses of powerful, fast-acting poison. He is assured that one dose will take down an animal the size of a bear in one or two seconds.&lt;br /&gt;
&lt;br /&gt;
Shawna had spent the night visiting with her friend Lady Thire. The latter says that since the recent takedown of a &amp;quot;nest&amp;quot; that the city is being swept for vampires. Also, dark elves are discorporating and their souls are going &amp;quot;elsewhere,&amp;quot; suggesting necromantic work. In the morning she visits the temple of Yasseph.&lt;br /&gt;
&lt;br /&gt;
At noon Ahn-Lee, Branamin, Chalker, and Shawna meet Trace at the portal. Trace directs the placement of the crystals, and Shawna steps through into a small meeting room. Trace constructs a ramp to an opening at the surface that can be concealed with an earthen plug. Chalker peers through into a forest near a game trail; by the sun&#039;s angle it appears to be 9:00am.&lt;br /&gt;
&lt;br /&gt;
The group walks two miles to the small town of Fisher Bay. Branamin casts Seek Earth and reports a mass of dark mithril some twenty miles directly to the west, over the sea.&lt;br /&gt;
&lt;br /&gt;
Chalker approaches the harbormaster to charter a boat and crew to sail to the island to the west. The harbormaster avers that there is no such island. Nevertheless, Chalker rents the schooner &#039;&#039;Tam&#039;s Joy&#039;&#039; for two days. The captain agrees to sail due west as Chalker directs, but he too says there is no island there.&lt;br /&gt;
&lt;br /&gt;
Around noon, Ahn-Lee&#039;s sense of direction lets him know that the ship is heading NNW instead of due west. Branamin casts his detection spell again but something is warding it slightly. Chalker checks the ship&#039;s compass and tells the captain to turn back to true west; the captain says they haven&#039;t changed course, but adjusts their heading as Chalker insists. Peering out at the horizon, Shawna says she can just make out land, and Chalker can see it through the ship&#039;s spyglass.&lt;br /&gt;
&lt;br /&gt;
Branamin warns that they&#039;re changing course again. Chalker takes the wheel from the helmsman. Suddenly a couple of crewmen faint and others start to tremble. Branamin almost panics -- he&#039;s sure there&#039;s a sea monster below, about to capsize the ship -- and he casts Sense Life as he leans over the rail, searching frantically. Chalker uses his metal TK on Branamin&#039;s ring to bring the mage&#039;s hand up and smack his forehead.&lt;br /&gt;
&lt;br /&gt;
Shawna describes the island to Chalker as he brings the schooner alongside a quay. The captain passes out. Shawna goes scouting while Chalker and Ahn-Lee secure the boat and its crew.&lt;br /&gt;
&lt;br /&gt;
A half-mile inland, Shawna comes across a clearing with the ashes of a campfire and several sets of humanoid remains [&amp;quot;standard adventuring/exploring party of mixed races&amp;quot;] including a human who was likely the leader, a goblin (probably from the Troubled Lands), and a gnome. Shawna reckons from their clothing and high-quality equipment that they had come from Myretris, an island in the kingdom of Shadownesse. Four of the corpses have been skeletonized and three others have insects and rats clambering over them. Their weapons and most of their gear are lying in the dirt, but rings and other small ornaments and jewelry are gone. Obviously there was &amp;quot;a huge fight&amp;quot; but there are no other humanoid footprints in or out of the clearing.  Shawna concludes that hordes of rats had dragged the corpses into their present positions.&lt;br /&gt;
&lt;br /&gt;
The rats still gnawing at the remains eye Shawna boldly. She shouts and claps her hands loudly but they are not at all startled. Only after she skewers a few and flicks the corpses into the trees do the rats scatter. Deer browsing just outside the clearing and squirrels in the trees seem totally unafraid.&lt;br /&gt;
&lt;br /&gt;
The rest of the group enters the clearing and Shawna outlines her observations. Branamin creates a dog to go looking about, observing that we are in a low-mana area. Chalker knows of Shadownesse because they trade with the Coastal Kingdoms. Ahn-Lee points out two squirrels watching them; he pulls out a throwing knife and kills one of them. Chalker peers through the dead squirrel&#039;s skull and finds a very tiny piece of dark mithril (&amp;quot;the size of a grain of salt&amp;quot;) embedded in its brain. Some strong force prevents him from &amp;quot;hooking&amp;quot; it with his TK. He cuts open the skull and manages to get two grains of metal on the tip of his knife; still his TK barely affects them.&lt;br /&gt;
&lt;br /&gt;
Branamin proposes that the island houses a gigantic mind that controls any creature that ingests dark mithril. Chalker, thoughtfully: &amp;quot;That is not a dumb theory.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee loads his crossbow, shoots a deer, and drags its corpse over to Chalker. Chalker cannot &amp;quot;see&amp;quot; the dark mithril but senses it in the deer&#039;s brain.&lt;br /&gt;
&lt;br /&gt;
Branamin turns into an owl and flies away to reconnoiter. Shawna sees two hawks spiral upward from the island&#039;s central mount, probably interested in the owl. Chalker sends a knife to intercept the hawk, stabbing one of them to death and causing the other to lose track of the owl.&lt;br /&gt;
&lt;br /&gt;
Branamin flies over the ruins of a town. Its tallest building is a crumbling temple. Between two warehouse-type buildings he sees over a hundred large rats. He returns to the boat (mana is normal here), shifts back to his normal form, pulls up the gangplank, unties one of the ropes securing the boat to the quay, and swings that end of the boat away from the quay so that he has just the one rope to guard from rats. He shapes some earth to create a trench. He opens his journey book, draws a sketch of the island and its main landmarks, and writes, &#039;&#039;Rats preparing to attack -- I got this.&#039;&#039; Chalker writes back, &#039;&#039;How many rats?&#039;&#039; Branamin: &#039;&#039;I don&#039;t think you can count that high -- thousands.&#039;&#039; Chalker: &#039;&#039;Good luck.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The others enter the town. The ruined temple was once dedicated to Cor. Shawna says some of the buildings date back to the Dark Age (between 7000 and 2000 years before the present) but have been uninhabited for at least 2000 years.&lt;br /&gt;
&lt;br /&gt;
Chalker peers through the temple doors but can see nothing. He pushes them open. Ahn-Lee becomes quite jittery and begins peering about, muttering &amp;quot;I hear animal noises... they&#039;re going to attack!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin writes hurriedly: &#039;&#039;Rats swarming -- might be a gate.&#039;&#039; A third of the rats rush toward town and the rest scramble toward the boat. He kills thousands of rats by collapsing his trench on them, but that still leaves four or five hundred starting to climb the rope. Branamin vibrates the rope, causing a couple of hundred rats to fall into the sea and drown, then he shapes water to sweep all but about 100 of the rats into the churning ocean.&lt;br /&gt;
&lt;br /&gt;
Inside the temple, sunlight streams through the windows. In the rafters things stir; Chalker recognizes them as &#039;&#039;taddarita&#039;&#039;, evil spell-using bats. More &#039;&#039;taddarita&#039;&#039; emerge through a gate. Chalker shuts the door and the three head through town toward the mines.&lt;br /&gt;
&lt;br /&gt;
There is a broad clearing in front of the mine entrance. The three realize that a broad swath of ground is covered in writhing snakes. Ahn-Lee declares, &amp;quot;Let me show you how it&#039;s done!&amp;quot; and leaps over the serpents, followed closely by Chalker and Shawna.&lt;br /&gt;
&lt;br /&gt;
A blurry, grotesque humanoid figure emerges from the entrance, screaming, &amp;quot;Go away, it&#039;s mine! MINE!&amp;quot; A glittering, spectral blade appears in its clenched fist. Quickly Shawna and Chalker play roshambo; Shawna wins and leaps sword-first into the figure.&lt;br /&gt;
&lt;br /&gt;
Off to the sides, Ahn-Lee sees things extruding from each side of the mine entrance, glowing with sickly light. He swings twice at the thing on the left and damages it; he hears an eerie wailing in his head and the thing tries to withdraw. Shawna slashes the creature and can also hear the screaming. In Chalker&#039;s vision he sees Shawna&#039;s sword carve out &amp;quot;a big chunk of light.&amp;quot; Out of the corner of his eye he sees another figure to the right; he steps towards it and swings downward with his flaming sword but seems to have no effect. The creature strikes Shawna who feels slightly drained. Ahn-Lee ducks away from a spectral knife. Chalker is struck by a spectral sword and feels somewhat fatigued. (Branamin faces several rats, one of them glowing with a sickly hue. He casts Shape Air and knocks all but the glowing rat and two others into the water. The three rats leap at him; he Blinks three yards away from the glowing rat, while the other two land on the deck to his left and right.)&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee acrobatically dodges a shortsword stroke. Chalker and Shawna each dodge attacks. Ahn-Lee slashes twice. Shawna swings and hits. Chalker makes his flame sword vanish, fast-draws another sword, and chops the creature&#039;s neck. Loud screams fill their minds. (Branamin takes a step back and casts Glue on the three rats. Suddenly the glowing rat turns into a seven-foot-tall ghost.)&lt;br /&gt;
&lt;br /&gt;
Each of the three dodges the next attacks. Shawna swings at the creature&#039;s sword arm; the light shimmers, contracts, then explodes; Shawna staggers back. Chalker runs his creature through, leaving his sword in its chest; the screaming intensifies even further. Ahn-Lee strikes twice and the screaming bruises and cuts his body and drains some of his energy. (A massive broadsword appears and the ghost swings at Branamin, who Blinks away. He realizes that the ghost is anchored to the glowing rat which is Glued to the deck, so cannot move. He casts Levitate on the glowing rat.)&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee spins into the mine corridor; he sees nothing in the darkness except patches of glowing moss. Shawna strikes Chalker&#039;s creature, which explodes and causes Chalker both physical damage and fatigue. Chalker looks around for snakes; they are slithering toward the mine entrance. (Branamin hears a pop and a high-pitched shriek; the glowing rat is dead, the ghost has shrunk to 5&#039;, and its broadsword becomes a shortsword; the ghost freed itself from its &#039;anchor&#039; at the cost of weakening itself.)&lt;br /&gt;
&lt;br /&gt;
Branamin Levitates upwards and backwards, then quickly kills the two stuck rats with Sunbolts. He continues to Levitate away from the ghost, which pursues him at a slower pace. Branamin figures that the farther the ghost gets from dark mithril, the weaker it will become. Sure enough, at fifty yards the ghost vaporizes. He turns into an owl and perches upon the ship&#039;s mast.&lt;br /&gt;
&lt;br /&gt;
Branamin writes in his journey book: &#039;&#039;Most rats are gone. Something attaches to spectres. Ruin their senses and they can&#039;t follow you.&#039;&#039; Chalker writes: &#039;&#039;Thank you for the information. We killed three ghosts. We&#039;re going into the mine.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee, Chalker, and Shawna pick up torches from a stack just inside the mine entrance and start downward single-file. Eventually Chalker senses a vein of dark mithril which connects to a vein of silver. Shawna studies the transition point and determines that the silver is being transformed into dark mithril by some unknown, slow process. She observes that it takes a minute and a half to turn a grain of silver into a grain of dark mithril. Chalker determines that there are three solid veins of dark mithil, comprising several tons of the stuff. This particular silver vein extends another ninety yards. The three speculate that the dark mithril itself has developed or been granted a low form of intelligence, enabling it to defend the island. Perhaps this &amp;quot;intelligence&amp;quot; is centered where the dark mithril is most dense, which would be deeper into the mine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20161217|Previous]] &amp;lt;  Current &amp;gt; [[Sapphire:Sessions:20170128|Next]] &lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire campaign main page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260523&amp;diff=6419</id>
		<title>Sapphire:Sessions:20260523</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260523&amp;diff=6419"/>
		<updated>2026-05-29T16:56:05Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hunt for Chalker Jackson=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 19, 2437 (8:00 PM) to Feast Time 20, 2437 (10:00 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQDN6KiHp41NS7x322COiRjLAQR4_spZkbicoDV3mPJ0Yx0?e=jCLc3m&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQAohk8DTBLyQJJ92RjV26sJAbwrteLoaGCM5Cdw8Ye2bfI?e=q6hQM6&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Feast Time (Nov) 19 – Day 1&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;8:00 PM&#039;&#039;&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;[[Sapphire:Sessions:20260509|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260523|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20161217&amp;diff=6418</id>
		<title>Sapphire:Sessions:20161217</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20161217&amp;diff=6418"/>
		<updated>2026-05-29T13:50:06Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ahn-Lee goes to a bar called Silver Flag to follow up on Falcon. He learns that Terry Coleson is the second son of a rich merchant from Verde.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee sits down at Falcon&#039;s table and asks, &amp;quot;How do you know who I am? Why have you been sending &#039;business&#039; my way?&amp;quot; Falcon: &amp;quot;Is that your real face? Do you intend to kill me? I got your name from... uh, I can&#039;t say.&amp;quot; Ahn-Lee: &amp;quot;How did you get my name?&amp;quot; Falcon mutters that that person is dead. Ahn-Lee: &amp;quot;I can&#039;t believe that kid wants to kill his professor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee realizes that Falcon is making it up, and it&#039;s the wealthier man at the table who&#039;s the real boss. There&#039;s something going on with the thieves&#039; guild, and the professor is not just a college instructor.&lt;br /&gt;
&lt;br /&gt;
When Ahn-Lee leaves the Silver Flag, he is followed by a scrawny guy, who flees when Ahn-Lee notices him, scrambling across rooftops faster than Ahn-Lee can catch him. Ahn-Lee waits outside the bar until Falcon emerges.&lt;br /&gt;
&lt;br /&gt;
Chalker returns to the embassy and informs the staff that his cousin Frederick is due to reach Sapphire within the next day or so.&lt;br /&gt;
&lt;br /&gt;
That night, Chalker dreams of chasing and catching werewolves that turn to goo. Something is chasing him, too. The dream is remarkable in its clarity, and he knows it wasn&#039;t sent from the First Chosen.&lt;br /&gt;
&lt;br /&gt;
Around 4:00am, Ahn-Lee carries an unconscious man to Branamin&#039;s place. Around the same time, Shawna (who has been in meditation) senses threatening magic not far from Branamin&#039;s place.&lt;br /&gt;
&lt;br /&gt;
Chalker&#039;s dreams become repetitive, so he wills himself to awaken. He feels slightly fatigued, and the shadows seem to waver around him.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee&#039;s captive, whose name is Balen Croft, awakens. He seems apprehensive but not panicked. He admits that he intends to take over the Thieves&#039; Guild. He drops the name Donald Stanhope, an up-and-coming merchant who had once hired Ahn-Lee to kill a rival; Stanhope is now deceased. &amp;quot;I tried to sell him &#039;insurance&#039; and he wouldn&#039;t cooperate.&amp;quot; Anders and Sable, two other leaders among thieves, &amp;quot;don&#039;t like dealing with the Assassin&#039;s Guild.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker goes to Sybonne&#039;s room and tries to shake her awake. Though she is tossing fretfully, she doesn&#039;t awaken until he has dumped a second glass of water on her face. Then she wakes up, sweating, terrified. Chalker: &amp;quot;I guess it wasn&#039;t you messing with my dreams.&amp;quot; She describes three monstrous creatures tearing her apart again and again.&lt;br /&gt;
&lt;br /&gt;
Shawna senses frustration from something moving around Branamin&#039;s place. She rises, still in a meditative state, and moves into the city.&lt;br /&gt;
&lt;br /&gt;
Chalker writes in his journey book, &amp;quot;Something attacked Sybonne and me in our sleep.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Immediately, something strikes the outer wards... and is obliterated. Branamin&#039;s ring says to him, &amp;quot;Something just committed suicide by mage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker sees something fluttering across the clouds away from the embassy. There are trace amounts of metal about its arms and upper torso, but not enough for Chalker to pull on.&lt;br /&gt;
&lt;br /&gt;
Shawna feels the pulse of the life of the city. There were three of &amp;quot;them&amp;quot; circling Branamin&#039;s house, and one suddenly flared up and disintegrated. Two others, about three hundred feet in the air, are moving from the embassy toward Branamin&#039;s. There are others in the city but they are warded.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee verifies &amp;quot;something bad&amp;quot; with Branamin. He tells Balen Croft, &amp;quot;You&#039;re now the last thing on my priority list.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shawna soars into the air, then descends rapidly upon one of &amp;quot;them&amp;quot; and kills it easily... a vampire, recently turned. Her second kill is no more challenging. Vampire3 is hovering 200 feet above Chalker and Sybonne, and Vampire4, seeing Shawna, stretches out one hand and a six-foot metal staff coalesces in it. Chalker calls out &amp;quot;Mine!&amp;quot; and pulls the staff out of Vampire4&#039;s grasp toward Sybonne. Shawna slashes Vampire3 across the chest and her backstroke beheads it. She kicks Vampire#4 in the head, then flies away toward the embassy.&lt;br /&gt;
&lt;br /&gt;
Chalker senses a knife on Vampire#4, which he uses to pull the vampire toward the ground. With a swipe of his sword, he beheads Vampire#4. Its torso and one arm are covered with a needle-like steel mesh. He reckons the vampire had been undead for a week.&lt;br /&gt;
&lt;br /&gt;
Vampire#5 is bigger and much older than the first four, flying as fast as Shawna. It suddenly dives down to street level in an area blocked from Shawna&#039;s senses. She calls to her goddess, &amp;quot;Grant me the ability to track down that perversion of life!&amp;quot; She senses that her request is granted... but delayed.&lt;br /&gt;
&lt;br /&gt;
Chalker knocks at Branamin&#039;s door. &amp;quot;Kind of jumpy, aren&#039;t you? Ahn-Lee, the vampires are mad at you, aren&#039;t they?&amp;quot; Ahn-Lee: &amp;quot;It would be good protocol to warn the others [those who also had dealt with the bale vampires], especially since one is a beautiful woman.&amp;quot; Chalker: &amp;quot;If he survives we may use him, but he doesn&#039;t follow instructions well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Branamin turns Balen Croft into a possum, &amp;quot;so he won&#039;t know where the lab is.&amp;quot; Ahn-Lee pops the possum into a bag, to which Branamin adds a bottle of wine &amp;quot;for his trouble.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seeing Shawna circling high above the embassy, Chalker rides in that direction. City guards attempt to warn him away from the &amp;quot;dangerous area.&amp;quot; He asks to speak to the guard captain, to whom he shows his signet ring.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee retreats to a safe house and sends out runners to warn of vampires targeting professional assassins. Going back out into the city, he makes sure the possum is quite disoriented, then hangs the bag on the corner of a building somewhere.&lt;br /&gt;
&lt;br /&gt;
Shawna senses at least two major vampires and at least a dozen lesser ones underground. She zeroes in on a specific building, turns to mist, and descends. When she enters the cellar, there are the vampires she sensed... and five prisoners, battered and bleeding, chained to the walls. Materializing and brandishing her sword, she shouts, &amp;quot;Goddess of Life, strike them down!&amp;quot; Her furious blow stuns V1, though his skin is as tough as plate armor.&lt;br /&gt;
&lt;br /&gt;
Chalker and Ahn-Lee arrive (the latter the beneficiary of +2 Haste from Branamin). The cellar is at first lit only by Chalker&#039;s torch. Ahn-Lee springs into the air, fast-drawing two knives, and dives at V3, who sprouts claws and attempts to counter, but Ahn-Lee acrobatically dodges the return attack. Branamin, not far behind in the stairwell, grasps his amulet of Cor and intones, &amp;quot;If you&#039;re real, make this happen!&amp;quot; Suddenly, brilliant Sunlight illuminates the stairwell, causing several of the vampires to shriek and cringe away. Chalker dodges the eight or nine vampires between him and Shawna, coming up right behind V1 and V2 (the &amp;quot;major&amp;quot; vampires) and fast-drawing a sword. V5 attacks Chalker, who parries (peeling off a swath of V5&#039;s leather armor). V6 swings at Shawna but misses completely.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee goes for vitals shots on V3 and V4, striking V3 solidly; V4 manages to dodge. V2 turns, takes a step back, and tries to attack Chalker but misses. V1 does a similar move to attack Shawna; he not only misses, he slips and shatters his left kneecap on the stone floor. Shawna practically beheads V1 and Chalker finishes him off. V3 claws at Ahn-Lee who executes a brilliant acrobatic dodge. Several vampires rush at Chalker, one of them grazing his armor. Branamin casts Mirror, reflecting the Sunlight from the stairwell throughout the 40&#039;x40&#039; room.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee leaps up and shoves two of the vampires toward the blinding Sunlight. V2 hisses angrily as Shawna parries his attack. Another vampire tries a slam attack on Ahn-Lee, who gracefully dodges away. Two vampires attack Chalker and would have struck him but for Branamin casting Blink Other on Chalker. The energy he had to pump into the Blink exhausts Branamin and he slumps, unconscious. Shawna parries V2&#039;s attack.  Chalker strikes V2 a heavy blow and Shawna beheads the vampire.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee attacks and kills two vampires. Two vampires apiece attack Chalker and Shawna; all of them miss. One vampire dodges Shawna, but she kills the other. Chalker hits both vampires, one of them falling dead.&lt;br /&gt;
&lt;br /&gt;
The remaining vampires are all slain and beheaded. Shawna immediately turns to help the chained victims. Ahn-Lee quips, &amp;quot;We&#039;ve been working so hard, and here Branamin is, napping!&amp;quot; Chalker removes the strange mesh from V1 and V2. Ahn-Lee loots the dead vampires, but finds no pouches on any of them.&lt;br /&gt;
&lt;br /&gt;
Chalker briefly checks Branamin, tries slapping him awake (doesn&#039;t work), then carries him upstairs and beckons to Sybonne. She brings fresh drinking water and casts Minor Healing. Branamin awakens and asks, &amp;quot;Did we win?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Having been told by Shawna that a number of people enthralled by V1 and V2 occupy the upper floors of the building, Chalker calls in the city guard. &amp;quot;The vampires are dead,&amp;quot; he tells them, and has them sweep the building, take the victims away for medical treatment, and secure all the enthralled.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee had recognized one of the lesser vampires as being one he had chased earlier. Branamin feels moved to visit the temple of Cor; Chalker accompanies him and explains how to give observance. Branamin gives a silver piece as an offering. Afterward, Branamin goes to the temple of Yasseph and walks in the gardens.&lt;br /&gt;
&lt;br /&gt;
As Sybonne predicted, the ship bringing Chalker&#039;s cousin Frederick to Sapphire arrives at 9:00am.&lt;br /&gt;
&lt;br /&gt;
Branamin composes a tale of the epic vampire fight (which Chalker dubs &amp;quot;The Charge of the Four&amp;quot;). Casting an Illusion on himself to appear as a vary tall town crier, he gathers a crowd in a city square and entertains them with his dramatic narration, to great approbation and applause.&lt;br /&gt;
&lt;br /&gt;
At 1:00pm the King of Sapphire receives the new Ambassador, Prince Frederick Morgeu of Dolyena. Chalker is named Envoy to Sapphire.&lt;br /&gt;
&lt;br /&gt;
As they are leaving the palace, Frederick relates &amp;quot;a bit of slander&amp;quot; -- supposedly there&#039;s a rumor that Chalker is harboring a fugitive, a wanted criminal from Malprin. &amp;quot;That&#039;s so ridiculous,&amp;quot; adds Frederick with a snide grin; &amp;quot;Not even &#039;&#039;&#039;you&#039;&#039;&#039; with your uncouth manners would stoop so low and embarrass Their Highnesses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chalker takes Frederick to the Embassy of Greater Bicarn and introduces him to the Bicarn Ambassador. The ambassador informs Chalker that the property Chalker had been interested in acquiring is &amp;quot;not available... to &#039;&#039;&#039;you&#039;&#039;&#039;.&amp;quot; Chalker mentions that he is changing residences to a compound in Old Town.&lt;br /&gt;
&lt;br /&gt;
Branamin buys more manastones from a mage with whom he has a contract.&lt;br /&gt;
&lt;br /&gt;
On Short Days 2, while at dinner together at the Boar&#039;s Head, Chalker asks the others, &amp;quot;Want to go to an island? I&#039;m looking for dark mithril.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20161203|Previous]] &amp;lt;  Current &amp;gt; [[Sapphire:Sessions:20170114|Next]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire campaign main page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20161203&amp;diff=6417</id>
		<title>Sapphire:Sessions:20161203</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20161203&amp;diff=6417"/>
		<updated>2026-05-29T13:49:31Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Detail===&lt;br /&gt;
None yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
Most of the Group sleeps until around 1:00 PM.  Chalker sends a request to meet with the Emperor.&lt;br /&gt;
&lt;br /&gt;
Chalker goes to talk to Aaoo.  Shawna goes to visit with Delsa.&lt;br /&gt;
&lt;br /&gt;
The group meets at the Boar&#039;s Head Inn. As they are talking one of the Copper Kids rushes in and tells them that Bajeeter has been kidnapped. The Group rushes off to rescue him.&lt;br /&gt;
&lt;br /&gt;
From a trail of blood starting at the kidnap site, they are able to track him to a building. They rescue him and end up with the &#039;cursed&#039; sword that Bajeeter had gotten when dealing with the WereCreatures. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20161119|Previous]] &amp;lt;  Current &amp;gt;   &lt;br /&gt;
[[Sapphire:Sessions:20161217|Next]]  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire campaign main page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=To_be_Updated/Updated_List&amp;diff=6416</id>
		<title>To be Updated/Updated List</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=To_be_Updated/Updated_List&amp;diff=6416"/>
		<updated>2026-05-28T17:41:13Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;  Update Plan / - Order, strategy etc.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&lt;br /&gt;
 -Do Overall Review.   Add Wanted pages (12/5/2025) &lt;br /&gt;
 &amp;lt;/font&amp;gt; &lt;br /&gt;
Week of 05/25/2026 - 05/31/2026&amp;lt;br&amp;gt;&lt;br /&gt;
GOAL - - Reduce Wanted Pages- Currently 27. - - - &lt;br /&gt;
   --- NOTE:  I still continue to be lousy at keeping to these goals. Active evaluating of this began again as of 6/17/2023. &lt;br /&gt;
 Order of precedence (being evaluated)&lt;br /&gt;
   1) Review and Update Sapphire&lt;br /&gt;
   2) General Updating/adding Dallas 2.0 information -&lt;br /&gt;
   3) Check current Topics and update&lt;br /&gt;
   4) Review and Update Nomadic information &lt;br /&gt;
   5) Update General Areas&lt;br /&gt;
      a) Ages &amp;amp; Alternities:Active Agent (PC) General Information &lt;br /&gt;
      b) Review Historical Information and update as needed.&lt;br /&gt;
 .&lt;br /&gt;
 .&lt;br /&gt;
 ‎ &lt;br /&gt;
  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -  &lt;br /&gt;
 &#039;&#039;&#039; Entry Update History&#039;&#039;&#039;&lt;br /&gt;
  *[[Chicago:Characters:Thaemon|Thaemon]]                                - updated 1/23/2012&lt;br /&gt;
  *[[Chicago:Characters:Jeen|Jeen]]                                   - updated 1/23/2012&lt;br /&gt;
  *[[Chicago:Characters:Grigori Pyotorovich|Dr. Jobar Quinton]], Team Physician      - updated 1/24/2012&lt;br /&gt;
  *[[Chicago:Characters:TroubleMagnet|TroubleMagnet]]                          - updated 1/24/2012&lt;br /&gt;
  *[[Chicago:Characters:Travis Burton|Travis Burton]]                          - updated 1/24/2012&lt;br /&gt;
  *[[Chicago:Characters:Harry Gadowski|Harry Gadowski]]                         - updated 1/24/2012&lt;br /&gt;
  *[[Chicago:Characters:Grigori Pyotorovich|Dr. Grigori Pyotorovich]]                - updated 1/24/2012&lt;br /&gt;
  *[[Chicago:Characters:Blue Star|Blue Star]]                              - updated 1/25/2012&lt;br /&gt;
  *[[Chicago:Characters:Driver|Driver]]                                 - updated 1/25/2012&lt;br /&gt;
  *[[Chicago:Characters:Eon|Eon]]                                    - updated 1/25/2012&lt;br /&gt;
 [[Chicago:Characters:Bishop]]                - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Count Flare]]           - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Darcron]]               - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Jacob Bartlett]]        - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Hate Jackal]]           - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Ironmonger]]            - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Nuclear Djinn]]         - updated 1/26/2012&lt;br /&gt;
 [[Chicago:Characters:Marisa Dunlop]]         - updated 1/27/2012 &lt;br /&gt;
 [[Chicago:Characters:Mind Prime]]            - updated 1/27/2012&lt;br /&gt;
 [[Chicago:Characters:Mistress Ninja]]        - updated 1/27/2012&lt;br /&gt;
 [[Chicago:Characters:Bronze Dancer]]         - updated 1/28/2012 &lt;br /&gt;
 [[Chicago:Characters:Chip]]                  - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Gold]]                  - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Iron]]                  - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Mercury]]               - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Shabaz]]                - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Silver]]                - updated 1/28/2012&lt;br /&gt;
 &#039;&#039;General Clean up of Delta Base entries&#039;&#039;   - updated 1/28/2012&lt;br /&gt;
 [[Chicago:Characters:Kathy Ozman]]           - updated 1/29/2012&lt;br /&gt;
 [[Chicago:Characters:OX]]                    - updated 1/29/2012&lt;br /&gt;
 [[Chicago:Characters:Sandra Andrelli]]       - updated 1/29/2012&lt;br /&gt;
 [[Chicago:Starling Foundation]]              - updated 1/29/2012&lt;br /&gt;
 [[Chicago:The Mercenary Mage Guild]]         - updated 1/30/2012 &lt;br /&gt;
 [[Chicago:Characters:Mitch Yarrow]]          - updated 1/30/2012 &lt;br /&gt;
 [[Chicago:Characters:Prince Ghost]]          - updated 1/30/2012&lt;br /&gt;
 [[Chicago:Characters:Walt Warner]]           - updated 1/30/2012&lt;br /&gt;
 [[Chicago:Injustice Tribe]]                  - updated 1/30/2012&lt;br /&gt;
 [[Chicago:Characters:Firefly]]               - updated 1/31/2012&lt;br /&gt;
 [[Chicago:Characters:Magna Dwarf]]           - updated 1/31/2012&lt;br /&gt;
 [[Chicago:Characters:Onyx Master]]           - updated 1/31/2012&lt;br /&gt;
 [[Chicago:Characters:Stalker]]               - updated 1/31/2012&lt;br /&gt;
 [[Chicago:Gambini Family]]                   - updated 2/01/2012 &lt;br /&gt;
 [[Chicago:Montarelli Family]]                - updated 2/01/2012&lt;br /&gt;
 [[Chicago:The Exchange]]                     - updated 2/04/2012&lt;br /&gt;
 [[Chicago:Andrelli Family]]                  - updated 2/04/2012&lt;br /&gt;
 [[Chicago:Black Moon Society]])              - updated 2/04/2012&lt;br /&gt;
 [[Chicago:Characters:Mark Yang]]             - updated 2/04/2012&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Active PC General Information]]      - updated 2/05/2012&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Retired/KIA PC General Information]] - updated 2/05/2012&lt;br /&gt;
 [[Lazy 8 Dude Ranch]]                        - updated 2/05/2012&lt;br /&gt;
 [[Nomadic:Characters:Rick Jorg]]             - updated 2/05/2012&lt;br /&gt;
 [[Hawaii:Characters:Lyman]]                  - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:Characters:Silas Obearth]] ‎         - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:Characters:Stephen Boyd]]           - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:Characters:Theodore Rose]]          - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:Characters:Tonya Sliver]]           - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:Characters:Trent Porter]]           - updated 2/06/2012&lt;br /&gt;
 [[Hawaii:The Forge]]                         - updated 2/06/2012&lt;br /&gt;
 [[Miracle Technologies]]                     - updated 2/06/2012&lt;br /&gt;
 [[Dallas:Characters:Paula Baker]]            - updated 2/07/2012 &lt;br /&gt;
 [[Dallas:Characters:Philip Deveraux]]        - updated 2/07/2012&lt;br /&gt;
 [[Dallas:Characters:Sam Rodriguez]]          - updated 2/07/2012&lt;br /&gt;
 [[Dallas:Characters:Sean McLeon]]            - updated 2/07/2012&lt;br /&gt;
 [[Dallas:Characters:Steve McAllen]]          - updated 2/07/2012&lt;br /&gt;
 [[Sapphire:Other Deities:Charesoon]]         - updated 2/08/2012 &lt;br /&gt;
 [[Sapphire:Other Deities:Jax]]               - updated 2/08/2012&lt;br /&gt;
 [[Sapphire:First Chosen|First Chosen]] - - - Created Table         - updated 2/08/2012&lt;br /&gt;
 [[Sapphire:Characters:Alaron]]               - updated 2/09/2012&lt;br /&gt;
 [[Sapphire:Characters:Beckie Mannine]]       - updated 2/09/2012&lt;br /&gt;
 [[Sapphire:Characters:Jinto Salvatore]]      - updated 2/09/2012&lt;br /&gt;
 &#039;&#039;Placing Uncategorized pages in category&#039;&#039;  - updated 2/09/2012&lt;br /&gt;
 [[Sapphire:Characters:King Edrick]]          - updated 2/10/2012&lt;br /&gt;
 [[Sapphire:Places:Pitern]]                   - updated 2/10/2012 &lt;br /&gt;
 [[Sapphire:Characters:Prince Taldridge]]     - updated 2/11/2012  &lt;br /&gt;
 [[Sapphire:Places:Bicarn]]                   - updated 2/14/2012 &lt;br /&gt;
 [[Sapphire:Places:Dolyena]]                  - updated 2/14/2012&lt;br /&gt;
 [[Sapphire:Places:Gateway City]]             - updated 2/14/2012&lt;br /&gt;
 [[Sapphire:Places:Somner]]                   - updated 2/14/2012&lt;br /&gt;
 [[Sapphire:Places:Tydeil]]                   - updated 2/14/2012&lt;br /&gt;
 [[Sapphire:Characters:Baron Napor]]          - updated 2/16/2012&lt;br /&gt;
 [[Sapphire:Erethel]]                         - updated 2/16/2012 &lt;br /&gt;
 [[Sapphire:Places:Alpina]]                   - updated 2/21/2012&lt;br /&gt;
 [[Sapphire:Places:Patire]]                   - updated 5/02/2012&lt;br /&gt;
 [[Sapphire:Places:Silene]]                   - updated 5/02/2012&lt;br /&gt;
 [[Sapphire:Places:Bistol]]                   - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Brason]]                   - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Twin Forks]]               - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Rylene]]                   - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Sibinca]]                  - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Solatow]]                  - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Tireria]]                  - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Utona]]                    - updated 10/28/2012&lt;br /&gt;
 [[Sapphire:Places:Vendoza]]                  - updated 10/28/2012       &lt;br /&gt;
 [[Dallas:Characters:Jeremy Grant]]           - Empty Skeleton Entry created 10/28/2012&lt;br /&gt;
 [[Dallas:Characters:Blake Drummond‎]]         - Empty Skeleton Entry created 10/28/2012&lt;br /&gt;
 [[Sapphire:Characters:Runis Silverear]]      - Empty Skeleton Entry created 10/29/2012&lt;br /&gt;
 [[Sapphire:Characters:Ty Penton]]            - updated 10/29/2012&lt;br /&gt;
 [[Sapphire:Places:Yavalin]]                  - updated 10/29/2012&lt;br /&gt;
 [[Sapphire:Places:Erivor]]                   - updated 10/30/2012&lt;br /&gt;
 [[Sapphire:Places:Faynese]]                  - updated 10/30/2012&lt;br /&gt;
 [[Sapphire:Places:Havennesse]]               - updated 10/30/2012 &lt;br /&gt;
 [[Sapphire:Places:Lochwall]]                 - updated 10/30/2012‎ &lt;br /&gt;
 [[Sapphire:Places:Newwyvern]]                - updated 10/30/2012&lt;br /&gt;
 [[Sapphire:Places:Unicorn Dell]]             - updated 10/30/2012&lt;br /&gt;
 [[Sapphire:Places:Wildeham]]                 - updated 10/30/2012     &lt;br /&gt;
 [[Sapphire:Alpina Mage Guild]]               - updated 10/31/2012&lt;br /&gt;
 Sapphire:Characters:Jerrell Bastress     - updated 10/31/2012 - entry removed&lt;br /&gt;
 [[Sapphire:Characters:Sa&#039;Tire Belandrie]]    - updated 10/31/2012 &lt;br /&gt;
 [[Chicago:Characters:Darkness]]              - Empty Skeleton Entry created 10/31/2012&lt;br /&gt;
 [[Chicago:Characters:Helios]]                - Empty Skeleton Entry created 10/31/2012&lt;br /&gt;
 [[Dallas:Timeline - Current Situation]]‎      - created 11/05/2012&lt;br /&gt;
 [[Dallas:Sessions:20010331]]                 - Empty Skeleton Entry Created 11/07/2012 &lt;br /&gt;
 [[Dallas:Sessions:20070811]]                 - Empty Skeleton Entry Created 11/07/2012 &lt;br /&gt;
 [[Dallas:Sessions:20070728‎]]                 - Empty Skeleton Entry Created 11/07/2012 &lt;br /&gt;
 [[Dallas:Sessions:20070714]]                 - Empty Skeleton Entry Created 11/07/2012 &lt;br /&gt;
 [[Dallas:Sessions:20070630]]‎                 - Empty Skeleton Entry Created 11/07/2012 &lt;br /&gt;
 [[Dallas:Characters:Tom Cartley]]            - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Igor Darvich]]           - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Jethro Davis]]           - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Abraham Donaldson]]      - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Gray Family]]            - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Harbinger of Doom]]      - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Gabrielle Lawless]]      - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Judy Newhurst]]          - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Quentin Page]]           - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Security Firm Contacts]]            - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Sara Summers]]           - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Stan Tyson]]             - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Stan Wilhelm]]           - updated 03/22/2013 &lt;br /&gt;
 [[Dallas:Characters:Paula Baker]]            - updated 03/22/2013&lt;br /&gt;
 [[Dallas:Characters:John Kines]]             - updated 03/22/2013&lt;br /&gt;
 [[Dallas:Characters:Steve McAllen]]          - updated 03/22/2013&lt;br /&gt;
 [[Dallas:Characters:Tom Cartley]]            - updated 04/03/2013&lt;br /&gt;
 [[Dallas:Characters:Igor Darvich]]           - updated 04/03/2013&lt;br /&gt;
 [[Dallas:Characters:Jethro Davis]]           - updated 04/03/2013&lt;br /&gt;
 [[Dallas:Characters:Abraham Donaldson]]      - updated 04/03/2013&lt;br /&gt;
 [[Dallas:Characters:Gray Family]]            - updated 04/03/2013&lt;br /&gt;
 [[Dallas:Characters:Harbinger of Doom]]      - updated 04/03/2013&lt;br /&gt;
 [[Sapphire:Places]]                          - updated 07/21-22/2014&lt;br /&gt;
 [[Sapphire:Places:Moedia (Merchant City)]]   - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places‎]]                          - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Pitern]]‎                   - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Yellow Butterfly]]         - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Masthead Tavern]]          - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Green Lantern Tavern]]‎     - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Boar&#039;s Head Inn]]          - added 01/30/2015&lt;br /&gt;
 [[Sapphire:Places:Sapphire]]                 - added 01/30/2015&lt;br /&gt;
 [[Sapphire]]‎                                 - updated 02/01/2015&lt;br /&gt;
 [[Chicago:Timeline - Current Situation]]     - updated 02/04/2015&lt;br /&gt;
 [[Chicago‎]]                                  - updated 02/04/2015&lt;br /&gt;
 [[Chicago:TriFocus Academy]]‎                 -updated 02/04/2015&lt;br /&gt;
 [[Hawaii]]                                   - updated 02/04/2015&lt;br /&gt;
 [[Chicago:Team Infinity Historic Time Line:2006]] - updated 02/04/2015&lt;br /&gt;
 [[Dallas:Timeline]]                          - updated 02/09/2015&lt;br /&gt;
 [[Dallas]]                                   - updated 02/10/2015 &lt;br /&gt;
 [[Dallas:Timeline - Continuing]]‎             - updated 02/10/2015&lt;br /&gt;
 [[Dallas:Timeline World]]                    - updated 02/10/2015&lt;br /&gt;
 [[Dallas:Timeline]]                          - updated 02/10/2015&lt;br /&gt;
 [[Dallas:Timeline - Continuing 2014]]        - added 02/11/2015&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Campaign List]]         - updated 08/26/2016&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Player-PC List]]        - updated 08/26/2016&lt;br /&gt;
 [[Ages and Alternities Campaign Session History]] - updated 08/26/2016&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Track 1 Mission List]]  - updated 08/28/2016&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Retired/KIA PC General Information]] - updated 08/30/2016&lt;br /&gt;
 [[Sapphire:Sessions:20160813]]               - updated 12/04/2016&lt;br /&gt;
 [[Sapphire:Sessions:20160827]]               - updated 12/06/2016&lt;br /&gt;
 [[Sapphire:Sessions:20160910]]               - updated 12/07/2016&lt;br /&gt;
 [[Sapphire:Places‎]]                          - updated 01/18/2017&lt;br /&gt;
 [[Sapphire:Places:Trikedell]]                - Added 01/18/2017&lt;br /&gt;
 [[Sapphire:Sessions:20161203]]               - Added 01/28/2017&lt;br /&gt;
 [[Sapphire:Master History‎]]                  - Added 01/30/2017&lt;br /&gt;
 [[Sapphire:Sessions:20161119]]               - Added 04/23/2017&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Track 1 Mission List]]  - updated 04/25/2017&lt;br /&gt;
 [[Ages &amp;amp; Alternities:Campaign List]]         - updated 04/25/2017&lt;br /&gt;
 [[Dallas 2.0:Timeline]]                      - updated 04/26/2017&lt;br /&gt;
 &#039;&#039;Placing Uncategorized pages in Session category&#039;&#039;       - update completed 5/26/2019&lt;br /&gt;
 &#039;&#039;Twice a Month updates after each Session&#039;&#039;              - Ongoing as of 5/18/2019&lt;br /&gt;
 Began update with Addition of Topic Categories        - &amp;quot;Sessions&amp;quot; First 07/17/2019&lt;br /&gt;
 Removed links below which aren&#039;t used and will not be - updated 12/05/2020&lt;br /&gt;
   August, 2006 - Three Hour Tour, Gilligan&#039;s revenge&lt;br /&gt;
   May 31, 2008 - Investigating nightmares in suburban Chicago&lt;br /&gt;
   June 14, 2008 - What happens in Vegas doesn&#039;t stay in Vegas&lt;br /&gt;
   September 6, 2008 - The murder of Brodie Cates&lt;br /&gt;
   January 10, 2009 - The magical decoy&lt;br /&gt;
   February 7, 2009 - It&#039;s Raining Mages&lt;br /&gt;
   September 18, 2010 - Blame it on Rio&lt;br /&gt;
   October 16, 2010 - Secret squirrel&lt;br /&gt;
   February 19, 2011 - Challenge of the &#039;new gods&#039;&lt;br /&gt;
   November 26, 2011 - Some call him Tim&lt;br /&gt;
 Continue  to Remove Wanted Links             - Updated 02/01/2021 - 02/15/2021&lt;br /&gt;
 &#039;&#039;&#039;Updated and added Links on the Dallas 2.0 Page.  List follows:&#039;&#039;&#039;&lt;br /&gt;
 [[Dallas 2.0:Characters:Randy Close]]               - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Lucy Buckner]]              - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Peyton Grogg]]              - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Shane Eder]]                - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Vickie Zahn]]               - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Roberto Hansel]]            - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Fred Mays]]                 - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Sabrina Bowers]]            - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Bert Santana]]              - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Glen McFadden]]             - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Karen Lomas]]               - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Stanley Bradwick]]          - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Characters:Orley Anders]]‎              - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Timeline]]‎                             - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Lighten Earth&#039;s Stressors (LES)]]‎      - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Earth Liberation Front (ELF)]]‎         - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Circle 13]]‎                            - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Sessions:20160716‎]]                    - updated 07/02/2023&lt;br /&gt;
 [[Dallas 2.0:Sessions:20160604‎]]                    - updated 07/02/2023&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Category:A&amp;amp;A General]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260411&amp;diff=6415</id>
		<title>Sapphire:Sessions:20260411</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260411&amp;diff=6415"/>
		<updated>2026-05-28T12:39:23Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hunt for Chalker Jackson=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 17, 2437 (11:00 PM) to Feast Time 18, 2437 (8:00 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQD1z6-zQUI5QqjQJOV-bW0wAahRz8LS87s0XwVhjPTTKoE?e=jTUUWz&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQD60I9NONI4TZooO5xOgM97Ae-Xrevnk8uaOFld9EQ6kDc?e=x1LKfH&lt;br /&gt;
 &lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Feast Time (Nov) 17 – Day 5&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;11:00 PM&#039;&#039;&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;[[Sapphire:Sessions:20260314|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260509|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260328&amp;diff=6414</id>
		<title>Sapphire:Sessions:20260328</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260328&amp;diff=6414"/>
		<updated>2026-05-28T12:38:39Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hunt for Chalker Jackson=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 16, 2437 (Dawn) to Feast Time 17, 2437 (11:00 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQA-gIN_JjfaQZt7gsI5ejgQASKRv3cR-OP3f5tfCS4nwsI?e=veBzGf&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQB5NTjYKVAKQaoqtbnVUkAvAe-vYDlQTs-Hzlmg87HRICM?e=WVf3KB&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Feast Time (Nov) 16 – Day 4&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;Dawn&#039;&#039;&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260314|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260411|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260228&amp;diff=6413</id>
		<title>Sapphire:Sessions:20260228</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260228&amp;diff=6413"/>
		<updated>2026-05-27T10:19:33Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Days of the Spirits Attack=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 14, 2437 (11:59 PM) to Change Time 16, 2437 (11:59 AM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQAWjN_r9JpAT5itboJXONA7AZGvD4wuRDBtjKPcPOPEEpY?e=VHCAMo&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQDYN2tshkFZR4iVDip3LUqEAVUpTnnxi9h-m0K4mF9qukw?e=uAMEdd&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Change Time (Oct) 14 – Day 2&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;11:59 PM&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Sapphire:Sessions:20260117|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260314|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260131&amp;diff=6412</id>
		<title>Sapphire:Sessions:20260131</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260131&amp;diff=6412"/>
		<updated>2026-05-27T10:19:09Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Days of the Spirits Attack=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 13, 2437 (11:59 AM) to Change Time 14, 2437 (11:59 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQBJ8BiRjunFQ53p4TvlLgHWAZDbxMN970pEGvjgbOU7AcA?e=86xRca&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQDoXEoetcZES5KAX7Qsaj0rAd8v7O2eV3O57iCxdOysJrg?e=S57ifj&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Change Time (Oct) 13 – Day 1&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;11:59 AM&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Sapphire:Sessions:20260117|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260228|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260103&amp;diff=6411</id>
		<title>Sapphire:Sessions:20260103</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260103&amp;diff=6411"/>
		<updated>2026-05-26T21:44:38Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Days of the Spirits Attack=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 12, 2437 (10:00 PM) to Change Time 13, 2437 (10:00 AM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQDdwW6NF4DuQ5GsCrSiTE5fAVvKwMUA--XsGmTFoZWJjtY?e=lltGv4&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQB80OgKGU4FTIS--ioYX_8LAchZVUxjW0TOycKZv51fneE?e=SSf8KE&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Change Time (Oct) 12 – Day 6&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;10:00 PM&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Sapphire:Sessions:20251220|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260117|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20251220&amp;diff=6410</id>
		<title>Sapphire:Sessions:20251220</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20251220&amp;diff=6410"/>
		<updated>2026-05-26T21:44:07Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Days of the Spirits Attack=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 12, 2437 (12:30 PM) to Change Time 12, 2437 (10:00 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS == &lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQBeCzPEWxuXQbN0DIrZhYhzASXx-c0MWQtfbvldO7tF3ig?e=R7TbuC&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQAcOBFaONLnSI7e2JxncSyUAVbbglX5g47bT9narbQqX1s?e=XXpZP2&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Change Time (Oct) 12 – Day 6&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;12:30 PM&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Sapphire:Sessions:20251206|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260103|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20251206&amp;diff=6409</id>
		<title>Sapphire:Sessions:20251206</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20251206&amp;diff=6409"/>
		<updated>2026-05-25T14:24:16Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Thieves Guild Conflicts =&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 11, 2437 (Late Afternoon) to Change Time 12, 2437 (12:30 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQAtZU17OVvNQotonPA5GiG6AcoBHf35WJtnVxNz8TvXXWw?e=9hC0M4&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQAztjuPZ4rvSa6mzXzz0HJgAczozWUfuAwteAXJkObW7N0?e=h9UVeR&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Change Time (Oct) 11 – Day 5&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;Late Afternoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;[[Sapphire:Sessions:20251122|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20251220|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20251108&amp;diff=6408</id>
		<title>Sapphire:Sessions:20251108</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20251108&amp;diff=6408"/>
		<updated>2026-05-25T14:23:34Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Thieves Guild Conflicts =&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 04, 2437 (Evenint) to Change Time 07, 2437 (Evening) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/EV0hLK2m66lEm19PLOpbb7IB7LftefYhC84HkZmrnT-pnA?e=UcQa4e&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/Efh4C3cY18lAuw9LWEFe36EB3qze4c-nXKce8hyTOTrMYw?e=ATu8wD&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Change Time (Oct) 04 – Day 1&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;Evening &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20251025|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20251122|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire&amp;diff=6407</id>
		<title>Sapphire</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire&amp;diff=6407"/>
		<updated>2026-05-24T13:04:13Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;- -          CAMPAIGN LOCAL TIME IS Feast Time 20, 2437 CE - 10:00 PM (as of real date 05/23/2026)&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;- -          Campaign Local Start Time is Blooming Time 17, 2436 CE&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
- - - - -&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;Elapsed Time - 1 year, 6 Months, 0 Weeks, 4 Days&#039;&#039;&#039;&amp;lt;/font&amp;gt;   &lt;br /&gt;
&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;(In Sapphire 1 Year,  1 Months, 0 weeks, 3 day) &amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sapphire&#039;&#039;&#039; campaign follows a group of adventurers in the fantasy world of [[Sapphire:Erethel|Erethel]] (ER-eh-thel, not ETH-er-el).&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
*[[Sapphire:Characters:Chalker Jackson|Chalker Jackson]] of Dolyena, Envoy to the Calventine Empire&lt;br /&gt;
*[[Sapphire:Characters:Dain Keyfiel|Dain Keyfiel]]&lt;br /&gt;
*[[Sapphire:Characters:Nia|Nia]]&lt;br /&gt;
*[[Sapphire:Characters:Justin Harlock|Justin Harlock]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Holders of A Journey Book === &lt;br /&gt;
*Chalker Jackson&lt;br /&gt;
*Intrinsius-&lt;br /&gt;
*Dain Keyfiel&lt;br /&gt;
*Nia (Two Books) &lt;br /&gt;
*Rory&lt;br /&gt;
*Trace Dreygon&lt;br /&gt;
*Justin Harlock&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Former Members ===&lt;br /&gt;
*[[Hawaii:Characters:Josh Andrews|Josh Andrews]], recruiter with a funny hat&lt;br /&gt;
*[[Sapphire:Characters:Corrial Gilberts|Corrial &amp;quot;Cori&amp;quot; Gilberts]], mage/alchemist, and his goshawk familiar [[Sapphire:Characters:Elios|Elios]]&lt;br /&gt;
*[[Sapphire:Characters:Jinto Salvatore|Jinto Salvatore]], elven mage and scribe&lt;br /&gt;
*[[Sapphire:Characters:Ty Penton|Ty Penton]], Human Mage from Eastern Calventine Empire (NPC)&lt;br /&gt;
*[[Sapphire:Characters:Runis Silverear|Runis Silverear]], dwarven bard&lt;br /&gt;
*[[Sapphire:Characters:Aliana|Aliana]], mysterious cloaked female&lt;br /&gt;
*[[Sapphire:Characters:Aurora Borealis|Aurora &amp;quot;Rory&amp;quot; Borealis]], mapmaker - Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Trace Dreygon|Trace Dreygon]], Human Mage from the Troubled Lands - Still retains Journey Book&lt;br /&gt;
*Yasser Lalo&lt;br /&gt;
*[[Sapphire:Characters:Branamin|Branamin]]&lt;br /&gt;
*[[Sapphire:Characters:Navar Ironwood|Navar Ironwood]]&lt;br /&gt;
*Azzhik&lt;br /&gt;
*Neville Dalton&lt;br /&gt;
*Scout&lt;br /&gt;
*Regor&lt;br /&gt;
*Lugar&lt;br /&gt;
*[[Sapphire:Characters:Ahn-Lee Gad|Ahn-Lee Gad]]&lt;br /&gt;
*Kieran&lt;br /&gt;
*Flit&lt;br /&gt;
*Alastor Wyncent&lt;br /&gt;
*Shawna&lt;br /&gt;
*[[Sapphire:Characters:Sylas|Sylas]]&lt;br /&gt;
*[[Sapphire:Characters:Valerie Redwold|Valerie Redwold]]&lt;br /&gt;
*[[Sapphire:Characters:Intrinsius|Intrinsius]]&lt;br /&gt;
&lt;br /&gt;
== Supporting Cast ==&lt;br /&gt;
=== Introduced ===&lt;br /&gt;
*[[Sapphire:Characters:Alaron|Alaron]] -  Alpina – Duke Yarrow’s Major Domo &lt;br /&gt;
*[[Sapphire:Characters:Sa&#039;Tire Belandrie|Sa&#039;Tire Belandrie]] -  Elf Wise One. &lt;br /&gt;
*[[Sapphire:Characters:Beckie Mannine|Beckie Mannine]] - Waitress&lt;br /&gt;
*[[Sapphire:Characters:Aurora Borealis|Aurora &amp;quot;Rory&amp;quot; Borealis]], mapmaker Former Member- Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Trace Dreygon|Trace Dreygon]], Mage Former Member- Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Branamin|Branamin]], Mage Former Member - Still retains Journey Book&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
*[[Sapphire:Alpina Mage Guild|Alpina Mage Guild]] -&lt;br /&gt;
*[[Sapphire:Sapphire Mage Guild|Sapphire Mage Guild]]&lt;br /&gt;
*[[Sapphire:Sapphire Merchant Guild|Sapphire Merchant Guild]]&lt;br /&gt;
*[[Sapphire:Sapphire Thieves Guild|Sapphire Thieves Guild - Fractured]]&lt;br /&gt;
*[[Sapphire:Copper Kids|Copper Kids]]&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;  (Erethel WFF 867664779-2-9400600)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is an alternate Dimension. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purpose&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Undisclosed at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Calendar|Calendar]]&lt;br /&gt;
* &#039;&#039;&#039;Campaign Dates&#039;&#039;&#039;&lt;br /&gt;
** [[Sapphire:Calendar-2436|Year 2436 C.E]]&lt;br /&gt;
** [[Sapphire:Calendar-2437|Year 2437 C.E  -  Current Campaign Year]]&lt;br /&gt;
** [[Sapphire:Calendar-2438|Year 2438 C.E]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Deities - [[Sapphire:First Chosen|First Chosen]] and [[Sapphire:Other Deities|lesser deities]]&lt;br /&gt;
*[[Sapphire:Places|Places]]&lt;br /&gt;
*[[Sapphire:Master History|Master History]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Sessions ==&lt;br /&gt;
*[[Sapphire:Sessions:20031108|November 8, 2003]] - February 14, 2004: Recover Stolen Goods&lt;br /&gt;
*[[Sapphire:Sessions:20040619|June 19, 2004]] - September 25, 2004: Destroy the Temple&lt;br /&gt;
*[[Sapphire:Sessions:20050924|September 24, 2005]] - [[Sapphire:Sessions:20060114|January 14, 2006]]: Strike the Flame&lt;br /&gt;
*January 27, 2007  - Alpina - Arrival&lt;br /&gt;
*February 10, 2007 - Alpina - Night At Red Band Tavern&lt;br /&gt;
*February 24, 2007 - Alpina - Royal Visit&lt;br /&gt;
*March 10, 2007    - Alpina - About Town&lt;br /&gt;
*March 24, 2007    - Alpina - Explore the Crypt&lt;br /&gt;
*April 7, 2007     - Alpina -  &lt;br /&gt;
*April 21, 2007    - Alpina -&lt;br /&gt;
*May 5, 2007       - Alpina -  &lt;br /&gt;
*May 19, 2007     - Alpina -  &lt;br /&gt;
*[[Letter to the King and Queen of Dolyena|A Letter]] to Their Majesties of Dolyena from Chalker, with Observations Regarding His Companions&lt;br /&gt;
*[[Report 36J Filed by Senior Journeyman Mage Corrial Gilberts|Cori&#039;s Report]] To the Vellon Se Co Arch Mage Council: Regarding the completion of the Vellon/Alpina Trade Route.&lt;br /&gt;
*December 15, 2007 - Desecrated Temple&lt;br /&gt;
*December 29, 2007&lt;br /&gt;
*January 12, 2008&lt;br /&gt;
*January 26, 2008&lt;br /&gt;
*February 9, 2008 - Temple cleansed&lt;br /&gt;
*February 23, 2008 - Decisions and Journey Started&lt;br /&gt;
*March 8, 2008 - A band of mercenaries&lt;br /&gt;
*March 22, 2008 - Into the ruins&lt;br /&gt;
*April 5, 2008 - Temple of Asseraah&lt;br /&gt;
*April 19, 2008 - The Never-Never&lt;br /&gt;
*May 3, 2008 - Intruders, go home&lt;br /&gt;
*May 17, 2008 - The Clean Up&lt;br /&gt;
*October 31, 2009 - Rescue the hive in time&lt;br /&gt;
*[[Sapphire:Sessions:20091114|November 14, 2009]] - Checking up on Yavalin&lt;br /&gt;
*November 28, 2009 - Alpina again&lt;br /&gt;
*December 12, 2009&lt;br /&gt;
*January 9, 2010&lt;br /&gt;
*January 23, 2010&lt;br /&gt;
*February 6, 2010&lt;br /&gt;
*February 20, 2010 - Unicorn Dell&lt;br /&gt;
*March 6, 2010 - Grassmont - attacked in the decent inn&lt;br /&gt;
*March 20, 2010&lt;br /&gt;
*April 3, 2010 - A long time down&lt;br /&gt;
*April 17, 2010 - &lt;br /&gt;
*May 29, 2010 - Stopping the time threat&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20110319|March 19, 2011]] - Juan Rodriguez &lt;br /&gt;
&lt;br /&gt;
*April 16, 2011&lt;br /&gt;
*April 30, 2011&lt;br /&gt;
*May 14, 2011&lt;br /&gt;
*May 28, 2011&lt;br /&gt;
*June 11, 2011&lt;br /&gt;
*June 25, 2011&lt;br /&gt;
*July 9, 2011 - Rescuing the Sapphire Diamond&lt;br /&gt;
*July 23, 2011 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Far Coast and the Slave Trade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*June 9, 2012 - Slave traders from Malprin&lt;br /&gt;
*June 23, 2012&lt;br /&gt;
*July 7, 2012&lt;br /&gt;
*[[Sapphire:Sessions:20120721|July 21, 2012]]&lt;br /&gt;
*August 4, 2012&lt;br /&gt;
*September 15, 2012&lt;br /&gt;
*September 29, 2012&lt;br /&gt;
*October 13, 2012]&lt;br /&gt;
*October 27, 2012&lt;br /&gt;
*[[Sapphire:Sessions:20121110|November 10, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121208|December 8, 2012]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The God Walk and Exploring New Territory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20140301|March 1, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140315|March 15, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140329|March 29, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140412|April 12, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140426|April 26, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140510|May 10, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140524|May 24, 2014]]&lt;br /&gt;
*[[June 5, 2014 – Journey Book Entry to Aliana]]&lt;br /&gt;
*[[Sapphire:Sessions:20140607|June 7, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140621|June 21, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140705|July 5, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140719|July 19, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140802|August 2, 2014]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the Calventine Empire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20140816|August 16, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140913|September 13, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140927|September 27, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141011|October 11, 2014]]&lt;br /&gt;
*November 8, 2014&lt;br /&gt;
*[[Sapphire:Sessions:20141122|November 22, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141220|December 20, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20150103|January 3, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150117|January 17, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150131|January 31, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150228|February 28, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150314|March 14, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150328|March 28, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150411|April 11, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150425|April 25, 2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Tower Wizard Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20150509|May 9, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150523|May 23, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150606|June 6, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150620|June 20, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150718|July 18, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150801|August 1, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150815|August 15, 2015]]&lt;br /&gt;
*August 29, 2015&lt;br /&gt;
*[[Sapphire:Sessions:20150912|September 12, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150926|September 26, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151010|October 10, 2015]]&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20151024|October 24, 2015]]&lt;br /&gt;
*[[Princes of Dolyena]]&lt;br /&gt;
*[[Sapphire:Sessions:20151107|November 7, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151121|November 21, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151205|December 5, 2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jasper Icons&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20160730|July 30, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160813|August 13, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160827|August 27, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160910|September 10, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160924|September 24, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161008|October 8, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161022|October 22, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161105|November 5, 2016]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interludes&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20161119|November 19, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161203|December 3, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161217|December 17, 2016]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dark Mithril Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170114|January 14, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170128|January 28, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170211|February 11, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170225|February 25, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170311|March 11, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interlude&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170325|March 25, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cray Stonemover Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170408|April 8, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170422|April 22, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170506|May 6, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170520|May 20, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170603|June 3, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170701|July 1, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170715|July 15, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Helping Others&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170729|July 29, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170812|August 12, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170909|September 9, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170923|September 23, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171007|October 7, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171021|October 21, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;CBL Hunt&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20171104|November 4, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171118|November 18, 2017]]&lt;br /&gt;
*[[The Attempted Robbery of Chalker Jackson]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bloodstone Clean-up&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20171202|December 2, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171216|December 16, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20180113|January 13, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180127|January 27, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180210|February 10, 2018]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interlude&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20180505|May 5, 2018]] - Shawna and Chalker vs Selleck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Protector Ambush&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20180714|July 14, 2018]] - Neville&lt;br /&gt;
*[[Sapphire:Sessions:20180728|July 28, 2018]] - Apothecary Conspiracy&lt;br /&gt;
*[[Sapphire:Sessions:20180811|August 11, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180825|August 25, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180908|September 8, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20180922|September 22, 2018]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Interlude&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20181006|October 6, 2018]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Malprin Operation&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20181020|October 20, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181103|November 3, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181117|November 17, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181201|December 1, 2018]]&lt;br /&gt;
*[[Sapphire:Sessions:20181229|December 29, 2018]]&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20190112|January 12, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190126|January 26, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190209|February 9, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190223|February 23, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190309|March 9, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190323|March 23, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190406|April 6, 2019]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Orc Land Investigation&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20190420|April 20, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190504|May 4, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190518|May 18, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190601|June 1, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190713|July 13, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190810|August 10, 2019]]&lt;br /&gt;
*[[Sapphire:Sessions:20190824|August 24, 2019]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Dark Halflings&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20200222|February 22, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200307|March 7, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200627|June 27, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200711|July 11, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200725|July 25, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200808|August 8, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200822|August 22, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20200919|September 19, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20201017|October 17, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20201031|October 31, 2020]]&lt;br /&gt;
*[[Sapphire:Sessions:20201114|November 14, 2020]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Transitions / Portals &#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20211002|October 2, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20211016|October 16, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20211030|October 30, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20211113|November 13, 2021]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Springboard &#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20211211|December 11, 2021]]&lt;br /&gt;
*[[Sapphire:Sessions:20220108|January 8, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Wicerra Chaos&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20220122|January 22, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220205|February 5, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220219|February 19, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220305|March 5, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Eastern Realm - Rebellion in Helm’s Deep&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20220416| April 16, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220430| April 30, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220514| May 14, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220528| May 28, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220611| June 11, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220625| June 25, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Eastern Realm - Goblin Gate Plot&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20220723| July 23, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220806| August 6, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220820| August 20, 2022]]&lt;br /&gt;
*[[Sapphire:Sessions:20220903| September 3, 2022]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; Sidebar - &#039;&#039;Sideways into the Futures&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20230204| February 4, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20230318| March 18, 2023]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039; The Eastern Realm - &#039;&#039;(The Next Adventure)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20230610| June 10, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20230624| June 24, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20231125| November 25, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20231209| December 9, 2023]]&lt;br /&gt;
*[[Sapphire:Sessions:20240106| January 6, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240120| January 20, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240203| February 3, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240217| February 17, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240302| March 2, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240316| March 16, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240330| March 30, 2024]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Back in Sapphire - Rescue and . . . &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20240413| April 13, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20240427| April 27, 2024]]&lt;br /&gt;
*[[Sapphire:Sessions:20250315| March 15, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250329| March 29, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Working the Realities. . . &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250412| April 12, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250510| May 10, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250524| May 24, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250607| June 7, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunting the Trouble&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250621| June 21, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250719| July 19, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc. Actions&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250802| August 2, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250816| August 16, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250830| August 30, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thieves Guild Conflict&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20250913| September 13, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20250927| September 27, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251011| October 11, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251025| October 25, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251108| November 8, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251122| November 22, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20251206| December 6, 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Days of the Spirit Assault&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20251220| December 20, 2025]]&lt;br /&gt;
*[[Sapphire:Sessions:20260103| January 3, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260117| January 17, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260131| January 31, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260228| February 28, 2026]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;=Hunt for Chalker Jackson=&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20260314| March 14, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260328| March 28, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260411| April 11, 2026]]&lt;br /&gt;
*April 25, 2026 - No Session&lt;br /&gt;
*[[Sapphire:Sessions:20260509| May 09, 2026]]&lt;br /&gt;
*[[Sapphire:Sessions:20260523| May 23, 2026]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Main Page]]&lt;br /&gt;
[[Category:Sapphire]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260523&amp;diff=6406</id>
		<title>Sapphire:Sessions:20260523</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260523&amp;diff=6406"/>
		<updated>2026-05-24T13:03:29Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hunt for Chalker Jackson=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 19, 2437 (8:00 PM) to Feast Time 20, 2437 (10:00 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Feast Time (Nov) 19 – Day 1&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;8:00 PM&#039;&#039;&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;[[Sapphire:Sessions:20260509|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260523|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20260509&amp;diff=6405</id>
		<title>Sapphire:Sessions:20260509</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20260509&amp;diff=6405"/>
		<updated>2026-05-24T13:03:09Z</updated>

		<summary type="html">&lt;p&gt;BJones: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hunt for Chalker Jackson=&lt;br /&gt;
&lt;br /&gt;
* Sapphire &lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Change Time 18, 2437 (4:00 PM) to Feast Time 19, 2437 (8:00 PM) &amp;lt;/font&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Nia  &lt;br /&gt;
**Justin Harlock - Visitor from S-3&lt;br /&gt;
**Dian Keyfeld&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQBhltFPnVy7Rq-dWOKTsmZEAe8OT5GFUxiHb-EoomUDapI?e=N3xVN7&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/c/859cb55a07a26b39/IQA6vWQ7RhhCRZvjLvWybuYTAbxR4ebeEJcef9W29VbqnTo?e=Rc8wlQ&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
== Timeline 2437== &lt;br /&gt;
*Feast Time (Nov) 18 – Day 6&lt;br /&gt;
**@ &amp;lt;font color=&amp;quot;violet&amp;quot;&amp;gt;&#039;&#039;&#039;4:00 PM&#039;&#039;&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt;[[Sapphire:Sessions:20260411|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20260523|Next]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>BJones</name></author>
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