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	<title>Ages and Alternities - User contributions [en]</title>
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	<updated>2026-06-03T20:40:58Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20220528&amp;diff=5058</id>
		<title>Sapphire:Sessions:20220528</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20220528&amp;diff=5058"/>
		<updated>2022-06-09T19:38:27Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: /*  Rebellion in Helm’s Deep */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Eastern Realm: - &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Helm&#039;s Deep&lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Sun Time 11, 2437 (11:00 AM) to Sun Time 11, 2437 (4:15 PM)&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Dain Keyfiel&lt;br /&gt;
**Intrinsius&lt;br /&gt;
**Nia&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==    &lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFiEMhnd9rf9hBAVHb?e=EddOOE&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFiERP16TfY2F1abAX?e=2qLQ54&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFiEUD_Eyq_3ci2p8C?e=zIDP3k&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt; Rebellion in Helm’s Deep&amp;lt;/b&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chalker, Nia and Ty are inside the room facing Mr. Chaos and Mr. Order.  After a brief discussion with Chalker they agree to leave unless engaged.  Walking through the doors, Chalker tells Intrinsius to let them through, but Intrinsius requests they use a different exit as there are soldiers trying to get in the front door. &lt;br /&gt;
&lt;br /&gt;
The bodyguard (Mr. Chaos and Mr. Order) mention a secret passage that can be used to exit. Nia begins to search the Baron’s body finding a bone dagger on him with a fancy sheath. After that she begins to rummage through the room looking for anything else. Dain runs towards the back door to secure it.&lt;br /&gt;
&lt;br /&gt;
Nia finds two magical parchment documents made of what appears to be human skin in a hidden drawer of the desk which she is unable to read, although they seem to be an encrypted version of common. There is also a ledger of some sort which she pockets. Deciding to take quickness over thoroughness, Nia begins to search as quickly (and messily) as possible.&lt;br /&gt;
&lt;br /&gt;
A loud crash is heard from the back of the room and Dain shouts, “Back door is secure”.  Intrinsius walks over to the door and casts a heat spell, melting the lock and door knob into one chunk of metal before reinforcing the door with furniture from a nearby room. Intrinsius notices that the mana of the manor seems to be corrupted in some way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Nia continues her search, she finds 6 vials of blood of some type of human, elf or halfling. In addition she finds a pouch filled with some type of dirt, which she assumes is graveyard dirt. She also find a locked safe. Casting the Lockmaster spell, she is quickly able to open the safe. She strongly believes that the safe is trapped as the lock spell on the safe was much too easy to counter. Using her knowledge of traps, she figures that the trap will be triggered by the opening of the safe.  Ty tries to dispel the magic trap on the safe, but his spell is resisted, with Ty exclaiming that the trap must have been cast by a master mage.  Chalker goes to the safe and looks through the walls (after some resistance) to see a vial of what appears to be a magical mana organ from a small animal (like a wolverine) found in the peninsula kingdoms.  Chalker informs the group there is nothing in there but the trap and recommends the group leaves right away. &lt;br /&gt;
&lt;br /&gt;
Intrinsius searches all the 4 guards he downed with Dain for weapons and money and share 1/2 the cash with Dain. Chalker calls Dain forward and they follow Mr. Chaos and Mr. Order out the secret passage, passing several traps that have been disarmed and finally letting out into the city of Helm’s Deep. The bodyguards veer off to the right as the group heads back into Helm’s Deep to the store from which they departed earlier to wait for Kray to return.&lt;br /&gt;
&lt;br /&gt;
Sitting in the backroom, they review the items Nia found. Intrinsius determines that the vials are 2 human, 2 elven and 2 halfling. The blood looks fresh and its warded so cannot determine how it is kept so fresh. Both he and Chalker try to get past the encryption but were unable. Nia and Dain were also unable to make heads or tails of it. After a while, Kray returns to the store and they begin to check with him if he has any contacts that deal with code breaking.&lt;br /&gt;
&lt;br /&gt;
Chalker asks Dain to pull the bone dagger from the sheath. Intrinsius immediately senses its magic as the blade is pulled. He thinks it wreaks of everything that Dar hates as well as strongly of Necromancy.  Both he and Nia sense that the dagger was used recently.  With the blade only exposed by about 3 inches, Nia strongly suggest that Dain return the bone dagger back fully into its sheath before something evil is attracted to them, which he does quickly. &lt;br /&gt;
&lt;br /&gt;
Intrinsius suggests that they make copies of the encrypted documents, Ty casts the copy spell and makes 2 copies of each document. Intrinsius takes 1 copy to search for .. to find a code breaker, while Chalker takes the original and the remaining copy and items to the Temple of Dar.&lt;br /&gt;
&lt;br /&gt;
Intrinsius and Ty head out in search of Ike, finding that they are being followed by a few people but head into the pub where Intrinsius previously saw Ike. He is there per usual, and Intrinsius sends him a drink while ordering lunch for himself and Ty. Intrinsius has a conversation with Ike in which he provides free information in regards to the death of the Baron, how his head was severed by a sword of fire (cauterized neck wounds), and intimated that the Baron was involved in necromancy. Ike agreed to provide a codebreaker and safe house in exchange for the information that may come out of the broken code. &lt;br /&gt;
&lt;br /&gt;
Chalker, Nia, Kray and Dain head to the temple of Dar. Upon arrival they see 3 dwarves engaged in conversation with a priestess of Dara. At the back of the alter is a mid-level priest of Damarot that appears to not be connected to any one aspect. Upon entering, Chalker heads directly to the alter accompanied by Kray and Nia. As they near the alter, Nia feels the “special&amp;quot; rune stone in her pocket try to dig deeper into the pocket in which it is kept. Kray looks very uncomfortable, so Chalker asks him to go back to the entrance and wait with Dain.&lt;br /&gt;
&lt;br /&gt;
When Chalker removes the dagger, a priest appears as if teleporting. The priest looks at them both with a soul penetrating gaze. He points each index finger at each of them and says under his breath “Silence the area”, after which a nearby acolyte who had snuck up behind them whisper, “These are highly blasphemous items that have served against the realm of Dar and are an affront to Dara. Damarot is united in its disgust of these items. Why are they here?”.  &lt;br /&gt;
&lt;br /&gt;
Chalker reaches over and clasps hands with Nia, and focuses his willpower on the priest. A startled Nia goes along with Chalker’s hand-holding with a distinctly puzzled look on her face. Chalker then proclaims, “We confronted a necromancer in your City today that was using these items. I being me, have decided that since you didn’t know you should know and brought them here rather then destroy them myself.” The priest looking mollified responded that they were wise to bring them to Dar. The priest takes a step away while raising his hands in placation asking if they would like an audience with the temples High Priest.  Chalker answered in the negative and just asked that they destroy the items and ask what they are doing about the necromancers, stating that this Necromancer was Baron Dozel, to which the priest reacted in a very visible note of surprise.  Chalker inquired if the priests of Dar were aware of what the necromancers in the area are after, to which the priests required they did not know but are working on find out with their Death Dancers. Chalker proclaimed that he had never heard of Death Dancers before to which the priest responded he shouldn’t have. Chalker asks for some direction, saying without it he is afraid more people will die. &lt;br /&gt;
&lt;br /&gt;
Nia feels the rune stone move again in her pocket but rather than cower it felt relaxed. At the same time, there seems to be some force trying to search her mind to which the stone gives her the power to control what feedback is returned to the caster. Nia initially stalled the interaction, but eventually let the force into her mind. The priest was definitely surprised and with a note of respect asks if they would like to speak with the high priest in private chambers. &lt;br /&gt;
He does note that he would like to know that if Chalker is here as an official capacity for Mensep or not, to which Chalker replies that he is not knowingly here on Mensep’s behalf.&lt;br /&gt;
&lt;br /&gt;
Chalker suddenly feels the power of Roo emanating from Nia’s pocket, and he also feels that the objects on the alter have somewhat been dampened.  The priest politely requests the party to follow him to the inner sanctum with body language that implores Chalker and company to accept the invitation. Nia sees a vision of a regal image of the priest turning and walking into the inner sanctum. &lt;br /&gt;
&lt;br /&gt;
As they walk to the inner sanctum, everyone around them seem to be frozen in time including Dain and Kray who still stand near the entrance. They enter a well lit room with torches ensconced on the walls. The room seems to have some impressive guards posted at each entrance but show little interest in watching Chalker and Nia as they enter. Both of them walk quietly into the sanctum overcome by the ever increasing feeling of holiness to the rooms as they move deeper into the sanctum. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Intrinsius and Ty reach the warded room provided by Ike, who shows them how to attune the room to themselves. Ty inspects the location and Intrinsius asks Ty to attune the locking mechanism to himself. The two of them then walk around the city until Intrinsius bumps into a random bigger, acting as if he was retrieving the copied encrypted documents. He then searches for some street kids who he hires to watch the back entryway to the safe house for a copper each payable after Intrinsius leaves, and buys each of them fireworks to setoff in the event that armed people attempt to enter or surround the back exit of the safe house. The street kids looking excited are eager to watch. After that, Intrinsius and Ty return to the safe house and wait inside.&lt;br /&gt;
&lt;br /&gt;
Chalker and Nia enter the inner sanctum, to which they see the high priest who looks exactly as the image that Nia saw in her mind earlier. The priest speaks directly into Nia’s mind proclaiming it is an honor to have her here. Chalker notices the priest checking them out and assumes by his pointed looks he is speaking directly to Nia via her mind. Nia advises to include  Chalker (the envoy of Mensep) into the discussion. The High Priest wants to know if the discussion should be mental or physical, to which Nia responds physical.&lt;br /&gt;
&lt;br /&gt;
The priest then proclaims, “Greetings current and potential future Envoy of Mensep, greetings envoy of Roo. It is an honor to welcome you to the sanctum of Dar.” Nia keeps the mental channel open (to be polite), but continues the verbal discussion. Thanking them for the necromancer artifacts, the high priest explains what they are doing to deal with the items. The High Priest offers refreshments during their discussion. Chalker and Nia both refuse food. &lt;br /&gt;
&lt;br /&gt;
Chalker brings out the documents on human skin parchment and asks the High Priest if he can read. The priest handles the documents and says that he believes these are contract documents. He also says that the current struggles are a manifest of the struggles between Santash and Assaraah, and he would like to know if there are surrogates of either involved in the struggle for Helm’s Deep. &lt;br /&gt;
&lt;br /&gt;
Chalker asks about Trask Loadbreaker’s observances. He seems to be equally visiting Santash, Assaraah and Aaoo, although it is obvious he is a separatist of the empire. He recently visited the temples of Santash, Assaraah, and Phor.  The High Priest exclaims that he thinks Helm’s Deep is at the eye of the storm. He also claims that Roo should be able to give you more specific guidance as to why you are here, to which Nia proclaims that Roo’s guidance isn’t always clear. The High Priest says he can give no specific guidance, but that they will spend their effort hunting down every necromancer in Helm’s Deep. &lt;br /&gt;
&lt;br /&gt;
Chalker tells the High Priest that if he has anything further to say he will go above him and speak directly with Dar, to which the priest mentally asks to Nia if this guy is serious or if he has been touched by the lips of Aaoo. Nia just responds, “Yes”. Chalker stands up gives a bow and makes his leave, Nia does the same. As they walk to the door, the priest says there are at least 4 people waiting outside the temple for them and gives them the choice to leave unnoticed or meet them.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a firm knock at the door on the safe house leads Ty to look expectantly at Intrinsius as he stands up. Intrinsius affirms him to answer the door. In walks an elderly human man introduce as Tiberius. Intrinsius negotiates the rates with Tiberius 2 hours 40, 4 hours 20, 6 hours 10 gold. Intrinsius takes out the travel book and shares the rates with Chalker and ask what he learned about the parchments, learning they are contracts. Intrinsius negotiates the rate to 10 gold for 2 hours. Intrinsius gives directions to the closest pub to the safe house for Chalker and company to wait. &lt;br /&gt;
&lt;br /&gt;
Chalker, Nia and party move to the pub for lunch while Intrinsius sends Ty to update the team. Ty meets up and update the team before returning to the safe house.&lt;br /&gt;
&lt;br /&gt;
After a meal, Nia and Chalker head to the home of Baron Mandall accompanied by Dain and Kray. The manor is roughly 1/2 the size of the previous baron’s estate with roughly twice the amount of guards stationed throughout along with 3 large war dogs. Obviously, the manor is on alert after the death of Baron Dozel.  &lt;br /&gt;
&lt;br /&gt;
Chalker approaches the gate and says, “Hi, how you doing? Did you hear want happened to Baron Dozel?”. He continues to give detailed information about the state of each body and how they were found. After further discussion, he leaves after receiving an invitation to meet the Baron in person, making an appointment to meet him tomorrow at the same time, saying “I hope nothing happens to you tonight!” As he walks away. As they walk away, Nia gets a message from the stone to “Be diligent”.&lt;br /&gt;
&lt;br /&gt;
Returning in the direction of the safe house, Nia notices the group is being followed by some of the guards. Whispering to Chalker a warning, the group eventually finds a nice dark alley way to hide in. Upon entering the alley way, Nia notices immediately that she can climb these walls quite easily. &lt;br /&gt;
&lt;br /&gt;
At the safe room, there is a knock at the door. The guard outside tells Intrinsius about a low-level mage that is asking about a person in the description of Chalker, and even says the name Chalker Jackson. Intrinsius mentions that he once met Chalker in Malprin and  proceeds to describe Chalker using his memory of the front desk at the Mercenary Guild in Sapphire. When the guard says this doesn’t match the description he was given, but was likely someone impersonating the real Chalker Jackson, Intrinsius says that it must be the famous assassin Ahn-lee Gad, to which he gives a close description of Chalker.  The guard gulps as this matches the description he has exactly and says, “so a master assassin from Sapphire is here in Helm’s Deep!”.&lt;br /&gt;
&lt;br /&gt;
Back in the Alleyway, Nia takes to the walls and roof to await the following guards. Chalker takes up a position behind his “meat shields”, while Dain hides behind a nearby crate. As the guards enter the alley, Chalker senses various metal on their persons to prepare for combat. As the guards walk down the alleyway, Nia casts Grease on the path in front of them. Chalker swings the flat of his blade at one of the guards to try to knock him out, hitting him in the head as he slipped and fell to the ground hitting his head hard on the ground. Both guards entering the alley way have slipped on the grease and get pulled into hiding by Chalker and Dain. Chalker does first aid on the one he brought down and then proceeds to question him. The guard, Doug, told Chalker he was following them back to where they came from to decide where to strike him. &lt;br /&gt;
&lt;br /&gt;
The contracts when translated says that the blood will bind these Barons to the contract to Dozel. The binding by blood is quite important, while Dozel was the primary it is obvious that  the Second is Mandall and the 3rd is Ziel. Intrinsius gives the Translator an extra 1gp and asks him to not mention Ziel in his report, and asks him to wait 1 minute after he leaves before going.&lt;br /&gt;
&lt;br /&gt;
Intrinsius and Ty leave and pay the street kids before taking a long walk and eventually going to the pub to meet the team where he hands the letters to both Chalker and Nia with the greeting, “Here you go Ahn-Lee”.  Chalker and Nia realize that the contract seems to be a binding loyalty spell to the one they were writing the contract with. Intrinsius realizes that this is more than a loyalty spell than a contract but Chalker and Nia think it can be transferred. Intrinsius realizes that with blood and the appropriate spell this could be transferred to someone else soon. &lt;br /&gt;
&lt;br /&gt;
Ty says he can transfer the spell, and Intrinsius asks Chalker to put his hand out. When he does he slices Chalker’s hand as Ty casts the spell to transfer the Loyalty to Chalker, however the spell fails due to the time since the death of Dozel. &lt;br /&gt;
&lt;br /&gt;
After much discussion, the team decides to go to the top and go after Trask.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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[[Sapphire:Sessions:20220514|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20220528|Next]]&lt;br /&gt;
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[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20220528&amp;diff=5057</id>
		<title>Sapphire:Sessions:20220528</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20220528&amp;diff=5057"/>
		<updated>2022-06-09T19:37:22Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: /*  Rebellion in Helm’s Deep */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Eastern Realm: - &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Helm&#039;s Deep&lt;br /&gt;
**&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Sun Time 11, 2437 (11:00 AM) to Sun Time 11, 2437 (4:15 PM)&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*PC Cast &lt;br /&gt;
**Chalker Jackson &lt;br /&gt;
**Dain Keyfiel&lt;br /&gt;
**Intrinsius&lt;br /&gt;
**Nia&lt;br /&gt;
&lt;br /&gt;
==  AUDIO LINKS ==    &lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFiEMhnd9rf9hBAVHb?e=EddOOE&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFiERP16TfY2F1abAX?e=2qLQ54&lt;br /&gt;
&lt;br /&gt;
https://1drv.ms/u/s!AjlrogdatZyFiEUD_Eyq_3ci2p8C?e=zIDP3k&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt; Rebellion in Helm’s Deep&amp;lt;/b&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Chalker, Nia and Ty are inside the room facing Mr. Chaos and Mr. Order.  After a brief discussion with Chalker they agree to leave unless engaged.  Walking through the doors, Chalker tells Intrinsius to let them through, but Intrinsius requests they use a different exit as there are soldiers trying to get in the front door. &lt;br /&gt;
&lt;br /&gt;
The bodyguard (Mr. Chaos and Mr. Order) mention a secret passage that can be used to exit. Nia begins to search the Baron’s body finding a bone dagger on him with a fancy sheath. After that she begins to rummage through the room looking for anything else. Dain runs towards the back door to secure it.&lt;br /&gt;
&lt;br /&gt;
Nia finds two magical parchment documents made of what appears to be human skin in a hidden drawer of the desk which she is unable to read, although they seem to be an encrypted version of common. There is also a ledger of some sort which she pockets. Deciding to take quickness over thoroughness, Nia begins to search as quickly (and messily) as possible.&lt;br /&gt;
&lt;br /&gt;
A loud crash is heard from the back of the room and Dain shouts, “Back door is secure”.  Intrinsius walks over to the door and casts a heat spell, melting the lock and door knob into one chunk of metal before reinforcing the door with furniture from a nearby room. Intrinsius notices that the mana of the manor seems to be corrupted in some way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Nia continues her search, she finds 6 vials of blood of some type of human, elf or halfling. In addition she finds a pouch filled with some type of dirt, which she assumes is graveyard dirt. She also find a locked safe. Casting the Lockmaster spell, she is quickly able to open the safe. She strongly believes that the safe is trapped as the lock spell on the safe was much too easy to counter. Using her knowledge of traps, she figures that the trap will be triggered by the opening of the safe.  Ty tries to dispel the magic trap on the safe, but his spell is resisted, with Ty exclaiming that the trap must have been cast by a master mage.  Chalker goes to the safe and looks through the walls (after some resistance) to see a vial of what appears to be a magical mana organ from a small animal (like a wolverine) found in the peninsula kingdoms.  Chalker informs the group there is nothing in there but the trap and recommends the group leaves right away. &lt;br /&gt;
&lt;br /&gt;
Intrinsius searches all the 4 guards he downed with Dain for weapons and money and share 1/2 the cash with Dain. Chalker calls Dain forward and they follow Mr. Chaos and Mr. Order out the secret passage, passing several traps that have been disarmed and finally letting out into the city of Helm’s Deep. The bodyguards veer off to the right as the group heads back into Helm’s Deep to the store from which they departed earlier to wait for Kray to return.&lt;br /&gt;
&lt;br /&gt;
Sitting in the backroom, they review the items Nia found. Intrinsius determines that the vials are 2 human, 2 elven and 2 halfling. The blood looks fresh and its warded so cannot determine how it is kept so fresh. Both he and Chalker try to get past the encryption but were unable. Nia and Dain were also unable to make heads or tails of it. After a while, Kray returns to the store and they begin to check with him if he has any contacts that deal with code breaking.&lt;br /&gt;
&lt;br /&gt;
Chalker asks Dain to pull the bone dagger from the sheath. Intrinsius immediately senses its magic as the blade is pulled. He thinks it wreaks of everything that Dar hates as well as strongly of Necromancy.  Both he and Nia sense that the dagger was used recently.  With the blade only exposed by about 3 inches, Nia strongly suggest that Dain return the bone dagger back fully into its sheath before something evil is attracted to them, which he does quickly. &lt;br /&gt;
&lt;br /&gt;
Intrinsius suggests that they make copies of the encrypted documents, Ty casts the copy spell and makes 2 copies of each document. Intrinsius takes 1 copy to search for .. to find a code breaker, while Chalker takes the original and the remaining copy and items to the Temple of Dar.&lt;br /&gt;
&lt;br /&gt;
Intrinsius and Ty head out in search of Ike, finding that they are being followed by a few people but head into the pub where Intrinsius previously saw Ike. He is there per usual, and Intrinsius sends him a drink while ordering him lunch for himself and Ty. Intrinsius has a conversation with Ike in which he provides free information in regards to the death of the Baron, how his head was severed by a sword of fire (cauterized neck wounds), and intimated that the Baron was involved in necromancy. Ike agreed to provide a codebreaker and safe house in exchange for the information that may come out of the broken code. &lt;br /&gt;
&lt;br /&gt;
Chalker, Nia, Kray and Dain head to the temple of Dar. Upon arrival they see 3 dwarves engaged in conversation with a priestess of Dara. At the back of the alter is a mid-level priest of Damarot that appears to not be connected to any one aspect. Upon entering, Chalker heads directly to the alter accompanied by Kray and Nia. As they near the alter, Nia feels the “special&amp;quot; rune stone in her pocket try to dig deeper into the pocket in which it is kept. Kray looks very uncomfortable, so Chalker asks him to go back to the entrance and wait with Dain.&lt;br /&gt;
&lt;br /&gt;
When Chalker removes the dagger, a priest appears as if teleporting. The priest looks at them both with a soul penetrating gaze. He points each index finger at each of them and says under his breath “Silence the area”, after which a nearby acolyte who had snuck up behind them whisper, “These are highly blasphemous items that have served against the realm of Dar and are an affront to Dara. Damarot is united in its disgust of these items. Why are they here?”.  &lt;br /&gt;
&lt;br /&gt;
Chalker reaches over and clasps hands with Nia, and focuses his willpower on the priest. A startled Nia goes along with Chalker’s hand-holding with a distinctly puzzled look on her face. Chalker then proclaims, “We confronted a necromancer in your City today that was using these items. I being me, have decided that since you didn’t know you should know and brought them here rather then destroy them myself.” The priest looking mollified responded that they were wise to bring them to Dar. The priest takes a step away while raising his hands in placation asking if they would like an audience with the temples High Priest.  Chalker answered in the negative and just asked that they destroy the items and ask what they are doing about the necromancers, stating that this Necromancer was Baron Dozel, to which the priest reacted in a very visible note of surprise.  Chalker inquired if the priests of Dar were aware of what the necromancers in the area are after, to which the priests required they did not know but are working on find out with their Death Dancers. Chalker proclaimed that he had never heard of Death Dancers before to which the priest responded he shouldn’t have. Chalker asks for some direction, saying without it he is afraid more people will die. &lt;br /&gt;
&lt;br /&gt;
Nia feels the rune stone move again in her pocket but rather than cower it felt relaxed. At the same time, there seems to be some force trying to search her mind to which the stone gives her the power to control what feedback is returned to the caster. Nia initially stalled the interaction, but eventually let the force into her mind. The priest was definitely surprised and with a note of respect asks if they would like to speak with the high priest in private chambers. &lt;br /&gt;
He does note that he would like to know that if Chalker is here as an official capacity for Mensep or not, to which Chalker replies that he is not knowingly here on Mensep’s behalf.&lt;br /&gt;
&lt;br /&gt;
Chalker suddenly feels the power of Roo emanating from Nia’s pocket, and he also feels that the objects on the alter have somewhat been dampened.  The priest politely requests the party to follow him to the inner sanctum with body language that implores Chalker and company to accept the invitation. Nia sees a vision of a regal image of the priest turning and walking into the inner sanctum. &lt;br /&gt;
&lt;br /&gt;
As they walk to the inner sanctum, everyone around them seem to be frozen in time including Dain and Kray who still stand near the entrance. They enter a well lit room with torches ensconced on the walls. The room seems to have some impressive guards posted at each entrance but show little interest in watching Chalker and Nia as they enter. Both of them walk quietly into the sanctum overcome by the ever increasing feeling of holiness to the rooms as they move deeper into the sanctum. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Intrinsius and Ty reach the warded room provided by Ike, who shows them how to attune the room to themselves. Ty inspects the location and Intrinsius asks Ty to attune the locking mechanism to himself. The two of them then walk around the city until Intrinsius bumps into a random bigger, acting as if he was retrieving the copied encrypted documents. He then searches for some street kids who he hires to watch the back entryway to the safe house for a copper each payable after Intrinsius leaves, and buys each of them fireworks to setoff in the event that armed people attempt to enter or surround the back exit of the safe house. The street kids looking excited are eager to watch. After that, Intrinsius and Ty return to the safe house and wait inside.&lt;br /&gt;
&lt;br /&gt;
Chalker and Nia enter the inner sanctum, to which they see the high priest who looks exactly as the image that Nia saw in her mind earlier. The priest speaks directly into Nia’s mind proclaiming it is an honor to have her here. Chalker notices the priest checking them out and assumes by his pointed looks he is speaking directly to Nia via her mind. Nia advises to include  Chalker (the envoy of Mensep) into the discussion. The High Priest wants to know if the discussion should be mental or physical, to which Nia responds physical.&lt;br /&gt;
&lt;br /&gt;
The priest then proclaims, “Greetings current and potential future Envoy of Mensep, greetings envoy of Roo. It is an honor to welcome you to the sanctum of Dar.” Nia keeps the mental channel open (to be polite), but continues the verbal discussion. Thanking them for the necromancer artifacts, the high priest explains what they are doing to deal with the items. The High Priest offers refreshments during their discussion. Chalker and Nia both refuse food. &lt;br /&gt;
&lt;br /&gt;
Chalker brings out the documents on human skin parchment and asks the High Priest if he can read. The priest handles the documents and says that he believes these are contract documents. He also says that the current struggles are a manifest of the struggles between Santash and Assaraah, and he would like to know if there are surrogates of either involved in the struggle for Helm’s Deep. &lt;br /&gt;
&lt;br /&gt;
Chalker asks about Trask Loadbreaker’s observances. He seems to be equally visiting Santash, Assaraah and Aaoo, although it is obvious he is a separatist of the empire. He recently visited the temples of Santash, Assaraah, and Phor.  The High Priest exclaims that he thinks Helm’s Deep is at the eye of the storm. He also claims that Roo should be able to give you more specific guidance as to why you are here, to which Nia proclaims that Roo’s guidance isn’t always clear. The High Priest says he can give no specific guidance, but that they will spend their effort hunting down every necromancer in Helm’s Deep. &lt;br /&gt;
&lt;br /&gt;
Chalker tells the High Priest that if he has anything further to say he will go above him and speak directly with Dar, to which the priest mentally asks to Nia if this guy is serious or if he has been touched by the lips of Aaoo. Nia just responds, “Yes”. Chalker stands up gives a bow and makes his leave, Nia does the same. As they walk to the door, the priest says there are at least 4 people waiting outside the temple for them and gives them the choice to leave unnoticed or meet them.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a firm knock at the door on the safe house leads Ty to look expectantly at Intrinsius as he stands up. Intrinsius affirms him to answer the door. In walks an elderly human man introduce as Tiberius. Intrinsius negotiates the rates with Tiberius 2 hours 40, 4 hours 20, 6 hours 10 gold. Intrinsius takes out the travel book and shares the rates with Chalker and ask what he learned about the parchments, learning they are contracts. Intrinsius negotiates the rate to 10 gold for 2 hours. Intrinsius gives directions to the closest pub to the safe house for Chalker and company to wait. &lt;br /&gt;
&lt;br /&gt;
Chalker, Nia and party move to the pub for lunch while Intrinsius sends Ty to update the team. Ty meets up and update the team before returning to the safe house.&lt;br /&gt;
&lt;br /&gt;
After a meal, Nia and Chalker head to the home of Baron Mandall accompanied by Dain and Kray. The manor is roughly 1/2 the size of the previous baron’s estate with roughly twice the amount of guards stationed throughout along with 3 large war dogs. Obviously, the manor is on alert after the death of Baron Dozel.  &lt;br /&gt;
&lt;br /&gt;
Chalker approaches the gate and says, “Hi, how you doing? Did you hear want happened to Baron Dozel?”. He continues to give detailed information about the state of each body and how they were found. After further discussion, he leaves after receiving an invitation to meet the Baron in person, making an appointment to meet him tomorrow at the same time, saying “I hope nothing happens to you tonight!” As he walks away. As they walk away, Nia gets a message from the stone to “Be diligent”.&lt;br /&gt;
&lt;br /&gt;
Returning in the direction of the safe house, Nia notices the group is being followed by some of the guards. Whispering to Chalker a warning, the group eventually finds a nice dark alley way to hide in. Upon entering the alley way, Nia notices immediately that she can climb these walls quite easily. &lt;br /&gt;
&lt;br /&gt;
At the safe room, there is a knock at the door. The guard outside tells Intrinsius about a low-level mage that is asking about a person in the description of Chalker, and even says the name Chalker Jackson. Intrinsius mentions that he once met Chalker in Malprin and  proceeds to describe Chalker using his memory of the front desk at the Mercenary Guild in Sapphire. When the guard says this doesn’t match the description he was given, but was likely someone impersonating the real Chalker Jackson, Intrinsius says that it must be the famous assassin Ahn-lee Gad, to which he gives a close description of Chalker.  The guard gulps as this matches the description he has exactly and says, “so a master assassin from Sapphire is here in Helm’s Deep!”.&lt;br /&gt;
&lt;br /&gt;
Back in the Alleyway, Nia takes to the walls and roof to await the following guards. Chalker takes up a position behind his “meat shields”, while Dain hides behind a nearby crate. As the guards enter the alley, Chalker senses various metal on their persons to prepare for combat. As the guards walk down the alleyway, Nia casts Grease on the path in front of them. Chalker swings the flat of his blade at one of the guards to try to knock him out, hitting him in the head as he slipped and fell to the ground hitting his head hard on the ground. Both guards entering the alley way have slipped on the grease and get pulled into hiding by Chalker and Dain. Chalker does first aid on the one he brought down and then proceeds to question him. The guard, Doug, told Chalker he was following them back to where they came from to decide where to strike him. &lt;br /&gt;
&lt;br /&gt;
The contracts when translated says that the blood will bind these Barons to the contract to Dozel. The binding by blood is quite important, while Dozel was the primary it is obvious that  the Second is Mandall and the 3rd is Ziel. Intrinsius gives the Translator an extra 1gp and asks him to not mention Ziel in his report, and asks him to wait 1 minute after he leaves before going.&lt;br /&gt;
&lt;br /&gt;
Intrinsius and Ty leave and pay the street kids before taking a long walk and eventually going to the pub to meet the team where he hands the letters to both Chalker and Nia with the greeting, “Here you go Ahn-Lee”.  Chalker and Nia realize that the contract seems to be a binding loyalty spell to the one they were writing the contract with. Intrinsius realizes that this is more than a loyalty spell than a contract but Chalker and Nia think it can be transferred. Intrinsius realizes that with blood and the appropriate spell this could be transferred to someone else soon. &lt;br /&gt;
&lt;br /&gt;
Ty says he can transfer the spell, and Intrinsius asks Chalker to put his hand out. When he does he slices Chalker’s hand as Ty casts the spell to transfer the Loyalty to Chalker, however the spell fails due to the time since the death of Dozel. &lt;br /&gt;
&lt;br /&gt;
After much discussion, the team decides to go to the top and go after Trask.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Sapphire:Sessions:20220514|Previous]] &amp;lt;  &amp;gt;&lt;br /&gt;
[[Sapphire:Sessions:20220528|Next]]&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
[[Sapphire|Sapphire Campaign Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Sapphire]]&lt;br /&gt;
[[Category:Sessions]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=The_Attempted_Robbery_of_Chalker_Jackson&amp;diff=2981</id>
		<title>The Attempted Robbery of Chalker Jackson</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=The_Attempted_Robbery_of_Chalker_Jackson&amp;diff=2981"/>
		<updated>2017-12-01T22:31:41Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: New page: Chalker and Frederick arrive in Dolyena that night and they met at the royal palace the next morning. The audience included the King, the princes and the royal dukes. In front of the audie...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chalker and Frederick arrive in Dolyena that night and they met at the royal palace the next morning. The audience included the King, the princes and the royal dukes. In front of the audience are a table and in front of table is one chair. The royal dukes (Kenlaw, Bowind and their sons Lawher and Windgo are upfront at the table. This is an unusual setup. Frederick takes his seat in the audience. I take chair in the front of room. &lt;br /&gt;
&lt;br /&gt;
King Trexall:  Chalker, the royal dukes have issues with some of your activities in the empire. They came to Melcro and I to request this hearing about those activities. The dukes allege you are enriching yourself in power, money and property at the Crown’s expense. Chalker, how do you answer these allegations? Chalker: I disagree with all the allegations. I have not done anything to harm the Crown. King: Dukes you proceed with your case.&lt;br /&gt;
&lt;br /&gt;
Kenlaw: Chalker wields a lot power in that he owns and controls gates in Dolyena and Sapphire. He alone controls who goes through the gates and when they can pass through the gates. This is too much power for a mere envoy. Chalker: What is your remedy to this problem created by this mere envoy. Kenlaw: I think the Crown should seize the gate in Dolyena and move the gate to the capitol and be controlled by the King and used by others. Chalker: Will the Crown pay me for the gate? Kenlaw: The gate is in Dolyena so the gate is owned by the King, so you aren’t owed anything. Chalker: So, you take my property with no compensation? Your Highness does this sound fair? King: No. Not really. Chalker: How will you access the gate? Kenlaw: The same way you access the gate. Chalker: No, you won’t. Kenlaw: We will force you to give us the method to access the gate and then we, I mean the King will control. Chalker: What do you have planned for the gate. Kenlaw: We will be able move our troops anywhere and increase the treasury by transporting rich and important people throughout the Empire. Chalker: The reason seizing my property won’t work is because the gates are owned by me and two other people. They own the map and have the spell to use the gate properly, and they are in Sapphire and cannot be forced to do anything by the Crown. Kenlaw: We can force you to order them to do our bidding. Chalker: These are my friend and partners. They are not my servants or employees. I cannot and will not try to force them to do anything.&lt;br /&gt;
&lt;br /&gt;
Chalker: Duke Kenlaw, if you had come to me instead of trying this power grab, I would have explained the gate system and why what you want is not possible and your ideas are dangerous to the Crown. I will start with my ownership of the gates. I technically own the two gates since the gates are on my property, but, the gates are managed by 3 people. The 3 people are Rory, Trace and myself. There are reasons for this arrangement. My ownership of the property secures access to the gates. The gates are part of a gate system. To go to the gate, you want you to need the address. Rory is a mapmaker and he mapped many gates. He found most gates are deep underground or closed for some reason. To access a gate, you need a key which is in the form of crystals. I know of two sets of keys. I have a set and Trace has a set. A non-mage can open the gate, but to close the gate behind you a mage is necessary, and the mage must know how to close the gate. I know of two people who know how to close the gates and Trace is one of them.&lt;br /&gt;
 &lt;br /&gt;
We control two gates, but we don’t control the gate system. I don’t know who else is using the gates, but I do know at least one powerful mage can monitor gate usage. We have had confrontation with this mage and he is still trying to find us.  The possibility of confrontation increases the longer the gate is open. Any significant troop movement would end in a fight with this mage and the other mages at his disposal. Since most of the gates are underground or close, I don’t see a market for transporting people and if the King wants someone move to a place that can be accessed, he should ask me and I will make it happen. &lt;br /&gt;
&lt;br /&gt;
The plan to move the gate to the capitol is dumb, short-sighted and dangerous. If the gate is in the capitol, anyone who can use the gate can march an army directly into the capitol. Kenlaw: You just said it was dangerous for us to use the gate to move troops. Chalker: I said it was dangerous because our troops could be attacked by a group that can detect the opening of a gate. We don’t have the ability to detect the opening of a gate. An army could be in the capitol before we know they’re in the capitol. &lt;br /&gt;
&lt;br /&gt;
King: Kenlaw, thank you for looking out for the Crown, but I have kept a close eye on the gate since Chalker informed me of the gate existence in Dolyena and we already had this conversation about the ownership and moving the gate Chalker’s stewardship of the gate has been stellar, so your involvement with the gate is not necessary. Kenlaw: Yes, my King. &lt;br /&gt;
Melcro: Bowind, what is your issue. Bowind: There is a suspicion at the Royal treasury that you are not paying the full amount you should pay. Chalker: What are you talking about? Bowind: We believe you are holding out of the money you should contribute to the treasury. Chalker: How much have I sent to the treasury since I have been traveling and how much does the treasury estimate I should have given. Bowind: As of yesterday, you have contributed 250g. The King, Melcro, Kruger and Hermes all mouthed “wow”. Bowind: The treasury estimates you should have contributed a least 500g. Chalker: How did you come to that amount? Bowind: You are not known for your honesty, so we assume you should have paid double of what you gave. Chalker: That is the whole of your analysis of the treasury is “we don’t trust you so give us more money”? Bowind: Well, that’s not all, but we think it’s a good starting point. Our sons will go into the property that you own, and have not contributed on to the treasury on. Chalker: Have other ambassador or envoys or contributed more? Bowind: No. Chalker: how much have these individuals contributed to the treasury? Bowind: They have not contributed to the treasury? Chalker: That’s because contributing to the treasury is not our primary duty. These positions cost the crown, not enrich the crown in gold. Our duty is to promote commerce, peace and cooperation. That I can generate any monies is a plus. I have no duty to give any funds to the treasury in my role as a diplomat.  I give out of loyalty and love for Dolyena. Melcro: Bowind, your argument doesn’t reflect fairness to Chalker or a grasp of the reality that couriers and diplomats do not generate gold for crown. The Treasury’s for 250 gold more from Chalker is deny and should be removed from the Treasury’s records. Bowind: Yes, my Prince.&lt;br /&gt;
 &lt;br /&gt;
Kruger: Lawher, you are up. Lawher: Our records show you have significant properties in Dolyena that you have not paid taxes. You own two properties in Dolyena. The property located in Sanoram (where the gate is located) and you house in the capitol. You also large stash of mithril and a larger stash of unknown metal at the local Empire Bank. We are not sure of the amount but rumor is the mithril amount is 75 pounds and 100 pounds of the unknown metal. If these quantities are true, the mithril is worth 75,000 gold and the other metal is worth 10,000 gold. We don’t know the actual amount because the bank will not tell us. The bank will not also not tell us the amount of the gold and jewels you have deposited in the bank. Will you tell us you balance of gold and jewels at the banks in Dolyena and Sapphire and the quantities of mithril and the unknown metals? Also, in Sapphire you own the Envoy Manor and at least three building. You have not paid taxes to Dolyena for the properties. You also did not pay taxes on the embassy while you were an ambassador. Chalker: No. I will not tell you my balance at the Empire Bank because it is none of your business. No citizens of Dolyena is required to give out that information. I will tell you that my balance at the Bank of Dolyena is 252 gold which is known to the Treasury. The metal is in its raw form and could only be taxed when the metal is converted (sold) into gold and silver or cooper. I paid taxes of my properties in Dolyena. I know you have records of my payments. My properties in Sapphire are not subject to Dolyena taxes. I pay the Empire taxes on the properties. The embassy is the property of the Empire, so is not subject to Dolyena taxes and is in Sapphire. Kruger: Lawher, your argument makes little sense. You want Chalker to reveal information to you for paying more money. No one would do that. You presented no evidence he is hiding something subject to tax. Having money is not a reason to tax someone in Dolyena. Chalker is correct. We can’t tax property in another country just because a citizen owns the property and the attempt to collect taxes on an embassy another brings me to the question “What were you drinking when you came up with this idea”? Lawher, your attempt to collect taxes is denied and you are erase this embarrassing argument from the records. Lawher: Yes, Prince Kruger.&lt;br /&gt;
&lt;br /&gt;
Hermes: Windgo? Windgo: Well, I was going to discuss taxing Chalker’s ships, but after hearing these conversation, I withdraw my request. Hermes: Good decision.&lt;br /&gt;
&lt;br /&gt;
King: Chalker, you and Fredrick can return to Sapphire. We will have a serious talk with the dukes.&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire&amp;diff=2980</id>
		<title>Sapphire</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire&amp;diff=2980"/>
		<updated>2017-12-01T22:25:54Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;- -          CAMPAIGN LOCAL TIME IS Frost Time 10, 2436 CE  @ 6:00 AM (as of real date 10/21/2017)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sapphire&#039;&#039;&#039; campaign follows a group of adventurers in the fantasy world of [[Sapphire:Erethel|Erethel]].&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
*[[Sapphire:Characters:Chalker Jackson|Chalker Jackson]], Ambassador from Dolyena&lt;br /&gt;
*[[Sapphire:Characters:Shawna|Shawna]]&lt;br /&gt;
*[[Sapphire:Characters:Ahn-Lee Gad|Ahn-Lee Gad]]&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Characters:Navar Ironwood|Navar Ironwood]]&lt;br /&gt;
*[[Sapphire:Characters:Azzhik|Azzhik]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Former Members ===&lt;br /&gt;
*[[Hawaii:Characters:Josh Andrews|Josh Andrews]], recruiter with a funny hat&lt;br /&gt;
*[[Sapphire:Characters:Corrial Gilberts|Corrial &amp;quot;Cori&amp;quot; Gilberts]], mage/alchemist, and his goshawk familiar [[Sapphire:Characters:Elios|Elios]]&lt;br /&gt;
*[[Sapphire:Characters:Jinto Salvatore|Jinto Salvatore]], elven mage and scribe&lt;br /&gt;
*[[Sapphire:Characters:Ty Penton|Ty Penton]], Human Mage from Eastern Calventine Empire (NPC)&lt;br /&gt;
*[[Sapphire:Characters:Runis Silverear|Runis Silverear]], dwarven bard&lt;br /&gt;
*[[Sapphire:Characters:Aliana|Aliana]], mysterious cloaked female&lt;br /&gt;
*[[Sapphire:Characters:Aurora Borealis|Aurora &amp;quot;Rory&amp;quot; Borealis]], mapmaker - Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Trace Dreygon|Trace Dreygon]], Human Mage from the Troubled Lands - Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Yasser Lalo|Yasser Lalo]]&lt;br /&gt;
*[[Sapphire:Characters:Branamin|Branamin]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Supporting Cast ==&lt;br /&gt;
=== Introduced ===&lt;br /&gt;
*[[Sapphire:Characters:Alaron|Alaron]] -  Alpina – Duke Yarrow’s Major Domo &lt;br /&gt;
*[[Sapphire:Characters:Sa&#039;Tire Belandrie|Sa&#039;Tire Belandrie]] -  Elf Wise One. &lt;br /&gt;
*[[Sapphire:Characters:Beckie Mannine|Beckie Mannine]] - Waitress&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
*[[Sapphire:Alpina Mage Guild|Alpina Mage Guild]] -&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;  (Erethel WFF 867664779-2-9400600)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is an alternate Dimension. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purpose&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Undisclosed at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Calendar|Calendar]]&lt;br /&gt;
*Deities - [[Sapphire:First Chosen|First Chosen]] and [[Sapphire:Other Deities|lesser deities]]&lt;br /&gt;
*[[Sapphire:Places|Places]]&lt;br /&gt;
*[[Sapphire:Master History|Master History]]&lt;br /&gt;
&lt;br /&gt;
== Game Session Summaries/Writeups ==&lt;br /&gt;
*[[Sapphire:Sessions:20031108|November 8, 2003]] - February 14, 2004: Recover Stolen Goods&lt;br /&gt;
*[[Sapphire:Sessions:20040619|June 19, 2004]] - September 25, 2004: Destroy the Temple&lt;br /&gt;
*[[Sapphire:Sessions:20050924|September 24, 2005]] - [[Sapphire:Sessions:20060114|January 14, 2006]]: Strike the Flame&lt;br /&gt;
*[[Sapphire:Sessions:20070127|January 27, 2007]]  - Alpina - Arrival&lt;br /&gt;
*[[Sapphire:Sessions:20070210|February 10, 2007]] - Alpina - Night At Red Band Tavern&lt;br /&gt;
*[[Sapphire:Sessions:20070224|February 24, 2007]] - Alpina - Royal Visit&lt;br /&gt;
*[[Sapphire:Sessions:20070310|March 10, 2007]]    - Alpina - About Town&lt;br /&gt;
*[[Sapphire:Sessions:20070324|March 24, 2007]]    - Alpina - Explore the Crypt&lt;br /&gt;
*[[Sapphire:Sessions:20070407|April 7, 2007]]     - Alpina -  &lt;br /&gt;
*[[Sapphire:Sessions:20070421|April 21, 2007]]    - Alpina -&lt;br /&gt;
*[[Sapphire:Sessions:20070505|May 5, 2007]]       - Alpina -  &lt;br /&gt;
*[[Sapphire:Sessions:20070519|May 19, 2007]]     - Alpina -  &lt;br /&gt;
*[[Letter to the King and Queen of Dolyena|A Letter]] to Their Majesties of Dolyena from Chalker, with Observations Regarding His Companions&lt;br /&gt;
*[[Report 36J Filed by Senior Journeyman Mage Corrial Gilberts|Cori&#039;s Report]] To the Vellon Se Co Arch Mage Council: Regarding the completion of the Vellon/Alpina Trade Route.&lt;br /&gt;
*[[Sapphire:Sessions:20071215|December 15, 2007]] - Desecrated Temple&lt;br /&gt;
*[[Sapphire:Sessions:20071229|December 29, 2007]]&lt;br /&gt;
*[[Sapphire:Sessions:20080112|January 12, 2008]]&lt;br /&gt;
*[[Sapphire:Sessions:20080126|January 26, 2008]]&lt;br /&gt;
*[[Sapphire:Sessions:20080209|February 9, 2008]] - Temple cleansed&lt;br /&gt;
*[[Sapphire:Sessions:20080223|February 23, 2008]] - Decisions and Journey Started&lt;br /&gt;
*[[Sapphire:Sessions:20080308|March 8, 2008]] - A band of mercenaries&lt;br /&gt;
*[[Sapphire:Sessions:20080322|March 22, 2008]] - Into the ruins&lt;br /&gt;
*[[Sapphire:Sessions:20080405|April 5, 2008]] - Temple of Asseraah&lt;br /&gt;
*[[Sapphire:Sessions:20080419|April 19, 2008]] - The Never-Never&lt;br /&gt;
*[[Sapphire:Sessions:20080503|May 3, 2008]] - Intruders, go home&lt;br /&gt;
*[[Sapphire:Sessions:20080517|May 17, 2008]] - The Clean Up&lt;br /&gt;
*[[Sapphire:Sessions:20091031|October 31, 2009]] - Rescue the hive in time&lt;br /&gt;
*[[Sapphire:Sessions:20091114|November 14, 2009]] - Checking up on Yavalin&lt;br /&gt;
*[[Sapphire:Sessions:20091128|November 28, 2009]] - Alpina again&lt;br /&gt;
*[[Sapphire:Sessions:20091212|December 12, 2009]]&lt;br /&gt;
*[[Sapphire:Sessions:20100109|January 9, 2010]]&lt;br /&gt;
*[[Sapphire:Sessions:20100123|January 23, 2010]]&lt;br /&gt;
*[[Sapphire:Sessions:20100206|February 6, 2010]]&lt;br /&gt;
*[[Sapphire:Sessions:20100220|February 20, 2010]] - Unicorn Dell&lt;br /&gt;
*[[Sapphire:Sessions:20100306|March 6, 2010]] - Grassmont - attacked in the decent inn&lt;br /&gt;
*[[Sapphire:Sessions:20100320|March 20, 2010]]&lt;br /&gt;
*[[Sapphire:Sessions:20100403|April 3, 2010]] - A long time down&lt;br /&gt;
*[[Sapphire:Sessions:20100417|April 17, 2010]] - &lt;br /&gt;
*[[Sapphire:Sessions:20100529|May 29, 2010]] - Stopping the time threat&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20110319|March 19, 2011]] - Juan Rodriguez &lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20110416|April 16, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110430|April 30, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110514|May 14, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110528|May 28, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110611|June 11, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110625|June 25, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110709|July 9, 2011]] - Rescuing the Sapphire Diamond&lt;br /&gt;
*[[Sapphire:Sessions:20110723|July 23, 2011]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Far Coast and the Slave Trade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20120609|June 9, 2012]] - Slave traders from Malprin&lt;br /&gt;
*[[Sapphire:Sessions:20120623|June 23, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20120707|July 7, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20120721|July 21, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20120804|August 4, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20120915|September 15, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20120929|September 29, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121013|October 13, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121027|October 27, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121110|November 10, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121208|December 8, 2012]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The God Walk and Exploring New Territory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20140301|March 1, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140315|March 15, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140329|March 29, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140412|April 12, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140426|April 26, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140510|May 10, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140524|May 24, 2014]]&lt;br /&gt;
*[[June 5, 2014 – Journey Book Entry to Aliana]]&lt;br /&gt;
*[[Sapphire:Sessions:20140607|June 7, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140621|June 21, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140705|July 5, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140719|July 19, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140802|August 2, 2014]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the Calventine Empire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20140816|August 16, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140913|September 13, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140927|September 27, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141011|October 11, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141108|November 8, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141122|November 22, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141220|December 20, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20150103|January 3, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150117|January 17, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150131|January 31, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150228|February 28, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150314|March 14, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150328|March 28, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150411|April 11, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150425|April 25, 2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Tower Wizard Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20150509|May 9, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150523|May 23, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150606|June 6, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150620|June 20, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150718|July 18, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150801|August 1, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150815|August 15, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150829|August 29, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150912|September 12, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150926|September 26, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151010|October 10, 2015]]&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20151024|October 24, 2015]]&lt;br /&gt;
*[[Princes of Dolyena]]&lt;br /&gt;
*[[Sapphire:Sessions:20151107|November 7, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151121|November 21, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151205|December 5, 2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jasper Icons&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20160730|July 30, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160813|August 13, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160827|August 27, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160910|September 10, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20160924|September 24, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161008|October 8, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161022|October 22, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161105|November 5, 2016]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interludes&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20161119|November 19, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161203|December 3, 2016]]&lt;br /&gt;
*[[Sapphire:Sessions:20161217|December 17, 2016]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dark Mithril Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170114|January 14, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170128|January 28, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170211|February 11, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170225|February 25, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170311|March 11, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interlude&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170325|March 25, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cray Stonemover Quest&#039;&#039;&#039;&lt;br /&gt;
*[[Sapphire:Sessions:20170408|April 8, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170422|April 22, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170506|May 6, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170520|May 20, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170603|June 3, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170701|July 1, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170715|July 15, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Sapphire:Sessions:20170729|July 29, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170812|August 12, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170909|September 9, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20170923|September 23, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171007|October 7, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171021|October 21, 2017]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Sapphire:Sessions:20171104|November 4, 2017]]&lt;br /&gt;
*[[Sapphire:Sessions:20171118|November 18, 2017]]&lt;br /&gt;
*[[The Attempted Robbery of Chalker Jackson]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Sapphire]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Princes_of_Dolyena&amp;diff=2333</id>
		<title>Princes of Dolyena</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Princes_of_Dolyena&amp;diff=2333"/>
		<updated>2015-11-06T21:24:42Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I arrived at the embassy and just finished bathing when my signet ring started to blink and vibrate.  All four jewels glowed.  This means the King, the Queen, my father and my mother are waiting on the meeting.  This is unusually.  Usually, it is the King, my father or both but not all four.  I concentrate on my ring and I am in the meeting room.  &lt;br /&gt;
&lt;br /&gt;
I am surprised because the room is different than I remembered and the room has a lot more people.  At the table is King Trexal directly in front of me.  To his right is the Crown Prince Melcro (my uncle).  He is about my height (5&#039;11) and heavier (220 lbs).  He is attractive and very serious.  He is neutral about me.  To Melcro&#039;s right is his son, Simon.  Simon is a little shorter than his father (5&#039;10) and muscular.  He is of average looks and we are on good terms.  To Simon&#039;s right is my father, Prince Hermes.  My father is 6&#039;1&amp;quot;, handsome and in good shape (about 190 lbs). Next to my father were my two brothers (half), Pharal and Mario.  They were opposites.  Pharal is tall (6’3”) and thin (.  Mario is shorter (5’9’) and stout (250 lbs).  They were nice guy usually but today they looked unhappy.  An empty chair was beside Mario.  To the left of the King is my uncle Prince Krugure.  Uncle Krugure was a bear of a man.  He is about 6’5” and 300 lbs.  He is good nature and dangerous.  Next to Uncle Kruger was his son Fredrick.  Fredrick is larger than his father (6’6” and 350 lbs) and is not good nature and is very dangerous.  He seems to be holding a grudge for an encounter we had a couple of years ago when I broke his nose to make him release me from a bear hug.  At the table are King and all of the princes of Dolyena.  Behind the King are four more people, the royal dukes Kenlaw and Bowind and their sons Lawher and Windgo.  Royal dukes are like prince-light.  They are married to princesses (King’s daughter Excata and Freia).  This makes them part of the royal family but not princes.  Their place in ranking of succession does not change (this discourages marrying into the royal family and killing to move up).  They do not move up or down, but their sons have royal blood and are high in the order of succession.  Kenlaw and Bowind are in front of all dukes and are address as dukes.  &lt;br /&gt;
&lt;br /&gt;
The placement of everyone is to convey a message to me.  Everyone is seating in their ranking of succession.  The Crown Prince (Melcro) is to the left of the King and he is first in line to assume the throne (he is the King’s oldest son, but the King could change his mind and elevate any of the princes to Crown Prince).  Next in line his Melcro’s son, Simon.  After Simon, Prince Kruger is next in line.  Fredrick is after his father Prince Kruger.  After Fredrick my father, Prince Hermes is in line to throne.  After my father, Pharal, Mario, and myself (remember the empty chair) are next in line of succession.&lt;br /&gt;
&lt;br /&gt;
Trexal:  Chalker thing have changed since you have been acknowledged as royal blood.  Melcro has expressed a strong desire to be informed on your activities and when your father and I told him about where you were and what you were doing, he became concerned that you were overstepping your authority and wished all of princes to hear what is going on now.  I turned my attention to Melcro.  Melcro:  Chalker are you trying to start a war with Bicarn?  No, I am not trying to start a war with Bicarn, my Prince.  Melcro:  Why are you harassing the Bicarn ambassador?  I am not sure what you mean.  Melcro:  Why did you set our embassy next to Bicarn’s embassy and who told you to open an embassy anyway?  Bicarn is a neighboring state and the best way to keep an eye on a neighbor is to keep them close.  I do not understand you question “who told me to set-up an embassy”.  Melcro:  I did not give you permission to set-up and embassy.  No, you did not.  Melcro:  So, who gave you the authority?  I look at Melcro and I say nothing.  I watch him come to an understanding of who gave me permission.  When I saw him nod his head slightly in understanding, I began to answer his question.  The king and my father thought having an embassy in Sapphire was a smart thing to do.  Bicarn wants its own empire and eventually we will be its way.  They have been in Sapphire for awhile and we need to catch-up.  I put the embassy next to them to rattle them. I don’t trust them and keeping them off balance is good for us. Did they complain about me?  Melcro: In way they did.  They send an ambassador to congratulate us on our new embassy in Sapphire and how impressed they were with our ambassador.  They said you visited their ambassador in Sapphire and made him nerves.  How?  Melcro:  He said that any southern expansion would be ill advised and the north was their best bet.  I did not such thing.  I just reminded him about their last expansion attempt and how it ended and who ended it.  Melcro: He also said you wanted to buy a keep in Bicarn.  Well, I did inquire about a piece of property in Bicarn.  Melcro:  Is it valuable?  I am not sure and if they agree to sell the property then I will know it is not valuable to them.  &lt;br /&gt;
&lt;br /&gt;
My Prince, Bicarn just fought a war with an outcome almost as bad as losing.  They spent a lot of blood and treasure and gain very little, if anything.  In other words, they have been weaken significantly and are nervous because they know what they would do to a neighbor that is very weak.  They would try to take some or all of the neighbor property.  My Prince, did they inquire about our recent contact with our neighbors?  Melcro:  Yes, in an off-handed way they did.  They asked was there a regional meeting that they missed.  I told them not recently.  I can’t say for sure, but I will ask the emperor next time I speak to him, but I think one of the reasons Bicarn established an embassy in the Empire is to feel out the Emperor’s attitude about them annexing some of their some of their neighboring kingdoms.  &lt;br /&gt;
&lt;br /&gt;
Kruger:  You have audiences with the emperor.  Yes, Uncle.  Kruger:  How long have you been in Sapphire?  I have been in Sapphire about two or three weeks.  Kruger:  When did you speak to the emperor?  I spoke to the Emperor on my second day in Sapphire.  I made an appointment on the first day.  Kruger:  How did you get an audience so quickly?  I’ve heard of people having to wait for months.  Well, I did have a few advantages.  I arrived in Sapphire with my companions Rory a map maker and Trace a mage and a beautiful elven warrior who is known to almost everyone in Sapphire.  Her name is Shawna, but I am sure she has gone by many name.  I know very little about her except that she is renowned, loved and feared in this part of the world and she is a favorite of Delsa.  The Emperor seemed to known her personally.  I also carried a message from Mensep. Pharal:  What was the message from Mensep?  The message was that the nation of Moedia is moving (war) against the empire in two months. Kruger:  What happen when you delivered the message?  The king’s men with help from my companions and me, seized a Moedian ship and detained the crew.  The King also closed all the empire ports to Moedia.  &lt;br /&gt;
&lt;br /&gt;
Hermes:  What is your plan for Bicarn?  I think we should contact our neighbors and talk to Bicarn about helping them with their borders.  Hermes:  Huh?  We should offer, no insist, that the neighbor kingdoms put forts in Bicarn to protect Bicarn from attack. Hermes:  Who will attack Bicarn from the South, West, or the East?  Well, no one since we will be there protecting their border.  Hermes:  What if they refuse?  Well, remind them that we and our neighbors spent a lot of money fortify our borders when we that they might evade us and if Bicarn can reimburse us for our cost, then we can believe they can protect their border, but if they cannot pay then we will setup military bases in Bicarn.  Melcro: Why on earth would they agree?  Because they are weak and we should keep them weak.  If they are able to consolidate the land they have taken then they will look for other acquisitions. King:  I will think about your plan.&lt;br /&gt;
&lt;br /&gt;
Simon:  What about Malprin?  They also sent a representative to complain about you. Well, Malprin is complicated.  I am not trying to start a war with Malprin, but I have taken every opportunity that presents itself to torment Malprin and it representatives. Melcro: Why? Because they are slavers and I think it’s my duty to stop them when I can.  Simon: They claimed that you stole and destroyed their property.  Did they demand payment? Simon: No. The reason they did not demand payment is that I have not stolen or destroyed slaves.  We purchased a large group of slaves from them.  They may have thought they were under duress but we paid the quoted price.  Simon: Why would they think they were in danger? They were trying to sell slaves to some local nobles and we gave them a choice to sale the slaves to us or die?  Simon: That sounds like duress?  There was about 24 people in their party and only five in our party, six if you count dog.  I think they are cowards and it showed. Simon: Ok, you didn’t steal the slaves, but about their ship and other property.  Their ship and compound did catch on fire and the local King did arrest the crew of the ship and decreed slavery illegal in their realm and we did advise the King in his decision to make slavery illegal, but I cannot confirm or deny any involvement in the fires that cost them their property.  Trexal: So, you burn their ship and compound. Not by myself.&lt;br /&gt;
&lt;br /&gt;
Sire, I have some more information Malprin that I have to share with you. Trexal: Go on. Malprin has put a kill order out on me and maybe the royals of Dolyena. Trexal: What do you mean maybe?  Well, there has only been one attempt and the guy might not have told the whole truth. Trexal: I will talk to Malprin about this matter.  Is there anything else? &lt;br /&gt;
&lt;br /&gt;
Well, I have acquired a ship.  The ship used to be a Malprin slaver ship.  Melcro:  How did you acquire this ship? During a rescue on the ship, the captain and the merchants on the ship were killed and there was a void in leadership on the ship, so I claimed the ship.  We negotiated with the crew to stay on and now I have a ship.  Melcro:  So you stole a Malprin ship.  No, I just exercise the right of salvage on the ship.  Melcro:  There were people on the ship and the ship if the ship was able to sail it is not a salvage.  I forgot to mention the ship was beached when I claimed the ship, and the authorities in the area will confirm the ship was beached.   I do not think Malprin is aware of the loss of the ship. Melcro: So, you have burned a Malprin ship and now acquired a Malprin ship, and you wonder why they want to kill you.  &lt;br /&gt;
&lt;br /&gt;
Melcro: I think we should recall Chalker back to Dolyena.  Trexal: Why? Melcro: He is dangerous and uncontrollable.  He will have us at war with Bicarn, Malprin and who knows who else he has offended. He should be recalled and interrogated to find out everything he has done. Trexal:  I know more about what he has done than I care to know about. There will be not interrogation, Melcro.  His role as ambassador has brought the kingdom treasure and contact from all over.  Envoys from across the land have come to Doylena because of his activities.  The emperor himself contact me and expressed his confidence if our ambassador. Melcro: I was not aware. Trexal: Now you are aware. Kruger: I think he should stay out in the wild. If he is tormenting Malprin, I am all for it.  He is bringing in customers and making new friends and enemies.  Hermes: Melcro, I don’t think you want to bring him home just, yet. I will catch you up on his dealing with the First Chosen and it is interest and terrifying.  Melcro: I see I have a lot of catching up to do. &lt;br /&gt;
&lt;br /&gt;
Sire, I have a request. I would like Fredrick to become the ambassador in Sapphire.  Krugure: But Fredrick hates you. Why would you want him in Sapphire with you? He might kill you if he gets a chance.  Uncle, Fredrick doesn’t hate me. We had a misunderstanding that I am sure is over. Right Fred? Fredrick: I am going to go with the “I hate you” theme. But Fred, I apologized and I even help reset you nose.  I think you can get over the fight. Fredrick: Why would I want to go to Sapphire and more importantly why would you want me there? Sapphire is the capital of the empire. It’s an exciting place. You will hobnob with the emperor and the rest of the royal court.  You can increase our country’s influence in empire and increase the country’s treasure and your own personal wealth.  You will be introduced as Ambassador Prince Fredrick of Doylena. The reason I want you there is that you are smart, resourceful, big and scary looking and since the embassy is next door to the Bicarn embassy, you will terrify their ambassador every time your step outdoors.  So, Cousin what do you say?  Fredrick:  I still don’t trust you, but you make good points. If the King wants me to go then I will go.  Trexal: Chalker, I will send Fredrick to Sapphire as ambassador and to keep an eye on you.  Melcro, will this calm your nerves about Chalker. Melcro: Yes, it is a start. I guess I have a lot to learn about this situation.  Trexal: Chalker, I will talk to you later.  You are dismissed.  I am back in my room. I must keep an eye on Melcro.  I foresee a confrontation with Melcro in the future.&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Princes_of_Dolyena&amp;diff=2332</id>
		<title>Princes of Dolyena</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Princes_of_Dolyena&amp;diff=2332"/>
		<updated>2015-11-06T21:23:30Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I arrived at the embassy and just finished bathing when my signet ring started to blink and vibrate.  All four jewels glowed.  This means the King, the Queen, my father and my mother are waiting on the meeting.  This is unusually.  Usually, it is the King, my father or both but not all four.  I concentrate on my ring and I am in the meeting room.  &lt;br /&gt;
&lt;br /&gt;
I am surprised because the room is different than I remembered and the room has a lot more people.  At the table is King Trexal directly in front of me.  To his right is the Crown Prince Melcro (my uncle).  He is about my height (5&#039;11) and heavier (220 lbs).  He is attractive and very serious.  He is neutral about me.  To Melcro&#039;s right is his son, Simon.  Simon is a little shorter than his father (5&#039;10) and muscular.  He is of average looks and we are on good terms.  To Simon&#039;s right is my father, Prince Hermes.  My father is 6&#039;1&amp;quot;, handsome and in good shape (about 190 lbs). Next to my father were my two brothers (half), Pharal and Mario.  They were opposites.  Pharal is tall (6’3”) and thin (.  Mario is shorter (5’9’) and stout (250 lbs).  They were nice guy usually but today they looked unhappy.  An empty chair was beside Mario.  To the left of the King is my uncle Prince Krugure.  Uncle Krugure was a bear of a man.  He is about 6’5” and 300 lbs.  He is good nature and dangerous.  Next to Uncle Kruger was his son Fredrick.  Fredrick is larger than his father (6’6” and 350 lbs) and is not good nature and is very dangerous.  He seems to be holding a grudge for an encounter we had a couple of years ago when I broke his nose to make him release me from a bear hug.  At the table are King and all of the princes of Dolyena.  Behind the King are four more people, the royal dukes Kenlaw and Bowind and their sons Lawher and Windgo.  Royal dukes are like prince-light.  They are married to princesses (King’s daughter Excata and Freia).  This makes them part of the royal family but not princes.  Their place in ranking of succession does not change (this discourages marrying into the royal family and killing to move up).  They do not move up or down, but their sons have royal blood and are high in the order of succession.  Kenlaw and Bowind are in front of all dukes and are address as dukes.  &lt;br /&gt;
&lt;br /&gt;
The placement of everyone is to convey a message to me.  Everyone is seating in their ranking of succession.  The Crown Prince (Melcro) is to the left of the King and he is first in line to assume the throne (he is the King’s oldest son, but the King could change his mind and elevate any of the princes to Crown Prince).  Next in line his Melcro’s son, Simon.  After Simon, Prince Kruger is next in line.  Fredrick is after his father Prince Kruger.  After Fredrick my father, Prince Hermes is in line to throne.  After my father, Pharal, Mario, and myself (remember the empty chair) are next in line of succession.&lt;br /&gt;
&lt;br /&gt;
Trexal:  Chalker thing have changed since you have been acknowledged as royal blood.  Melcro has expressed a strong desire to be informed on your activities and when your father and I told him about where you were and what you were doing, he became concerned that you were overstepping your authority and wished all of princes to hear what is going on now.  I turned my attention to Melcro.  Melcro:  Chalker are you trying to start a war with Bicarn?  No, I am not trying to start a war with Bicarn, my Prince.  Melcro:  Why are you harassing the Bicarn ambassador?  I am not sure what you mean.  Melcro:  Why did you set our embassy next to Bicarn’s embassy and who told you to open an embassy anyway?  Bicarn is a neighboring state and the best way to keep an eye on a neighbor is to keep them close.  I do not understand you question “who told me to set-up an embassy”.  Melcro:  I did not give you permission to set-up and embassy.  No, you did not.  Melcro:  So, who gave you the authority?  I look at Melcro and I say nothing.  I watch him come to an understanding of who gave me permission.  When I saw him nod his head slightly in understanding, I began to answer his question.  The king and my father thought having an embassy in Sapphire was a smart thing to do.  Bicarn wants its own empire and eventually we will be its way.  They have been in Sapphire for awhile and we need to catch-up.  I put the embassy next to them to rattle them. I don’t trust them and keeping them off balance is good for us. Did they complain about me?  Melcro: In way they did.  They send an ambassador to congratulate us on our new embassy in Sapphire and how impressed they were with our ambassador.  They said you visited their ambassador in Sapphire and made him nerves.  How?  Melcro:  He said that any southern expansion would be ill advised and the north was their best bet.  I did not such thing.  I just reminded him about their last expansion attempt and how it ended and who ended it.  Melcro: He also said you wanted to buy a keep in Bicarn.  Well, I did inquire about a piece of property in Bicarn.  Melcro:  Is it valuable?  I am not sure and if they agree to sell the property then I will know it is not valuable to them.  &lt;br /&gt;
&lt;br /&gt;
My Prince, Bicarn just fought a war with an outcome almost as bad as losing.  They spent a lot of blood and treasure and gain very little, if anything.  In other words, they have been weaken significantly and are nervous because they know what they would do to a neighbor that is very weak.  They would try to take some or all of the neighbor property.  My Prince, did they inquire about our recent contact with our neighbors?  Melcro:  Yes, in an off-handed way they did.  They asked was there a regional meeting that they missed.  I told them not recently.  I can’t say for sure, but I will ask the emperor next time I speak to him, but I think one of the reasons Bicarn established an embassy in the Empire is to feel out the Emperor’s attitude about them annexing some of their some of their neighboring kingdoms.  &lt;br /&gt;
&lt;br /&gt;
Kruger:  You have audiences with the emperor.  Yes, Uncle.  Kruger:  How long have you been in Sapphire?  I have been in Sapphire about two or three weeks.  Kruger:  When did you speak to the emperor?  I spoke to the Emperor on my second day in Sapphire.  I made an appointment on the first day.  Kruger:  How did you get an audience so quickly?  I’ve heard of people having to wait for months.  Well, I did have a few advantages.  I arrived in Sapphire with my companions Rory a map maker and Trace a mage and a beautiful elven warrior who is known to almost everyone in Sapphire.  Her name is Shawna, but I am sure she has gone by many name.  I know very little about her except that she is renowned, loved and feared in this part of the world and she is a favorite of Delsa.  The Emperor seemed to known her personally.  I also carried a message from Mensep. Pharal:  What was the message from Mensep?  The message was that the nation of Moedia is moving (war) against the empire in two months. Kruger:  What happen when you delivered the message?  The king’s men with help from my companions and me, seized a Moedian ship and detained the crew.  The King also closed all the empire ports to Moedia.  Hermes:  What is your plan for Bicarn?  I think we should contact our neighbors and talk to Bicarn about helping them with their borders.  Hermes:  Huh?  We should offer, no insist, that the neighbor kingdoms put forts in Bicarn to protect Bicarn from attack. Hermes:  Who will attack Bicarn from the South, West, or the East?  Well, no one since we will be there protecting their border.  Hermes:  What if they refuse?  Well, remind them that we and our neighbors spent a lot of money fortify our borders when we that they might evade us and if Bicarn can reimburse us for our cost, then we can believe they can protect their border, but if they cannot pay then we will setup military bases in Bicarn.  Melcro: Why on earth would they agree?  Because they are weak and we should keep them weak.  If they are able to consolidate the land they have taken then they will look for other acquisitions. King:  I will think about your plan.&lt;br /&gt;
&lt;br /&gt;
Simon:  What about Malprin?  They also sent a representative to complain about you. Well, Malprin is complicated.  I am not trying to start a war with Malprin, but I have taken every opportunity that presents itself to torment Malprin and it representatives. Melcro: Why? Because they are slavers and I think it’s my duty to stop them when I can.  Simon: They claimed that you stole and destroyed their property.  Did they demand payment? Simon: No. The reason they did not demand payment is that I have not stolen or destroyed slaves.  We purchased a large group of slaves from them.  They may have thought they were under duress but we paid the quoted price.  Simon: Why would they think they were in danger? They were trying to sell slaves to some local nobles and we gave them a choice to sale the slaves to us or die?  Simon: That sounds like duress?  There was about 24 people in their party and only five in our party, six if you count dog.  I think they are cowards and it showed. Simon: Ok, you didn’t steal the slaves, but about their ship and other property.  Their ship and compound did catch on fire and the local King did arrest the crew of the ship and decreed slavery illegal in their realm and we did advise the King in his decision to make slavery illegal, but I cannot confirm or deny any involvement in the fires that cost them their property.  Trexal: So, you burn their ship and compound. Not by myself.&lt;br /&gt;
&lt;br /&gt;
Sire, I have some more information Malprin that I have to share with you. Trexal: Go on. Malprin has put a kill order out on me and maybe the royals of Dolyena. Trexal: What do you mean maybe?  Well, there has only been one attempt and the guy might not have told the whole truth. Trexal: I will talk to Malprin about this matter.  Is there anything else? &lt;br /&gt;
&lt;br /&gt;
Well, I have acquired a ship.  The ship used to be a Malprin slaver ship.  Melcro:  How did you acquire this ship? During a rescue on the ship, the captain and the merchants on the ship were killed and there was a void in leadership on the ship, so I claimed the ship.  We negotiated with the crew to stay on and now I have a ship.  Melcro:  So you stole a Malprin ship.  No, I just exercise the right of salvage on the ship.  Melcro:  There were people on the ship and the ship if the ship was able to sail it is not a salvage.  I forgot to mention the ship was beached when I claimed the ship, and the authorities in the area will confirm the ship was beached.   I do not think Malprin is aware of the loss of the ship. Melcro: So, you have burned a Malprin ship and now acquired a Malprin ship, and you wonder why they want to kill you.  &lt;br /&gt;
&lt;br /&gt;
Melcro: I think we should recall Chalker back to Dolyena.  Trexal: Why? Melcro: He is dangerous and uncontrollable.  He will have us at war with Bicarn, Malprin and who knows who else he has offended. He should be recalled and interrogated to find out everything he has done. Trexal:  I know more about what he has done than I care to know about. There will be not interrogation, Melcro.  His role as ambassador has brought the kingdom treasure and contact from all over.  Envoys from across the land have come to Doylena because of his activities.  The emperor himself contact me and expressed his confidence if our ambassador. Melcro: I was not aware. Trexal: Now you are aware. Kruger: I think he should stay out in the wild. If he is tormenting Malprin, I am all for it.  He is bringing in customers and making new friends and enemies.  Hermes: Melcro, I don’t think you want to bring him home just, yet. I will catch you up on his dealing with the First Chosen and it is interest and terrifying.  Melcro: I see I have a lot of catching up to do. &lt;br /&gt;
&lt;br /&gt;
Sire, I have a request. I would like Fredrick to become the ambassador in Sapphire.  Krugure: But Fredrick hates you. Why would you want him in Sapphire with you? He might kill you if he gets a chance.  Uncle, Fredrick doesn’t hate me. We had a misunderstanding that I am sure is over. Right Fred? Fredrick: I am going to go with the “I hate you” theme. But Fred, I apologized and I even help reset you nose.  I think you can get over the fight. Fredrick: Why would I want to go to Sapphire and more importantly why would you want me there? Sapphire is the capital of the empire. It’s an exciting place. You will hobnob with the emperor and the rest of the royal court.  You can increase our country’s influence in empire and increase the country’s treasure and your own personal wealth.  You will be introduced as Ambassador Prince Fredrick of Doylena. The reason I want you there is that you are smart, resourceful, big and scary looking and since the embassy is next door to the Bicarn embassy, you will terrify their ambassador every time your step outdoors.  So, Cousin what do you say?  Fredrick:  I still don’t trust you, but you make good points. If the King wants me to go then I will go.  Trexal: Chalker, I will send Fredrick to Sapphire as ambassador and to keep an eye on you.  Melcro, will this calm your nerves about Chalker. Melcro: Yes, it is a start. I guess I have a lot to learn about this situation.  Trexal: Chalker, I will talk to you later.  You are dismissed.  I am back in my room. I must keep an eye on Melcro.  I foresee a confrontation with Melcro in the future.&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Princes_of_Dolyena&amp;diff=2331</id>
		<title>Princes of Dolyena</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Princes_of_Dolyena&amp;diff=2331"/>
		<updated>2015-11-06T21:22:46Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
I arrived at the embassy and just finished bathing when my signet ring started to blink and vibrate.  All four jewels glowed.  This means the King, the Queen, my father and my mother are waiting on the meeting.  This is unusually.  Usually, it is the King, my father or both but not all four.  I concentrate on my ring and I am in the meeting room.  &lt;br /&gt;
&lt;br /&gt;
I am surprised because the room is different than I remembered and the room has a lot more people.  At the table is King Trexal directly in front of me.  To his right is the Crown Prince Melcro (my uncle).  He is about my height (5&#039;11) and heavier (220 lbs).  He is attractive and very serious.  He is neutral about me.  To Melcro&#039;s right is his son, Simon.  Simon is a little shorter than his father (5&#039;10) and muscular.  He is of average looks and we are on good terms.  To Simon&#039;s right is my father, Prince Hermes.  My father is 6&#039;1&amp;quot;, handsome and in good shape (about 190 lbs). Next to my father were my two brothers (half), Pharal and Mario.  They were opposites.  Pharal is tall (6’3”) and thin (.  Mario is shorter (5’9’) and stout (250 lbs).  They were nice guy usually but today they looked unhappy.  An empty chair was beside Mario.  To the left of the King is my uncle Prince Krugure.  Uncle Krugure was a bear of a man.  He is about 6’5” and 300 lbs.  He is good nature and dangerous.  Next to Uncle Kruger was his son Fredrick.  Fredrick is larger than his father (6’6” and 350 lbs) and is not good nature and is very dangerous.  He seems to be holding a grudge for an encounter we had a couple of years ago when I broke his nose to make him release me from a bear hug.  At the table are King and all of the princes of Dolyena.  Behind the King are four more people, the royal dukes Kenlaw and Bowind and their sons Lawher and Windgo.  Royal dukes are like prince-light.  They are married to princesses (King’s daughter Excata and Freia).  This makes them part of the royal family but not princes.  Their place in ranking of succession does not change (this discourages marrying into the royal family and killing to move up).  They do not move up or down, but their sons have royal blood and are high in the order of succession.  Kenlaw and Bowind are in front of all dukes and are address as dukes.  &lt;br /&gt;
&lt;br /&gt;
The placement of everyone is to convey a message to me.  Everyone is seating in their ranking of succession.  The Crown Prince (Melcro) is to the left of the King and he is first in line to assume the throne (he is the King’s oldest son, but the King could change his mind and elevate any of the princes to Crown Prince).  Next in line his Melcro’s son, Simon.  After Simon, Prince Kruger is next in line.  Fredrick is after his father Prince Kruger.  After Fredrick my father, Prince Hermes is in line to throne.  After my father, Pharal, Mario, and myself (remember the empty chair) are next in line of succession.&lt;br /&gt;
&lt;br /&gt;
Trexal:  Chalker thing have changed since you have been acknowledged as royal blood.  Melcro has expressed a strong desire to be informed on your activities and when your father and I told him about where you were and what you were doing, he became concerned that you were overstepping your authority and wished all of princes to hear what is going on now.  I turned my attention to Melcro.  Melcro:  Chalker are you trying to start a war with Bicarn?  No, I am not trying to start a war with Bicarn, my Prince.  Melcro:  Why are you harassing the Bicarn ambassador?  I am not sure what you mean.  Melcro:  Why did you set our embassy next to Bicarn’s embassy and who told you to open an embassy anyway?  Bicarn is a neighboring state and the best way to keep an eye on a neighbor is to keep them close.  I do not understand you question “who told me to set-up an embassy”.  Melcro:  I did not give you permission to set-up and embassy.  No, you did not.  Melcro:  So, who gave you the authority?  I look at Melcro and I say nothing.  I watch him come to an understanding of who gave me permission.  When I saw him nod his head slightly in understanding, I began to answer his question.  The king and my father thought having an embassy in Sapphire was a smart thing to do.  Bicarn wants its own empire and eventually we will be its way.  They have been in Sapphire for awhile and we need to catch-up.  I put the embassy next to them to rattle them. I don’t trust them and keeping them off balance is good for us. Did they complain about me?  Melcro: In way they did.  They send an ambassador to congratulate us on our new embassy in Sapphire and how impressed they were with our ambassador.  They said you visited their ambassador in Sapphire and made him nerves.  How?  Melcro:  He said that any southern expansion would be ill advised and the north was their best bet.  I did not such thing.  I just reminded him about their last expansion attempt and how it ended and who ended it.  Melcro: He also said you wanted to buy a keep in Bicarn.  Well, I did inquire about a piece of property in Bicarn.  Melcro:  Is it valuable?  I am not sure and if they agree to sell the property then I will know it is not valuable to them.  &lt;br /&gt;
&lt;br /&gt;
My Prince, Bicarn just fought a war with an outcome almost as bad as losing.  They spent a lot of blood and treasure and gain very little, if anything.  In other words, they have been weaken significantly and are nervous because they know what they would do to a neighbor that is very weak.  They would try to take some or all of the neighbor property.  My Prince, did they inquire about our recent contact with our neighbors?  Melcro:  Yes, in an off-handed way they did.  They asked was there a regional meeting that they missed.  I told them not recently.  I can’t say for sure, but I will ask the emperor next time I speak to him, but I think one of the reasons Bicarn established an embassy in the Empire is to feel out the Emperor’s attitude about them annexing some of their some of their neighboring kingdoms.  &lt;br /&gt;
&lt;br /&gt;
Kruger:  You have audiences with the emperor.  Yes, Uncle.  Kruger:  How long have you been in Sapphire?  I have been in Sapphire about two or three weeks.  Kruger:  When did you speak to the emperor?  I spoke to the Emperor on my second day in Sapphire.  I made an appointment on the first day.  Kruger:  How did you get an audience so quickly?  I’ve heard of people having to wait for months.  Well, I did have a few advantages.  I arrived in Sapphire with my companions Rory a map maker and Trace a mage and a beautiful elven warrior who is known to almost everyone in Sapphire.  Her name is Shawna, but I am sure she has gone by many name.  I know very little about her except that she is renowned, loved and feared in this part of the world and she is a favorite of Delsa.  The Emperor seemed to known her personally.  I also carried a message from Mensep. Pharal:  What was the message from Mensep?  The message was that the nation of Moedia is moving (war) against the empire in two months. Kruger:  What happen when you delivered the message?  The king’s men with help from my companions and me, seized a Moedian ship and detained the crew.  The King also closed all the empire ports to Moedia.  Hermes:  What is your plan for Bicarn?  I think we should contact our neighbors and talk to Bicarn about helping them with their borders.  Hermes:  Huh?  We should offer, no insist, that the neighbor kingdoms put forts in Bicarn to protect Bicarn from attack. Hermes:  Who will attack Bicarn from the South, West, or the East?  Well, no one since we will be there protecting their border.  Hermes:  What if they refuse?  Well, remind them that we and our neighbors spent a lot of money fortify our borders when we that they might evade us and if Bicarn can reimburse us for our cost, then we can believe they can protect their border, but if they cannot pay then we will setup military bases in Bicarn.  Melcro: Why on earth would they agree?  Because they are weak and we should keep them weak.  If they are able to consolidate the land they have taken then they will look for other acquisitions. King:  I will think about your plan.&lt;br /&gt;
&lt;br /&gt;
Simon:  What about Malprin?  They also sent a representative to complain about you. Well, Malprin is complicated.  I am not trying to start a war with Malprin, but I have taken every opportunity that presents itself to torment Malprin and it representatives. Melcro: Why? Because they are slavers and I think it’s my duty to stop them when I can.  Simon: They claimed that you stole and destroyed their property.  Did they demand payment? Simon: No. The reason they did not demand payment is that I have not stolen or destroyed slaves.  We purchased a large group of slaves from them.  They may have thought they were under duress but we paid the quoted price.  Simon: Why would they think they were in danger? They were trying to sell slaves to some local nobles and we gave them a choice to sale the slaves to us or die?  Simon: That sounds like duress?  There was about 24 people in their party and only five in our party, six if you count dog.  I think they are cowards and it showed. Simon: Ok, you didn’t steal the slaves, but about their ship and other property.  Their ship and compound did catch on fire and the local King did arrest the crew of the ship and decreed slavery illegal in their realm and we did advise the King in his decision to make slavery illegal, but I cannot confirm or deny any involvement in the fires that cost them their property.  Trexal: So, you burn their ship and compound. Not by myself.&lt;br /&gt;
&lt;br /&gt;
Sire, I have some more information Malprin that I have to share with you. Trexal: Go on. Malprin has put a kill order out on me and maybe the royals of Dolyena. Trexal: What do you mean maybe?  Well, there has only been one attempt and the guy might not have told the whole truth. Trexal: I will talk to Malprin about this matter. &lt;br /&gt;
 Is there anything else? &lt;br /&gt;
&lt;br /&gt;
Well, I have acquired a ship.  The ship used to be a Malprin slaver ship.  Melcro:  How did you acquire this ship? During a rescue on the ship, the captain and the merchants on the ship were killed and there was a void in leadership on the ship, so I claimed the ship.  We negotiated with the crew to stay on and now I have a ship.  Melcro:  So you stole a Malprin ship.  No, I just exercise the right of salvage on the ship.  Melcro:  There were people on the ship and the ship if the ship was able to sail it is not a salvage.  I forgot to mention the ship was beached when I claimed the ship, and the authorities in the area will confirm the ship was beached.   I do not think Malprin is aware of the loss of the ship. Melcro: So, you have burned a Malprin ship and now acquired a Malprin ship, and you wonder why they want to kill you.  &lt;br /&gt;
&lt;br /&gt;
Melcro: I think we should recall Chalker back to Dolyena.  Trexal: Why? Melcro: He is dangerous and uncontrollable.  He will have us at war with Bicarn, Malprin and who knows who else he has offended. He should be recalled and interrogated to find out everything he has done. Trexal:  I know more about what he has done than I care to know about. There will be not interrogation, Melcro.  His role as ambassador has brought the kingdom treasure and contact from all over.  Envoys from across the land have come to Doylena because of his activities.  The emperor himself contact me and expressed his confidence if our ambassador. Melcro: I was not aware. Trexal: Now you are aware. Kruger: I think he should stay out in the wild. If he is tormenting Malprin, I am all for it.  He is bringing in customers and making new friends and enemies.  Hermes: Melcro, I don’t think you want to bring him home just, yet. I will catch you up on his dealing with the First Chosen and it is interest and terrifying.  Melcro: I see I have a lot of catching up to do. &lt;br /&gt;
&lt;br /&gt;
Sire, I have a request. I would like Fredrick to become the ambassador in Sapphire.  Krugure: But Fredrick hates you. Why would you want him in Sapphire with you? He might kill you if he gets a chance.  Uncle, Fredrick doesn’t hate me. We had a misunderstanding that I am sure is over. Right Fred? Fredrick: I am going to go with the “I hate you” theme. But Fred, I apologized and I even help reset you nose.  I think you can get over the fight. Fredrick: Why would I want to go to Sapphire and more importantly why would you want me there? Sapphire is the capital of the empire. It’s an exciting place. You will hobnob with the emperor and the rest of the royal court.  You can increase our country’s influence in empire and increase the country’s treasure and your own personal wealth.  You will be introduced as Ambassador Prince Fredrick of Doylena. The reason I want you there is that you are smart, resourceful, big and scary looking and since the embassy is next door to the Bicarn embassy, you will terrify their ambassador every time your step outdoors.  So, Cousin what do you say?  Fredrick:  I still don’t trust you, but you make good points. If the King wants me to go then I will go.  Trexal: Chalker, I will send Fredrick to Sapphire as ambassador and to keep an eye on you.  Melcro, will this calm your nerves about Chalker. Melcro: Yes, it is a start. I guess I have a lot to learn about this situation.  Trexal: Chalker, I will talk to you later.  You are dismissed.  I am back in my room. I must keep an eye on Melcro.  I foresee a confrontation with Melcro in the future.&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Princes_of_Dolyena&amp;diff=2330</id>
		<title>Princes of Dolyena</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Princes_of_Dolyena&amp;diff=2330"/>
		<updated>2015-11-06T21:00:45Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I arrived at the embassy and just finished bathing when my signet ring started to blink and vibrate.  All four jewels glowed.  This means the King, the Queen, my father and my mother are waiting on the meeting.  This is unusually.  Usually, it is the King, my father or both but not all four.  I concentrate on my ring and I am in the meeting room.  &lt;br /&gt;
&lt;br /&gt;
I am surprised because the room is different than I remembered and the room has a lot more people.  At the table is King Trexal directly in front of me.  To his right is the Crown Prince Melcro (my uncle).  He is about my height (5&#039;11) and heavier (220 lbs).  He is attractive and very serious.  He is neutral about me.  To Melcro&#039;s right is his son, Simon.  Simon is a little shorter than his father (5&#039;10) and muscular.  He is of average looks and we are on good terms.  To Simon&#039;s right is my father, Prince Hermes.  My father is 6&#039;1&amp;quot;, handsome and in good shape (about 190 lbs). Next to my father were my two brothers (half), Pharal and Mario.  They were opposites.  Pharal is tall (6’3”) and thin (.  Mario is shorter (5’9’) and stout (250 lbs).  They were nice guy usually but today they looked unhappy.  An empty chair was beside Mario.  To the left of the King was my uncle Prince Krugure.  Uncle Krugure was a bear of a man.  He is about 6’5” and 300 lbs.  He is good nature and dangerous.  Next to Uncle Kruger was his son Fredrick.  Fredrick is larger than his father (6’6” and 350 lbs) and is not good nature and is very dangerous.  He seems to be holding a grudge for an encounter we had a couple of years ago when I broke his nose to make him release me from a bear hug.  At the table are King and all of the princes of Dolyena.  Behind the King are four more people, the royal dukes Kenlaw and Bowind and their sons Lawher and Windgo.  Royal dukes are like prince-light.  They are married to princesses (King’s daughter Excata and Freia).  This makes them part of the royal family but not princes.  Their place in ranking of succession does not change (this discourages marrying into the royal family and killing to move up).  They do not move up or down, but their sons have royal blood and are high in the order of succession.  Kenlaw and Bowind are in front of all dukes and are address as dukes.  &lt;br /&gt;
&lt;br /&gt;
The placement of everyone is to convey a message to me.  Everyone is seating in their ranking of succession.  The Crown Prince (Melcro) is to the left of the King and he is first in line to assume the throne (he is the King’s oldest son, but the King could change his mind and elevate any of the princes to Crown Prince).  Next in line his Melcro’s son, Simon.  After Simon, Prince Kruger is next in line.  Fredrick is after his father Prince Kruger.  After Fredrick my father, Prince Hermes is in line to throne.  After my father, Pharal, Mario, and myself (remember the empty chair) are next in line of succession.&lt;br /&gt;
&lt;br /&gt;
King:  Chalker thing have changed since you have been acknowledged as royal blood.  Melcro has expressed a strong desire to be informed on your activities and when your father and I told him about where you were and what you were doing, he became concerned that you were overstepping your authority and wished all of princes to hear what is going on now.  I turned my attention to Melcro.  Melcro:  Chalker are you trying to start a war with Bicarn?  No, I am not trying to start a war with Bicarn, my Prince.  Melcro:  Why are you harassing the Bicarn ambassador?  I am not sure what you mean.  Melcro:  Why did you set our embassy next to Bicarn’s embassy and who told you to open an embassy anyway?  Bicarn is a neighboring state and the best way to keep an eye on a neighbor is to keep them close.  I do not understand you question “who told me to set-up an embassy”.  Melcro:  I did not give you permission to set-up and embassy.  No, you did not.  Melcro:  So, who gave you the authority?  I look at Melcro and I say nothing.  I watch him come to an understanding of who gave me permission.  When I saw him nod his head slightly in understanding, I began to answer his question.  The king and my father thought having an embassy in Sapphire was a smart thing to do.  Bicarn wants its own empire and eventually we will be its way.  They have been in Sapphire for awhile and we need to catch-up.  I put the embassy next to them to rattle them. I don’t trust them and keeping them off balance is good for us. Did they complain about me?  Melcro: In way they did.  They send an ambassador to congratulate us on our new embassy in Sapphire and how impressed they were with our ambassador.  They said you visited their ambassador in Sapphire and made him nerves.  How?  Melcro:  He said that any southern expansion would be ill advised and the north was their best bet.  I did not such thing.  I just reminded him about their last expansion attempt and how it ended and who ended it.  Melcro: He also said you wanted to buy a keep in Bicarn.  Well, I did inquire about a piece of property in Bicarn.  Melcro:  Is it valuable?  I am not sure and if they agree to sell the property then I will know it is not valuable to them.  &lt;br /&gt;
&lt;br /&gt;
My Prince, Bicarn just fought a war with an outcome almost as bad as losing.  They spent a lot of blood and treasure and gain very little, if anything.  In other words, they have been weaken significantly and are nervous because they know what they would do to a neighbor that is very weak.  They would try to take some or all of the neighbor property.  My Prince, did they inquire about our recent contact with our neighbors?  Melcro:  Yes, in an off-handed way they did.  They asked was there a regional meeting that they missed.  I told them not recently.  I can’t say for sure, but I will ask the emperor next time I speak to him, but I think one of the reasons Bicarn established an embassy in the Empire is to feel out the Emperor’s attitude about them annexing some of their some of their neighboring kingdoms.  &lt;br /&gt;
&lt;br /&gt;
Prince Kruger:  You have audiences with the emperor.  Yes, Uncle.  Kruger:  How long have you been in Sapphire?  I have been in Sapphire about two or three weeks.  Kruger:  When did you speak to the emperor?  I spoke to the Emperor on my second day in Sapphire.  I made an appointment on the first day.  Kruger:  How did you get an audience so quickly?  I’ve heard of people having to wait for months.  Well, I did have a few advantages.  I arrived in Sapphire with my companions Rory a map maker and Trace a mage and a beautiful elven warrior who is known to almost everyone in Sapphire.  Her name is Shawna, but I am sure she has gone by many name.  I know very little about her except that she is renowned, loved and feared in this part of the world and she is a favorite of Delsa.  The Emperor seemed to known her personally.  I also carried a message from Mensep. Pharal:  What was the message from Mensep?  The message was that the nation of Moedia is moving (war) against the empire in two months. Kruger:  What happen when you delivered the message?  The king’s men with help from my companions and me, seized a Moedian ship and detained the crew.  The King also closed all the empire ports to Moedia.  Hermes:  What is your plan for Bicarn?  I think we should contact our neighbors and talk to Bicarn about helping them with their borders.  Hermes:  Huh?  We should offer, no insist, that the neighbor kingdoms put forts in Bicarn to protect Bicarn from attack. Hermes:  Who will attack Bicarn from the South, West, or the East?  Well, no one since we will be there protecting their border.  Hermes:  What if they refuse?  Well, remind them that we and our neighbors spent a lot of money fortify our borders when we that they might evade us and if Bicarn can reimburse us for our cost, then we can believe they can protect their border, but if they cannot pay then we will setup military bases in Bicarn.  Melcro: Why on earth would they agree?  Because they are weak and we should keep them weak.  If they are able to consolidate the land they have taken then they will look for other acquisitions. King:  I will think about your plan.&lt;br /&gt;
&lt;br /&gt;
Simon:  What about Malprin?  They also sent a representative to complain about you. Well, Malprin is complicated.  I am not trying to start a war with Malprin, but I have taken every opportunity that presents itself to torment Malprin and it representatives. Melcro: Why? Because they are slavers and I think it’s my duty to stop them when I can.  Simon: They claimed that you stole and destroyed their property.  Did they demand payment? Simon: No. The reason they did not demand payment is that I have not stolen or destroyed slaves.  We purchased a large group of slaves from them.  They may have thought they were under duress but we paid the quoted price.  Simon: Why would they think they were in danger? They were trying to sell slaves to some local nobles and we gave them a choice to sale the slaves to us or die?  Simon: That sounds like duress?  There was about 24 people in their party and only five in our party, six if you count dog.  I think they are cowards and it showed. Simon: Ok, you didn’t steal the slaves, but about their ship and other property.  Their ship and compound did catch on fire and the local King did arrest the crew of the ship and decreed slavery illegal in their realm and we did advise the King in his decision to make slavery illegal, but I cannot confirm or deny any involvement in the fires that cost them their property.  Trexal: So, you burn their ship and compound. Not by myself.&lt;br /&gt;
&lt;br /&gt;
Sire, I have some more information Malprin that I have to share with you. Trexal: Go on. Malprin has put a kill order out on me and maybe the royals of Dolyena. Trexal: What do you mean maybe?  Well, there has only been one attempt and the guy might not have told the whole truth. Trexal: I will talk to Malprin about this matter. &lt;br /&gt;
&lt;br /&gt;
Is there anything else? Well, I have acquired a ship.  The ship used to be a Malprin slaver ship.  Melcro:  How did you acquire this ship? During a rescue on the ship, the captain and the merchants on the ship were killed and there was a void in leadership on the ship, so I claimed the ship.  We negotiated with the crew to stay on and now I have a ship.  Melcro:  So you stole a Malprin ship.  No, I just exercise the right of salvage on the ship.  Melcro:  There were people on the ship and the ship if the ship was able to sail it is not a salvage.  I forgot to mention the ship was beached when I claimed the ship, and the authorities in the area will confirm the ship was beached.   I do not think Malprin is aware of the loss of the ship. Melcro: So, you have burned a Malprin ship and now acquired a Malprin ship, and you wonder why they want to kill you.  &lt;br /&gt;
&lt;br /&gt;
Melcro: I think we should recall Chalker back to Dolyena.  Trexal: Why? Melcro: He is dangerous and uncontrollable.  He will have us at war with Bicarn, Malprin and who knows who else he has offended. He should be recalled and interrogated to find out everything he has done. Trexal:  I know more about what he has done than I care to know about. There will be not interrogation, Melcro.  His role as ambassador has brought the kingdom treasure and contact from all over.  Envoys from across the land have come to Doylena because of his activities.  The emperor himself contact me and expressed his confidence if our ambassador. Melcro: I was not aware. Trexal: Now you are aware. Kruger: I think he should stay out in the wild. If he is tormenting Malprin, I am all for it.  He is bringing in customers and making new friends and enemies.  Hermes: Melcro, I don’t think you want to bring him home just, yet. I will catch you up on his dealing with the First Chosen and it is interest and terrifying.  Melcro: I see I have a lot of catching up to do. &lt;br /&gt;
&lt;br /&gt;
Sire, I have a request. I would like Fredrick to become the ambassador in Sapphire.  Krugure: But Fredrick hates you. Why would you want him in Sapphire with you? He might kill you if he gets a chance.  Uncle, Fredrick doesn’t hate me. We had a misunderstanding that I am sure is over. Right Fred? Fredrick: I am going to go with the “I hate you” theme. But Fred, I apologized and I even help reset you nose.  I think you can get over the fight. Fredrick: Why would I want to go to Sapphire and more importantly why would you want me there? Sapphire is the capital of the empire. It’s an exciting place. You will hobnob with the emperor and the rest of the royal court.  You can increase our country’s influence in empire and increase the country’s treasure and your own personal wealth.  You will be introduced as Ambassador Prince Fredrick of Doylena. The reason I want you there is that you are smart, resourceful, big and scary looking and since the embassy is next door to the Bicarn embassy, you will terrify their ambassador every time your step outdoors.  So, Cousin what do you say?  Fredrick:  I still don’t trust you, but you make good points. If the King wants me to go then I will go.  Trexal: Chalker, I will send Fredrick to Sapphire as ambassador and to keep an eye on you.  Melcro, will this calm your nerves about Chalker. Melcro: Yes, it is a start. I guess I have a lot to learn about this situation.  Trexal: Chalker, I will talk to you later.  You are dismissed.  I am back in my room. I must keep an eye on Melcro.  I foresee a confrontation with Melcro in the future.&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Princes_of_Dolyena&amp;diff=2329</id>
		<title>Princes of Dolyena</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Princes_of_Dolyena&amp;diff=2329"/>
		<updated>2015-11-06T20:59:27Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: New page: I arrived at the embassy and just finished bathing when my signet ring started to blink and vibrate.  All four jewels glowed.  This means the King, the Queen, my father and my mother are w...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I arrived at the embassy and just finished bathing when my signet ring started to blink and vibrate.  All four jewels glowed.  This means the King, the Queen, my father and my mother are waiting on the meeting.  This is unusually.  Usually, it is the King, my father or both but not all four.  I concentrate on my ring and I am in the meeting room.  &lt;br /&gt;
&lt;br /&gt;
I am surprised because the room is different than I remembered and the room has a lot more people.  At the table is King Trexal directly in front of me.  To his right is the Crown Prince Melcro (my uncle).  He is about my height (5&#039;11) and heavier (220 lbs).  He is attractive and very serious.  He is neutral about me.  To Melcro&#039;s right is his son, Simon.  Simon is a little shorter than his father (5&#039;10) and muscular.  He is of average looks and we are on good terms.  To Simon&#039;s right is my father, Prince Hermes.  My father is 6&#039;1&amp;quot;, handsome and in good shape (about 190 lbs). Next to my father were my two brothers (half), Pharal and Mario.  They were opposites.  Pharal is tall (6’3”) and thin (.  Mario is shorter (5’9’) and stout (250 lbs).  They were nice guy usually but today they looked unhappy.  An empty chair was beside Mario.  To the left of the King was my uncle Prince Krugure.  Uncle Krugure was a bear of a man.  He is about 6’5” and 300 lbs.  He is good nature and dangerous.  Next to Uncle Kruger was his son Fredrick.  Fredrick is larger than his father (6’6” and 350 lbs) and is not good nature and is very dangerous.  He seems to be holding a grudge for an encounter we had a couple of years ago when I broke his nose to make him release me from a bear hug.  At the table are King and all of the princes of Dolyena.  Behind the King are four more people, the royal dukes Kenlaw and Bowind and their sons Lawher and Windgo.  Royal dukes are like prince-light.  They are married to princesses (King’s daughter Excata and Freia).  This makes them part of the royal family but not princes.  Their place in ranking of succession does not change (this discourages marrying into the royal family and killing to move up).  They do not move up or down, but their sons have royal blood and are high in the order of succession.  Kenlaw and Bowind are in front of all dukes and are address as dukes.  &lt;br /&gt;
&lt;br /&gt;
The placement of everyone is to convey a message to me.  Everyone is seating in their ranking of succession.  The Crown Prince (Melcro) is to the left of the King and he is first in line to assume the throne (he is the King’s oldest son, but the King could change his mind and elevate any of the princes to Crown Prince).  Next in line his Melcro’s son, Simon.  After Simon, Prince Kruger is next in line.  Fredrick is after his father Prince Kruger.  After Fredrick my father, Prince Hermes is in line to throne.  After my father, Pharal, Mario, and myself (remember the empty chair) are next in line of succession.&lt;br /&gt;
&lt;br /&gt;
King:  Chalker thing have changed since you have been acknowledged as royal blood.  Melcro has expressed a strong desire to be informed on your activities and when your father and I told him about where you were and what you were doing, he became concerned that you were overstepping your authority and wished all of princes to hear what is going on now.  I turned my attention to Melcro.  Melcro:  Chalker are you trying to start a war with Bicarn?  No, I am not trying to start a war with Bicarn, my Prince.  Melcro:  Why are you harassing the Bicarn ambassador?  I am not sure what you mean.  Melcro:  Why did you set our embassy next to Bicarn’s embassy and who told you to open an embassy anyway?  Bicarn is a neighboring state and the best way to keep an eye on a neighbor is to keep them close.  I do not understand you question “who told me to set-up an embassy”.  Melcro:  I did not give you permission to set-up and embassy.  No, you did not.  Melcro:  So, who gave you the authority?  I look at Melcro and I say nothing.  I watch him come to an understanding of who gave me permission.  When I saw him nod his head slightly in understanding, I began to answer his question.  The king and my father thought having an embassy in Sapphire was a smart thing to do.  Bicarn wants its own empire and eventually we will be its way.  They have been in Sapphire for awhile and we need to catch-up.  I put the embassy next to them to rattle them. I don’t trust them and keeping them off balance is good for us. Did they complain about me?  Melcro: In way they did.  They send an ambassador to congratulate us on our new embassy in Sapphire and how impressed they were with our ambassador.  They said you visited their ambassador in Sapphire and made him nerves.  How?  Melcro:  He said that any southern expansion would be ill advised and the north was their best bet.  I did not such thing.  I just reminded him about their last expansion attempt and how it ended and who ended it.  Melcro: He also said you wanted to buy a keep in Bicarn.  Well, I did inquire about a piece of property in Bicarn.  Melcro:  Is it valuable?  I am not sure and if they agree to sell the property then I will know it is not valuable to them.  &lt;br /&gt;
&lt;br /&gt;
My Prince, Bicarn just fought a war with an outcome almost as bad as losing.  They spent a lot of blood and treasure and gain very little, if anything.  In other words, they have been weaken significantly and are nervous because they know what they would do to a neighbor that is very weak.  They would try to take some or all of the neighbor property.  My Prince, did they inquire about our recent contact with our neighbors?  Melcro:  Yes, in an off-handed way they did.  They asked was there a regional meeting that they missed.  I told them not recently.  I can’t say for sure, but I will ask the emperor next time I speak to him, but I think one of the reasons Bicarn established an embassy in the Empire is to feel out the Emperor’s attitude about them annexing some of their some of their neighboring kingdoms.  &lt;br /&gt;
&lt;br /&gt;
Prince Kruger:  You have audiences with the emperor.  Yes, Uncle.  Kruger:  How long have you been in Sapphire?  I have been in Sapphire about two or three weeks.  Kruger:  When did you speak to the emperor?  I spoke to the Emperor on my second day in Sapphire.  I made an appointment on the first day.  Kruger:  How did you get an audience so quickly?  I’ve heard of people having to wait for months.  Well, I did have a few advantages.  I arrived in Sapphire with my companions Rory a map maker and Trace a mage and a beautiful elven warrior who is known to almost everyone in Sapphire.  Her name is Shawna, but I am sure she has gone by many name.  I know very little about her except that she is renowned, loved and feared in this part of the world and she is a favorite of Delsa.  The Emperor seemed to known her personally.  I also carried a message from Mensep. Pharal:  What was the message from Mensep?  The message was that the nation of Moedia is moving (war) against the empire in two months. Kruger:  What happen when you delivered the message?  The king’s men with help from my companions and me, seized a Moedian ship and detained the crew.  The King also closed all the empire ports to Moedia.  Hermes:  What is your plan for Bicarn?  I think we should contact our neighbors and talk to Bicarn about helping them with their borders.  Hermes:  Huh?  We should offer, no insist, that the neighbor kingdoms put forts in Bicarn to protect Bicarn from attack. Hermes:  Who will attack Bicarn from the South, West, or the East?  Well, no one since we will be there protecting their border.  Hermes:  What if they refuse?  Well, remind them that we and our neighbors spent a lot of money fortify our borders when we that they might evade us and if Bicarn can reimburse us for our cost, then we can believe they can protect their border, but if they cannot pay then we will setup military bases in Bicarn.  Melcro: Why on earth would they agree?  Because they are weak and we should keep them weak.  If they are able to consolidate the land they have taken then they will look for other acquisitions. King:  I will think about your plan.&lt;br /&gt;
&lt;br /&gt;
Simon:  What about Malprin?  They also sent a representative to complain about you. Well, Malprin is complicated.  I am not trying to start a war with Malprin, but I have taken every opportunity that presents itself to torment Malprin and it representatives. Melcro: Why? Because they are slavers and I think it’s my duty to stop them when I can.  Simon: They claimed that you stole and destroyed their property.  Did they demand payment? Simon: No. The reason they did not demand payment is that I have not stolen or destroyed slaves.  We purchased a large group of slaves from them.  They may have thought they were under duress but we paid the quoted price.  Simon: Why would they think they were in danger? They were trying to sell slaves to some local nobles and we gave them a choice to sale the slaves to us or die?  Simon: That sounds like duress?  There was about 24 people in their party and only five in our party, six if you count dog.  I think they are cowards and it showed. Simon: Ok, you didn’t steal the slaves, but about their ship and other property.  Their ship and compound did catch on fire and the local King did arrest the crew of the ship and decreed slavery illegal in their realm and we did advise the King in his decision to make slavery illegal, but I cannot confirm or deny any involvement in the fires that cost them their property.  Trexal: So, you burn their ship and compound. Not by myself.&lt;br /&gt;
&lt;br /&gt;
Sire, I have some more information Malprin that I have to share with you. Trexal: Go on. Malprin has put a kill order out on me and maybe the royals of Dolyena. Trexal: What do you mean maybe?  Well, there has only been one attempt and the guy might not have told the whole truth. Trexal: I will talk to Malprin about this matter. &lt;br /&gt;
&lt;br /&gt;
 Is there anything else? Well, I have acquired a ship.  The ship used to be a Malprin slaver ship.  Melcro:  How did you acquire this ship? During a rescue on the ship, the captain and the merchants on the ship were killed and there was a void in leadership on the ship, so I claimed the ship.  We negotiated with the crew to stay on and now I have a ship.  Melcro:  So you stole a Malprin ship.  No, I just exercise the right of salvage on the ship.  Melcro:  There were people on the ship and the ship if the ship was able to sail it is not a salvage.  I forgot to mention the ship was beached when I claimed the ship, and the authorities in the area will confirm the ship was beached.   I do not think Malprin is aware of the loss of the ship. Melcro: So, you have burned a Malprin ship and now acquired a Malprin ship, and you wonder why they want to kill you.  &lt;br /&gt;
&lt;br /&gt;
Melcro: I think we should recall Chalker back to Dolyena.  Trexal: Why? Melcro: He is dangerous and uncontrollable.  He will have us at war with Bicarn, Malprin and who knows who else he has offended. He should be recalled and interrogated to find out everything he has done. Trexal:  I know more about what he has done than I care to know about. There will be not interrogation, Melcro.  His role as ambassador has brought the kingdom treasure and contact from all over.  Envoys from across the land have come to Doylena because of his activities.  The emperor himself contact me and expressed his confidence if our ambassador. Melcro: I was not aware. Trexal: Now you are aware. Kruger: I think he should stay out in the wild. If he is tormenting Malprin, I am all for it.  He is bringing in customers and making new friends and enemies.  Hermes: Melcro, I don’t think you want to bring him home just, yet. I will catch you up on his dealing with the First Chosen and it is interest and terrifying.  Melcro: I see I have a lot of catching up to do. &lt;br /&gt;
&lt;br /&gt;
Sire, I have a request. I would like Fredrick to become the ambassador in Sapphire.  Krugure: But Fredrick hates you. Why would you want him in Sapphire with you? He might kill you if he gets a chance.  Uncle, Fredrick doesn’t hate me. We had a misunderstanding that I am sure is over. Right Fred? Fredrick: I am going to go with the “I hate you” theme. But Fred, I apologized and I even help reset you nose.  I think you can get over the fight. Fredrick: Why would I want to go to Sapphire and more importantly why would you want me there? Sapphire is the capital of the empire. It’s an exciting place. You will hobnob with the emperor and the rest of the royal court.  You can increase our country’s influence in empire and increase the country’s treasure and your own personal wealth.  You will be introduced as Ambassador Prince Fredrick of Doylena. The reason I want you there is that you are smart, resourceful, big and scary looking and since the embassy is next door to the Bicarn embassy, you will terrify their ambassador every time your step outdoors.  So, Cousin what do you say?  Fredrick:  I still don’t trust you, but you make good points. If the King wants me to go then I will go.  Trexal: Chalker, I will send Fredrick to Sapphire as ambassador and to keep an eye on you.  Melcro, will this calm your nerves about Chalker. Melcro: Yes, it is a start. I guess I have a lot to learn about this situation.  Trexal: Chalker, I will talk to you later.  You are dismissed.  I am back in my room. I must keep an eye on Melcro.  I foresee a confrontation with Melcro in the future.&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire&amp;diff=2328</id>
		<title>Sapphire</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire&amp;diff=2328"/>
		<updated>2015-11-06T20:58:32Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;- -          CAMPAIGN LOCAL TIME IS Feast Time 13, 2436 CE  @ Dawn (as of real date 10/11/2015)&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sapphire&#039;&#039;&#039; campaign follows a group of adventurers in the fantasy world of [[Sapphire:Erethel|Erethel]].&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
*[[Sapphire:Characters:Chalker Jackson|Chalker Jackson]], Ambassador from Dolyena&lt;br /&gt;
*[[Sapphire:Characters:Shawna|Shawna]]&lt;br /&gt;
*[[Sapphire:Characters:Ahn-Lee Gad|Ahn-Lee Gad]]&lt;br /&gt;
*[[Sapphire:Characters:Yasser Lalo|Yasser Lalo]]&lt;br /&gt;
*[[Sapphire:Characters:Branamin|Branamin]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Former Members ===&lt;br /&gt;
*[[Hawaii:Characters:Josh Andrews|Josh Andrews]], recruiter with a funny hat&lt;br /&gt;
*[[Sapphire:Characters:Corrial Gilberts|Corrial &amp;quot;Cori&amp;quot; Gilberts]], mage/alchemist, and his goshawk familiar [[Sapphire:Characters:Elios|Elios]]&lt;br /&gt;
*[[Sapphire:Characters:Jinto Salvatore|Jinto Salvatore]], elven mage and scribe&lt;br /&gt;
*[[Sapphire:Characters:Ty Penton|Ty Penton]], Human Mage from Eastern Calventine Empire (NPC)&lt;br /&gt;
*[[Sapphire:Characters:Runis Silverear|Runis Silverear]], dwarven bard&lt;br /&gt;
*[[Sapphire:Characters:Aliana|Aliana]], mysterious cloaked female&lt;br /&gt;
*[[Sapphire:Characters:Aurora Borealis|Aurora &amp;quot;Rory&amp;quot; Borealis]], mapmaker - Still retains Journey Book&lt;br /&gt;
*[[Sapphire:Characters:Trace Dreygon|Trace Dreygon]], Human Mage from the Troubled Lands - Still retains Journey Book&lt;br /&gt;
&lt;br /&gt;
== Supporting Cast ==&lt;br /&gt;
=== Introduced ===&lt;br /&gt;
*[[Sapphire:Characters:Alaron|Alaron]] -  Alpina – Duke Yarrow’s Major Domo &lt;br /&gt;
*[[Sapphire:Characters:Sa&#039;Tire Belandrie|Sa&#039;Tire Belandrie]] -  Elf Wise One. &lt;br /&gt;
*[[Sapphire:Characters:Beckie Mannine|Beckie Mannine]] - Waitress&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Adversaries ===&lt;br /&gt;
*Jerrell Bastress -&lt;br /&gt;
&lt;br /&gt;
===Organizations===&lt;br /&gt;
*[[Sapphire:Alpina Mage Guild|Alpina Mage Guild]] -&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location&#039;&#039;&#039;  (Erethel WFF 867664779-2-9400600)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This is an alternate Dimension. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purpose&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Undisclosed at this time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Calendar|Calendar]]&lt;br /&gt;
*Deities - [[Sapphire:First Chosen|First Chosen]] and [[Sapphire:Other Deities|lesser deities]]&lt;br /&gt;
*[[Sapphire:Places|Places]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game Session Summaries/Writeups ==&lt;br /&gt;
*[[Sapphire:Sessions:20031108|November 8, 2003]] - February 14, 2004: Recover Stolen Goods&lt;br /&gt;
*[[Sapphire:Sessions:20040619|June 19, 2004]] - September 25, 2004: Destroy the Temple&lt;br /&gt;
*[[Sapphire:Sessions:20050924|September 24, 2005]] - [[Sapphire:Sessions:20060114|January 14, 2006]]: Strike the Flame&lt;br /&gt;
*[[Sapphire:Sessions:20070127|January 27, 2007]]  - Alpina - Arrival&lt;br /&gt;
*[[Sapphire:Sessions:20070210|February 10, 2007]] - Alpina - Night At Red Band Tavern&lt;br /&gt;
*[[Sapphire:Sessions:20070224|February 24, 2007]] - Alpina - Royal Visit&lt;br /&gt;
*[[Sapphire:Sessions:20070310|March 10, 2007]]    - Alpina - About Town&lt;br /&gt;
*[[Sapphire:Sessions:20070324|March 24, 2007]]    - Alpina - Explore the Crypt&lt;br /&gt;
*[[Sapphire:Sessions:20070407|April 7, 2007]]     - Alpina -  &lt;br /&gt;
*[[Sapphire:Sessions:20070421|April 21, 2007]]    - Alpina -&lt;br /&gt;
*[[Sapphire:Sessions:20070505|May 5, 2007]]       - Alpina -  &lt;br /&gt;
*[[Sapphire:Sessions:20070519|May 19, 2007]]     - Alpina -  &lt;br /&gt;
*[[Letter to the King and Queen of Dolyena|A Letter]] to Their Majesties of Dolyena from Chalker, with Observations Regarding His Companions&lt;br /&gt;
*[[Report 36J Filed by Senior Journeyman Mage Corrial Gilberts|Cori&#039;s Report]] To the Vellon Se Co Arch Mage Council: Regarding the completion of the Vellon/Alpina Trade Route.&lt;br /&gt;
*[[Sapphire:Sessions:20071215|December 15, 2007]] - Desecrated Temple&lt;br /&gt;
*[[Sapphire:Sessions:20071229|December 29, 2007]]&lt;br /&gt;
*[[Sapphire:Sessions:20080112|January 12, 2008]]&lt;br /&gt;
*[[Sapphire:Sessions:20080126|January 26, 2008]]&lt;br /&gt;
*[[Sapphire:Sessions:20080209|February 9, 2008]] - Temple cleansed&lt;br /&gt;
*[[Sapphire:Sessions:20080223|February 23, 2008]] - Decisions and Journey Started&lt;br /&gt;
*[[Sapphire:Sessions:20080308|March 8, 2008]] - A band of mercenaries&lt;br /&gt;
*[[Sapphire:Sessions:20080322|March 22, 2008]] - Into the ruins&lt;br /&gt;
*[[Sapphire:Sessions:20080405|April 5, 2008]] - Temple of Asseraah&lt;br /&gt;
*[[Sapphire:Sessions:20080419|April 19, 2008]] - The Never-Never&lt;br /&gt;
*[[Sapphire:Sessions:20080503|May 3, 2008]] - Intruders, go home&lt;br /&gt;
*[[Sapphire:Sessions:20080517|May 17, 2008]] - The Clean Up&lt;br /&gt;
*[[Sapphire:Sessions:20091031|October 31, 2009]] - Rescue the hive in time&lt;br /&gt;
*[[Sapphire:Sessions:20091114|November 14, 2009]] - Checking up on Yavalin&lt;br /&gt;
*[[Sapphire:Sessions:20091128|November 28, 2009]] - Alpina again&lt;br /&gt;
*[[Sapphire:Sessions:20091212|December 12, 2009]]&lt;br /&gt;
*[[Sapphire:Sessions:20100109|January 9, 2010]]&lt;br /&gt;
*[[Sapphire:Sessions:20100123|January 23, 2010]]&lt;br /&gt;
*[[Sapphire:Sessions:20100206|February 6, 2010]]&lt;br /&gt;
*[[Sapphire:Sessions:20100220|February 20, 2010]] - Unicorn Dell&lt;br /&gt;
*[[Sapphire:Sessions:20100306|March 6, 2010]] - Grassmont - attacked in the decent inn&lt;br /&gt;
*[[Sapphire:Sessions:20100320|March 20, 2010]]&lt;br /&gt;
*[[Sapphire:Sessions:20100403|April 3, 2010]] - A long time down&lt;br /&gt;
*[[Sapphire:Sessions:20100417|April 17, 2010]] - &lt;br /&gt;
*[[Sapphire:Sessions:20100529|May 29, 2010]] - Stopping the time threat&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20110319|March 19, 2011]] - Juan Rodriguez &lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20110416|April 16, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110430|April 30, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110514|May 14, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110528|May 28, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110611|June 11, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110625|June 25, 2011]]&lt;br /&gt;
*[[Sapphire:Sessions:20110709|July 9, 2011]] - Rescuing the Sapphire Diamond&lt;br /&gt;
*[[Sapphire:Sessions:20110723|July 23, 2011]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Far Coast and the Slave Trade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20120609|June 9, 2012]] - Slave traders from Malprin&lt;br /&gt;
*[[Sapphire:Sessions:20120623|June 23, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20120707|July 7, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20120721|July 21, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20120804|August 4, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20120915|September 15, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20120929|September 29, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121013|October 13, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121027|October 27, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121110|November 10, 2012]]&lt;br /&gt;
*[[Sapphire:Sessions:20121208|December 8, 2012]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The God Walk and Exploring New Territory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20140301|March 1, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140315|March 15, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140329|March 29, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140412|April 12, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140426|April 26, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140510|May 10, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140524|May 24, 2014]]&lt;br /&gt;
*[[June 5, 2014 – Journey Book Entry to Aliana]]&lt;br /&gt;
*[[Sapphire:Sessions:20140607|June 7, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140621|June 21, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140705|July 5, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140719|July 19, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140802|August 2, 2014]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the Calventine Empire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20140816|August 16, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140913|September 13, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20140927|September 27, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141011|October 11, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141108|November 8, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141122|November 22, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20141220|December 20, 2014]]&lt;br /&gt;
*[[Sapphire:Sessions:20150103|January 3, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150117|January 17, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150131|January 31, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150228|February 28, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150314|March 14, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150328|March 28, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150411|April 11, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150425|April 25, 2015]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Tower Wizard Quest&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20150509|May 9, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150523|May 23, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150606|June 6, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150620|June 20, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150718|July 18, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150801|August 1, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150815|August 15, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150829|August 29, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150912|September 12, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20150926|September 26, 2015]]&lt;br /&gt;
*[[Sapphire:Sessions:20151010|October 10, 2015]]&lt;br /&gt;
&lt;br /&gt;
*[[Sapphire:Sessions:20151024|October 24, 2015]]&lt;br /&gt;
*[[Princes of Dolyena]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Sapphire]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20150718&amp;diff=2268</id>
		<title>Sapphire:Sessions:20150718</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20150718&amp;diff=2268"/>
		<updated>2015-09-10T21:47:44Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Capturing Mages&lt;br /&gt;
&lt;br /&gt;
The group leaves the ruins and arrives in Eimoor just before dawn.  During the ride to Eimoor, Shawna has become more and more distance and pre-occupied.  The group reclaims their rooms at the Elk Horn.  Chalker, Ahn-Lee and Shawna retire to their rooms. Yasser has a few drinks in the tavern before heading to bed.  Soon after Chalker falls asleep, he get a dream visit from Jacks.  Jacks: Hey, Chalker get ready to ride the whirlwind again.  More, so than the trouble you are already riding toward. Chalker: What did you do?  Jacks: Not I, Rue has been busy.  Then Jacks leaves the dream.  Chalker shrugs and continues sleeping.&lt;br /&gt;
Branamin reflects on the incident at the Mage’s Guild in Gateway ten years ago that put him on his current path.   He is on constant lookout for his enemies, but they should not be close now. He snaps back to the present and his involved in a poker-like card game on a usually heavily armed merchant ship.  In a Bicarn port.  The players beside himself consist of wealthy merchants and pirates (what could go wrong).  During the course of the game, the ship’s captain pull out a powerful magic ring as collateral. The stone in the ring looks like a 15 carat sapphire. The ring is a power stone.  The ring pulls at Branamin. The ring invites him to cast spell.  Branamin concentrates on breaking the Captain to induce him to bet the ring. The game started late afternoon and two hours into the game the Captain is losing badly and everybody is taking his money.  Branamin notices Captain is not displaying the nervous traits of man who is losing is ass.  Branamin looks around and sees other player, probably a court wizard, has noticed the Captain’s attitude.  The court wizard does not seem very powerful in relation to Branamin.  The court wizard dismisses the Captain’s attitude, but he tries to off-handily keep tabs on Branamin and the ring.  He had determined that Branamin is a powerful mage.  The game continues and Captain is finally forced to put the ring in the pot.  The pot has risen to a very large amount. It’s about 8 o’clock when the Captain goes all in.  By this time, the players have thinned down to six serious player with a lot of spectators.  The cards are played and Branamin win the whole pot.  As Branamin is raking in the pot, he realizes a spell has been casted on him.  He tries to counter the spell but his lack of recent combat slows his reaction and he succumbs to the spell.&lt;br /&gt;
&lt;br /&gt;
Branamin awakes bound and in total darkness.  Branamin assumes it a darkness spell (instead of lack of light) keep him in the dark and tries to counter the spell, but fails so badly that he retches and forget the counter spell for a while.  After he recovers from throwing up and his head clears, Branamin realizes there are two spell on him.  One spell, the one he thought was the darkness spell, is a spell that drains him and keeps him disoriented. The other spell is a teleport shield.  Branamin takes inventory of himself and finds all his jewelry, money and all of his pouches have been taken (remember what could go wrong).  They (whoever they were) also took the magic ring that he managed to wrap his fingers around before they took him down.    After several days of captivity, Branamin realizes that off and on the ring has been calling him.  He realizes that he wants the ring very badly (my precious). He owns the ring and the ring is his, but he also know that he is the ring’s object of desire. &lt;br /&gt;
Branamin know is on a ship at sea in a regular sized cell (10 x 10). His captors feed sporadically with bread and water and sometimes a little wine.  He has lost track of time and is not sure how long is has been captive.  Over the next several days, Branamin hears scrapping on one the wall of his cell. He makes the mental leap that anyone strong enough to overcome the draining spell is probably a mage.  So assuming there is another mage next door, to keep the two containing spells in place, Branamin thinks there must be at least five to seven mages to maintain the spells.&lt;br /&gt;
&lt;br /&gt;
Ahn-Lee awakes around noon.  He goes downstairs to have lunch.  Ahn-Lee approaches two of the locals and inquires about a weapons master that specializes in dual weapons. Local (1): One of the Baron’s men carries two swords, but I don’t know if he has ever trained anybody.  Ahn-lee: What about crossbow training? Local (1): There are a couple of people in the mercenary guild, but it is a very small guild, only five or six people.  Ahn-Lee: How much do they charge? Local (1): I don’t know what the charge if you are not a member of the guild. Ahn-Lee thanks the local and then he sees Shawna walk into the tavern.  Ahn-Lee: Shawna, how are you doing?  Shawna:  I am doing well, but I have to leave on other business.  I will return, quickly I hope. Ahn-Lee: Well. Do what you have to do.  Shawna nods and turns and leaves. After lunch, Ahn-Lee goes to the Baron’s place.  After a conversation with the gate guard, Ahn-lee waits for Eli Burlen the Baron’s guard who is proficient in dual weapons.  Ahn-Lee writes a message of his whereabouts in his journey book while waiting for Eli.  Ahn-Lee convinces Eli to training him dual weapons, and for the next two hours Eli trains Ahn-Lee who picks up the techniques surprisingly fast.&lt;br /&gt;
&lt;br /&gt;
Around two o’clock, Chalker get up and gets ready for the day.  He checks on Ahn-Lee and Yasser and he find both have left their rooms.  Chalker has a habit of touch the journey book periodically, because he discovered that the book feels warm when there is a message (he hopes Aliana might write) and Ahn-Lee has left a message that he is at the Baron’s place.  Chalker finds Yasser in tavern.  Chalker relays his Jacks invaded dream to Yasser and Yasser says “sounds like fun. I should get another drink.  Chalker:  have you seen Shawna? Yasser: No. Chalker: Well, she’s around here somewhere. Yasser: She probably somewhere talking to trees.  Chalker: You know the trees talk back to her.  After their lunch, Chalker and Yasser head over to the Baron’s palace, hoping he has not killed anyone, yet.&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20150718&amp;diff=2267</id>
		<title>Sapphire:Sessions:20150718</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20150718&amp;diff=2267"/>
		<updated>2015-09-10T21:45:23Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: Capturing Mages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The group leaves the ruins and arrives in Eimoor just before dawn.  During the ride to Eimoor, Shawna has become more and more distance and pre-occupied.  The group reclaims their rooms at the Elk Horn.  Chalker, Ahn-Lee and Shawna retire to their rooms. Yasser has a few drinks in the tavern before heading to bed.  Soon after Chalker falls asleep, he get a dream visit from Jacks.  Jacks: Hey, Chalker get ready to ride the whirlwind again.  More, so than the trouble you are already riding toward. Chalker: What did you do?  Jacks: Not I, Rue has been busy.  Then Jacks leaves the dream.  Chalker shrugs and continues sleeping.&lt;br /&gt;
Branamin reflects on the incident at the Mage’s Guild in Gateway ten years ago that put him on his current path.   He is on constant lookout for his enemies, but they should not be close now. He snaps back to the present and his involved in a poker-like card game on a usually heavily armed merchant ship.  In a Bicarn port.  The players beside himself consist of wealthy merchants and pirates (what could go wrong).  During the course of the game, the ship’s captain pull out a powerful magic ring as collateral. The stone in the ring looks like a 15 carat sapphire. The ring is a power stone.  The ring pulls at Branamin. The ring invites him to cast spell.  Branamin concentrates on breaking the Captain to induce him to bet the ring. The game started late afternoon and two hours into the game the Captain is losing badly and everybody is taking his money.  Branamin notices Captain is not displaying the nervous traits of man who is losing is ass.  Branamin looks around and sees other player, probably a court wizard, has noticed the Captain’s attitude.  The court wizard does not seem very powerful in relation to Branamin.  The court wizard dismisses the Captain’s attitude, but he tries to off-handily keep tabs on Branamin and the ring.  He had determined that Branamin is a powerful mage.  The game continues and Captain is finally forced to put the ring in the pot.  The pot has risen to a very large amount. It’s about 8 o’clock when the Captain goes all in.  By this time, the players have thinned down to six serious player with a lot of spectators.  The cards are played and Branamin win the whole pot.  As Branamin is raking in the pot, he realizes a spell has been casted on him.  He tries to counter the spell but his lack of recent combat slows his reaction and he succumbs to the spell.&lt;br /&gt;
Branamin awakes bound and in total darkness.  Branamin assumes it a darkness spell (instead of lack of light) keep him in the dark and tries to counter the spell, but fails so badly that he retches and forget the counter spell for a while.  After he recovers from throwing up and his head clears, Branamin realizes there are two spell on him.  One spell, the one he thought was the darkness spell, is a spell that drains him and keeps him disoriented. The other spell is a teleport shield.  Branamin takes inventory of himself and finds all his jewelry, money and all of his pouches have been taken (remember what could go wrong).  They (whoever they were) also took the magic ring that he managed to wrap his fingers around before they took him down.    After several days of captivity, Branamin realizes that off and on the ring has been calling him.  He realizes that he wants the ring very badly (my precious). He owns the ring and the ring is his, but he also know that he is the ring’s object of desire. &lt;br /&gt;
Branamin know is on a ship at sea in a regular sized cell (10 x 10). His captors feed sporadically with bread and water and sometimes a little wine.  He has lost track of time and is not sure how long is has been captive.  Over the next several days, Branamin hears scrapping on one the wall of his cell. He makes the mental leap that anyone strong enough to overcome the draining spell is probably a mage.  So assuming there is another mage next door, to keep the two containing spells in place, Branamin thinks there must be at least five to seven mages to maintain the spells.&lt;br /&gt;
Ahn-Lee awakes around noon.  He goes downstairs to have lunch.  Ahn-Lee approaches two of the locals and inquires about a weapons master that specializes in dual weapons. Local (1): One of the Baron’s men carries two swords, but I don’t know if he has ever trained anybody.  Ahn-lee: What about crossbow training? Local (1): There are a couple of people in the mercenary guild, but it is a very small guild, only five or six people.  Ahn-Lee: How much do they charge? Local (1): I don’t know what the charge if you are not a member of the guild. Ahn-Lee thanks the local and then he sees Shawna walk into the tavern.  Ahn-Lee: Shawna, how are you doing?  Shawna:  I am doing well, but I have to leave on other business.  I will return, quickly I hope. Ahn-Lee: Well. Do what you have to do.  Shawna nods and turns and leaves. After lunch, Ahn-Lee goes to the Baron’s place.  After a conversation with the gate guard, Ahn-lee waits for Eli Burlen the Baron’s guard who is proficient in dual weapons.  Ahn-Lee writes a message of his whereabouts in his journey book while waiting for Eli.  Ahn-Lee convinces Eli to training him dual weapons, and for the next two hours Eli trains Ahn-Lee who picks up the techniques surprisingly fast.&lt;br /&gt;
Around two o’clock, Chalker get up and gets ready for the day.  He checks on Ahn-Lee and Yasser and he find both have left their rooms.  Chalker has a habit of touch the journey book periodically, because he discovered that the book feels warm when there is a message (he hopes Aliana might write) and Ahn-Lee has left a message that he is at the Baron’s place.  Chalker finds Yasser in tavern.  Chalker relays his Jacks invaded dream to Yasser and Yasser says “sounds like fun. I should get another drink.  Chalker:  have you seen Shawna? Yasser: No. Chalker: Well, she’s around here somewhere. Yasser: She probably somewhere talking to trees.  Chalker: You know the trees talk back to her.  After their lunch, Chalker and Yasser head over to the Baron’s palace, hoping he has not killed anyone, yet.&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Help:Editing&amp;diff=1898</id>
		<title>Help:Editing</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Help:Editing&amp;diff=1898"/>
		<updated>2014-06-05T16:49:56Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: Help:Editing moved to June 5, 2014 – Journey Book Entry to Aliana&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[June 5, 2014 – Journey Book Entry to Aliana]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=June_5,_2014_%E2%80%93_Journey_Book_Entry_to_Aliana&amp;diff=1897</id>
		<title>June 5, 2014 – Journey Book Entry to Aliana</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=June_5,_2014_%E2%80%93_Journey_Book_Entry_to_Aliana&amp;diff=1897"/>
		<updated>2014-06-05T16:49:56Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: Help:Editing moved to June 5, 2014 – Journey Book Entry to Aliana&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;June 5, 2014 – Journey Book Entry to Aliana&lt;br /&gt;
&lt;br /&gt;
Aliana,&lt;br /&gt;
I hope you are well.  I would like to apologize.  Not for look at you, but for misunderstanding the nature of one of your secrets.  The reason I had never looked at you with my gift is that I had seen your face and aura and assumed that the rest of you was as beautiful as your face.   I guess I thought you covered yourself because you didn’t want to be recognized or remembered, and people will remember your face.&lt;br /&gt;
&lt;br /&gt;
The reason I decided to investigate as something that the guardian said.  He said you (and I) did not fit the pattern.  I know what he meant about me (I think), but I was concerned about you.  I could not figure out what the guardian meant about you.  All I have to go on is what you have told me, and you said there was nothing special about you, except you have exceptionally combat skills, even though your skills seemed to be geared to an assassin and your stealth skills are those of a master thief, but there is nothing special about you.  I asked you if you were an elf and you said no you were human.  So, maybe you are not aware of what the guardian is talking about when he said you don’t fit the pattern.&lt;br /&gt;
 &lt;br /&gt;
I am not sure what I expected to find, but I was going to look at you on outside and the inside.  I wanted to know if you were alright.  When I told you what I was about to do, I was informing you, and not asking permission, but I did want to discuss what I would have seen.  What I did see was disturbing and explained some of your attitude.&lt;br /&gt;
&lt;br /&gt;
A professional in giving pain did the work done on your back. My guess the work was either done by or commissioned by a person in a royal family.   I think I understand your problems with royals (scum) as you call them, but maybe I don’t.  I don’t know if you were a slave, a commoner, or a minor member of a royal family, and I don’t care which category if any that you fall into.  I judge you by what I experienced with you.  I don’t judge people by titles (I have more than one).   Your problems with royals are not my problem.  You have more than enough reasons to be anger with me (this case in point) without blame me for other royals acting badly.&lt;br /&gt;
  &lt;br /&gt;
I would like you to return us.  We need you.  We had chance to get a ship (I not sure what we would do with a ship).  I will keep my gift to myself, but I would like to know more about you.  I know you are angry about something.  I know you have a mission or purpose, and I would like to help you with your mission because I am your friend.&lt;br /&gt;
&lt;br /&gt;
Yours truly,&lt;br /&gt;
&lt;br /&gt;
Chalker (King of Jacksonville)&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=June_5,_2014_%E2%80%93_Journey_Book_Entry_to_Aliana&amp;diff=1896</id>
		<title>June 5, 2014 – Journey Book Entry to Aliana</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=June_5,_2014_%E2%80%93_Journey_Book_Entry_to_Aliana&amp;diff=1896"/>
		<updated>2014-06-05T16:48:01Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: June 5, 2014 – Journey Book Entry to Aliana&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;June 5, 2014 – Journey Book Entry to Aliana&lt;br /&gt;
&lt;br /&gt;
Aliana,&lt;br /&gt;
I hope you are well.  I would like to apologize.  Not for look at you, but for misunderstanding the nature of one of your secrets.  The reason I had never looked at you with my gift is that I had seen your face and aura and assumed that the rest of you was as beautiful as your face.   I guess I thought you covered yourself because you didn’t want to be recognized or remembered, and people will remember your face.&lt;br /&gt;
&lt;br /&gt;
The reason I decided to investigate as something that the guardian said.  He said you (and I) did not fit the pattern.  I know what he meant about me (I think), but I was concerned about you.  I could not figure out what the guardian meant about you.  All I have to go on is what you have told me, and you said there was nothing special about you, except you have exceptionally combat skills, even though your skills seemed to be geared to an assassin and your stealth skills are those of a master thief, but there is nothing special about you.  I asked you if you were an elf and you said no you were human.  So, maybe you are not aware of what the guardian is talking about when he said you don’t fit the pattern.&lt;br /&gt;
 &lt;br /&gt;
I am not sure what I expected to find, but I was going to look at you on outside and the inside.  I wanted to know if you were alright.  When I told you what I was about to do, I was informing you, and not asking permission, but I did want to discuss what I would have seen.  What I did see was disturbing and explained some of your attitude.&lt;br /&gt;
&lt;br /&gt;
A professional in giving pain did the work done on your back. My guess the work was either done by or commissioned by a person in a royal family.   I think I understand your problems with royals (scum) as you call them, but maybe I don’t.  I don’t know if you were a slave, a commoner, or a minor member of a royal family, and I don’t care which category if any that you fall into.  I judge you by what I experienced with you.  I don’t judge people by titles (I have more than one).   Your problems with royals are not my problem.  You have more than enough reasons to be anger with me (this case in point) without blame me for other royals acting badly.&lt;br /&gt;
  &lt;br /&gt;
I would like you to return us.  We need you.  We had chance to get a ship (I not sure what we would do with a ship).  I will keep my gift to myself, but I would like to know more about you.  I know you are angry about something.  I know you have a mission or purpose, and I would like to help you with your mission because I am your friend.&lt;br /&gt;
&lt;br /&gt;
Yours truly,&lt;br /&gt;
&lt;br /&gt;
Chalker (King of Jacksonville)&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Dallas:Timeline_-_Current_Situation&amp;diff=1534</id>
		<title>Dallas:Timeline - Current Situation</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Dallas:Timeline_-_Current_Situation&amp;diff=1534"/>
		<updated>2012-11-24T21:17:28Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overall Situation==&lt;br /&gt;
===November 17, 2007===&lt;br /&gt;
&lt;br /&gt;
In mid-October 2007, Kef received a handwritten letter, forwarded from Paula, from Philip Deveraux, with whom Kef had been acquainted from the renfair circuit. In the letter he informs Kef that he will be in Dallas near the end of October, and invites her to attend a performance of a magician called Lazarus. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the moment when the timeline was repaired (10/23/2007), Kef was in Corvallis, Oregon. Upon hearing that Steve lay in a coma, she put her RV in storage and flew back to Dallas.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Paula performed Healing spells on Steve but he remained in Coma. Once it is determned that he is physically sound the group places him in a long-term care facility removed from the main venues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As of 11/17/2007, despite her efforts Steve&#039;s condition remains unchanged, but Kef intends to persist until he is healed. She has rented a small apartment in Terrell in order to be close to the long-term care facility.&lt;br /&gt;
&lt;br /&gt;
The rest of the group tries to settle back into the routine. However this is made difficult by Steve&#039;s condition and the Fact that the Twins are aging at a rate 5 times faster than normal. On 11/17 the Twins are chronologically 156 days old (.43 yr) but physically are 780 days old (2.14 yr).&lt;br /&gt;
&lt;br /&gt;
There is a lot of discussion about what to do about this situation and the Da Vinci Prophecy in general.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Resumption=== &lt;br /&gt;
&#039;&#039;&#039;Below is how I propose to restart the Dallas Campaign. I&#039;m proposing a forward leap for the restart to reset the level/plots of the campaign.  Please Review and let me know your thoughts on this.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proposed Resumptions assumptions:&lt;br /&gt;
* January 2, 2008 - Paula Baker and the Twins were transported off dimension by ENigma.&amp;lt;br&amp;gt;&lt;br /&gt;
* February 28, 2008 - Igor Darvich and Stan Wilhelm Depart Dimension under own power - Probably.&amp;lt;br&amp;gt; &lt;br /&gt;
* From 2002 - 2007 the rate of &#039;Unusual&#039; occurrences had been increasing at a extreme rate.  In January 2008 that changed.&lt;br /&gt;
** There was a reality shift - the way things worked changed just a bit (&#039;&#039;&#039;See Note 1 &amp;amp; 2&#039;&#039;&#039;) but all Characters that owned a IS Amulet remember the before. &lt;br /&gt;
** Weird events did not go away but the intensity and frequency decreased dramatically.&lt;br /&gt;
** Some Areas show up as HOT Spots.  One such example is Cleveland Ohio, U.S.A..&lt;br /&gt;
*The PCs situations will have advanced in the 5 year gap based on previous decisions and decisions made in the 5 year gap.&lt;br /&gt;
**The IS Pay will continue to be delivered during the 5 year gap.&lt;br /&gt;
**Everyone will determine what their PC did during the Gap and I&#039;ll work with you to determine what that means in terms of the world at large.&lt;br /&gt;
**Based on what everyone decides I&#039;ll assess the impact on the Overall interactions with NPC/NPC groups.&lt;br /&gt;
**The status of the following infrastructure will depend on the decisions of the PCs and how they interact;&lt;br /&gt;
***[[Dallas:Mage Network|The Mage Network]]&lt;br /&gt;
***[[Dallas:PSI Network|The Psi Network]]&lt;br /&gt;
***[[Dallas:Info-Phys Networks|Safe Houses and Support]]&lt;br /&gt;
* Set-up Mechanics for Resumption (&#039;&#039;&#039;See Note 3&#039;&#039;&#039;).&lt;br /&gt;
* January 2, 2013 - The Group is pulled into a new situation. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note 1&#039;&#039;&#039;&#039;&#039;: - Meta-game this means that we&#039;ll convert all PCs fully to 4e if that has not already been done. No set point total for this but a conversion.  The way some powers work changes a little from 3e to 4e, hence the reality shift.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note 2&#039;&#039;&#039;&#039;&#039;: - All PCs please take Longevity [2 pts] (by-product of reality shift) and The appropriate level of Wealth to go with where that ends up for them.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note 3&#039;&#039;&#039;&#039;&#039;: - For those 5 year gap items which are general knowledge please put them below under Major Events for that PC. I&#039;ll use that as a starting point for what happened in the 5 years. For other items we&#039;ll handle via e-mail or direct talk.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Character Specific - 2007 and Resumption===&lt;br /&gt;
====[[Dallas:Characters:Paula Baker|&#039;&#039;&#039;Paula Baker&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC – (former NPC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $3,000,000.00 &lt;br /&gt;
*Yearly Expenses - - $   120,000.00 &lt;br /&gt;
*Yearly Income - - -  $   120,000.00 (4% Return on investments)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Paula as of 11/17/2007&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Paula retired from Infinite Solutions about 23 years ago (1984). She brought in the $2,000,000.00 to live off of and her interest and living expenses tend to balance out.  The spoils from missions have increased her nest egg to $3,000,000.00.&lt;br /&gt;
&lt;br /&gt;
The addition in Mid-June 2007 of the children of the &#039;Da Vinci Prophecy&#039; has affected her spending patterns but she has  adjusted investments to provide the extra money needed to raise them. &lt;br /&gt;
 &lt;br /&gt;
After the TimeLine was restored on 10/23/2007 she:&lt;br /&gt;
* Used the healing spell on Steve McAllen, but he still did not wake up&lt;br /&gt;
* She discussed with the rest of the team how they should handle the twins&lt;br /&gt;
&lt;br /&gt;
With as much input as she could get Paula made a decision on 11/17/2005.  &amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposed Events after 11/17/2007&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2008&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2009  &#039;&#039;&#039;          &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2010 &#039;&#039;&#039;           &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2011&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2012&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Philip Deveraux|&#039;&#039;&#039;Philip Deveraux&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Inactive NPC – (former PC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $  600,000.00 &lt;br /&gt;
*Yearly Expenses - - $  120,000.00 &lt;br /&gt;
*Yearly Income - - -  $  250,000.00  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Philip as of 11/17/2007&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Philip is a fairly successful Stage Magician.  He has met a couple of the members of Infinite Solutions but has not really become involved in their activities.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposed Events after 11/17/2007&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2008&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2009  &#039;&#039;&#039;          &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2010 &#039;&#039;&#039;           &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2011&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2012&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Blake Drummond|&#039;&#039;&#039;Blake Drummond&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - -$11,208,330.00 &lt;br /&gt;
*Yearly Expenses - -$   240,000.00 &lt;br /&gt;
*Yearly Income - - - $   1,650,000.00   &lt;br /&gt;
** ($ 250,000.00 IS Salary)&lt;br /&gt;
** ($ 1,400,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*1 House in Dallas&lt;br /&gt;
*2 warehouses in Los Angeles Area &lt;br /&gt;
*1 Warehouse in San Francisco Area&lt;br /&gt;
*1 Warehouse in San Diego&lt;br /&gt;
*Old Health Club (includes basketball court) in Los Angeles&lt;br /&gt;
*A House on 10 acres in Las Vegas&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:Solution Security|Solution Security]] - employs over 100 people with Offices in:&lt;br /&gt;
**Dallas – Home Office&lt;br /&gt;
**Los Angeles&lt;br /&gt;
**Cleveland&lt;br /&gt;
**Chicago – (Tom Cartley is local Manager) &lt;br /&gt;
**London&lt;br /&gt;
**Atlanta&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &lt;br /&gt;
                    &lt;br /&gt;
&#039;&#039;Blake as of 11/17/2007&#039;&#039;              .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposed Events after 11/17/2007&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2008&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sold house (really a house farm) in Las Vegas for $3 million dollars.  The FBI approaches Blake about working together.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major events in 2009  &#039;&#039;&#039;          &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blake is by nature a conservative investor, so his money is bonds (treasury, corporate and municipal) and in stocks that pay dividends.  He also invested in (REITs - Real Estate Investment Trust).  Since 75% of his money is in bonds, Blake&#039;s stock holdings took a small hit, but are predicted to come back soon, but the REITs to a major hit and will take longer to recover.&lt;br /&gt;
&lt;br /&gt;
Because of his uncomfortably close relationship with the Atlanta FBI agents, in late 2009 Blake agrees to work with the FBI in a limited capacity.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Major events in 2010 &#039;&#039;&#039;           &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2010, Blake agrees to act as the FBI&#039;s private X-File group.  The FBI pays very well (which is one of the reasons Blake agrees to the arrangement).  Blake opens two new offices in New York City, and Washington, D.C.  He considers closing the Cleveland office, but too much weird crap still happens in Cleveland.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major events in 2011&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In 2011, the FBI approached Blake with a request from MI5 (their counter-part in Britan) to hire Solution Security in London to act as their X-Files  group in England.  The money offered was too good, so Blake agreed.  With contacts in the FBI and MI5, Security Solution has wide access to information not available to the public.&lt;br /&gt;
&lt;br /&gt;
Blake leased the warehouses in Los Angles, San Franciso, and San Deigo.  The health club was lease to a private group that operates health clubs.  Because real estate is so cheap, Blake leases a building in Las Vegas that is Secuity Solutions hot site.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Major events in 2012&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From 2008 through 2012, Solution Security has a very steady work load.  Most cases have no super-natural elements, but about four cases a year Blake has had to call upon his friends to help him with cases that have super-natural or demonic causes.&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Jeremy Grant|&#039;&#039;&#039;Jeremy Grant&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $4,004,570.00 &lt;br /&gt;
*Yearly Expenses - - $   600,000.00 (Includes Darvich costs) &lt;br /&gt;
*Yearly Income - - -  $1,250,000.00  -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
**($1,000,000.00 Business Profit and Investments –Mostly from Darvich)&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Hanger at Love Field in Dallas Texas.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:Infinite Solutions Inc.|Infinite Solutions Inc.]] – Dallas Texas (incorporated in 2001) &lt;br /&gt;
**IS Inc owns land/building in Miami and Detroit. Bought by Steve MacAllen in May 2005 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;                     &lt;br /&gt;
&#039;&#039;Jeremy as of 11/17/2007&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposed Events after 11/17/2007&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2008&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2009  &#039;&#039;&#039;          &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2010 &#039;&#039;&#039;           &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2011&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2012&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:John Kines|&#039;&#039;&#039;John Kines&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Inactive NPC (Former PC)&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $  64,000.00 &lt;br /&gt;
*Yearly Expenses - - $   60,000.00  &lt;br /&gt;
*Yearly Income - - -  $  75,000.00  &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*None.&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*Kines Investigations &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;                    &lt;br /&gt;
&#039;&#039;John as of 11/17/2007&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposed Events after 11/17/2007&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2008&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2009  &#039;&#039;&#039;          &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2010 &#039;&#039;&#039;           &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2011&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2012&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
====[[Dallas:Characters:Axle Lee|&#039;&#039;&#039;Al &amp;quot;Axle&amp;quot; Lee&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status - Active PC&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $7,425,330.00&lt;br /&gt;
*Yearly Expenses - - $    100,000.00  &lt;br /&gt;
*Yearly Income - - -  $    850,000.00  -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
**($   600,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*1 House in Dallas&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:PB&amp;amp;J NorthLee Import/Export|PB&amp;amp;J NorthLee Import/Export]] - Started late 2005 &lt;br /&gt;
*Sold these businesses to his employees but has some shares:&lt;br /&gt;
**[[Dallas:Trucking Company|Terrell Trucking]]&lt;br /&gt;
**[[Dallas:Limo Service|RT Limo Service]]&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
&#039;&#039;Axle as of 11/17/2007&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposed Events after 11/17/2007&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2008&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2009  &#039;&#039;&#039;          &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2010 &#039;&#039;&#039;           &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2011&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2012&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Steve McAllen|&#039;&#039;&#039;Steve McAllen&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status - Active NPC (Former PC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $11,973,330.00&lt;br /&gt;
*Yearly Expenses - - $    250,000.00+  &lt;br /&gt;
*Yearly Income - - -  $ 1,650,000.00  -  &lt;br /&gt;
**($   400,000.00 IS Salary)&lt;br /&gt;
**($1,250,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Public Relations Beach house in Malibu&lt;br /&gt;
*Songs and Records of Deathwish &lt;br /&gt;
**Continuing yearly income of 	$1,000,000.00&lt;br /&gt;
*Mansion in LA&lt;br /&gt;
*Beach home in San Diego&lt;br /&gt;
*Beach House in Malibu&lt;br /&gt;
*200 Acres North of Washington DC&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Steve as of 11/17/2007&#039;&#039;  &lt;br /&gt;
                  &lt;br /&gt;
Steve is currently in a Coma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposed Events after 11/17/2007&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2008&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2009  &#039;&#039;&#039;          &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2010 &#039;&#039;&#039;           &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2011&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2012&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Kefya North|&#039;&#039;&#039;Kefya North&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $ 2,791,330.00&lt;br /&gt;
*Yearly Expenses - - $       50,000.00  &lt;br /&gt;
*Yearly Income - - -  $    250,000.00 -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Beach House 10 miles north of Los Angeles&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
&#039;&#039;Kef as of 11/17/2007&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Proposed Events after 11/17/2007&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2008&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2009  &#039;&#039;&#039;          &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2010 &#039;&#039;&#039;           &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2011&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Major events in 2012&#039;&#039;&#039;            &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Dallas]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dallas]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Dallas:Timeline_-_Current_Situation&amp;diff=1518</id>
		<title>Dallas:Timeline - Current Situation</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Dallas:Timeline_-_Current_Situation&amp;diff=1518"/>
		<updated>2012-11-21T20:02:06Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==November 17, 2007==&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
===Overall Situation===&lt;br /&gt;
 &lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
. &lt;br /&gt;
 &lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Character Specific===&lt;br /&gt;
====[[Dallas:Characters:Paula Baker|&#039;&#039;&#039;Paula Baker&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC – (former NPC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $3,000,000.00 &lt;br /&gt;
*Yearly Expenses - - $   120,000.00 &lt;br /&gt;
*Yearly Income - - -  $   120,000.00 (4% Return on investments)&lt;br /&gt;
&lt;br /&gt;
Paula retired from Infinite Solutions about 23 years ago (1984). She brought in the $2,000,000.00 to live off of and her interest and living expenses tend to balance out.  The spoils from missions have increased her nest egg to $3,000,000.00.&lt;br /&gt;
&lt;br /&gt;
The addition in Mid-June 2007 of the children of the &#039;Da Vinci Prophecy&#039; has affected her spending patterns but she has  adjusted investments to provide the extra money needed to raise them. &lt;br /&gt;
 &lt;br /&gt;
After the TimeLine was restored on 10/23/2007 she:&lt;br /&gt;
* Used the healing spell on Steve McAllen, but he still did not wake up&lt;br /&gt;
* She discussed with the rest of the team how they should handle the twins&lt;br /&gt;
&lt;br /&gt;
With as much input as she could get Paula made a decision on 11/17/2005.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Philip Deveraux|&#039;&#039;&#039;Philip Deveraux&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Inactive NPC – (former PC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $  600,000.00 &lt;br /&gt;
*Yearly Expenses - - $  120,000.00 &lt;br /&gt;
*Yearly Income - - -  $  250,000.00  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philip is a fairly successful Stage Magician.  He has met a couple of the members of Infinite Solutions but has not really become involved in their activities.  &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Blake Drummond|&#039;&#039;&#039;Blake Drummond&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - -$11,208,330.00 &lt;br /&gt;
*Yearly Expenses - -$   240,000.00 &lt;br /&gt;
*Yearly Income - - - $   1,650,000.00   &lt;br /&gt;
** ($ 250,000.00 IS Salary)&lt;br /&gt;
** ($ 1,400,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*1 House in Dallas&lt;br /&gt;
*2 warehouses in Los Angeles Area &lt;br /&gt;
*1 Warehouse in San Francisco Area&lt;br /&gt;
*1 Warehouse in San Diego&lt;br /&gt;
*Old Health Club (includes basketball court) in Los Angeles&lt;br /&gt;
*A House on 10 acres in Las Vegas&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:Solution Security|Solution Security]] - employs over 100 people with Offices in:&lt;br /&gt;
**Dallas – Home Office&lt;br /&gt;
**Los Angeles&lt;br /&gt;
**Cleveland&lt;br /&gt;
**Chicago – (Tom Cartley is local Manager) &lt;br /&gt;
**London&lt;br /&gt;
**Atlanta&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
Major events in 2008&lt;br /&gt;
&lt;br /&gt;
Sold house (really a house farm) in Las Vegas for $3 million dollars.  The FBI approaches Blake about working together.&lt;br /&gt;
&lt;br /&gt;
Major events in 2009 &lt;br /&gt;
&lt;br /&gt;
Blake is by nature a conservative investor, so his money is bonds (treasury, corporate and municipal) and in stocks that pay dividends.  He also invested in (REITs - Real Estate Investment Trust).  Since 75% of his money is in bonds, Blake&#039;s stock holdings took a small hit, but are predicted to come back soon, but the REITs to a major hit and will take longer to recover.&lt;br /&gt;
&lt;br /&gt;
Because of his uncomfortably close relationship with the Atlanta FBI agents, in late 2009 Blake agrees to work with the FBI in a limited capacity.&lt;br /&gt;
&lt;br /&gt;
Major events in 2010&lt;br /&gt;
&lt;br /&gt;
In 2010, Blake agrees to act as the FBI&#039;s private X-File group.  The FBI pays very well (which is one of the reasons Blake agrees to the arrangement).  Blake opens two new offices in New York City, and Washington, D.C.  He considers closing the Cleveland office, but too much weird crap still happens in Cleveland.&lt;br /&gt;
&lt;br /&gt;
Major Events in 2011&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Blake              .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Jeremy Grant|&#039;&#039;&#039;Jeremy Grant&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $4,004,570.00 &lt;br /&gt;
*Yearly Expenses - - $   600,000.00 (Includes Darvich costs) &lt;br /&gt;
*Yearly Income - - -  $1,250,000.00  -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
**($1,000,000.00 Business Profit and Investments –Mostly from Darvich)&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Hanger at Love Field in Dallas Texas.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:Infinite Solutions Inc.|Infinite Solutions Inc.]] – Dallas Texas (incorporated in 2001) &lt;br /&gt;
**IS Inc owns land/building in Miami and Detroit. Bought by Steve MacAllen in May 2005 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;                     &lt;br /&gt;
Jeremy   .&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:John Kines|&#039;&#039;&#039;John Kines&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Inactive NPC (Former PC)&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $  64,000.00 &lt;br /&gt;
*Yearly Expenses - - $   60,000.00  &lt;br /&gt;
*Yearly Income - - -  $  75,000.00  &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*None.&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*Kines Investigations &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;                    &lt;br /&gt;
John   .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
====[[Dallas:Characters:Axle Lee|&#039;&#039;&#039;Al &amp;quot;Axle&amp;quot; Lee&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status - Active PC&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $7,425,330.00&lt;br /&gt;
*Yearly Expenses - - $    100,000.00  &lt;br /&gt;
*Yearly Income - - -  $    850,000.00  -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
**($   600,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*1 House in Dallas&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:PB&amp;amp;J NorthLee Import/Export|PB&amp;amp;J NorthLee Import/Export]] - Started late 2005 &lt;br /&gt;
*Sold these businesses to his employees but has some shares:&lt;br /&gt;
**[[Dallas:Trucking Company|Terrell Trucking]]&lt;br /&gt;
**[[Dallas:Limo Service|RT Limo Service]]&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Axle  .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Steve McAllen|&#039;&#039;&#039;Steve McAllen&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status - Active NPC (Former PC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $11,973,330.00&lt;br /&gt;
*Yearly Expenses - - $    250,000.00+  &lt;br /&gt;
*Yearly Income - - -  $ 1,650,000.00  -  &lt;br /&gt;
**($   400,000.00 IS Salary)&lt;br /&gt;
**($1,250,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Public Relations Beach house in Malibu&lt;br /&gt;
*Songs and Records of Deathwish &lt;br /&gt;
**Continuing yearly income of 	$1,000,000.00&lt;br /&gt;
*Mansion in LA&lt;br /&gt;
*Beach home in San Diego&lt;br /&gt;
*Beach House in Malibu&lt;br /&gt;
*200 Acres North of Washington DC&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Steve is currently in a Coma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Kefya North|&#039;&#039;&#039;Kefya North&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $ 2,791,330.00&lt;br /&gt;
*Yearly Expenses - - $       50,000.00  &lt;br /&gt;
*Yearly Income - - -  $    250,000.00 -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Beach House 10 miles north of Los Angeles&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Kef . &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Dallas]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dallas]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Dallas:Timeline_-_Current_Situation&amp;diff=1517</id>
		<title>Dallas:Timeline - Current Situation</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Dallas:Timeline_-_Current_Situation&amp;diff=1517"/>
		<updated>2012-11-21T19:59:33Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==November 17, 2007==&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
===Overall Situation===&lt;br /&gt;
 &lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
. &lt;br /&gt;
 &lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Character Specific===&lt;br /&gt;
====[[Dallas:Characters:Paula Baker|&#039;&#039;&#039;Paula Baker&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC – (former NPC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $3,000,000.00 &lt;br /&gt;
*Yearly Expenses - - $   120,000.00 &lt;br /&gt;
*Yearly Income - - -  $   120,000.00 (4% Return on investments)&lt;br /&gt;
&lt;br /&gt;
Paula retired from Infinite Solutions about 23 years ago (1984). She brought in the $2,000,000.00 to live off of and her interest and living expenses tend to balance out.  The spoils from missions have increased her nest egg to $3,000,000.00.&lt;br /&gt;
&lt;br /&gt;
The addition in Mid-June 2007 of the children of the &#039;Da Vinci Prophecy&#039; has affected her spending patterns but she has  adjusted investments to provide the extra money needed to raise them. &lt;br /&gt;
 &lt;br /&gt;
After the TimeLine was restored on 10/23/2007 she:&lt;br /&gt;
* Used the healing spell on Steve McAllen, but he still did not wake up&lt;br /&gt;
* She discussed with the rest of the team how they should handle the twins&lt;br /&gt;
&lt;br /&gt;
With as much input as she could get Paula made a decision on 11/17/2005.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Philip Deveraux|&#039;&#039;&#039;Philip Deveraux&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Inactive NPC – (former PC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $  600,000.00 &lt;br /&gt;
*Yearly Expenses - - $  120,000.00 &lt;br /&gt;
*Yearly Income - - -  $  250,000.00  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philip is a fairly successful Stage Magician.  He has met a couple of the members of Infinite Solutions but has not really become involved in their activities.  &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Blake Drummond|&#039;&#039;&#039;Blake Drummond&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - -$11,208,330.00 &lt;br /&gt;
*Yearly Expenses - -$   240,000.00 &lt;br /&gt;
*Yearly Income - - - $   1,650,000.00   &lt;br /&gt;
** ($ 250,000.00 IS Salary)&lt;br /&gt;
** ($ 1,400,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*1 House in Dallas&lt;br /&gt;
*2 warehouses in Los Angeles Area &lt;br /&gt;
*1 Warehouse in San Francisco Area&lt;br /&gt;
*1 Warehouse in San Diego&lt;br /&gt;
*Old Health Club (includes basketball court) in Los Angeles&lt;br /&gt;
*A House on 10 acres in Las Vegas&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:Solution Security|Solution Security]] - employs over 100 people with Offices in:&lt;br /&gt;
**Dallas – Home Office&lt;br /&gt;
**Los Angeles&lt;br /&gt;
**Cleveland&lt;br /&gt;
**Chicago – (Tom Cartley is local Manager) &lt;br /&gt;
**London&lt;br /&gt;
**Atlanta&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
Major events in 2008&lt;br /&gt;
&lt;br /&gt;
Sold house (really a house farm) in Las Vegas for $3 million dollars.  The FBI approaches Blake about working together.&lt;br /&gt;
&lt;br /&gt;
Major events in 2009 &lt;br /&gt;
&lt;br /&gt;
Blake is by nature a conservative investor, so his money is bonds (treasury,corporate and muncipal) and in stocks that pay dividends.  He also invested in (REITs - Real Estate Investment Trust).  Since 75% of his money is in bonds, Blake&#039;s stock holdings took a small hit, but are predicted to come back soon, but the REITs to a major hit and will take longer to recover.&lt;br /&gt;
&lt;br /&gt;
Because of his uncomfortably close relationship with the Atlanta FBI agents, in late 2009 Blake agees to work with the FBI in a limited capacity.&lt;br /&gt;
&lt;br /&gt;
Major events in 2010&lt;br /&gt;
&lt;br /&gt;
In 2010, Blake agrees to act as the FBI&#039;s private X-File group.  The FBI pays very well (which is one of the reasons Blake agrees to the arrangement).  Blake opens two new offices in New York City, and Washington, D.C.  He considers closing the Cleveland office, but too much weird crap still happens in Cleveland.&lt;br /&gt;
&lt;br /&gt;
Major Events in 2011&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Blake              .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Jeremy Grant|&#039;&#039;&#039;Jeremy Grant&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $4,004,570.00 &lt;br /&gt;
*Yearly Expenses - - $   600,000.00 (Includes Darvich costs) &lt;br /&gt;
*Yearly Income - - -  $1,250,000.00  -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
**($1,000,000.00 Business Profit and Investments –Mostly from Darvich)&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Hanger at Love Field in Dallas Texas.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:Infinite Solutions Inc.|Infinite Solutions Inc.]] – Dallas Texas (incorporated in 2001) &lt;br /&gt;
**IS Inc owns land/building in Miami and Detroit. Bought by Steve MacAllen in May 2005 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;                     &lt;br /&gt;
Jeremy   .&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:John Kines|&#039;&#039;&#039;John Kines&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Inactive NPC (Former PC)&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $  64,000.00 &lt;br /&gt;
*Yearly Expenses - - $   60,000.00  &lt;br /&gt;
*Yearly Income - - -  $  75,000.00  &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*None.&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*Kines Investigations &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;                    &lt;br /&gt;
John   .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
====[[Dallas:Characters:Axle Lee|&#039;&#039;&#039;Al &amp;quot;Axle&amp;quot; Lee&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status - Active PC&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $7,425,330.00&lt;br /&gt;
*Yearly Expenses - - $    100,000.00  &lt;br /&gt;
*Yearly Income - - -  $    850,000.00  -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
**($   600,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*1 House in Dallas&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:PB&amp;amp;J NorthLee Import/Export|PB&amp;amp;J NorthLee Import/Export]] - Started late 2005 &lt;br /&gt;
*Sold these businesses to his employees but has some shares:&lt;br /&gt;
**[[Dallas:Trucking Company|Terrell Trucking]]&lt;br /&gt;
**[[Dallas:Limo Service|RT Limo Service]]&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Axle  .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Steve McAllen|&#039;&#039;&#039;Steve McAllen&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status - Active NPC (Former PC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $11,973,330.00&lt;br /&gt;
*Yearly Expenses - - $    250,000.00+  &lt;br /&gt;
*Yearly Income - - -  $ 1,650,000.00  -  &lt;br /&gt;
**($   400,000.00 IS Salary)&lt;br /&gt;
**($1,250,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Public Relations Beach house in Malibu&lt;br /&gt;
*Songs and Records of Deathwish &lt;br /&gt;
**Continuing yearly income of 	$1,000,000.00&lt;br /&gt;
*Mansion in LA&lt;br /&gt;
*Beach home in San Diego&lt;br /&gt;
*Beach House in Malibu&lt;br /&gt;
*200 Acres North of Washington DC&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Steve is currently in a Coma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Kefya North|&#039;&#039;&#039;Kefya North&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $ 2,791,330.00&lt;br /&gt;
*Yearly Expenses - - $       50,000.00  &lt;br /&gt;
*Yearly Income - - -  $    250,000.00 -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Beach House 10 miles north of Los Angeles&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Kef . &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Dallas]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dallas]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Dallas:Timeline_-_Current_Situation&amp;diff=1513</id>
		<title>Dallas:Timeline - Current Situation</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Dallas:Timeline_-_Current_Situation&amp;diff=1513"/>
		<updated>2012-11-14T22:58:28Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==November 17, 2007==&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
===Overall Situation===&lt;br /&gt;
 &lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
. &lt;br /&gt;
 &lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Character Specific===&lt;br /&gt;
====[[Dallas:Characters:Paula Baker|&#039;&#039;&#039;Paula Baker&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC – (former NPC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $3,000,000.00 &lt;br /&gt;
*Yearly Expenses - - $   120,000.00 &lt;br /&gt;
*Yearly Income - - -  $   120,000.00 (4% Return on investments)&lt;br /&gt;
&lt;br /&gt;
Paula retired from Infinite Solutions about 23 years ago (1984). She brought in the $2,000,000.00 to live off of and her interest and living expenses tend to balance out.  The spoils from missions have increased her nest egg to $3,000,000.00.&lt;br /&gt;
&lt;br /&gt;
The addition in Mid-June 2007 of the children of the &#039;Da Vinci Prophecy&#039; has affected her spending patterns but she has  adjusted investments to provide the extra money needed to raise them. &lt;br /&gt;
 &lt;br /&gt;
After the TimeLine was restored on 10/23/2007 she:&lt;br /&gt;
* Used the healing spell on Steve McAllen, but he still did not wake up&lt;br /&gt;
* She discussed with the rest of the team how they should handle the twins&lt;br /&gt;
&lt;br /&gt;
With as much input as she could get Paula made a decision on 11/17/2005.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Philip Deveraux|&#039;&#039;&#039;Philip Deveraux&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Inactive NPC – (former PC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $  600,000.00 &lt;br /&gt;
*Yearly Expenses - - $  120,000.00 &lt;br /&gt;
*Yearly Income - - -  $  250,000.00  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philip is a fairly successful Stage Magician.  He has met a couple of the members of Infinite Solutions but has not really become involved in their activities.  &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Blake Drummond|&#039;&#039;&#039;Blake Drummond&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - -$11,208,330.00 &lt;br /&gt;
*Yearly Expenses - -$   240,000.00 &lt;br /&gt;
*Yearly Income - - - $   1,650,000.00   &lt;br /&gt;
** ($ 250,000.00 IS Salary)&lt;br /&gt;
** ($ 1,400,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*1 House in Dallas&lt;br /&gt;
*2 warehouses in Los Angeles Area &lt;br /&gt;
*1 Warehouse in San Francisco Area&lt;br /&gt;
*1 Warehouse in San Diego&lt;br /&gt;
*Old Health Club (includes basketball court) in Los Angeles&lt;br /&gt;
*A House on 10 acres in Los Vegas&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:Solution Security|Solution Security]] - employs over 100 people with Offices in:&lt;br /&gt;
**Dallas – Home Office&lt;br /&gt;
**Los Angeles&lt;br /&gt;
**Cleveland&lt;br /&gt;
**Chicago – (Tom Cartley is local Manager) &lt;br /&gt;
**London&lt;br /&gt;
**Atlanta&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;                    &lt;br /&gt;
Blake              .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Jeremy Grant|&#039;&#039;&#039;Jeremy Grant&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $4,004,570.00 &lt;br /&gt;
*Yearly Expenses - - $   600,000.00 (Includes Darvich costs) &lt;br /&gt;
*Yearly Income - - -  $1,250,000.00  -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
**($1,000,000.00 Business Profit and Investments –Mostly from Darvich)&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Hanger at Love Field in Dallas Texas.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:Infinite Solutions Inc.|Infinite Solutions Inc.]] – Dallas Texas (incorporated in 2001) &lt;br /&gt;
**IS Inc owns land/building in Miami and Detroit. Bought by Steve MacAllen in May 2005 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;                     &lt;br /&gt;
Jeremy   .&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:John Kines|&#039;&#039;&#039;John Kines&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Inactive NPC (Former PC)&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $  64,000.00 &lt;br /&gt;
*Yearly Expenses - - $   60,000.00  &lt;br /&gt;
*Yearly Income - - -  $  75,000.00  &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*None.&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*Kines Investigations &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;                    &lt;br /&gt;
John   .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
====[[Dallas:Characters:Axle Lee|&#039;&#039;&#039;Al &amp;quot;Axle&amp;quot; Lee&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status - Active PC&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $7,425,330.00&lt;br /&gt;
*Yearly Expenses - - $    100,000.00  &lt;br /&gt;
*Yearly Income - - -  $    850,000.00  -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
**($   600,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*1 House in Dallas&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:PB&amp;amp;J NorthLee Import/Export|PB&amp;amp;J NorthLee Import/Export]] - Started late 2005 &lt;br /&gt;
*Sold these businesses to his employees but has some shares:&lt;br /&gt;
**[[Dallas:Trucking Company|Terrell Trucking]]&lt;br /&gt;
**[[Dallas:Limo Service|RT Limo Service]]&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Axle  .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Steve McAllen|&#039;&#039;&#039;Steve McAllen&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status - Active NPC (Former PC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $11,973,330.00&lt;br /&gt;
*Yearly Expenses - - $    250,000.00+  &lt;br /&gt;
*Yearly Income - - -  $ 1,650,000.00  -  &lt;br /&gt;
**($   400,000.00 IS Salary)&lt;br /&gt;
**($1,250,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Public Relations Beach house in Malibu&lt;br /&gt;
*Songs and Records of Deathwish &lt;br /&gt;
**Continuing yearly income of 	$1,000,000.00&lt;br /&gt;
*Mansion in LA&lt;br /&gt;
*Beach home in San Diego&lt;br /&gt;
*Beach House in Malibu&lt;br /&gt;
*200 Acres North of Washington DC&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Steve is currently in a Coma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dallas:Characters:Kefya North|&#039;&#039;&#039;Kefya North&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC&lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $ 2,791,330.00&lt;br /&gt;
*Yearly Expenses - - $       50,000.00  &lt;br /&gt;
*Yearly Income - - -  $    250,000.00 -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Beach House 10 miles north of Los Angeles&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
                    &lt;br /&gt;
Kef . &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Dallas]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dallas]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Dallas:Timeline_-_Current_Situation&amp;diff=1512</id>
		<title>Dallas:Timeline - Current Situation</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Dallas:Timeline_-_Current_Situation&amp;diff=1512"/>
		<updated>2012-11-14T22:56:23Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==November 17, 2007==&lt;br /&gt;
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===Overall Situation===&lt;br /&gt;
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===Character Specific===&lt;br /&gt;
====[[Dallas:Characters:Paula Baker|&#039;&#039;&#039;Paula Baker&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC – (former NPC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $3,000,000.00 &lt;br /&gt;
*Yearly Expenses - - $   120,000.00 &lt;br /&gt;
*Yearly Income - - -  $   120,000.00 (4% Return on investments)&lt;br /&gt;
&lt;br /&gt;
Paula retired from Infinite Solutions about 23 years ago (1984). She brought in the $2,000,000.00 to live off of and her interest and living expenses tend to balance out.  The spoils from missions have increased her nest egg to $3,000,000.00.&lt;br /&gt;
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The addition in Mid-June 2007 of the children of the &#039;Da Vinci Prophecy&#039; has affected her spending patterns but she has  adjusted investments to provide the extra money needed to raise them. &lt;br /&gt;
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After the TimeLine was restored on 10/23/2007 she:&lt;br /&gt;
* Used the healing spell on Steve McAllen, but he still did not wake up&lt;br /&gt;
* She discussed with the rest of the team how they should handle the twins&lt;br /&gt;
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With as much input as she could get Paula made a decision on 11/17/2005.  &lt;br /&gt;
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====[[Dallas:Characters:Philip Deveraux|&#039;&#039;&#039;Philip Deveraux&#039;&#039;&#039;]]====&lt;br /&gt;
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Status – Inactive NPC – (former PC) &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $  600,000.00 &lt;br /&gt;
*Yearly Expenses - - $  120,000.00 &lt;br /&gt;
*Yearly Income - - -  $  250,000.00  &lt;br /&gt;
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Philip is a fairly successful Stage Magician.  He has met a couple of the members of Infinite Solutions but has not really become involved in their activities.  &lt;br /&gt;
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====[[Dallas:Characters:Blake Drummond|&#039;&#039;&#039;Blake Drummond&#039;&#039;&#039;]]====&lt;br /&gt;
&lt;br /&gt;
Status – Active PC &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - -$11,208,330.00 &lt;br /&gt;
*Yearly Expenses - -$   240,000.00 &lt;br /&gt;
*Yearly Income - - - $   650,000.00   &lt;br /&gt;
** ($ 250,000.00 IS Salary)&lt;br /&gt;
** ($ 400,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*1 House in Dallas&lt;br /&gt;
*2 warehouses in Los Angeles Area &lt;br /&gt;
*1 Warehouse in San Francisco Area&lt;br /&gt;
*1 Warehouse in San Diego&lt;br /&gt;
*Old Health Club (includes basketball court) in Los Angeles&lt;br /&gt;
*A House on 10 acres in Los Vegas&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:Solution Security|Solution Security]] - employs over 100 people with Offices in:&lt;br /&gt;
**Dallas – Home Office&lt;br /&gt;
**Los Angeles&lt;br /&gt;
**Cleveland&lt;br /&gt;
**Chicago – (Tom Cartley is local Manager) &lt;br /&gt;
**London&lt;br /&gt;
**Atlanta&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;                    &lt;br /&gt;
Blake              .&lt;br /&gt;
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====[[Dallas:Characters:Jeremy Grant|&#039;&#039;&#039;Jeremy Grant&#039;&#039;&#039;]]====&lt;br /&gt;
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Status – Active PC &lt;br /&gt;
&lt;br /&gt;
Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $4,004,570.00 &lt;br /&gt;
*Yearly Expenses - - $   600,000.00 (Includes Darvich costs) &lt;br /&gt;
*Yearly Income - - -  $1,250,000.00  -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
**($1,000,000.00 Business Profit and Investments –Mostly from Darvich)&lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Hanger at Love Field in Dallas Texas.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:Infinite Solutions Inc.|Infinite Solutions Inc.]] – Dallas Texas (incorporated in 2001) &lt;br /&gt;
**IS Inc owns land/building in Miami and Detroit. Bought by Steve MacAllen in May 2005 &lt;br /&gt;
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&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;                     &lt;br /&gt;
Jeremy   .&lt;br /&gt;
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====[[Dallas:Characters:John Kines|&#039;&#039;&#039;John Kines&#039;&#039;&#039;]]====&lt;br /&gt;
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Status – Inactive NPC (Former PC)&lt;br /&gt;
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Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $  64,000.00 &lt;br /&gt;
*Yearly Expenses - - $   60,000.00  &lt;br /&gt;
*Yearly Income - - -  $  75,000.00  &lt;br /&gt;
&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*None.&lt;br /&gt;
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Business Owned as of 10/31/2007&lt;br /&gt;
*Kines Investigations &lt;br /&gt;
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John   .&lt;br /&gt;
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====[[Dallas:Characters:Axle Lee|&#039;&#039;&#039;Al &amp;quot;Axle&amp;quot; Lee&#039;&#039;&#039;]]====&lt;br /&gt;
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Status - Active PC&lt;br /&gt;
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Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $7,425,330.00&lt;br /&gt;
*Yearly Expenses - - $    100,000.00  &lt;br /&gt;
*Yearly Income - - -  $    850,000.00  -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
**($   600,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
*1 House in Dallas&lt;br /&gt;
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Business Owned as of 10/31/2007&lt;br /&gt;
*[[Dallas:PB&amp;amp;J NorthLee Import/Export|PB&amp;amp;J NorthLee Import/Export]] - Started late 2005 &lt;br /&gt;
*Sold these businesses to his employees but has some shares:&lt;br /&gt;
**[[Dallas:Trucking Company|Terrell Trucking]]&lt;br /&gt;
**[[Dallas:Limo Service|RT Limo Service]]&lt;br /&gt;
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Axle  .&lt;br /&gt;
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====[[Dallas:Characters:Steve McAllen|&#039;&#039;&#039;Steve McAllen&#039;&#039;&#039;]]====&lt;br /&gt;
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Status - Active NPC (Former PC) &lt;br /&gt;
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Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $11,973,330.00&lt;br /&gt;
*Yearly Expenses - - $    250,000.00+  &lt;br /&gt;
*Yearly Income - - -  $ 1,650,000.00  -  &lt;br /&gt;
**($   400,000.00 IS Salary)&lt;br /&gt;
**($1,250,000.00 Business Profit and Investments)&lt;br /&gt;
&lt;br /&gt;
Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Public Relations Beach house in Malibu&lt;br /&gt;
*Songs and Records of Deathwish &lt;br /&gt;
**Continuing yearly income of 	$1,000,000.00&lt;br /&gt;
*Mansion in LA&lt;br /&gt;
*Beach home in San Diego&lt;br /&gt;
*Beach House in Malibu&lt;br /&gt;
*200 Acres North of Washington DC&lt;br /&gt;
&lt;br /&gt;
Business Owned as of 10/31/2007&lt;br /&gt;
*None&lt;br /&gt;
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                    &lt;br /&gt;
Steve is currently in a Coma.&lt;br /&gt;
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====[[Dallas:Characters:Kefya North|&#039;&#039;&#039;Kefya North&#039;&#039;&#039;]]====&lt;br /&gt;
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Status – Active PC&lt;br /&gt;
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Finances as of 10/31/2007 &lt;br /&gt;
*Net Worth - - - - - - $ 2,791,330.00&lt;br /&gt;
*Yearly Expenses - - $       50,000.00  &lt;br /&gt;
*Yearly Income - - -  $    250,000.00 -  &lt;br /&gt;
**($   250,000.00 IS Salary)&lt;br /&gt;
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Property Owned as of 10/31/2007&lt;br /&gt;
* 1 House in Dallas&lt;br /&gt;
*Beach House 10 miles north of Los Angeles&lt;br /&gt;
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Business Owned as of 10/31/2007&lt;br /&gt;
*None&lt;br /&gt;
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Kef . &lt;br /&gt;
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Return to [[Dallas]]&lt;br /&gt;
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[[Category:Dallas]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20120721&amp;diff=1366</id>
		<title>Sapphire:Sessions:20120721</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20120721&amp;diff=1366"/>
		<updated>2012-08-04T16:37:42Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: &lt;/p&gt;
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&lt;div&gt;THE MEETING&lt;br /&gt;
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	Chalker returned his room after the cleaning up.  His signet ring is glowing.  The ring is a special magic ring.  All the king’s couriers have signet rings, but Chalker’s ring is unique.  It contains one large diamond and three smaller stones.  Each stone represents a person who can contact Chalker through the ring.  The large diamond is the king.  The stone on the ring represents the queen.  The stone on the left represents the prince, and the stone on the far left represents his mother.  All of the stones were glowing, which meant that everyone would be present at the meeting.  This was unusually since it was about 8 o’clock at night, and his mother was usually at home, and not with the royal family.  The rings work like a mind link.  The people stare into the rings until they are pulled into a kind of meeting place.  They are not physically together, but they are linked mentally.  They can see mental representations other people in the meeting.  This was the first time they all had request a meeting together.  Usually, the meeting is between Chalker and king.  &lt;br /&gt;
	Chalker sits down to begin the meeting, when he realizes that he is not alone in his room.  He turns to face the person.  He sees a very plain man dressed a courier for Doylena.  Then Chalker notices the man’s eyes.  He has seen these eyes before.  The first chosen Mensep is sitting in front of him.  Chalker bows and sits down, and waits for Mensep to speak.  Mensep smiles and says” I have decided to grant a favor, and bring you to a meeting and return you back here.”  Chalker: Who asked for the favor?  Mensep:  That is not important. Chalker:  Did the king as you for a favor?  Mensep: No. Get dress. We must be leaving. The signet ring has stopped glowing.  Chalker gets dressed and waits for Mensep next move.  Chalker has more questions, but Mensep seems not in the mood for talking and Chalker has a bad feeling that Mensep is not happy about this “favor”.  &lt;br /&gt;
	Mensep walks to the wall (not the door) and touches the wall, and a door appears.   Mensep opens the door and motions Chalker through.  Chalker shakes his head, and motions no after you.  Mensep gives Chalker a look of warning and Chalker walks through the door.  They step into a little room.  Mensep crosses to the door and steps out.  Chalker follows and finds that they were in a guard’s shack outside the castle in Dolyena.  Chalker follows Mensep to the castle door.  Chalker noticed that some things seemed off.  The sun was shine like it was about 1o’clock in the afternoon, and they passed several guards who acknowledge him but did not seems to notice Mensep.  Once inside the castle, a page approached Chalker and said “follow me, the royal family and guests are waiting for you.”   As he walks to see the king, he notices that people are giving him an odd look, and they still don’t seem to notice Mensep.  Chalker is racking his brain trying to narrow down all the things he has done to get himself called in front of the king.  As he gets closer to the throne room, Chalker counts ten couriers.  Five of the couriers are the older more seasoned couriers, and the other five are newer (even though they are older than Chalker).  Chalker is trying to get a read on situation from the couriers, because they usually know what is going on.  The younger couriers sneer at Chalker, like they usually do.  Chalker is not one of their favorite people.  They think he gets favorable assignments.  They are correct and Chalker is not concern with their feelings.  The older couriers give nothing away, even the oldest one, who owes Chalker a big favor.  You know the saying “don’t kill the messenger.” Well, Fin (the oldest courier) found out that people usually hurt the messenger when bad news is delivered.  Fin delivered an answer to Malprin merchant rejecting a business proposal.  The merchant showed his displeasure by return the message pinned to Fin arm with a dagger.  Chalker visited the merchant and now the merchant only has one arm.  The door to the throne opens and the room is full of people. &lt;br /&gt;
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   There are a number of people on the back row.  His step-brothers Sidfall and Raymont and step-sister Zilla (the earl’s children) are on this row.  Chalker crosses the row to greet his step-brothers and his step sister.  The next rows contain his grand-parents.  One side is his mother’s parents; Duke Belford and Duchess Sefa.  Chalker gets a big hug from both of them.  The other side of the row is the Earl’s parents; Earl Grassley and his wife Londa.  Chalker gets a pat on the back from them (they can barely stand Chalker).  The next row contains the rest of his family excluding his mother.  On one side were his step-brother Duke Renherd and his brother Kilroy.  They all but mug Chalker.  The other side of the row is his Step-father; Earl Herto and is half brother Luda and half-sister Nada.  The Earl is unusually friendly and his brother and sister are just happy to see Chalker.  In front of Chalker is a table with two chairs.  His mother Clarity is one of the chairs.  His Mother gives him a wink and Chalker relaxes a little bit.  Chalker looked back into the crowd and motioned for his step-siblings to come to the front row with the rest of their family.  They meekly came to the front row and sat down.  When looking back at the crowd, Chalker noticed that all of the people are his family (more or less).  He turned to face the throne.  On Chalker’s right sat all of the princesses (the king and queen daughters) and their husbands and children. On Chalker’s left sat princes’ wives (princess).  Chalker gave a small bow to each side.  On the thrones sat King Trexa and Queen Raymora.  The King sat on the throne and Queen sat to the right of throne.  To the right of the queen sat three princes.  These are the sons of her sons.  The princes sat in the order of their potentially succession to the throne with the son of the crown prince closest to the queen.  To the left of the King sat the princes.  The princes sat in the order of their potentially succession to the throne with the crown prince seated next to the King.  Chalker stepped to his right and bowed to the princes.  He stepped back to his left and bow to other princes.  Chalker stepped in front of the Queen and made a deep bow.  Chalker stepped in front of the King and made a deep bow, and then went down on one knee.  The King said “stand up Chalker”.   King: Go seat in the seat next to your mother.  Chalker went to the table and his mother gave his a big hug.  Mensep was standing behind the open chair.  Chalker sat down and waited for the King to tell him the reason for this meeting.  King:  Thank you messenger.  I was pleased when I heard that Chalker would be coming to town for a brief visit.  The rumors about him have become a problem that I need to fix.  Chalker thought to himself “I was not planning on come home this soon”.  Mensep:  I am glad I could help.  King:  There is a rumor spreading that Chalker is not the son of the late Duke Carlson.  &lt;br /&gt;
	Well, the rumor is true.  Duke Carlson is not Chalker’s father. Chalker’s father is Prince Hermes.  I will now tell the true about Chalker Jackson parentage.  A little over twenty years ago, Princes Hermes seduced the daughter of my friend Duke Belford named Clarity.  Lady Clarity became pregnant because on this tryst.  My good friend Duke Belford was very angry and wanted Princes Hermes head.  The Duke remarked that since I had two other sons, Hermes was a spare and would not be missed.  Now I had a problem.  An ally was upset and I was not going to kill my son.  I was trying to broker a settlement with Belford because Hermes could not marry Clarity because he was already married.  Into the fray stepped Duke Carlson.  Duke Carlson also had problems he needed fixing. First, the Carlson’s wife died last year and left the Duke with their two small children, and second the Duke was dying.  The doctor said he would die within a year.  Carlson’s solution to his problem and Belford’s problem was that he marries the Lady Clarity.  The marriage would solve most of the problems.  The Duke’s children would have a mother and the Clarity’s reputation would be intact.  The only problems were Hermes’s wife Kara and Clarity.  Kara was upset and wanted to shame Hermes and Clarity.  Raymora spoke to both ladies and convinced both ladies it was the best interest to go along with the plan.  Clarity married Carlson and in two months she announced she was pregnant.   Three months later the baby (Chalker) was born and Carlson died.    This was a problem.  Clarity was married five months and had a baby.  Normally, babies are not born in five months.  Nobody said anything, but it was noticed.&lt;br /&gt;
	Raymora asked Clarity what she would name the baby.  Clarity said I think I will call him Chalker Jackson.  Raymora:  Where did that name come from?  Clarity:  I am not sure.  I think it came in a dream, but I like.  King: For two years Chalker, Renherd, and Kilroy played with the royal children.  Raymora and I got to see and interact with all of our grandchildren and we sort of adopted Renherd and Kilroy as our own.  This arrangement went on for about two years.  The Lady Clarity began to fear for Chalker’s life.  During this two year span, Chalker had about twenty near death accident.  Clarity did not believe that they were accident because all of them seem to evolve only Chalker and were careful not to harm any other child.  Clarity tried to tell Raymora and me about her suspicion but we believed they were all accidents.   This is when Clarity fell in love with Herto.  She wanted to remarry and Herto wanted to marry her.  We were not ready to give up our new grandson, so we drug our feet on giving our permission.  The incident that changed our minds happened a month later.  All the children were playing in the playroom in the castle playroom.  About five or six of the princess were watching the children.  Kara (Hermes’s wife) was one of princess watching children.  What was not known at the time was that Kara was still mad about the affair between Clarity and Hermes, and she hated Chalker because he reminded her of the affair.  While she was watching the children, she was staring daggers at Chalker.  Chalker was two years old at the time.  Chalker must have noticed Kara staring because he waddled up to her and got in her lap.  She seemed to recoil against Chalker, but since the other princesses were watching her, she did not push Chalker away.  Chalker seemed to hug her around the neck.  She looked like she might pass out.  Chalker suddenly let go of her and jumped out her lap.  In his hand was a necklace with the symbol of Assaraah.  She looked surprised that she had not felt him unclasp the necklace.  Then her face contorted and a voice (not hers) out her mouth said “give that back you” imp.  Then she and Chalker had a very strange conversation (Remember Chalker is two years old).  Kara:  How did you see the necklace? Chalker:  I just saw it.  Kara:  Why did you take the necklace?  Chalker:  It was hurting her (her?).  Kara:  How did you know it was hurting her?  Chalker:  She was turning red around the necklace?  Kara:  How did you see it?  Chalker:  I just saw it.  Kara:  I am going to hurt you.  Chalker: Why?  Kara:  Because you are in the way?  Chalker: Really? Then Chalker and Kara both passed out.  King: Raymora and I were called to the playroom.  When we arrived the court mage and priestess of Solash were in the playroom.  The court mage told me that no spells were active and none of the people in the room had any magical spells on them.  The priestess was preparing the necklace for transportation to her temple.  She said that it was a powerful artifact and she needs help in neutralizing the necklace.  She examined Chalker and concluded that since the child was holding the artifact when the attack happened, Chalker would probably die.  &lt;br /&gt;
&lt;br /&gt;
   According to witnesses, the child had a conversation with Kara but it was not Kara’s voice and Kara talked in the third person before the attack.  As the priestess was leaving, Chalker woke up.  The priestess rushed over and prayed over Chalker.  After a few minutes the priestess declared Chalker was not possessed.  The court mage also examined Chalker and confirmed that Chalker had no spell on him.  Chalker’s mothers, Clarity, rushed into the room and gather Chalker and removed him from the room.  Kara did not wake up for about two weeks.  During those two weeks, the royal investigators tried to find out how Kara received the necklace, and how no one noticed the necklace, and how Chalker saw the necklace.  The investigators could not find an answer.  Since Chalker was only two years old, he couldn’t tell the investigators how he say the necklace and after awhile, he would not talk about it with the investigators.  When Kara woke up, some of the answers came out.  Kara told the investigators that she was very upset about Hermes’s affair with Clarity and went shopping to calm down.  She went into the shop that sold gold jewelry (she gave the investigators the location of the shop).  She figured that this affair was going to cost Hermes greatly.  While she was shopping a lady approach her and offered her a beautiful necklace.  Before Kara could object the lady had slip the necklace around her neck.  Kara said she was in control of herself for about two minutes before she felt rage about what had been done to her.  She was so angry that she seemed lost.  So she went to temple row for some guidance.  She ended up at the temple of Assaraah.  A priest met her at the door and led her to the back of the temple.  There were a number of priests waiting for her.   They began to chant and soon she had an angry calm and a mission.  Her mission was to kill Chalker.  She didn’t understand why she wanted to kill Chalker, but she liked the idea.  So she tried to kill Chalker quite a few times during the next two years plus.  During these two years, she felt compelled to visit the temples of Assaraah and Aaoo every month.  She was angry all of the time and she noticed that her health would deteriorate if she went too long without trying to kill Chalker.  That is what she was thinking of when Chalker climbing into her lap.  When Chalker removed the necklace, she felt like a fog was lifting from her mind.  Before the fog cleared completely from her mind, she felt a force to over my mind and body and I heard a voice coming from my mouth addressing Chalker. She felt the force lash out at Chalker and then she blacked out. After this incident, it was decided that it was okay for Clarity to marry Hereto. We were not sure who wanted Chalker dead, but he was now a danger to all of the grandchildren. Clarity and the boys (Chalker, Renherd and Kilroy) moved into the Earl’s home.  The only people who knew at the time about Chalker’s parentage were of course his mother and father, the Queen and I, and Kara.  I told the Crown Prince about a year ago.  I am not sure who figured out that Chalker was a child of one of the princes or how they figured it out, but since it was coming out and Chalker was scheduled to return today for a short visit, I decided to clear the air about this matter.  It is my pleasure to introduce Princess Chalker.&lt;br /&gt;
	Chalker approached the throne and bow to the King and Queen. Then everyone in the room stood up and bowed to Chalker.  After that formality, his grandmother (the Queen) jumped down from her throne and hugged her grandson publicly for the first time.  The congratulations lasted about an hour before the King said that Chalker had to leave.  The King and Chalker (with Mensep) walked from the throne room to the castle front doors.   The walk was long and slow.  Chalker filled the King in on all of the happenings since the last time they had talked.  The King was silent as Chalker told him of the mischief that Malprin was causing up the coast.  Chalker: Malprin knew that a group with a representative from Dolyena had stopped their slave trade in a city-state about 350 miles inland from the coast.  After Malprin was run out of town, we stopped their last convey of slaves and brought and freed about a 100 slaves.  The group proceeded to the coast and found that Malprin has a relationship with the King of the port city.  The king allows Malprin to transport slaves through his port, but does not let Malprin sale slaves in the city, but rumors are that some of the local nobles have brought slaves. There is a ship from the Calventine Empire.  I have not personally had any contact with the ship’s captain or crew, but Rory arranged to buy the last slaves that Malprin had in the area through the ship’s captain.  I plan to meet the ship’s captain soon.  Malprin is aware that the group is in the City.  One last thing, Assaraah has a hand in what Malprin is doing.  I am not sure what Assaraah is planning.  I had a meeting with a special priestess of Assaraah last night.  I did not learn a lot from the meeting except that Assaraah is interesting enough to send a priestess to this City.  I will keep you informed.  The King hugged Chalker when they reached the door and they said their good-byes.  Chalker and Mensep walked back to the guard shack.  Chalker asked Mensep one question. Chalker:  Is this the message that I was supposed to deliver? Mensep smiled and said “no”.  Chalker walked through the second door in the shack and was back in his room.  This is when he heard Rory yell “orcs”!!&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20120721&amp;diff=1365</id>
		<title>Sapphire:Sessions:20120721</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20120721&amp;diff=1365"/>
		<updated>2012-08-04T16:32:58Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: July 21, 2012 - The Meeting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;THE MEETING&lt;br /&gt;
&lt;br /&gt;
	Chalker returned his room after the cleaning up.  His signet ring is glowing.  The ring is a special magic ring.  All the king’s couriers have signet rings, but Chalker’s ring is unique.  It contains one large diamond and three smaller stones.  Each stone represents a person who can contact Chalker through the ring.  The large diamond is the king.  The stone on the ring represents the queen.  The stone on the left represents the prince, and the stone on the far left represents his mother.  All of the stones were glowing, which meant that everyone would be present at the meeting.  This was unusually since it was about 8 o’clock at night, and his mother was usually at home, and not with the royal family.  The rings work like a mind link.  The people stare into the rings until they are pulled into a kind of meeting place.  They are not physically together, but they are linked mentally.  They can see mental representations other people in the meeting.  This was the first time they all had request a meeting together.  Usually, the meeting is between Chalker and king.  &lt;br /&gt;
	Chalker sits down to begin the meeting, when he realizes that he is not alone in his room.  He turns to face the person.  He sees a very plain man dressed a courier for Doylena.  Then Chalker notices the man’s eyes.  He has seen these eyes before.  The first chosen Mensep is sitting in front of him.  Chalker bows and sits down, and waits for Mensep to speak.  Mensep smiles and says” I have decided to grant a favor, and bring you to a meeting and return you back here.”  Chalker: Who asked for the favor?  Mensep:  That is not important. Chalker:  Did the king as you for a favor?  Mensep: No. Get dress. We must be leaving. The signet ring has stopped glowing.  Chalker gets dressed and waits for Mensep next move.  Chalker has more questions, but Mensep seems not in the mood for talking and Chalker has a bad feeling that Mensep is not happy about this “favor”.  &lt;br /&gt;
	Mensep walks to the wall (not the door) and touches the wall, and a door appears.   Mensep opens the door and motions Chalker through.  Chalker shakes his head, and motions no after you.  Mensep gives Chalker a look of warning and Chalker walks through the door.  They step into a little room.  Mensep crosses to the door and steps out.  Chalker follows and finds that they were in a guard’s shack outside the castle in Dolyena.  Chalker follows Mensep to the castle door.  Chalker noticed that some things seemed off.  The sun was shine like it was about 1o’clock in the afternoon, and they passed several guards who acknowledge him but did not seems to notice Mensep.  Once inside the castle, a page approached Chalker and said “follow me, the royal family and guests are waiting for you.”   As he walks to see the king, he notices that people are giving him an odd look, and they still don’t seem to notice Mensep.  Chalker is racking his brain trying to narrow down all the things he has done to get himself called in front of the king.  As he gets closer to the throne room, Chalker counts ten couriers.  Five of the couriers are the older more seasoned couriers, and the other five are newer (even though they are older than Chalker).  Chalker is trying to get a read on situation from the couriers, because they usually know what is going on.  The younger couriers sneer at Chalker, like they usually do.  Chalker is not one of their favorite people.  They think he gets favorable assignments.  They are correct and Chalker is not concern with their feelings.  The older couriers give nothing away, even the oldest one, who owes Chalker a big favor.  You know the saying “don’t kill the messenger.” Well, Fin (the oldest courier) found out that people usually hurt the messenger when bad news is delivered.  Fin delivered an answer to Malprin merchant rejecting a business proposal.  The merchant showed his displeasure by return the message pinned to Fin arm with a dagger.  Chalker visited the merchant and now the merchant only has one arm.  The door to the throne opens and the room is full of people.  There are a number of people on the back row.  His step-brothers Sidfall and Raymont and step-sister Zilla (the earl’s children) are on this row.  Chalker crosses the row to greet his step-brothers and his step sister.  The next rows contain his grand-parents.  One side is his mother’s parents; Duke Belford and Duchess Sefa.  Chalker gets a big hug from both of them.  The other side of the row is the Earl’s parents; Earl Grassley and his wife Londa.  Chalker gets a pat on the back from them (they can barely stand Chalker).  The next row contains the rest of his family excluding his mother.  On one side were his step-brother Duke Renherd and his brother Kilroy.  They all but mug Chalker.  The other side of the row is his Step-father; Earl Herto and is half brother Luda and half-sister Nada.  The Earl is unusually friendly and his brother and sister are just happy to see Chalker.  In front of Chalker is a table with two chairs.  His mother Clarity is one of the chairs.  His Mother gives him a wink and Chalker relaxes a little bit.  Chalker looked back into the crowd and motioned for his step-siblings to come to the front row with the rest of their family.  They meekly came to the front row and sat down.  When looking back at the crowd, Chalker noticed that all of the people are his family (more or less).  He turned to face the throne.  On Chalker’s right sat all of the princesses (the king and queen daughters) and their husbands and children. On Chalker’s left sat princes’ wives (princess).  Chalker gave a small bow to each side.  On the thrones sat King Trexa and Queen Raymora.  The King sat on the throne and Queen sat to the right of throne.  To the right of the queen sat three princes.  These are the sons of her sons.  The princes sat in the order of their potentially succession to the throne with the son of the crown prince closest to the queen.  To the left of the King sat the princes.  The princes sat in the order of their potentially succession to the throne with the crown prince seated next to the King.  Chalker stepped to his right and bowed to the princes.  He stepped back to his left and bow to other princes.  Chalker stepped in front of the Queen and made a deep bow.  Chalker stepped in front of the King and made a deep bow, and then went down on one knee.  The King said “stand up Chalker”.   King: Go seat in the seat next to your mother.  Chalker went to the table and his mother gave his a big hug.  Mensep was standing behind the open chair.  Chalker sat down and waited for the King to tell him the reason for this meeting.  King:  Thank you messenger.  I was pleased when I heard that Chalker would be coming to town for a brief visit.  The rumors about him have become a problem that I need to fix.  Chalker thought to himself “I was not planning on come home this soon”.  Mensep:  I am glad I could help.  King:  There is a rumor spreading that Chalker is not the son of the late Duke Carlson.  &lt;br /&gt;
	Well, the rumor is true.  Duke Carlson is not Chalker’s father. Chalker’s father is Prince Hermes.  I will now tell the true about Chalker Jackson parentage.  A little over twenty years ago, Princes Hermes seduced the daughter of my friend Duke Belford named Clarity.  Lady Clarity became pregnant because on this tryst.  My good friend Duke Belford was very angry and wanted Princes Hermes head.  The Duke remarked that since I had two other sons, Hermes was a spare and would not be missed.  Now I had a problem.  An ally was upset and I was not going to kill my son.  I was trying to broker a settlement with Belford because Hermes could not marry Clarity because he was already married.  Into the fray stepped Duke Carlson.  Duke Carlson also had problems he needed fixing. First, the Carlson’s wife died last year and left the Duke with their two small children, and second the Duke was dying.  The doctor said he would die within a year.  Carlson’s solution to his problem and Belford’s problem was that he marries the Lady Clarity.  The marriage would solve most of the problems.  The Duke’s children would have a mother and the Clarity’s reputation would be intact.  The only problems were Hermes’s wife Kara and Clarity.  Kara was upset and wanted to shame Hermes and Clarity.  Raymora spoke to both ladies and convinced both ladies it was the best interest to go along with the plan.  Clarity married Carlson and in two months she announced she was pregnant.   Three months later the baby (Chalker) was born and Carlson died.    This was a problem.  Clarity was married five months and had a baby.  Normally, babies are not born in five months.  Nobody said anything, but it was noticed.&lt;br /&gt;
	Raymora asked Clarity what she would name the baby.  Clarity said I think I will call him Chalker Jackson.  Raymora:  Where did that name come from?  Clarity:  I am not sure.  I think it came in a dream, but I like.  King: For two years Chalker, Renherd, and Kilroy played with the royal children.  Raymora and I got to see and interact with all of our grandchildren and we sort of adopted Renherd and Kilroy as our own.  This arrangement went on for about two years.  The Lady Clarity began to fear for Chalker’s life.  During this two year span, Chalker had about twenty near death accident.  Clarity did not believe that they were accident because all of them seem to evolve only Chalker and were careful not to harm any other child.  Clarity tried to tell Raymora and me about her suspicion but we believed they were all accidents.   This is when Clarity fell in love with Herto.  She wanted to remarry and Herto wanted to marry her.  We were not ready to give up our new grandson, so we drug our feet on giving our permission.  The incident that changed our minds happened a month later.  All the children were playing in the playroom in the castle playroom.  About five or six of the princess were watching the children.  Kara (Hermes’s wife) was one of princess watching children.  What was not known at the time was that Kara was still mad about the affair between Clarity and Hermes, and she hated Chalker because he reminded her of the affair.  While she was watching the children, she was staring daggers at Chalker.  Chalker was two years old at the time.  Chalker must have noticed Kara staring because he waddled up to her and got in her lap.  She seemed to recoil against Chalker, but since the other princesses were watching her, she did not push Chalker away.  Chalker seemed to hug her around the neck.  She looked like she might pass out.  Chalker suddenly let go of her and jumped out her lap.  In his hand was a necklace with the symbol of Assaraah.  She looked surprised that she had not felt him unclasp the necklace.  Then her face contorted and a voice (not hers) out her mouth said “give that back you” imp.  Then she and Chalker had a very strange conversation (Remember Chalker is two years old).  Kara:  How did you see the necklace? Chalker:  I just saw it.  Kara:  Why did you take the necklace?  Chalker:  It was hurting her (her?).  Kara:  How did you know it was hurting her?  Chalker:  She was turning red around the necklace?  Kara:  How did you see it?  Chalker:  I just saw it.  Kara:  I am going to hurt you.  Chalker: Why?  Kara:  Because you are in the way?  Chalker: Really? Then Chalker and Kara both passed out.  King: Raymora and I were called to the playroom.  When we arrived the court mage and priestess of Solash were in the playroom.  The court mage told me that no spells were active and none of the people in the room had any magical spells on them.  The priestess was preparing the necklace for transportation to her temple.  She said that it was a powerful artifact and she needs help in neutralizing the necklace.  She examined Chalker and concluded that since the child was holding the artifact when the attack happened, Chalker would probably die.  &lt;br /&gt;
&lt;br /&gt;
   According to witnesses, the child had a conversation with Kara but it was not Kara’s voice and Kara talked in the third person before the attack.  As the priestess was leaving, Chalker woke up.  The priestess rushed over and prayed over Chalker.  After a few minutes the priestess declared Chalker was not possessed.  The court mage also examined Chalker and confirmed that Chalker had no spell on him.  Chalker’s mothers, Clarity, rushed into the room and gather Chalker and removed him from the room.  Kara did not wake up for about two weeks.  During those two weeks, the royal investigators tried to find out how Kara received the necklace, and how no one noticed the necklace, and how Chalker saw the necklace.  The investigators could not find an answer.  Since Chalker was only two years old, he couldn’t tell the investigators how he say the necklace and after awhile, he would not talk about it with the investigators.  When Kara woke up, some of the answers came out.  Kara told the investigators that she was very upset about Hermes’s affair with Clarity and went shopping to calm down.  She went into the shop that sold gold jewelry (she gave the investigators the location of the shop).  She figured that this affair was going to cost Hermes greatly.  While she was shopping a lady approach her and offered her a beautiful necklace.  Before Kara could object the lady had slip the necklace around her neck.  Kara said she was in control of herself for about two minutes before she felt rage about what had been done to her.  She was so angry that she seemed lost.  So she went to temple row for some guidance.  She ended up at the temple of Assaraah.  A priest met her at the door and led her to the back of the temple.  There were a number of priests waiting for her.   They began to chant and soon she had an angry calm and a mission.  Her mission was to kill Chalker.  She didn’t understand why she wanted to kill Chalker, but she liked the idea.  So she tried to kill Chalker quite a few times during the next two years plus.  During these two years, she felt compelled to visit the temples of Assaraah and Aaoo every month.  She was angry all of the time and she noticed that her health would deteriorate if she went too long without trying to kill Chalker.  That is what she was thinking of when Chalker climbing into her lap.  When Chalker removed the necklace, she felt like a fog was lifting from her mind.  Before the fog cleared completely from her mind, she felt a force to over my mind and body and I heard a voice coming from my mouth addressing Chalker. She felt the force lash out at Chalker and then she blacked out. After this incident, it was decided that it was okay for Clarity to marry Hereto. We were not sure who wanted Chalker dead, but he was now a danger to all of the grandchildren. Clarity and the boys (Chalker, Renherd and Kilroy) moved into the Earl’s home.  The only people who knew at the time about Chalker’s parentage were of course his mother and father, the Queen and I, and Kara.  I told the Crown Prince about a year ago.  I am not sure who figured out that Chalker was a child of one of the princes or how they figured it out, but since it was coming out and Chalker was scheduled to return today for a short visit, I decided to clear the air about this matter.  It is my pleasure to introduce Princess Chalker.&lt;br /&gt;
	Chalker approached the throne and bow to the King and Queen. Then everyone in the room stood up and bowed to Chalker.  After that formality, his grandmother (the Queen) jumped down from her throne and hugged her grandson publicly for the first time.  The congratulations lasted about an hour before the King said that Chalker had to leave.  The King and Chalker (with Mensep) walked from the throne room to the castle front doors.   The walk was long and slow.  Chalker filled the King in on all of the happenings since the last time they had talked.  The King was silent as Chalker told him of the mischief that Malprin was causing up the coast.  Chalker: Malprin knew that a group with a representative from Dolyena had stopped their slave trade in a city-state about 350 miles inland from the coast.  After Malprin was run out of town, we stopped their last convey of slaves and brought and freed about a 100 slaves.  The group proceeded to the coast and found that Malprin has a relationship with the King of the port city.  The king allows Malprin to transport slaves through his port, but does not let Malprin sale slaves in the city, but rumors are that some of the local nobles have brought slaves. There is a ship from the Calventine Empire.  I have not personally had any contact with the ship’s captain or crew, but Rory arranged to buy the last slaves that Malprin had in the area through the ship’s captain.  I plan to meet the ship’s captain soon.  Malprin is aware that the group is in the City.  One last thing, Assaraah has a hand in what Malprin is doing.  I am not sure what Assaraah is planning.  I had a meeting with a special priestess of Assaraah last night.  I did not learn a lot from the meeting except that Assaraah is interesting enough to send a priestess to this City.  I will keep you informed.  The King hugged Chalker when they reached the door and they said their good-byes.  Chalker and Mensep walked back to the guard shack.  Chalker asked Mensep one question. Chalker:  Is this the message that I was supposed to deliver? Mensep smiled and said “no”.  Chalker walked through the second door in the shack and was back in his room.  As he looked by from where door in the wall had been and it was gone.  This is when he heard Rory yell “orcs”!!&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire&amp;diff=907</id>
		<title>Sapphire</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire&amp;diff=907"/>
		<updated>2009-11-20T20:43:33Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: /* Game Session Summaries/Writeups */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Sapphire&#039;&#039;&#039; campaign follows a group of adventurers in the fantasy world of [[Sapphire:Erethel|Erethel]].&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
*[[Hawaii:Characters:Josh Andrews|Josh Andrews]], recruiter with a funny hat&lt;br /&gt;
*[[Sapphire:Characters:Aliana|Aliana]], mysterious cloaked female &lt;br /&gt;
*[[Sapphire:Characters:Aurora Borealis|Aurora &amp;quot;Rory&amp;quot; Borealis]], mapmaker&lt;br /&gt;
*[[Sapphire:Characters:Chalker Jackson|Chalker Jackson]], human with power over metal&lt;br /&gt;
*[[Sapphire:Characters:Corrial Gilberts|Corrial &amp;quot;Cori&amp;quot; Gilberts]], mage/alchemist, and his goshawk familiar [[Sapphire:Characters:Elios|Elios]]&lt;br /&gt;
*[[Sapphire:Characters:Runis Silverear|Runis Silverear]], dwarven bard&lt;br /&gt;
=== Former Members ===&lt;br /&gt;
*[[Sapphire:Characters:Jinto Salvatore|Jinto Salvatore]], elven mage and scribe&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
*[[Sapphire:Calendar|Calendar]]&lt;br /&gt;
*Deities - [[Sapphire:First Chosen|First Chosen]] and [[Sapphire:Other Deities|lesser deities]]&lt;br /&gt;
*[[Sapphire:Places|Places]]&lt;br /&gt;
&lt;br /&gt;
== Game Session Summaries/Writeups ==&lt;br /&gt;
*[[Sapphire:Sessions:20031108|November 8, 2003]] - February 14, 2004: Recover Stolen Goods&lt;br /&gt;
*[[Sapphire:Sessions:20040619|June 19, 2004]] - September 25, 2004: Destroy the Temple&lt;br /&gt;
*[[Sapphire:Sessions:20050924|September 24, 2005]] - [[Sapphire:Sessions:20060114|January 14, 2006]]: Strike the Flame&lt;br /&gt;
*[[Sapphire:Sessions:20070127|January 27, 2007]]  - Alpina - Arrival&lt;br /&gt;
*[[Sapphire:Sessions:20070210|February 10, 2007]] - Alpina - Night At Red Band Tavern&lt;br /&gt;
*[[Sapphire:Sessions:20070224|February 24, 2007]] - Alpina - Royal Visit&lt;br /&gt;
*[[Sapphire:Sessions:20070310|March 10, 2007]]    - Alpina - About Town&lt;br /&gt;
*[[Sapphire:Sessions:20070324|March 24, 2007]]    - Alpina - Explore the Crypt&lt;br /&gt;
*[[Sapphire:Sessions:20070407|April 7, 2007]]     - Alpina -  &lt;br /&gt;
*[[Sapphire:Sessions:20070421|April 21, 2007]]    - Alpina -&lt;br /&gt;
*[[Sapphire:Sessions:20070505|May 5, 2007]]       - Alpina -  &lt;br /&gt;
*[[Sapphire:Sessions:20070519|May 19, 2007]]     - Alpina -  &lt;br /&gt;
*[[Letter to the King and Queen of Dolyena|A Letter]] to Their Majesties of Dolyena from Chalker, with Observations Regarding His Companions&lt;br /&gt;
*[[Report 36J Filed by Senior Journeyman Mage Corrial Gilberts|Cori&#039;s Report]] To the Vellon Se Co Arch Mage Council: Regarding the completion of the Vellon/Alpina Trade Route.&lt;br /&gt;
*[[Sapphire:Sessions:20071215|December 15, 2007]] - Desecrated Temple&lt;br /&gt;
*[[Sapphire:Sessions:20071229|December 29, 2007]]&lt;br /&gt;
*[[Sapphire:Sessions:20080112|January 12, 2008]]&lt;br /&gt;
*[[Sapphire:Sessions:20080126|January 26, 2008]]&lt;br /&gt;
*[[Sapphire:Sessions:20080209|February 9, 2008]] - Temple cleansed&lt;br /&gt;
*[[Sapphire:Sessions:20080223|February 23, 2008]] - Decisions and Journey Started&lt;br /&gt;
*[[Sapphire:Sessions:20080308|March 8, 2008]] - A band of mercenaries&lt;br /&gt;
*[[Sapphire:Sessions:20080322|March 22, 2008]] - Into the ruins&lt;br /&gt;
*[[Sapphire:Sessions:20080405|April 5, 2008]] - Temple of Asseraah&lt;br /&gt;
*[[Sapphire:Sessions:20080419|April 19, 2008]] - The Never-Never&lt;br /&gt;
*[[Sapphire:Sessions:20080503|May 3, 2008]] - Intruders, go home&lt;br /&gt;
*[[Sapphire:Sessions:20080517|May 17, 2008]] - The Clean Up&lt;br /&gt;
*[[Sapphire:Sessions:20091031|October 31, 2009]] - Rescue the hive in time&lt;br /&gt;
*[[Sapphire:Sessions:20091114|November 14, 2009]] - Return to Yavalin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Sapphire]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire&amp;diff=906</id>
		<title>Sapphire</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire&amp;diff=906"/>
		<updated>2009-11-20T20:42:55Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: /* Game Session Summaries/Writeups */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Sapphire&#039;&#039;&#039; campaign follows a group of adventurers in the fantasy world of [[Sapphire:Erethel|Erethel]].&lt;br /&gt;
&lt;br /&gt;
== Roster ==&lt;br /&gt;
*[[Hawaii:Characters:Josh Andrews|Josh Andrews]], recruiter with a funny hat&lt;br /&gt;
*[[Sapphire:Characters:Aliana|Aliana]], mysterious cloaked female &lt;br /&gt;
*[[Sapphire:Characters:Aurora Borealis|Aurora &amp;quot;Rory&amp;quot; Borealis]], mapmaker&lt;br /&gt;
*[[Sapphire:Characters:Chalker Jackson|Chalker Jackson]], human with power over metal&lt;br /&gt;
*[[Sapphire:Characters:Corrial Gilberts|Corrial &amp;quot;Cori&amp;quot; Gilberts]], mage/alchemist, and his goshawk familiar [[Sapphire:Characters:Elios|Elios]]&lt;br /&gt;
*[[Sapphire:Characters:Runis Silverear|Runis Silverear]], dwarven bard&lt;br /&gt;
=== Former Members ===&lt;br /&gt;
*[[Sapphire:Characters:Jinto Salvatore|Jinto Salvatore]], elven mage and scribe&lt;br /&gt;
&lt;br /&gt;
== The World ==&lt;br /&gt;
*[[Sapphire:Calendar|Calendar]]&lt;br /&gt;
*Deities - [[Sapphire:First Chosen|First Chosen]] and [[Sapphire:Other Deities|lesser deities]]&lt;br /&gt;
*[[Sapphire:Places|Places]]&lt;br /&gt;
&lt;br /&gt;
== Game Session Summaries/Writeups ==&lt;br /&gt;
*[[Sapphire:Sessions:20031108|November 8, 2003]] - February 14, 2004: Recover Stolen Goods&lt;br /&gt;
*[[Sapphire:Sessions:20040619|June 19, 2004]] - September 25, 2004: Destroy the Temple&lt;br /&gt;
*[[Sapphire:Sessions:20050924|September 24, 2005]] - [[Sapphire:Sessions:20060114|January 14, 2006]]: Strike the Flame&lt;br /&gt;
*[[Sapphire:Sessions:20070127|January 27, 2007]]  - Alpina - Arrival&lt;br /&gt;
*[[Sapphire:Sessions:20070210|February 10, 2007]] - Alpina - Night At Red Band Tavern&lt;br /&gt;
*[[Sapphire:Sessions:20070224|February 24, 2007]] - Alpina - Royal Visit&lt;br /&gt;
*[[Sapphire:Sessions:20070310|March 10, 2007]]    - Alpina - About Town&lt;br /&gt;
*[[Sapphire:Sessions:20070324|March 24, 2007]]    - Alpina - Explore the Crypt&lt;br /&gt;
*[[Sapphire:Sessions:20070407|April 7, 2007]]     - Alpina -  &lt;br /&gt;
*[[Sapphire:Sessions:20070421|April 21, 2007]]    - Alpina -&lt;br /&gt;
*[[Sapphire:Sessions:20070505|May 5, 2007]]       - Alpina -  &lt;br /&gt;
*[[Sapphire:Sessions:20070519|May 19, 2007]]     - Alpina -  &lt;br /&gt;
*[[Letter to the King and Queen of Dolyena|A Letter]] to Their Majesties of Dolyena from Chalker, with Observations Regarding His Companions&lt;br /&gt;
*[[Report 36J Filed by Senior Journeyman Mage Corrial Gilberts|Cori&#039;s Report]] To the Vellon Se Co Arch Mage Council: Regarding the completion of the Vellon/Alpina Trade Route.&lt;br /&gt;
*[[Sapphire:Sessions:20071215|December 15, 2007]] - Desecrated Temple&lt;br /&gt;
*[[Sapphire:Sessions:20071229|December 29, 2007]]&lt;br /&gt;
*[[Sapphire:Sessions:20080112|January 12, 2008]]&lt;br /&gt;
*[[Sapphire:Sessions:20080126|January 26, 2008]]&lt;br /&gt;
*[[Sapphire:Sessions:20080209|February 9, 2008]] - Temple cleansed&lt;br /&gt;
*[[Sapphire:Sessions:20080223|February 23, 2008]] - Decisions and Journey Started&lt;br /&gt;
*[[Sapphire:Sessions:20080308|March 8, 2008]] - A band of mercenaries&lt;br /&gt;
*[[Sapphire:Sessions:20080322|March 22, 2008]] - Into the ruins&lt;br /&gt;
*[[Sapphire:Sessions:20080405|April 5, 2008]] - Temple of Asseraah&lt;br /&gt;
*[[Sapphire:Sessions:20080419|April 19, 2008]] - The Never-Never&lt;br /&gt;
*[[Sapphire:Sessions:20080503|May 3, 2008]] - Intruders, go home&lt;br /&gt;
*[[Sapphire:Sessions:20080517|May 17, 2008]] - The Clean Up&lt;br /&gt;
*[[Sapphire:Sessions:20091031|October 31, 2009]] - Rescue the hive in time&lt;br /&gt;
*[[Sapphire:Sessions:20091114|November 14, 2009]] - Return to Yavalin&lt;br /&gt;
Conversation with Lt. Otto Graham&lt;br /&gt;
&lt;br /&gt;
Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Sapphire]]&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
	<entry>
		<id>https://agesalternities.org/index.php?title=Sapphire:Sessions:20091114&amp;diff=905</id>
		<title>Sapphire:Sessions:20091114</title>
		<link rel="alternate" type="text/html" href="https://agesalternities.org/index.php?title=Sapphire:Sessions:20091114&amp;diff=905"/>
		<updated>2009-11-20T20:38:43Z</updated>

		<summary type="html">&lt;p&gt;Bscogg: A conversation with Lt. Otto Graham&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Chalker saw the soldier staring at him, and Chalker recognized him.  The soldier was Baron Graham’s second son Otto.  Otto is a large mean and sort of intelligent man.  He and Chalker grew up together, and the Baron and his family hated Chalker. &lt;br /&gt;
Otto walked over to Chalker and said “Chalker Jackson my old friend can we talk?”  Chalker gets up from the table and he and Otto walk a short distance from the table.  Chalker:  Otto, how have you been?  Otto: Well, since you did you tour with the army, I have move up to lieutenant grade.  But enough about me, you are the talk of the kingdom.  Chalker: How so?  Otto:  That elf came to the court with a letter from you to the King (Trexa) asking for troops and the King sent us.  That is a lot of power wielded by a mere courier, don’t you think?  Chalker:  I think my involvement is overblown.  &lt;br /&gt;
Otto:  You see there is a rumor going around that you status in the court is underplayed.  Chalker:  Who would start such a rumor? (Chalker knows that if a rumor was started was started by Otto’s father the Baron.  Baron Graham is an information broker.  He finds secrets and uses them to his advantage.)  Otto: Well, it’s hard to say, but are you underplaying your status in the court?  Chalker:  What do you mean?  Otto:  Remember when we were in school and we had to learn the order of succession to the throne.  Chalker:  Yes, I remember.  Otto:  Right now there are 100 males in line to be king.  I am not one of the 100 because my father is a baron, but since your father is a Duke (Carlson) you are in that 100.  Do you remember your ranking?  Chalker:  Yes, I think am twenty-seventh on the list.  &lt;br /&gt;
Otto:  That put you one spot behind you brother the Duke (Renheard).  I was present when a conversation between my father (Baron Graham) and your step-father (Earl Herto) that recently discussed this matter.  Your step-father was not pleased that in his household were four people that were higher in the line of succession than he.  Your brother Duke Renheard, Kilroy, you, and his son by your mother (Lady Clarity daughter of Duke Belford) Luda are all in front of the Earl.  It really chaps his hide.  My father and I are not in the line so we are not as put out as your father.  At number twenty-seven, you are really not a threat to the throne.  Chalker:  I agree that I am not a factor in the succession game.&lt;br /&gt;
Otto: Just before you left the court on this adventure, someone notice that you look like the royal family.  Chalker:  What do you mean?  Otto:  Someone notice that you look like one of the princes.  Chalker:  I think that some are just remembering that when I was a child and my other siblings and I played with the young princes and princesses.  Otto:  That brings in another question, why were you and your siblings playing with royals.  It had never been done before?  Chalker:  My father had died, making my brother the Duke, and they wanted to keep an eye on him until he was old enough to take his rightful place.  Otto: At the time, there were two other deaths that left young heirs.  One was a duke and the other an earl.  Chalker:  The other two heirs were older.  The duke’s son was sixteen and the earl’s son was twenty-two.  My brother situation was unique.  His mother had died a year earlier, leaving him, his brother (Kilroly), and the Duke alone.  When the Duke died my mother was pregnant with me, and he had not married her.  A year later, my step-father the Earl married my mother.  The results of this marriage meant that an Earl was temporarily in control of his territory and control of a Duke’s territory because of my mother control of my brother (Renheard).  This caused the King to monitor the situation.  &lt;br /&gt;
Otto:  Yes, I know the story, but what if you were not the Duke’s son.  Chalker:  Why is there a question to who my father is?  Otto: Well, the rumor is that you maybe the son of one the princes, and if you are your position in the line of succession changes dramatically.  If you are the crown-prince’s (Melcoro) son, you are now fifth in the line of succession.  If you are the son of one of the other two princes (Krugure and Hermes), you are no less than eighth in the line succession.  Chalker: Well, that is a good tale, but it is not true, and I have to go.  It was good talking to you Otto.&lt;/div&gt;</summary>
		<author><name>Bscogg</name></author>
	</entry>
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