Sapphire:Sessions:20240120

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The Eastern Realm: Trek to Swamp

  • 14 Days south of Helm's Deep - Keld (372 Miles) to 17 Days south of Helm's Deep - Swish (470 Miles)
    • Sun Time 22, 2437 (7:00 PM) to Sun Time 27, 2437 (2:00 AM)
  • PC Cast
    • Chalker Jackson
    • Intrinsius
    • Dain Keyfiel
    • Nia
    • Silas

AUDIO LINKS

Audio 6 PM to 10 PM.

https://1drv.ms/u/s!AjlrogdatZyFjG9QLlZVDrJq59cm?e=5F92MG

Audio 10:00 PM to Midnight
Recording Failed
Summary of this time with some overlap to previous to be found below.

10 PM to Midnight Summary

Timeline 2437

  • Sun Time (Aug) 22 – Day 4
    • Travel
      Thunder Storms start rolling through during the night
  • Sun Time (Aug) 23 – Day 5
    • This was a very wet day with high winds. Team decides to spend it in Verd.
  • Sun Time (Aug) 24 – Day 6
    • Thunder Storms give way to just rain. Team decides to resume travel. Travel is slow and it takes until 9:00 PM to travel the 35 miles from Keld (pop. 800) to Combe (pop. 1200). They are now about 310 miles from Helm's Deep and a day and a half from edge of swamp.
  • Sun Time (Aug) 25 – Day 1
    • Through intermittent Showers team travels the 40 miles from Combe (pop. 1200 to Fallhold (pop. 2200). Made better time and arrived in late afternoon.
    • Fallhold has
      • 1 large tavern/Inn (The Glad Rogue).
      • It had 2 but the team sees the recently Burned down shell of what had been the Second Large Tavern/Inn.
      • There are two or more small Inns.
      • There are about 4 or so small bars and/or taerns.
    • The team choses the Large Inn/Tavern
      • The team checked into the Glad Rogue. Each of them got a separate room.
      • Most of the team headed down to the Tavern to get supper and/or drinks. The Place was Packed close to overflowing. It was a diverse crowd.
      • Nia decided to practice her trade and cased the crowd for the most profitable marks. While the rest ate/drank she began her pickpocketing run. She expertly relieved the 3 of their money pouches. Even those watching trying to catch here doing it, did not. Her moving around the tavern did garner the attention of a dangerous looking mage (Trouble Mage). He continued to watch Nia as she pickpocketed the three next targets. And no-one caught her in the act Chalker did notice that the Trouble Mage was watching her. When she left heading to her room Chalker saw him about to cast a spell on Nia, so he distracted him, which prevented him from casting the spell.
      • The rest of the night passed uneventfully.
  • Sun Time (Aug) 26 – Day 2
    • The rain has passed. The team takes their time traveling the 20 miles to the small village of Swish (pop 150), which was about 3 hours (9 miles) from the edge of the Swamp where Ty had left hidden flat boats.
    • The village had 1 small inn which was more like a large house. It was a 5 room inn with a large common Room for use to sleep.
      • Sylas and Noba stayed in the common room
      • Chalker and Dain took 1 room
      • Ty took 1 room
      • Nia took 1 room
      • intrinsius took 1 room
      • 1 room was in use by two other people which the team did not see.
  • Sun Time (Aug) 27 – Day 3 (Day 29 in Eastern Realm)


    • @ 2:00 AM
    • Syas and Noba were awakened by to People Sneaking Through the common room. Sylas recognized one of them as Trouble Mage. The other one was about 5 ft. tall and carrying people cather gear.
    • Once they had passed Sylas stood, nocked an arrow and released the arrow at the back of the Trouble Mage.
    • The arrow diverted to the Short Man and killed bim, but he screamed first. This woke up all of the Team.
    • Sylas drew his sword and closed with the Trouble Mage (TM). The Rest of the team rushed out.
    • Sylas sliced the TM, who tried to use his fancy dagger to parry Sylas's next blow. The Parry failed. Next Sylas cut off TM's right hand.
    • The rest of the Team dispersed as follows:
      • Dain took up a guard position for Chalker as Chalker rushed over to check out the TM whom Sylas had just put on the floor
      • Nia rushed to external door with Intrinsius close behind.
    • Sylas and Noba also headed to the Door.
    • All those at the door see 3 animals about 20 yards away; small horse, large horse, and a modified Word (this was masked and Silas barely saw it. He sent Noba to check it out.
    • Intrinsius ran to the animale and Mounted the Large Horce. The unarmored Intrinsius had a longsword in one had and large fireball in the other.
    • Chalked determined that the TM was really a demon and killed it.
    • Ty found nothing out back.
    • Once Noba had determined that it was a Worg, Sylas Closed and attacked it giving it a major wound. Intrinsius using the now massive fireball hit the Work and finished the kill, mostly incinerating the Worg.
    • Investigation after the fight ended shows
      • that all the towspeople close to the inn were unconscious.
      • 1 individual (rider of Worg) Escaped.
    • A lot of the evidence point to there being TWO separate forces involved in what had happened.
    • The fancy dagger garnered a lot of the Teams attention. It did not really seem to be magical. Due to the way it reacted when it touched the skin of various team member the dagger was referred to as the "Flux Dagger". The Dagger changed it's 'makeup' to reflect aspects of the person.
    • They also found a metal rod (this is what Chalker had used to distract the TM.


    • @2:45 AM



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