Sapphire:Sessions:20240120
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The Eastern Realm: Trek to Swamp
- 14 Days south of Helm's Deep - Keld (372 Miles) to 17 Days south of Helm's Deep - Swish (470 Miles)
- Sun Time 22, 2437 (7:00 PM) to Sun Time 27, 2437 (2:00 AM)
- PC Cast
- Chalker Jackson
- Intrinsius
- Dain Keyfiel
- Nia
- Silas
AUDIO LINKS
Audio 6 PM to 10 PM.
https://1drv.ms/u/s!AjlrogdatZyFjG9QLlZVDrJq59cm?e=5F92MG
Audio 10:00 PM to Midnight
Recording Failed
Summary of this time to be found below.
10 PM to Midnight Summary
Timeline 2437
- Sun Time (Aug) 22 – Day 4
- Travel
Thunder Storms start rolling through during the night
- Travel
- Sun Time (Aug) 23 – Day 5
- This was a very wet day with high winds. Team decides to spend it in Verd.
- Sun Time (Aug) 24 – Day 6
- Thunder Storms give way to just rain. Team decides to resume travel. Travel is slow and it takes until 9:00 PM to travel the 35 miles from Keld (pop. 800) to Combe (pop. 1200). They are now about 310 miles from Helm's Deep and a day and a half from edge of swamp.
- Sun Time (Aug) 25 – Day 1
- Through intermittent Showers team travels the 40 miles from Combe (pop. 1200 to Fallhold (pop. 2200). Made better time and arrived in late afternoon.
- Fallhold has
- 1 large tavern/Inn (The Glad Rogue).
- It had 2 but the team sees the recently Burned down shell of what had been the Second Large Tavern/Inn.
- There are two or more small Inns.
- There are about 4 or so small bars and/or taerns.
- The team choses the Large Inn/Tavern
- The team checked into the Glad Rogue. Each of them got a separate room.
- Most of the team headed down to the Tavern to get supper and/or drinks. The Place was Packed close to overflowing. It was a diverse crowd.
- Nia decided to practice her trade and cased the crowd for the most profitable marks. While the rest ate/drank she began her pickpocketing run. She expertly relieved the 3 of their money pouches. Even those watching trying to catch here doing it, did not. Her moving around the tavern did garner the attention of a dangerous looking mage (Trouble Mage). He continued to watch Nia as she pickpocketed the three next targets. And no-one caught her in the act Chalker did notice that the Trouble Mage was watching her. When she left heading to her room Chalker saw him about to cast a spell on Nia, so he distracted him, which prevented him from casting the spell.
- The rest of the night passed uneventfully.
- Sun Time (Aug) 26 – Day 2
- The rain has passed. The team takes their time traveling the 20 miles to the small village of Swish (pop 150), which was about 3 hours (9 miles) from the edge of the Swamp where Ty had left hidden flat boats.
- The village had 1 small inn which was more like a large house. It was a 5 room inn with a large common Room for use to sleep.
- Sylas and Noba stayed in the common room
- Chalker and Dain took 1 room
- Ty took 1 room
- Nia took 1 room
- intrinsius took 1 room
- 1 room was in use by two other people which the team did not see.
- Sun Time (Aug) 27 – Day 3 (Day 29 in Eastern Realm)
- @ 2:00 AM
- Syas and Noba were awakened by to People Sneaking Through the common room. Sylas recognized one of them as Trouble Mage. The other one was about 5 ft. tall and carrying people cather gear.
- Once they had passed Sylas stood, nocked an arrow and released the arrow at the back of the Trouble Mage.
- The arrow diverted to the Short Man and killed bim, but he screamed first. This woke up all of the Team.
- Sylas drew his sword and closed with the Trouble Mage (TM). The Rest of the team rushed out.
- Sylas sliced the TM, who tried to use his fancy dagger to parry Sylas's next blow. The Parry failed. Next Sylas cut off TM's right hand.
- The rest of the Team dispersed as follows:
- Dain took up a guard position for Chalker as Chalker rushed over to check out the TM whom Sylas had just put on the floor
- Nia rushed to external door with Intrinsius close behind.
- Sylas and Noba also headed to the Door.
- All those at the door see 3 animals about 20 yards away; small horse, large horse, and a modified Word (this was masked and Silas barely saw it. He sent Noba to check it out.
- Intrinsius ran to the animale and Mounted the Large Horce. The unarmored Intrinsius had a longsword in one had and large fireball in the other.
- Chalked determined that the TM was really a demon and killed it.
- Ty found nothing out back.
- Once Noba had determined that it was a Worg, Sylas Closed and attacked it giving it a major wound. Intrinsius using the now massive fireball hit the Work and finished the kill, mostly incinerating the Worg.
- Investigation after the fight ended shows
- that all the towspeople close to the inn were unconscious.
- 1 individual (rider of Worg) Escaped.
- A lot of the evidence point to there being TWO separate forces involved in what had happened.
- The fancy dagger garnered a lot of the Teams attention. It did not really seem to be magical. Due to the way